more timing hacks: fix jump command on Power Rangers - Lightspeed Rescue
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
630b122b 1#include "misc.h"
2#include "sio.h"
cdee2d81 3#include "ppf.h"
630b122b 4#include "new_dynarec/new_dynarec.h"
8bccdd17 5#include "lightrec/plugin.h"
630b122b 6
7/* It's duplicated from emu_if.c */
8#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9
8bccdd17
PC
10/* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11#define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
12
13u32 lightrec_hacks;
14
d0d2939d 15static const char * const MemorycardHack_db[] =
630b122b 16{
17 /* Lifeforce Tenka, also known as Codename Tenka */
d0d2939d 18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
20};
21
22static const char * const cdr_read_hack_db[] =
23{
24 /* T'ai Fu - Wrath of the Tiger */
25 "SLUS00787",
26};
27
fae38d7a 28static const char * const gpu_slow_llist_db[] =
29{
fe564285
WVP
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
fae38d7a 32 /* Crash Bash */
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
d28e9a2e 36 /* Point Blank - calibration cursor */
37 "SCED00287", "SCES00886", "SLUS00481",
5fdfbd00 38 /* Simple 1500 Series Vol. 57: The Meiro */
39 "SLPM86715",
fae38d7a 40 /* Spot Goes to Hollywood */
41 "SLES00330", "SLPS00394", "SLUS00014",
5fdfbd00 42 /* Tiny Tank */
43 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
fae38d7a 44 /* Vampire Hunter D */
45 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
46};
47
b3ff74ba 48static const char * const gpu_centering_hack_db[] =
49{
50 /* Gradius Gaiden */
51 "SLPM86042", "SLPM86103", "SLPM87323",
52 /* Sexy Parodius */
53 "SLPM86009",
54};
55
6a3b3d86 56static const char * const dualshock_timing1024_hack_db[] =
57{
58 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
59 "SLUS00630", "SLES00755",
60};
61
26e9c4f1 62static const char * const dualshock_init_analog_hack_db[] =
63{
64 /* Formula 1 Championship Edition */
65 "SLUS00546",
66};
67
2f326fa1 68static const char * const fractional_Framerate_hack_db[] =
69{
70 /* Dance Dance Revolution */
71 "SLPM86503", // 3rd Mix
72 "SLPM86752", // 4th Mix
73 "SLPM86266", // 4thMix: The Beat Goes On
74 "SLPM86831", // Extra Mix
75 "SLUS01446", // Konamix
76 /* Dancing Stage Fever */
77 "SLES04097",
78 /* Dancing Stage Fusion */
79 "SLES04163",
80 /* Spyro 2 */
81 "SCUS94425", "SCES02104",
82};
83
d0d2939d 84#define HACK_ENTRY(var, list) \
85 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
86
87static const struct
88{
89 const char *name;
90 boolean *var;
91 const char * const * id_list;
92 size_t id_list_len;
93}
94hack_db[] =
95{
96 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
fae38d7a 97 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
b3ff74ba 98 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
6a3b3d86 99 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
26e9c4f1 100 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
2f326fa1 101 HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db),
630b122b 102};
103
d7907215 104static const struct
105{
d7907215 106 int mult;
353119c2 107 const char * const id[4];
d7907215 108}
1562ed57 109cycle_multiplier_overrides[] =
d7907215 110{
9170c48e 111 /* note: values are = (10000 / gui_option) */
d7907215 112 /* Internal Section - fussy about timings */
353119c2 113 { 202, { "SLPS01868" } },
d7907215 114 /* Super Robot Taisen Alpha - on the edge with 175,
115 * changing memcard settings is enough to break/unbreak it */
353119c2 116 { 190, { "SLPS02528", "SLPS02636" } },
4cc48a6b
PC
117 /* Colin McRae Rally - language selection menu does not work with 175 */
118 { 174, { "SLES00477" } },
b8f3d43d 119 /* Brave Fencer Musashi - cd sectors arrive too fast */
353119c2 120 { 170, { "SLUS00726", "SLPS01490" } },
86be2515 121#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
1562ed57 122 /* Parasite Eve II - internal timer checks */
353119c2 123 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
1562ed57 124#endif
b99a48f2 125 /* Discworld Noir - audio skips if CPU runs too fast */
353119c2 126 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
9170c48e 127 /* Digimon World */
353119c2 128 { 153, { "SLUS01032", "SLES02914" } },
1cdeae2b
WVP
129 /* Power Rangers: Lightspeed Rescue - jump does not work with 175 */
130 { 222, { "SLUS01114", "SLES03286" } },
8f3fa1e8 131 /* Syphon Filter - reportedly hangs under unknown conditions */
353119c2 132 { 169, { "SCUS94240" } },
9159f799 133 /* Psychic Detective - some weird race condition in the game's cdrom code */
134 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
135 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
d28e9a2e 136 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
137 { 200, { "SCES02873" } },
b2abce3b 138 /* Zero Divide - sometimes too fast */
139 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
d7907215 140};
141
8bccdd17
PC
142static const struct
143{
144 const char * const id;
145 u32 hacks;
146}
147lightrec_hacks_db[] =
148{
149 /* Formula One Arcade */
150 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
151
152 /* Formula One '99 */
153 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
154 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
155 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
156 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
157
158 /* Formula One 2000 */
159 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
160 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
161 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
162 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
163
164 /* Formula One 2001 */
165 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
166 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
167 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
168 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
169};
170
630b122b 171/* Function for automatic patching according to GameID. */
cdee2d81 172void Apply_Hacks_Cdrom(void)
630b122b 173{
d0d2939d 174 size_t i, j;
175
176 memset(&Config.hacks, 0, sizeof(Config.hacks));
177
178 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
179 {
180 for (j = 0; j < hack_db[i].id_list_len; j++)
181 {
182 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
183 continue;
184 *hack_db[i].var = 1;
185 SysPrintf("using hack: %s\n", hack_db[i].name);
186 break;
187 }
188 }
189
26e9c4f1 190 if (Config.hacks.dualshock_init_analog) {
191 // assume the default is off, see LoadPAD1plugin()
192 for (i = 0; i < 8; i++)
193 padToggleAnalog(i);
194 }
195
630b122b 196 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
d0d2939d 197 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
630b122b 198 {
199 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
200 {
201 /* Disable the second memory card slot for the game */
202 Config.Mcd2[0] = 0;
203 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
204 McdDisable[1] = 1;
d0d2939d 205 break;
630b122b 206 }
207 }
208
209 /* Dynarec game-specific hacks */
210 new_dynarec_hacks_pergame = 0;
1562ed57 211 Config.cycle_multiplier_override = 0;
630b122b 212
1562ed57 213 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
630b122b 214 {
353119c2 215 const char * const * const ids = cycle_multiplier_overrides[i].id;
216 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
217 if (ids[j] && strcmp(ids[j], CdromId) == 0)
218 break;
219 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
d7907215 220 {
1562ed57 221 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
d7907215 222 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
1562ed57 223 SysPrintf("using cycle_multiplier_override: %d\n",
224 Config.cycle_multiplier_override);
d7907215 225 break;
226 }
630b122b 227 }
8bccdd17
PC
228
229 lightrec_hacks = 0;
230
231 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
232 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
233 {
234 lightrec_hacks = lightrec_hacks_db[i].hacks;
235 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
236 break;
237 }
238 }
630b122b 239}
cdee2d81 240
241// from duckstation's gamedb.json
242static const u16 libcrypt_ids[] = {
243 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
244 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
245 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
246 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
247 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
248 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
249 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
250 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
251 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
252 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
253 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
254 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
255 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
256 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
257 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
258 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
259 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
260 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
261 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
262 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
263 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
264 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
265 32967, 32968, 32969
266};
267
268// as documented by nocash
269static const u16 libcrypt_sectors[16] = {
270 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
271 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
272};
273
274int check_unsatisfied_libcrypt(void)
275{
276 const char *p = CdromId + 4;
277 u16 id, key = 0;
278 size_t i;
279
280 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
281 return 0;
282 while (*p == '0')
283 p++;
284 id = (u16)atoi(p);
285 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
286 if (id == libcrypt_ids[i])
287 break;
288 if (i == ARRAY_SIZE(libcrypt_ids))
289 return 0;
290
291 // detected a protected game
292 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
293 SysPrintf("==================================================\n");
294 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
295 SysPrintf("==================================================\n");
296 return 1;
297 }
298
299 if (sbi_sectors) {
300 // calculate key just for fun (we don't really need it)
301 for (i = 0; i < 16; i++)
302 if (CheckSBI(libcrypt_sectors[i] - 2*75))
303 key |= 1u << (15 - i);
304 }
305 if (key)
306 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
307 else
308 SysPrintf("%s\n", "LibCrypt detected");
309 return 0;
310}