2823a4c8 |
1 | /* gameplaySP |
2 | * |
3 | * Copyright (C) 2006 Exophase <exophase@gmail.com> |
4 | * |
5 | * This program is free software; you can redistribute it and/or |
6 | * modify it under the terms of the GNU General Public License as |
7 | * published by the Free Software Foundation; either version 2 of |
8 | * the License, or (at your option) any later version. |
9 | * |
10 | * This program is distributed in the hope that it will be useful, |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | * General Public License for more details. |
14 | * |
15 | * You should have received a copy of the GNU General Public License |
16 | * along with this program; if not, write to the Free Software |
17 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
18 | */ |
19 | |
20 | #ifndef INPUT_H |
21 | #define INPUT_H |
22 | |
23 | typedef enum |
24 | { |
25 | BUTTON_L = 0x200, |
26 | BUTTON_R = 0x100, |
27 | BUTTON_DOWN = 0x80, |
28 | BUTTON_UP = 0x40, |
29 | BUTTON_LEFT = 0x20, |
30 | BUTTON_RIGHT = 0x10, |
31 | BUTTON_START = 0x08, |
32 | BUTTON_SELECT = 0x04, |
33 | BUTTON_B = 0x02, |
34 | BUTTON_A = 0x01, |
35 | BUTTON_NONE = 0x00 |
36 | } input_buttons_type; |
37 | |
38 | typedef enum |
39 | { |
40 | BUTTON_ID_UP, |
41 | BUTTON_ID_DOWN, |
42 | BUTTON_ID_LEFT, |
43 | BUTTON_ID_RIGHT, |
44 | BUTTON_ID_A, |
45 | BUTTON_ID_B, |
46 | BUTTON_ID_L, |
47 | BUTTON_ID_R, |
48 | BUTTON_ID_START, |
49 | BUTTON_ID_SELECT, |
50 | BUTTON_ID_MENU, |
51 | BUTTON_ID_FASTFORWARD, |
52 | BUTTON_ID_LOADSTATE, |
53 | BUTTON_ID_SAVESTATE, |
54 | BUTTON_ID_RAPIDFIRE_A, |
55 | BUTTON_ID_RAPIDFIRE_B, |
56 | BUTTON_ID_RAPIDFIRE_L, |
57 | BUTTON_ID_RAPIDFIRE_R, |
58 | BUTTON_ID_VOLUP, |
59 | BUTTON_ID_VOLDOWN, |
60 | BUTTON_ID_FPS, |
61 | BUTTON_ID_NONE |
62 | } input_buttons_id_type; |
63 | |
64 | typedef enum |
65 | { |
66 | CURSOR_UP, |
67 | CURSOR_DOWN, |
68 | CURSOR_LEFT, |
69 | CURSOR_RIGHT, |
70 | CURSOR_SELECT, |
71 | CURSOR_BACK, |
72 | CURSOR_EXIT, |
42c81190 |
73 | CURSOR_L, |
74 | CURSOR_R, |
2823a4c8 |
75 | CURSOR_NONE |
76 | } gui_action_type; |
77 | |
78 | void init_input(); |
79 | u32 update_input(); |
80 | gui_action_type get_gui_input(); |
81 | gui_action_type get_gui_input_fs_hold(u32 button_id); |
82 | void input_write_mem_savestate(file_tag_type savestate_file); |
83 | void input_read_savestate(file_tag_type savestate_file); |
84 | |
43c24b30 |
85 | extern u32 gamepad_config_map[]; |
2823a4c8 |
86 | extern u32 global_enable_analog; |
87 | extern u32 analog_sensitivity_level; |
88 | |
2823a4c8 |
89 | #endif |
90 | |