2823a4c8 |
1 | /* gameplaySP |
2 | * |
3 | * Copyright (C) 2006 Exophase <exophase@gmail.com> |
4 | * This program is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU General Public Licens e as |
6 | * published by the Free Software Foundation; either version 2 of |
7 | * the License, or (at your option) any later version. |
8 | * |
9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * General Public License for more details. |
13 | * |
14 | * You should have received a copy of the GNU General Public License |
15 | * along with this program; if not, write to the Free Software |
16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
17 | */ |
18 | |
19 | #ifndef _WIN32_WCE |
20 | |
21 | #include <sys/stat.h> |
22 | #include <unistd.h> |
23 | #include <ctype.h> |
24 | #include <dirent.h> |
25 | |
26 | #endif |
27 | |
90206450 |
28 | #ifndef GP2X_BUILD |
29 | #include "gp2x/cpuctrl.h" |
30 | #endif |
31 | |
2823a4c8 |
32 | #include "common.h" |
33 | #include "font.h" |
34 | |
35 | #define MAX_PATH 1024 |
36 | |
37 | // Blatantly stolen and trimmed from MZX (megazeux.sourceforge.net) |
38 | |
39 | #ifdef GP2X_BUILD |
40 | |
41 | #define FILE_LIST_ROWS ((int)((SDL_SCREEN_HEIGHT - 40) / FONT_HEIGHT)) |
42 | #define FILE_LIST_POSITION 5 |
43 | #define DIR_LIST_POSITION 260 |
44 | |
45 | #else |
46 | |
47 | #define FILE_LIST_ROWS 25 |
48 | #define FILE_LIST_POSITION 5 |
49 | #define DIR_LIST_POSITION 360 |
50 | |
51 | #endif |
52 | |
53 | #ifdef PSP_BUILD |
54 | |
55 | #define color16(red, green, blue) \ |
56 | (blue << 11) | (green << 5) | red \ |
57 | |
58 | #else |
59 | |
60 | #define color16(red, green, blue) \ |
61 | (red << 11) | (green << 5) | blue \ |
62 | |
63 | #endif |
64 | |
65 | #ifdef GP2X_BUILD |
66 | |
67 | #define COLOR_BG color16(0, 0, 0) |
68 | |
69 | #else |
70 | |
71 | #define COLOR_BG color16(2, 8, 10) |
72 | |
73 | #endif |
74 | |
75 | #define COLOR_ROM_INFO color16(22, 36, 26) |
76 | #define COLOR_ACTIVE_ITEM color16(31, 63, 31) |
77 | #define COLOR_INACTIVE_ITEM color16(13, 40, 18) |
78 | #define COLOR_FRAMESKIP_BAR color16(15, 31, 31) |
79 | #define COLOR_HELP_TEXT color16(16, 40, 24) |
80 | |
81 | int sort_function(const void *dest_str_ptr, const void *src_str_ptr) |
82 | { |
83 | char *dest_str = *((char **)dest_str_ptr); |
84 | char *src_str = *((char **)src_str_ptr); |
85 | |
86 | if(src_str[0] == '.') |
87 | return 1; |
88 | |
89 | if(dest_str[0] == '.') |
90 | return -1; |
91 | |
92 | return strcasecmp(dest_str, src_str); |
93 | } |
94 | |
95 | s32 load_file(u8 **wildcards, u8 *result) |
96 | { |
97 | DIR *current_dir; |
98 | struct dirent *current_file; |
99 | struct stat file_info; |
100 | u8 current_dir_name[MAX_PATH]; |
101 | u8 current_dir_short[81]; |
102 | u32 current_dir_length; |
103 | u32 total_filenames_allocated; |
104 | u32 total_dirnames_allocated; |
105 | u8 **file_list; |
106 | u8 **dir_list; |
107 | u32 num_files; |
108 | u32 num_dirs; |
109 | u8 *file_name; |
110 | u32 file_name_length; |
111 | u32 ext_pos = -1; |
112 | u32 chosen_file, chosen_dir; |
113 | u32 dialog_result = 1; |
114 | s32 return_value = 1; |
115 | u32 current_file_selection; |
116 | u32 current_file_scroll_value; |
117 | u32 current_dir_selection; |
118 | u32 current_dir_scroll_value; |
119 | u32 current_file_in_scroll; |
120 | u32 current_dir_in_scroll; |
121 | u32 current_file_number, current_dir_number; |
122 | u32 current_column = 0; |
123 | u32 repeat; |
124 | u32 i; |
125 | gui_action_type gui_action; |
126 | |
127 | while(return_value == 1) |
128 | { |
129 | current_file_selection = 0; |
130 | current_file_scroll_value = 0; |
131 | current_dir_selection = 0; |
132 | current_dir_scroll_value = 0; |
133 | current_file_in_scroll = 0; |
134 | current_dir_in_scroll = 0; |
135 | |
136 | total_filenames_allocated = 32; |
137 | total_dirnames_allocated = 32; |
138 | file_list = (u8 **)malloc(sizeof(u8 *) * 32); |
139 | dir_list = (u8 **)malloc(sizeof(u8 *) * 32); |
140 | memset(file_list, 0, sizeof(u8 *) * 32); |
141 | memset(dir_list, 0, sizeof(u8 *) * 32); |
142 | |
143 | num_files = 0; |
144 | num_dirs = 0; |
145 | chosen_file = 0; |
146 | chosen_dir = 0; |
147 | |
148 | getcwd(current_dir_name, MAX_PATH); |
149 | |
150 | current_dir = opendir(current_dir_name); |
151 | |
152 | do |
153 | { |
154 | if(current_dir) |
155 | current_file = readdir(current_dir); |
156 | else |
157 | current_file = NULL; |
158 | |
159 | if(current_file) |
160 | { |
161 | file_name = current_file->d_name; |
162 | file_name_length = strlen(file_name); |
163 | |
164 | if((stat(file_name, &file_info) >= 0) && |
165 | ((file_name[0] != '.') || (file_name[1] == '.'))) |
166 | { |
167 | if(S_ISDIR(file_info.st_mode)) |
168 | { |
169 | dir_list[num_dirs] = |
170 | (u8 *)malloc(file_name_length + 1); |
171 | |
172 | sprintf(dir_list[num_dirs], "%s", file_name); |
173 | |
174 | num_dirs++; |
175 | } |
176 | else |
177 | { |
178 | // Must match one of the wildcards, also ignore the . |
179 | if(file_name_length >= 4) |
180 | { |
181 | if(file_name[file_name_length - 4] == '.') |
182 | ext_pos = file_name_length - 4; |
183 | else |
184 | |
185 | if(file_name[file_name_length - 3] == '.') |
186 | ext_pos = file_name_length - 3; |
187 | |
188 | else |
189 | ext_pos = 0; |
190 | |
191 | for(i = 0; wildcards[i] != NULL; i++) |
192 | { |
193 | if(!strcasecmp((file_name + ext_pos), |
194 | wildcards[i])) |
195 | { |
196 | file_list[num_files] = |
197 | (u8 *)malloc(file_name_length + 1); |
198 | |
199 | sprintf(file_list[num_files], "%s", file_name); |
200 | |
201 | num_files++; |
202 | break; |
203 | } |
204 | } |
205 | } |
206 | } |
207 | } |
208 | |
209 | if(num_files == total_filenames_allocated) |
210 | { |
211 | file_list = (u8 **)realloc(file_list, sizeof(u8 *) * |
212 | total_filenames_allocated * 2); |
213 | memset(file_list + total_filenames_allocated, 0, |
214 | sizeof(u8 *) * total_filenames_allocated); |
215 | total_filenames_allocated *= 2; |
216 | } |
217 | |
218 | if(num_dirs == total_dirnames_allocated) |
219 | { |
220 | dir_list = (u8 **)realloc(dir_list, sizeof(u8 *) * |
221 | total_dirnames_allocated * 2); |
222 | memset(dir_list + total_dirnames_allocated, 0, |
223 | sizeof(u8 *) * total_dirnames_allocated); |
224 | total_dirnames_allocated *= 2; |
225 | } |
226 | } |
227 | } while(current_file); |
228 | |
229 | qsort((void *)file_list, num_files, sizeof(u8 *), sort_function); |
230 | qsort((void *)dir_list, num_dirs, sizeof(u8 *), sort_function); |
231 | |
232 | closedir(current_dir); |
233 | |
234 | current_dir_length = strlen(current_dir_name); |
235 | |
236 | if(current_dir_length > 80) |
237 | { |
238 | |
239 | #ifdef GP2X_BUILD |
240 | snprintf(current_dir_short, 80, |
241 | "...%s", current_dir_name + current_dir_length - 77); |
242 | #else |
243 | memcpy(current_dir_short, "...", 3); |
244 | memcpy(current_dir_short + 3, |
245 | current_dir_name + current_dir_length - 77, 77); |
246 | current_dir_short[80] = 0; |
247 | #endif |
248 | } |
249 | else |
250 | { |
251 | #ifdef GP2X_BUILD |
252 | snprintf(current_dir_short, 80, "%s", current_dir_name); |
253 | #else |
254 | memcpy(current_dir_short, current_dir_name, |
255 | current_dir_length + 1); |
256 | #endif |
257 | } |
258 | |
259 | repeat = 1; |
260 | |
261 | if(num_files == 0) |
262 | current_column = 1; |
263 | |
264 | clear_screen(COLOR_BG); |
265 | { |
266 | u8 print_buffer[81]; |
267 | |
268 | while(repeat) |
269 | { |
270 | flip_screen(); |
271 | |
272 | print_string(current_dir_short, COLOR_ACTIVE_ITEM, COLOR_BG, 0, 0); |
273 | #ifdef GP2X_BUILD |
274 | print_string("Press X to return to the main menu.", |
275 | COLOR_HELP_TEXT, COLOR_BG, 20, 220); |
276 | #else |
277 | print_string("Press X to return to the main menu.", |
278 | COLOR_HELP_TEXT, COLOR_BG, 20, 260); |
279 | #endif |
280 | |
281 | for(i = 0, current_file_number = i + current_file_scroll_value; |
282 | i < FILE_LIST_ROWS; i++, current_file_number++) |
283 | { |
284 | if(current_file_number < num_files) |
285 | { |
286 | if((current_file_number == current_file_selection) && |
287 | (current_column == 0)) |
288 | { |
289 | print_string(file_list[current_file_number], COLOR_ACTIVE_ITEM, |
290 | COLOR_BG, FILE_LIST_POSITION, ((i + 1) * 10)); |
291 | } |
292 | else |
293 | { |
294 | print_string(file_list[current_file_number], COLOR_INACTIVE_ITEM, |
295 | COLOR_BG, FILE_LIST_POSITION, ((i + 1) * 10)); |
296 | } |
297 | } |
298 | } |
299 | |
300 | for(i = 0, current_dir_number = i + current_dir_scroll_value; |
301 | i < FILE_LIST_ROWS; i++, current_dir_number++) |
302 | { |
303 | if(current_dir_number < num_dirs) |
304 | { |
305 | if((current_dir_number == current_dir_selection) && |
306 | (current_column == 1)) |
307 | { |
308 | print_string(dir_list[current_dir_number], COLOR_ACTIVE_ITEM, |
309 | COLOR_BG, DIR_LIST_POSITION, ((i + 1) * 10)); |
310 | } |
311 | else |
312 | { |
313 | print_string(dir_list[current_dir_number], COLOR_INACTIVE_ITEM, |
314 | COLOR_BG, DIR_LIST_POSITION, ((i + 1) * 10)); |
315 | } |
316 | } |
317 | } |
318 | |
319 | gui_action = get_gui_input(); |
320 | |
321 | switch(gui_action) |
322 | { |
323 | case CURSOR_DOWN: |
324 | if(current_column == 0) |
325 | { |
326 | if(current_file_selection < (num_files - 1)) |
327 | { |
328 | current_file_selection++; |
329 | if(current_file_in_scroll == (FILE_LIST_ROWS - 1)) |
330 | { |
331 | clear_screen(COLOR_BG); |
332 | current_file_scroll_value++; |
333 | } |
334 | else |
335 | { |
336 | current_file_in_scroll++; |
337 | } |
338 | } |
339 | } |
340 | else |
341 | { |
342 | if(current_dir_selection < (num_dirs - 1)) |
343 | { |
344 | current_dir_selection++; |
345 | if(current_dir_in_scroll == (FILE_LIST_ROWS - 1)) |
346 | { |
347 | clear_screen(COLOR_BG); |
348 | current_dir_scroll_value++; |
349 | } |
350 | else |
351 | { |
352 | current_dir_in_scroll++; |
353 | } |
354 | } |
355 | } |
356 | |
357 | break; |
358 | |
359 | case CURSOR_UP: |
360 | if(current_column == 0) |
361 | { |
362 | if(current_file_selection) |
363 | { |
364 | current_file_selection--; |
365 | if(current_file_in_scroll == 0) |
366 | { |
367 | clear_screen(COLOR_BG); |
368 | current_file_scroll_value--; |
369 | } |
370 | else |
371 | { |
372 | current_file_in_scroll--; |
373 | } |
374 | } |
375 | } |
376 | else |
377 | { |
378 | if(current_dir_selection) |
379 | { |
380 | current_dir_selection--; |
381 | if(current_dir_in_scroll == 0) |
382 | { |
383 | clear_screen(COLOR_BG); |
384 | current_dir_scroll_value--; |
385 | } |
386 | else |
387 | { |
388 | current_dir_in_scroll--; |
389 | } |
390 | } |
391 | } |
392 | break; |
393 | |
394 | case CURSOR_RIGHT: |
395 | if(current_column == 0) |
396 | { |
397 | if(num_dirs != 0) |
398 | current_column = 1; |
399 | } |
400 | break; |
401 | |
402 | case CURSOR_LEFT: |
403 | if(current_column == 1) |
404 | { |
405 | if(num_files != 0) |
406 | current_column = 0; |
407 | } |
408 | break; |
409 | |
410 | case CURSOR_SELECT: |
411 | if(current_column == 1) |
412 | { |
413 | repeat = 0; |
414 | chdir(dir_list[current_dir_selection]); |
415 | } |
416 | else |
417 | { |
418 | if(num_files != 0) |
419 | { |
420 | repeat = 0; |
421 | return_value = 0; |
422 | strcpy(result, file_list[current_file_selection]); |
423 | } |
424 | } |
425 | break; |
426 | |
427 | case CURSOR_BACK: |
428 | #ifdef PSP_BUILD |
429 | if(!strcmp(current_dir_name, "ms0:/PSP")) |
430 | break; |
431 | #endif |
432 | repeat = 0; |
433 | chdir(".."); |
434 | break; |
435 | |
436 | case CURSOR_EXIT: |
437 | return_value = -1; |
438 | repeat = 0; |
439 | break; |
440 | } |
441 | } |
442 | } |
443 | |
444 | for(i = 0; i < num_files; i++) |
445 | { |
446 | free(file_list[i]); |
447 | } |
448 | free(file_list); |
449 | |
450 | for(i = 0; i < num_dirs; i++) |
451 | { |
452 | free(dir_list[i]); |
453 | } |
454 | free(dir_list); |
455 | } |
456 | |
457 | clear_screen(COLOR_BG); |
458 | |
459 | return return_value; |
460 | } |
461 | |
462 | typedef enum |
463 | { |
464 | NUMBER_SELECTION_OPTION = 0x01, |
465 | STRING_SELECTION_OPTION = 0x02, |
466 | SUBMENU_OPTION = 0x04, |
467 | ACTION_OPTION = 0x08 |
468 | } menu_option_type_enum; |
469 | |
470 | struct _menu_type |
471 | { |
472 | void (* init_function)(); |
473 | void (* passive_function)(); |
474 | struct _menu_option_type *options; |
475 | u32 num_options; |
476 | }; |
477 | |
478 | struct _menu_option_type |
479 | { |
480 | void (* action_function)(); |
481 | void (* passive_function)(); |
482 | struct _menu_type *sub_menu; |
483 | char *display_string; |
484 | void *options; |
485 | u32 *current_option; |
486 | u32 num_options; |
487 | char *help_string; |
488 | u32 line_number; |
489 | menu_option_type_enum option_type; |
490 | }; |
491 | |
492 | typedef struct _menu_option_type menu_option_type; |
493 | typedef struct _menu_type menu_type; |
494 | |
495 | #define make_menu(name, init_function, passive_function) \ |
496 | menu_type name##_menu = \ |
497 | { \ |
498 | init_function, \ |
499 | passive_function, \ |
500 | name##_options, \ |
501 | sizeof(name##_options) / sizeof(menu_option_type) \ |
502 | } \ |
503 | |
504 | #define gamepad_config_option(display_string, number) \ |
505 | { \ |
506 | NULL, \ |
507 | menu_fix_gamepad_help, \ |
508 | NULL, \ |
509 | display_string ": %s", \ |
510 | gamepad_config_buttons, \ |
511 | gamepad_config_map + gamepad_config_line_to_button[number], \ |
512 | sizeof(gamepad_config_buttons) / sizeof(gamepad_config_buttons[0]), \ |
513 | gamepad_help[gamepad_config_map[ \ |
514 | gamepad_config_line_to_button[number]]], \ |
515 | number, \ |
516 | STRING_SELECTION_OPTION \ |
517 | } \ |
518 | |
519 | #define analog_config_option(display_string, number) \ |
520 | { \ |
521 | NULL, \ |
522 | menu_fix_gamepad_help, \ |
523 | NULL, \ |
524 | display_string ": %s", \ |
525 | gamepad_config_buttons, \ |
526 | gamepad_config_map + number + 12, \ |
527 | sizeof(gamepad_config_buttons) / sizeof(gamepad_config_buttons[0]), \ |
528 | gamepad_help[gamepad_config_map[number + 12]], \ |
529 | number + 2, \ |
530 | STRING_SELECTION_OPTION \ |
531 | } \ |
532 | |
533 | #define cheat_option(number) \ |
534 | { \ |
535 | NULL, \ |
536 | NULL, \ |
537 | NULL, \ |
538 | cheat_format_str[number], \ |
539 | enable_disable_options, \ |
540 | &(cheats[number].cheat_active), \ |
541 | 2, \ |
542 | "Activate/deactivate this cheat code.", \ |
543 | number, \ |
544 | STRING_SELECTION_OPTION \ |
545 | } \ |
546 | |
547 | #define action_option(action_function, passive_function, display_string, \ |
548 | help_string, line_number) \ |
549 | { \ |
550 | action_function, \ |
551 | passive_function, \ |
552 | NULL, \ |
553 | display_string, \ |
554 | NULL, \ |
555 | NULL, \ |
556 | 0, \ |
557 | help_string, \ |
558 | line_number, \ |
559 | ACTION_OPTION \ |
560 | } \ |
561 | |
562 | #define submenu_option(sub_menu, display_string, help_string, line_number) \ |
563 | { \ |
564 | NULL, \ |
565 | NULL, \ |
566 | sub_menu, \ |
567 | display_string, \ |
568 | NULL, \ |
569 | NULL, \ |
570 | sizeof(sub_menu) / sizeof(menu_option_type), \ |
571 | help_string, \ |
572 | line_number, \ |
573 | SUBMENU_OPTION \ |
574 | } \ |
575 | |
576 | #define selection_option(passive_function, display_string, options, \ |
577 | option_ptr, num_options, help_string, line_number, type) \ |
578 | { \ |
579 | NULL, \ |
580 | passive_function, \ |
581 | NULL, \ |
582 | display_string, \ |
583 | options, \ |
584 | option_ptr, \ |
585 | num_options, \ |
586 | help_string, \ |
587 | line_number, \ |
588 | type \ |
589 | } \ |
590 | |
591 | #define action_selection_option(action_function, passive_function, \ |
592 | display_string, options, option_ptr, num_options, help_string, line_number, \ |
593 | type) \ |
594 | { \ |
595 | action_function, \ |
596 | passive_function, \ |
597 | NULL, \ |
598 | display_string, \ |
599 | options, \ |
600 | option_ptr, \ |
601 | num_options, \ |
602 | help_string, \ |
603 | line_number, \ |
604 | type | ACTION_OPTION \ |
605 | } \ |
606 | |
607 | |
608 | #define string_selection_option(passive_function, display_string, options, \ |
609 | option_ptr, num_options, help_string, line_number) \ |
610 | selection_option(passive_function, display_string ": %s", options, \ |
611 | option_ptr, num_options, help_string, line_number, STRING_SELECTION_OPTION)\ |
612 | |
613 | #define numeric_selection_option(passive_function, display_string, \ |
614 | option_ptr, num_options, help_string, line_number) \ |
615 | selection_option(passive_function, display_string ": %d", NULL, option_ptr, \ |
616 | num_options, help_string, line_number, NUMBER_SELECTION_OPTION) \ |
617 | |
618 | #define string_selection_action_option(action_function, passive_function, \ |
619 | display_string, options, option_ptr, num_options, help_string, line_number) \ |
620 | action_selection_option(action_function, passive_function, \ |
621 | display_string ": %s", options, option_ptr, num_options, help_string, \ |
622 | line_number, STRING_SELECTION_OPTION) \ |
623 | |
624 | #define numeric_selection_action_option(action_function, passive_function, \ |
625 | display_string, option_ptr, num_options, help_string, line_number) \ |
626 | action_selection_option(action_function, passive_function, \ |
627 | display_string ": %d", NULL, option_ptr, num_options, help_string, \ |
628 | line_number, NUMBER_SELECTION_OPTION) \ |
629 | |
630 | #define numeric_selection_action_hide_option(action_function, \ |
631 | passive_function, display_string, option_ptr, num_options, help_string, \ |
632 | line_number) \ |
633 | action_selection_option(action_function, passive_function, \ |
634 | display_string, NULL, option_ptr, num_options, help_string, \ |
635 | line_number, NUMBER_SELECTION_OPTION) \ |
636 | |
637 | |
638 | #define GAMEPAD_MENU_WIDTH 15 |
639 | |
640 | #ifdef PSP_BUILD |
641 | |
642 | u32 gamepad_config_line_to_button[] = |
643 | { 8, 6, 7, 9, 1, 2, 3, 0, 4, 5, 11, 10 }; |
644 | |
645 | #endif |
646 | |
647 | #ifdef GP2X_BUILD |
648 | |
649 | u32 gamepad_config_line_to_button[] = |
90206450 |
650 | { 0, 2, 1, 3, 8, 9, 10, 11, 6, 7, 4, 5, 14 }; |
2823a4c8 |
651 | |
652 | #endif |
653 | |
654 | |
655 | s32 load_game_config_file() |
656 | { |
657 | u8 game_config_filename[512]; |
658 | u32 file_loaded = 0; |
659 | u32 i; |
660 | change_ext(gamepak_filename, game_config_filename, ".cfg"); |
661 | |
662 | file_open(game_config_file, game_config_filename, read); |
663 | |
664 | if(file_check_valid(game_config_file)) |
665 | { |
666 | u32 file_size = file_length(game_config_filename, game_config_file); |
667 | |
668 | // Sanity check: File size must be the right size |
669 | if(file_size == 56) |
670 | { |
671 | u32 file_options[file_size / 4]; |
672 | |
673 | file_read_array(game_config_file, file_options); |
674 | current_frameskip_type = file_options[0] % 3; |
675 | frameskip_value = file_options[1]; |
676 | random_skip = file_options[2] % 2; |
677 | clock_speed = file_options[3]; |
678 | |
90206450 |
679 | #ifdef GP2X_BUILD |
680 | if(clock_speed >= 300) |
681 | clock_speed = 200; |
682 | #else |
2823a4c8 |
683 | if(clock_speed > 333) |
684 | clock_speed = 333; |
90206450 |
685 | #endif |
2823a4c8 |
686 | |
687 | if(clock_speed < 33) |
688 | clock_speed = 33; |
689 | |
690 | if(frameskip_value < 0) |
691 | frameskip_value = 0; |
692 | |
693 | if(frameskip_value > 99) |
694 | frameskip_value = 99; |
695 | |
696 | for(i = 0; i < 10; i++) |
697 | { |
698 | cheats[i].cheat_active = file_options[3 + i] % 2; |
699 | cheats[i].cheat_name[0] = 0; |
700 | } |
701 | |
702 | file_close(game_config_file); |
703 | file_loaded = 1; |
704 | } |
705 | } |
706 | |
707 | if(file_loaded) |
708 | return 0; |
709 | |
710 | current_frameskip_type = auto_frameskip; |
711 | frameskip_value = 4; |
712 | random_skip = 0; |
90206450 |
713 | #ifdef GP2X_BUILD |
714 | clock_speed = 200; |
715 | #else |
2823a4c8 |
716 | clock_speed = 333; |
90206450 |
717 | #endif |
2823a4c8 |
718 | |
719 | for(i = 0; i < 10; i++) |
720 | { |
721 | cheats[i].cheat_active = 0; |
722 | cheats[i].cheat_name[0] = 0; |
723 | } |
724 | |
725 | return -1; |
726 | } |
727 | |
728 | s32 load_config_file() |
729 | { |
730 | u8 config_path[512]; |
731 | |
732 | #if (defined(PSP_BUILD) || defined(ARM_ARCH)) && !defined(_WIN32_WCE) |
733 | sprintf(config_path, "%s/%s", main_path, GPSP_CONFIG_FILENAME); |
734 | #else |
735 | sprintf(config_path, "%s\\%s", main_path, GPSP_CONFIG_FILENAME); |
736 | #endif |
737 | |
738 | file_open(config_file, config_path, read); |
739 | |
740 | if(file_check_valid(config_file)) |
741 | { |
742 | u32 file_size = file_length(config_path, config_file); |
743 | |
744 | // Sanity check: File size must be the right size |
745 | if(file_size == 92) |
746 | { |
747 | u32 file_options[file_size / 4]; |
748 | u32 i; |
749 | s32 menu_button = -1; |
750 | file_read_array(config_file, file_options); |
751 | |
752 | screen_scale = file_options[0] % 3; |
753 | screen_filter = file_options[1] % 2; |
754 | global_enable_audio = file_options[2] % 2; |
755 | |
756 | #ifdef PSP_BUILD |
757 | audio_buffer_size_number = file_options[3] % 10; |
758 | #else |
759 | audio_buffer_size_number = file_options[3] % 11; |
760 | #endif |
761 | |
762 | update_backup_flag = file_options[4] % 2; |
763 | global_enable_analog = file_options[5] % 2; |
764 | analog_sensitivity_level = file_options[6] % 8; |
765 | |
766 | #ifdef PSP_BUILD |
767 | scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2); |
768 | #endif |
769 | |
770 | // Sanity check: Make sure there's a MENU or FRAMESKIP |
771 | // key, if not assign to triangle |
772 | |
773 | #ifndef PC_BUILD |
774 | for(i = 0; i < 16; i++) |
775 | { |
776 | gamepad_config_map[i] = file_options[7 + i] % |
777 | (BUTTON_ID_NONE + 1); |
778 | |
779 | if(gamepad_config_map[i] == BUTTON_ID_MENU) |
780 | { |
781 | menu_button = i; |
782 | } |
783 | } |
784 | |
785 | if(menu_button == -1) |
786 | { |
787 | gamepad_config_map[0] = BUTTON_ID_MENU; |
788 | } |
789 | #endif |
790 | |
791 | file_close(config_file); |
792 | } |
793 | |
794 | return 0; |
795 | } |
796 | |
797 | return -1; |
798 | } |
799 | |
800 | s32 save_game_config_file() |
801 | { |
802 | u8 game_config_filename[512]; |
803 | u32 i; |
804 | |
805 | change_ext(gamepak_filename, game_config_filename, ".cfg"); |
806 | |
807 | file_open(game_config_file, game_config_filename, write); |
808 | |
809 | if(file_check_valid(game_config_file)) |
810 | { |
811 | u32 file_options[14]; |
812 | |
813 | file_options[0] = current_frameskip_type; |
814 | file_options[1] = frameskip_value; |
815 | file_options[2] = random_skip; |
816 | file_options[3] = clock_speed; |
817 | |
818 | for(i = 0; i < 10; i++) |
819 | { |
820 | file_options[4 + i] = cheats[i].cheat_active; |
821 | } |
822 | |
823 | file_write_array(game_config_file, file_options); |
824 | |
825 | file_close(game_config_file); |
826 | |
827 | return 0; |
828 | } |
829 | |
830 | return -1; |
831 | } |
832 | |
833 | s32 save_config_file() |
834 | { |
835 | u8 config_path[512]; |
836 | |
837 | #if (defined(PSP_BUILD) || defined(ARM_ARCH)) && !defined(_WIN32_WCE) |
838 | sprintf(config_path, "%s/%s", main_path, GPSP_CONFIG_FILENAME); |
839 | #else |
840 | sprintf(config_path, "%s\\%s", main_path, GPSP_CONFIG_FILENAME); |
841 | #endif |
842 | |
843 | file_open(config_file, config_path, write); |
844 | |
845 | save_game_config_file(); |
846 | |
847 | if(file_check_valid(config_file)) |
848 | { |
849 | u32 file_options[23]; |
850 | u32 i; |
851 | |
852 | file_options[0] = screen_scale; |
853 | file_options[1] = screen_filter; |
854 | file_options[2] = global_enable_audio; |
855 | file_options[3] = audio_buffer_size_number; |
856 | file_options[4] = update_backup_flag; |
857 | file_options[5] = global_enable_analog; |
858 | file_options[6] = analog_sensitivity_level; |
859 | |
860 | #ifndef PC_BUILD |
861 | for(i = 0; i < 16; i++) |
862 | { |
863 | file_options[7 + i] = gamepad_config_map[i]; |
864 | } |
865 | #endif |
866 | |
867 | file_write_array(config_file, file_options); |
868 | |
869 | file_close(config_file); |
870 | |
871 | return 0; |
872 | } |
873 | |
874 | return -1; |
875 | } |
876 | |
877 | typedef enum |
878 | { |
879 | MAIN_MENU, |
880 | GAMEPAD_MENU, |
881 | SAVESTATE_MENU, |
882 | FRAMESKIP_MENU, |
883 | CHEAT_MENU |
884 | } menu_enum; |
885 | |
886 | u32 savestate_slot = 0; |
887 | |
888 | void get_savestate_snapshot(u8 *savestate_filename) |
889 | { |
890 | u16 snapshot_buffer[240 * 160]; |
891 | u8 savestate_timestamp_string[80]; |
892 | |
893 | file_open(savestate_file, savestate_filename, read); |
894 | |
895 | if(file_check_valid(savestate_file)) |
896 | { |
897 | u8 weekday_strings[7][11] = |
898 | { |
899 | "Sunday", "Monday", "Tuesday", "Wednesday", |
900 | "Thursday", "Friday", "Saturday" |
901 | }; |
902 | time_t savestate_time_flat; |
903 | struct tm *current_time; |
904 | file_read_array(savestate_file, snapshot_buffer); |
905 | file_read_variable(savestate_file, savestate_time_flat); |
906 | |
907 | file_close(savestate_file); |
908 | |
909 | current_time = localtime(&savestate_time_flat); |
910 | sprintf(savestate_timestamp_string, |
911 | "%s %02d/%02d/%04d %02d:%02d:%02d ", |
912 | weekday_strings[current_time->tm_wday], current_time->tm_mon + 1, |
913 | current_time->tm_mday, current_time->tm_year + 1900, |
914 | current_time->tm_hour, current_time->tm_min, current_time->tm_sec); |
915 | |
916 | savestate_timestamp_string[40] = 0; |
917 | print_string(savestate_timestamp_string, COLOR_HELP_TEXT, COLOR_BG, |
918 | 10, 40); |
919 | } |
920 | else |
921 | { |
922 | memset(snapshot_buffer, 0, 240 * 160 * 2); |
923 | print_string_ext("No savestate exists for this slot.", |
924 | 0xFFFF, 0x0000, 15, 75, snapshot_buffer, 240, 0); |
925 | print_string("---------- --/--/---- --:--:-- ", COLOR_HELP_TEXT, |
926 | COLOR_BG, 10, 40); |
927 | } |
928 | |
929 | #ifndef GP2X_BUILD |
930 | blit_to_screen(snapshot_buffer, 240, 160, 230, 40); |
931 | #endif |
932 | } |
933 | |
934 | void get_savestate_filename(u32 slot, u8 *name_buffer) |
935 | { |
936 | u8 savestate_ext[16]; |
937 | |
938 | sprintf(savestate_ext, "%d.svs", slot); |
939 | change_ext(gamepak_filename, name_buffer, savestate_ext); |
940 | |
941 | get_savestate_snapshot(name_buffer); |
942 | } |
943 | |
944 | void get_savestate_filename_noshot(u32 slot, u8 *name_buffer) |
945 | { |
946 | u8 savestate_ext[16]; |
947 | |
948 | sprintf(savestate_ext, "%d.svs", slot); |
949 | change_ext(gamepak_filename, name_buffer, savestate_ext); |
950 | } |
951 | |
952 | #ifdef PSP_BUILD |
953 | void _flush_cache() |
954 | { |
955 | invalidate_all_cache(); |
956 | } |
957 | #endif |
958 | |
959 | u32 menu(u16 *original_screen) |
960 | { |
90206450 |
961 | u32 clock_speed_number; |
962 | #ifdef GP2X_BUILD |
963 | static u32 clock_speed_old = 200; |
964 | #endif |
2823a4c8 |
965 | u8 print_buffer[81]; |
966 | u32 _current_option = 0; |
967 | gui_action_type gui_action; |
968 | menu_enum _current_menu = MAIN_MENU; |
969 | u32 i; |
970 | u32 repeat = 1; |
971 | u32 return_value = 0; |
972 | u32 first_load = 0; |
973 | u8 savestate_ext[16]; |
974 | u8 current_savestate_filename[512]; |
975 | u8 line_buffer[80]; |
976 | u8 cheat_format_str[10][41]; |
977 | |
978 | menu_type *current_menu; |
979 | menu_option_type *current_option; |
980 | menu_option_type *display_option; |
981 | u32 current_option_num; |
982 | |
983 | auto void choose_menu(); |
984 | auto void clear_help(); |
985 | |
986 | u8 *gamepad_help[] = |
987 | { |
988 | "Up button on GBA d-pad.", |
989 | "Down button on GBA d-pad.", |
990 | "Left button on GBA d-pad.", |
991 | "Right button on GBA d-pad.", |
992 | "A button on GBA.", |
993 | "B button on GBA.", |
994 | "Left shoulder button on GBA.", |
995 | "Right shoulder button on GBA.", |
996 | "Start button on GBA.", |
997 | "Select button on GBA.", |
998 | "Brings up the options menu.", |
999 | "Toggles fastforward on/off.", |
1000 | "Loads the game state from the current slot.", |
1001 | "Saves the game state to the current slot.", |
1002 | "Rapidly press/release the A button on GBA.", |
1003 | "Rapidly press/release the B button on GBA.", |
1004 | "Rapidly press/release the L shoulder on GBA.", |
1005 | "Rapidly press/release the R shoulder on GBA.", |
1006 | "Increases the volume.", |
1007 | "Decreases the volume.", |
1008 | "Displays virtual/drawn frames per second.", |
1009 | "Does nothing." |
1010 | }; |
1011 | |
1012 | void menu_exit() |
1013 | { |
1014 | if(!first_load) |
1015 | repeat = 0; |
1016 | } |
1017 | |
1018 | void menu_quit() |
1019 | { |
90206450 |
1020 | #ifdef PSP_BUILD |
2823a4c8 |
1021 | clock_speed = (clock_speed_number + 1) * 33; |
90206450 |
1022 | #elif defined(GP2X_BUILD) |
1023 | clock_speed = 150 + clock_speed_number * 10; |
1024 | #endif |
2823a4c8 |
1025 | save_config_file(); |
1026 | quit(); |
1027 | } |
1028 | |
1029 | void menu_load() |
1030 | { |
1031 | u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL }; |
1032 | u8 load_filename[512]; |
1033 | save_game_config_file(); |
1034 | if(load_file(file_ext, load_filename) != -1) |
1035 | { |
1036 | if(load_gamepak(load_filename) == -1) |
1037 | { |
1038 | quit(); |
1039 | } |
1040 | reset_gba(); |
1041 | return_value = 1; |
1042 | repeat = 0; |
1043 | reg[CHANGED_PC_STATUS] = 1; |
1044 | } |
1045 | else |
1046 | { |
1047 | choose_menu(current_menu); |
1048 | } |
1049 | } |
1050 | |
1051 | void menu_restart() |
1052 | { |
1053 | if(!first_load) |
1054 | { |
1055 | reset_gba(); |
1056 | reg[CHANGED_PC_STATUS] = 1; |
1057 | return_value = 1; |
1058 | repeat = 0; |
1059 | } |
1060 | } |
1061 | |
1062 | void menu_change_state() |
1063 | { |
1064 | get_savestate_filename(savestate_slot, current_savestate_filename); |
1065 | } |
1066 | |
1067 | void menu_save_state() |
1068 | { |
1069 | if(!first_load) |
1070 | { |
1071 | get_savestate_filename_noshot(savestate_slot, |
1072 | current_savestate_filename); |
1073 | save_state(current_savestate_filename, original_screen); |
1074 | } |
1075 | menu_change_state(); |
1076 | } |
1077 | |
1078 | void menu_load_state() |
1079 | { |
1080 | if(!first_load) |
1081 | { |
1082 | load_state(current_savestate_filename); |
1083 | return_value = 1; |
1084 | repeat = 0; |
1085 | } |
1086 | } |
1087 | |
1088 | void menu_load_state_file() |
1089 | { |
1090 | u8 *file_ext[] = { ".svs", NULL }; |
1091 | u8 load_filename[512]; |
1092 | if(load_file(file_ext, load_filename) != -1) |
1093 | { |
1094 | load_state(load_filename); |
1095 | return_value = 1; |
1096 | repeat = 0; |
1097 | } |
1098 | else |
1099 | { |
1100 | choose_menu(current_menu); |
1101 | } |
1102 | } |
1103 | |
1104 | void menu_fix_gamepad_help() |
1105 | { |
1106 | #ifndef PC_BUILD |
1107 | clear_help(); |
1108 | current_option->help_string = |
1109 | gamepad_help[gamepad_config_map[ |
1110 | gamepad_config_line_to_button[current_option_num]]]; |
1111 | #endif |
1112 | } |
1113 | |
1114 | void submenu_graphics_sound() |
1115 | { |
1116 | |
1117 | } |
1118 | |
1119 | void submenu_cheats_misc() |
1120 | { |
1121 | |
1122 | } |
1123 | |
1124 | void submenu_gamepad() |
1125 | { |
1126 | |
1127 | } |
1128 | |
1129 | void submenu_analog() |
1130 | { |
1131 | |
1132 | } |
1133 | |
1134 | void submenu_savestate() |
1135 | { |
1136 | print_string("Savestate options:", COLOR_ACTIVE_ITEM, COLOR_BG, 10, 70); |
1137 | menu_change_state(); |
1138 | } |
1139 | |
1140 | void submenu_main() |
1141 | { |
1142 | strncpy(print_buffer, gamepak_filename, 80); |
1143 | print_string(print_buffer, COLOR_ROM_INFO, COLOR_BG, 10, 10); |
1144 | sprintf(print_buffer, "%s %s %s", gamepak_title, |
1145 | gamepak_code, gamepak_maker); |
1146 | print_string(print_buffer, COLOR_ROM_INFO, COLOR_BG, 10, 20); |
1147 | |
1148 | get_savestate_filename_noshot(savestate_slot, |
1149 | current_savestate_filename); |
1150 | } |
1151 | |
1152 | u8 *yes_no_options[] = { "no", "yes" }; |
1153 | u8 *enable_disable_options[] = { "disabled", "enabled" }; |
1154 | |
1155 | u8 *scale_options[] = |
1156 | { |
90206450 |
1157 | "unscaled 3:2", "scaled 3:2", "fullscreen" |
1158 | #ifdef PSP_BUILD |
1159 | " 16:9" |
1160 | #endif |
2823a4c8 |
1161 | }; |
1162 | |
1163 | u8 *frameskip_options[] = { "automatic", "manual", "off" }; |
1164 | u8 *frameskip_variation_options[] = { "uniform", "random" }; |
1165 | |
1166 | #ifndef PSP_BUILD |
1167 | u8 *audio_buffer_options[] = |
1168 | { |
1169 | "16 bytes", "32 bytes", "64 bytes", |
1170 | "128 bytes", "256 bytes", "512 bytes", "1024 bytes", "2048 bytes", |
1171 | "4096 bytes", "8192 bytes", "16284 bytes" |
1172 | }; |
1173 | #else |
1174 | u8 *audio_buffer_options[] = |
1175 | { |
1176 | "3072 bytes", "4096 bytes", "5120 bytes", "6144 bytes", "7168 bytes", |
1177 | "8192 bytes", "9216 bytes", "10240 bytes", "11264 bytes", "12288 bytes" |
1178 | }; |
1179 | |
1180 | #endif |
1181 | |
1182 | u8 *update_backup_options[] = { "Exit only", "Automatic" }; |
1183 | |
90206450 |
1184 | #ifdef GP2X_BUILD |
1185 | u8 *clock_speed_options[] = |
1186 | { |
1187 | "150MHz", "160MHz", "170MHz", "180MHz", "190MHz", |
1188 | "200MHz", "210MHz", "220MHz", "230MHz", "240MHz", |
1189 | "250MHz", "260MHz", "270MHz", "280MHz", "290MHz" |
1190 | }; |
1191 | #else |
2823a4c8 |
1192 | u8 *clock_speed_options[] = |
1193 | { |
1194 | "33MHz", "66MHz", "100MHz", "133MHz", "166MHz", "200MHz", "233MHz", |
1195 | "266MHz", "300MHz", "333MHz" |
1196 | }; |
90206450 |
1197 | #endif |
2823a4c8 |
1198 | |
1199 | u8 *gamepad_config_buttons[] = |
1200 | { |
1201 | "UP", |
1202 | "DOWN", |
1203 | "LEFT", |
1204 | "RIGHT", |
1205 | "A", |
1206 | "B", |
1207 | "L", |
1208 | "R", |
1209 | "START", |
1210 | "SELECT", |
1211 | "MENU", |
1212 | "FASTFORWARD", |
1213 | "LOAD STATE", |
1214 | "SAVE STATE", |
1215 | "RAPIDFIRE A", |
1216 | "RAPIDFIRE B", |
1217 | "RAPIDFIRE L", |
1218 | "RAPIDFIRE R", |
1219 | "VOLUME UP", |
1220 | "VOLUME DOWN", |
1221 | "DISPLAY FPS", |
1222 | "NOTHING" |
1223 | }; |
1224 | |
1225 | // Marker for help information, don't go past this mark (except \n)------* |
1226 | menu_option_type graphics_sound_options[] = |
1227 | { |
1228 | string_selection_option(NULL, "Display scaling", scale_options, |
4cdfc0bc |
1229 | (u32 *)(&screen_scale), |
1230 | #ifdef WIZ_BUILD |
1231 | 2, |
1232 | #else |
1233 | 3, |
1234 | #endif |
90206450 |
1235 | #ifndef GP2X_BUILD |
2823a4c8 |
1236 | "Determines how the GBA screen is resized in relation to the entire\n" |
1237 | "screen. Select unscaled 3:2 for GBA resolution, scaled 3:2 for GBA\n" |
1238 | "aspect ratio scaled to fill the height of the PSP screen, and\n" |
90206450 |
1239 | "fullscreen to fill the entire PSP screen." |
1240 | #endif |
1241 | "", 2), |
1242 | #ifndef GP2X_BUILD |
2823a4c8 |
1243 | string_selection_option(NULL, "Screen filtering", yes_no_options, |
1244 | (u32 *)(&screen_filter), 2, |
1245 | "Determines whether or not bilinear filtering should be used when\n" |
1246 | "scaling the screen. Selecting this will produce a more even and\n" |
1247 | "smooth image, at the cost of being blurry and having less vibrant\n" |
1248 | "colors.", 3), |
90206450 |
1249 | #endif |
2823a4c8 |
1250 | string_selection_option(NULL, "Frameskip type", frameskip_options, |
1251 | (u32 *)(¤t_frameskip_type), 3, |
90206450 |
1252 | #ifndef GP2X_BUILD |
4cdfc0bc |
1253 | "Determines what kind of frameskipping to use.\n" |
2823a4c8 |
1254 | "Frameskipping may improve emulation speed of many games.\n" |
4cdfc0bc |
1255 | #endif |
2823a4c8 |
1256 | "Off: Do not skip any frames.\n" |
4cdfc0bc |
1257 | "Auto: Skip up to N frames (see next opt) as needed.\n" |
90206450 |
1258 | "Manual: Always render only 1 out of N + 1 frames." |
4cdfc0bc |
1259 | , 5), |
2823a4c8 |
1260 | numeric_selection_option(NULL, "Frameskip value", &frameskip_value, 100, |
90206450 |
1261 | #ifndef GP2X_BUILD |
2823a4c8 |
1262 | "For auto frameskip, determines the maximum number of frames that\n" |
1263 | "are allowed to be skipped consecutively.\n" |
1264 | "For manual frameskip, determines the number of frames that will\n" |
90206450 |
1265 | "always be skipped." |
1266 | #endif |
1267 | "", 6), |
2823a4c8 |
1268 | string_selection_option(NULL, "Framskip variation", |
1269 | frameskip_variation_options, &random_skip, 2, |
90206450 |
1270 | #ifndef GP2X_BUILD |
2823a4c8 |
1271 | "If objects in the game flicker at a regular rate certain manual\n" |
1272 | "frameskip values may cause them to normally disappear. Change this\n" |
1273 | "value to 'random' to avoid this. Do not use otherwise, as it tends to\n" |
90206450 |
1274 | "make the image quality worse, especially in high motion games." |
1275 | #endif |
1276 | "", 7), |
2823a4c8 |
1277 | string_selection_option(NULL, "Audio output", yes_no_options, |
1278 | &global_enable_audio, 2, |
90206450 |
1279 | "Select 'no' to turn off all audio output. This will\n" |
1280 | "not result in a significant change in performance.", 9), |
2823a4c8 |
1281 | #ifndef PSP_BUILD |
1282 | string_selection_option(NULL, "Audio buffer", audio_buffer_options, |
1283 | &audio_buffer_size_number, 11, |
1284 | #else |
1285 | string_selection_option(NULL, "Audio buffer", audio_buffer_options, |
1286 | &audio_buffer_size_number, 10, |
1287 | #endif |
1288 | |
4742480d |
1289 | #ifdef PSP_BUILD |
2823a4c8 |
1290 | "Set the size (in bytes) of the audio buffer. Larger values may result\n" |
1291 | "in slightly better performance at the cost of latency; the lowest\n" |
1292 | "value will give the most responsive audio.\n" |
1293 | "This option requires gpSP to be restarted before it will take effect.", |
4742480d |
1294 | #else |
1295 | "Set the size (in bytes) of the audio buffer.\n" |
1296 | "This option requires gpSP restart to take effect.", |
1297 | #endif |
2823a4c8 |
1298 | 10), |
1299 | submenu_option(NULL, "Back", "Return to the main menu.", 12) |
1300 | }; |
1301 | |
1302 | make_menu(graphics_sound, submenu_graphics_sound, NULL); |
1303 | |
1304 | menu_option_type cheats_misc_options[] = |
1305 | { |
1306 | cheat_option(0), |
1307 | cheat_option(1), |
1308 | cheat_option(2), |
1309 | cheat_option(3), |
1310 | cheat_option(4), |
1311 | cheat_option(5), |
1312 | cheat_option(6), |
1313 | cheat_option(7), |
1314 | cheat_option(8), |
1315 | cheat_option(9), |
1316 | string_selection_option(NULL, "Clock speed", |
90206450 |
1317 | clock_speed_options, &clock_speed_number, |
1318 | #ifdef GP2X_BUILD |
1319 | 15, |
1320 | #else |
1321 | 10, |
1322 | #endif |
1323 | "Change the clock speed of the device. Higher clock\n" |
1324 | "speed will yield better performance, but will drain\n" |
1325 | "battery life further.", 11), |
2823a4c8 |
1326 | string_selection_option(NULL, "Update backup", |
1327 | update_backup_options, &update_backup_flag, 2, |
90206450 |
1328 | #ifdef GP2X_BUILD |
1329 | "Determines when in-game save files should be\n" |
1330 | "written back to SD card.", |
1331 | #else |
2823a4c8 |
1332 | "Determines when in-game save files should be written back to\n" |
1333 | "memstick. If set to 'automatic' writebacks will occur shortly after\n" |
1334 | "the game's backup is altered. On 'exit only' it will only be written\n" |
1335 | "back when you exit from this menu (NOT from using the home button).\n" |
90206450 |
1336 | "Use the latter with extreme care.", |
1337 | #endif |
1338 | 12), |
2823a4c8 |
1339 | submenu_option(NULL, "Back", "Return to the main menu.", 14) |
1340 | }; |
1341 | |
1342 | make_menu(cheats_misc, submenu_cheats_misc, NULL); |
1343 | |
1344 | menu_option_type savestate_options[] = |
1345 | { |
1346 | numeric_selection_action_hide_option(menu_load_state, menu_change_state, |
1347 | "Load savestate from current slot", &savestate_slot, 10, |
90206450 |
1348 | "Select to load the game state from the current slot\n" |
1349 | "for this game.\n" |
2823a4c8 |
1350 | "Press left + right to change the current slot.", 6), |
1351 | numeric_selection_action_hide_option(menu_save_state, menu_change_state, |
1352 | "Save savestate to current slot", &savestate_slot, 10, |
90206450 |
1353 | "Select to save the game state to the current slot\n" |
1354 | "for this game.\n" |
2823a4c8 |
1355 | "Press left + right to change the current slot.", 7), |
1356 | numeric_selection_action_hide_option(menu_load_state_file, |
1357 | menu_change_state, |
1358 | "Load savestate from file", &savestate_slot, 10, |
1359 | "Restore gameplay from a savestate file.\n" |
90206450 |
1360 | "Note: The same file used to save the state must be\n" |
1361 | "present.\n", 9), |
2823a4c8 |
1362 | numeric_selection_option(menu_change_state, |
1363 | "Current savestate slot", &savestate_slot, 10, |
1364 | "Change the current savestate slot.\n", 11), |
1365 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1366 | }; |
1367 | |
1368 | make_menu(savestate, submenu_savestate, NULL); |
1369 | |
1370 | #ifdef PSP_BUILD |
1371 | |
1372 | menu_option_type gamepad_config_options[] = |
1373 | { |
1374 | gamepad_config_option("D-pad up ", 0), |
1375 | gamepad_config_option("D-pad down ", 1), |
1376 | gamepad_config_option("D-pad left ", 2), |
1377 | gamepad_config_option("D-pad right ", 3), |
1378 | gamepad_config_option("Circle ", 4), |
1379 | gamepad_config_option("Cross ", 5), |
1380 | gamepad_config_option("Square ", 6), |
1381 | gamepad_config_option("Triangle ", 7), |
1382 | gamepad_config_option("Left Trigger ", 8), |
1383 | gamepad_config_option("Right Trigger", 9), |
1384 | gamepad_config_option("Start ", 10), |
1385 | gamepad_config_option("Select ", 11), |
1386 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1387 | }; |
1388 | |
1389 | |
1390 | menu_option_type analog_config_options[] = |
1391 | { |
1392 | analog_config_option("Analog up ", 0), |
1393 | analog_config_option("Analog down ", 1), |
1394 | analog_config_option("Analog left ", 2), |
1395 | analog_config_option("Analog right", 3), |
1396 | string_selection_option(NULL, "Enable analog", yes_no_options, |
1397 | &global_enable_analog, 2, |
1398 | "Select 'no' to block analog input entirely.", 7), |
1399 | numeric_selection_option(NULL, "Analog sensitivity", |
1400 | &analog_sensitivity_level, 10, |
1401 | "Determine sensitivity/responsiveness of the analog input.\n" |
1402 | "Lower numbers are less sensitive.", 8), |
1403 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1404 | }; |
1405 | |
1406 | #endif |
1407 | |
1408 | #ifdef GP2X_BUILD |
1409 | |
1410 | menu_option_type gamepad_config_options[] = |
1411 | { |
1412 | gamepad_config_option("D-pad up ", 0), |
1413 | gamepad_config_option("D-pad down ", 1), |
1414 | gamepad_config_option("D-pad left ", 2), |
1415 | gamepad_config_option("D-pad right ", 3), |
1416 | gamepad_config_option("A ", 4), |
1417 | gamepad_config_option("B ", 5), |
1418 | gamepad_config_option("X ", 6), |
1419 | gamepad_config_option("Y ", 7), |
1420 | gamepad_config_option("Left Trigger ", 8), |
1421 | gamepad_config_option("Right Trigger", 9), |
4cdfc0bc |
1422 | #ifdef WIZ_BUILD |
1423 | gamepad_config_option("Menu ", 10), |
1424 | #else |
2823a4c8 |
1425 | gamepad_config_option("Start ", 10), |
4cdfc0bc |
1426 | #endif |
2823a4c8 |
1427 | gamepad_config_option("Select ", 11), |
4cdfc0bc |
1428 | #ifndef WIZ_BUILD |
90206450 |
1429 | gamepad_config_option("Stick Push ", 12), |
4cdfc0bc |
1430 | #endif |
90206450 |
1431 | submenu_option(NULL, "Back", "Return to the main menu.", 14) |
2823a4c8 |
1432 | }; |
1433 | |
1434 | |
1435 | menu_option_type analog_config_options[] = |
1436 | { |
1437 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1438 | }; |
1439 | |
1440 | #endif |
1441 | |
1442 | #ifdef PC_BUILD |
1443 | |
1444 | menu_option_type gamepad_config_options[] = |
1445 | { |
1446 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1447 | }; |
1448 | |
1449 | menu_option_type analog_config_options[] = |
1450 | { |
1451 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1452 | }; |
1453 | |
1454 | #endif |
1455 | |
1456 | make_menu(gamepad_config, submenu_gamepad, NULL); |
1457 | make_menu(analog_config, submenu_analog, NULL); |
1458 | |
1459 | menu_option_type main_options[] = |
1460 | { |
1461 | submenu_option(&graphics_sound_menu, "Graphics and Sound options", |
90206450 |
1462 | "Select to set display parameters and frameskip\n" |
1463 | "behavior, audio on/off, buffer size, and filtering.", 0), |
2823a4c8 |
1464 | numeric_selection_action_option(menu_load_state, NULL, |
1465 | "Load state from slot", &savestate_slot, 10, |
90206450 |
1466 | "Select to load the game state from the current slot\n" |
1467 | "for this game, if it exists.\n" |
2823a4c8 |
1468 | "Press left + right to change the current slot.", 2), |
1469 | numeric_selection_action_option(menu_save_state, NULL, |
1470 | "Save state to slot", &savestate_slot, 10, |
90206450 |
1471 | "Select to save the game state to the current slot\n" |
1472 | "for this game. See the extended menu for more info.\n" |
2823a4c8 |
1473 | "Press left + right to change the current slot.", 3), |
1474 | submenu_option(&savestate_menu, "Savestate options", |
90206450 |
1475 | "Select to enter a menu for loading, saving, and\n" |
1476 | "viewing the currently active savestate for this game\n" |
1477 | "(or to load a savestate file from another game)", 4), |
2823a4c8 |
1478 | submenu_option(&gamepad_config_menu, "Configure gamepad input", |
90206450 |
1479 | "Select to change the in-game behavior of buttons\n" |
1480 | "and d-pad.", 6), |
1481 | #ifndef GP2X_BUILD |
2823a4c8 |
1482 | submenu_option(&analog_config_menu, "Configure analog input", |
1483 | "Select to change the in-game behavior of the PSP analog nub.", 7), |
90206450 |
1484 | #endif |
2823a4c8 |
1485 | submenu_option(&cheats_misc_menu, "Cheats and Miscellaneous options", |
90206450 |
1486 | "Select to manage cheats, set backup behavior,\n" |
1487 | "and set device clock speed.", 9), |
2823a4c8 |
1488 | action_option(menu_load, NULL, "Load new game", |
90206450 |
1489 | "Select to load a new game\n" |
1490 | "(will exit a game if currently playing).", 11), |
2823a4c8 |
1491 | action_option(menu_restart, NULL, "Restart game", |
90206450 |
1492 | "Select to reset the GBA with the current game\n" |
1493 | "loaded.", 12), |
2823a4c8 |
1494 | action_option(menu_exit, NULL, "Return to game", |
1495 | "Select to exit this menu and resume gameplay.", 13), |
1496 | action_option(menu_quit, NULL, "Exit gpSP", |
90206450 |
1497 | "Select to exit gpSP and return to the menu.", 15) |
2823a4c8 |
1498 | }; |
1499 | |
1500 | make_menu(main, submenu_main, NULL); |
1501 | |
1502 | void choose_menu(menu_type *new_menu) |
1503 | { |
1504 | if(new_menu == NULL) |
1505 | new_menu = &main_menu; |
1506 | |
1507 | clear_screen(COLOR_BG); |
1508 | |
1509 | #ifndef GP2X_BUILD |
1510 | blit_to_screen(original_screen, 240, 160, 230, 40); |
1511 | #endif |
1512 | |
1513 | current_menu = new_menu; |
1514 | current_option = new_menu->options; |
1515 | current_option_num = 0; |
1516 | if(current_menu->init_function) |
1517 | current_menu->init_function(); |
1518 | } |
1519 | |
1520 | void clear_help() |
1521 | { |
1522 | for(i = 0; i < 6; i++) |
1523 | { |
90206450 |
1524 | print_string_pad(" ", COLOR_BG, COLOR_BG, 8, 210 + (i * 10), 70); |
2823a4c8 |
1525 | } |
1526 | } |
1527 | |
90206450 |
1528 | #ifdef PSP_BUILD |
1529 | clock_speed_number = (clock_speed / 33) - 1; |
1530 | #elif defined(GP2X_BUILD) |
1531 | clock_speed_number = (clock_speed - 150) / 10; |
1532 | #endif |
1533 | |
2823a4c8 |
1534 | video_resolution_large(); |
1535 | |
1536 | #ifndef GP2X_BUILD |
1537 | SDL_LockMutex(sound_mutex); |
1538 | #endif |
1539 | SDL_PauseAudio(1); |
1540 | |
1541 | #ifndef GP2X_BUILD |
1542 | SDL_UnlockMutex(sound_mutex); |
1543 | #endif |
1544 | |
1545 | if(gamepak_filename[0] == 0) |
1546 | { |
1547 | first_load = 1; |
1548 | memset(original_screen, 0x00, 240 * 160 * 2); |
1549 | print_string_ext("No game loaded yet.", 0xFFFF, 0x0000, |
1550 | 60, 75,original_screen, 240, 0); |
1551 | } |
1552 | |
1553 | choose_menu(&main_menu); |
1554 | |
1555 | for(i = 0; i < 10; i++) |
1556 | { |
1557 | if(i >= num_cheats) |
1558 | { |
1559 | sprintf(cheat_format_str[i], "cheat %d (none loaded)", i); |
1560 | } |
1561 | else |
1562 | { |
1563 | sprintf(cheat_format_str[i], "cheat %d (%s): %%s", i, |
1564 | cheats[i].cheat_name); |
1565 | } |
1566 | } |
1567 | |
1568 | current_menu->init_function(); |
1569 | |
1570 | while(repeat) |
1571 | { |
1572 | display_option = current_menu->options; |
1573 | |
1574 | for(i = 0; i < current_menu->num_options; i++, display_option++) |
1575 | { |
1576 | if(display_option->option_type & NUMBER_SELECTION_OPTION) |
1577 | { |
1578 | sprintf(line_buffer, display_option->display_string, |
1579 | *(display_option->current_option)); |
1580 | } |
1581 | else |
1582 | |
1583 | if(display_option->option_type & STRING_SELECTION_OPTION) |
1584 | { |
1585 | sprintf(line_buffer, display_option->display_string, |
1586 | ((u32 *)display_option->options)[*(display_option->current_option)]); |
1587 | } |
1588 | else |
1589 | { |
1590 | strcpy(line_buffer, display_option->display_string); |
1591 | } |
1592 | |
1593 | if(display_option == current_option) |
1594 | { |
1595 | print_string_pad(line_buffer, COLOR_ACTIVE_ITEM, COLOR_BG, 10, |
1596 | (display_option->line_number * 10) + 40, 36); |
1597 | } |
1598 | else |
1599 | { |
1600 | print_string_pad(line_buffer, COLOR_INACTIVE_ITEM, COLOR_BG, 10, |
1601 | (display_option->line_number * 10) + 40, 36); |
1602 | } |
1603 | } |
1604 | |
1605 | print_string(current_option->help_string, COLOR_HELP_TEXT, |
90206450 |
1606 | COLOR_BG, 8, 210); |
2823a4c8 |
1607 | |
1608 | flip_screen(); |
1609 | |
1610 | gui_action = get_gui_input(); |
1611 | |
1612 | switch(gui_action) |
1613 | { |
1614 | case CURSOR_DOWN: |
1615 | current_option_num = (current_option_num + 1) % |
1616 | current_menu->num_options; |
1617 | |
1618 | current_option = current_menu->options + current_option_num; |
1619 | clear_help(); |
1620 | break; |
1621 | |
1622 | case CURSOR_UP: |
1623 | if(current_option_num) |
1624 | current_option_num--; |
1625 | else |
1626 | current_option_num = current_menu->num_options - 1; |
1627 | |
1628 | current_option = current_menu->options + current_option_num; |
1629 | clear_help(); |
1630 | break; |
1631 | |
1632 | case CURSOR_RIGHT: |
1633 | if(current_option->option_type & (NUMBER_SELECTION_OPTION | |
1634 | STRING_SELECTION_OPTION)) |
1635 | { |
1636 | *(current_option->current_option) = |
1637 | (*current_option->current_option + 1) % |
1638 | current_option->num_options; |
1639 | |
1640 | if(current_option->passive_function) |
1641 | current_option->passive_function(); |
1642 | } |
1643 | break; |
1644 | |
1645 | case CURSOR_LEFT: |
1646 | if(current_option->option_type & (NUMBER_SELECTION_OPTION | |
1647 | STRING_SELECTION_OPTION)) |
1648 | { |
1649 | u32 current_option_val = *(current_option->current_option); |
1650 | |
1651 | if(current_option_val) |
1652 | current_option_val--; |
1653 | else |
1654 | current_option_val = current_option->num_options - 1; |
1655 | |
1656 | *(current_option->current_option) = current_option_val; |
1657 | |
1658 | if(current_option->passive_function) |
1659 | current_option->passive_function(); |
1660 | } |
1661 | break; |
1662 | |
1663 | case CURSOR_EXIT: |
1664 | if(current_menu == &main_menu) |
1665 | menu_exit(); |
1666 | |
1667 | choose_menu(&main_menu); |
1668 | break; |
1669 | |
1670 | case CURSOR_SELECT: |
1671 | if(current_option->option_type & ACTION_OPTION) |
1672 | current_option->action_function(); |
1673 | |
1674 | if(current_option->option_type & SUBMENU_OPTION) |
1675 | choose_menu(current_option->sub_menu); |
1676 | break; |
1677 | } |
1678 | } |
1679 | |
1680 | set_gba_resolution(screen_scale); |
1681 | video_resolution_small(); |
1682 | |
2823a4c8 |
1683 | #ifdef PSP_BUILD |
90206450 |
1684 | clock_speed = (clock_speed_number + 1) * 33; |
2823a4c8 |
1685 | scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2); |
90206450 |
1686 | #elif defined(GP2X_BUILD) |
1687 | clock_speed = 150 + clock_speed_number * 10; |
1688 | if (clock_speed != clock_speed_old) |
1689 | { |
1690 | printf("about to set CPU clock to %iMHz\n", clock_speed); |
1691 | set_FCLK(clock_speed); |
1692 | clock_speed_old = clock_speed; |
1693 | } |
2823a4c8 |
1694 | #endif |
1695 | |
1696 | SDL_PauseAudio(0); |
1697 | |
1698 | return return_value; |
1699 | } |