update db
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
630b122b 1#include "misc.h"
2#include "sio.h"
cdee2d81 3#include "ppf.h"
630b122b 4#include "new_dynarec/new_dynarec.h"
8bccdd17 5#include "lightrec/plugin.h"
630b122b 6
7/* It's duplicated from emu_if.c */
8#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9
8bccdd17
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10/* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11#define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
12
13u32 lightrec_hacks;
14
d0d2939d 15static const char * const MemorycardHack_db[] =
630b122b 16{
17 /* Lifeforce Tenka, also known as Codename Tenka */
d0d2939d 18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
20};
21
22static const char * const cdr_read_hack_db[] =
23{
24 /* T'ai Fu - Wrath of the Tiger */
25 "SLUS00787",
26};
27
fae38d7a 28static const char * const gpu_slow_llist_db[] =
29{
fe564285
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30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
fae38d7a 32 /* Crash Bash */
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
5fdfbd00 36 /* Simple 1500 Series Vol. 57: The Meiro */
37 "SLPM86715",
fae38d7a 38 /* Spot Goes to Hollywood */
39 "SLES00330", "SLPS00394", "SLUS00014",
5fdfbd00 40 /* Tiny Tank */
41 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
fae38d7a 42 /* Vampire Hunter D */
43 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
44};
45
55ff7130 46static const char * const gpu_busy_hack_db[] =
47{
48 /* ToHeart (Japan) */
49 "SLPS01919", "SLPS01920",
50};
51
b3ff74ba 52static const char * const gpu_centering_hack_db[] =
53{
54 /* Gradius Gaiden */
55 "SLPM86042", "SLPM86103", "SLPM87323",
56 /* Sexy Parodius */
57 "SLPM86009",
58};
59
26e9c4f1 60static const char * const dualshock_init_analog_hack_db[] =
61{
62 /* Formula 1 Championship Edition */
63 "SLUS00546",
64};
65
d0d2939d 66#define HACK_ENTRY(var, list) \
67 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
68
69static const struct
70{
71 const char *name;
72 boolean *var;
73 const char * const * id_list;
74 size_t id_list_len;
75}
76hack_db[] =
77{
78 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
fae38d7a 79 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
b3ff74ba 80 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
81 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
26e9c4f1 82 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
630b122b 83};
84
d7907215 85static const struct
86{
d7907215 87 int mult;
353119c2 88 const char * const id[4];
d7907215 89}
1562ed57 90cycle_multiplier_overrides[] =
d7907215 91{
9170c48e 92 /* note: values are = (10000 / gui_option) */
d7907215 93 /* Internal Section - fussy about timings */
353119c2 94 { 202, { "SLPS01868" } },
d7907215 95 /* Super Robot Taisen Alpha - on the edge with 175,
96 * changing memcard settings is enough to break/unbreak it */
353119c2 97 { 190, { "SLPS02528", "SLPS02636" } },
b8f3d43d 98 /* Brave Fencer Musashi - cd sectors arrive too fast */
353119c2 99 { 170, { "SLUS00726", "SLPS01490" } },
86be2515 100#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
1562ed57 101 /* Parasite Eve II - internal timer checks */
353119c2 102 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
1562ed57 103#endif
b99a48f2 104 /* Discworld Noir - audio skips if CPU runs too fast */
353119c2 105 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
9170c48e 106 /* Judge Dredd - could also be poor MDEC timing */
353119c2 107 { 128, { "SLUS00630", "SLES00755" } },
9170c48e 108 /* Digimon World */
353119c2 109 { 153, { "SLUS01032", "SLES02914" } },
8f3fa1e8 110 /* Syphon Filter - reportedly hangs under unknown conditions */
353119c2 111 { 169, { "SCUS94240" } },
9159f799 112 /* Psychic Detective - some weird race condition in the game's cdrom code */
113 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
114 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
d7907215 115};
116
8bccdd17
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117static const struct
118{
119 const char * const id;
120 u32 hacks;
121}
122lightrec_hacks_db[] =
123{
124 /* Formula One Arcade */
125 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
126
127 /* Formula One '99 */
128 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
129 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
130 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
131 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
132
133 /* Formula One 2000 */
134 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
135 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
136 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
137 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
138
139 /* Formula One 2001 */
140 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
141 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
142 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
143 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
144};
145
630b122b 146/* Function for automatic patching according to GameID. */
cdee2d81 147void Apply_Hacks_Cdrom(void)
630b122b 148{
d0d2939d 149 size_t i, j;
150
151 memset(&Config.hacks, 0, sizeof(Config.hacks));
152
153 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
154 {
155 for (j = 0; j < hack_db[i].id_list_len; j++)
156 {
157 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
158 continue;
159 *hack_db[i].var = 1;
160 SysPrintf("using hack: %s\n", hack_db[i].name);
161 break;
162 }
163 }
164
26e9c4f1 165 if (Config.hacks.dualshock_init_analog) {
166 // assume the default is off, see LoadPAD1plugin()
167 for (i = 0; i < 8; i++)
168 padToggleAnalog(i);
169 }
170
630b122b 171 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
d0d2939d 172 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
630b122b 173 {
174 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
175 {
176 /* Disable the second memory card slot for the game */
177 Config.Mcd2[0] = 0;
178 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
179 McdDisable[1] = 1;
d0d2939d 180 break;
630b122b 181 }
182 }
183
184 /* Dynarec game-specific hacks */
185 new_dynarec_hacks_pergame = 0;
1562ed57 186 Config.cycle_multiplier_override = 0;
630b122b 187
1562ed57 188 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
630b122b 189 {
353119c2 190 const char * const * const ids = cycle_multiplier_overrides[i].id;
191 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
192 if (ids[j] && strcmp(ids[j], CdromId) == 0)
193 break;
194 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
d7907215 195 {
1562ed57 196 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
d7907215 197 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
1562ed57 198 SysPrintf("using cycle_multiplier_override: %d\n",
199 Config.cycle_multiplier_override);
d7907215 200 break;
201 }
630b122b 202 }
8bccdd17
PC
203
204 lightrec_hacks = 0;
205
206 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
207 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
208 {
209 lightrec_hacks = lightrec_hacks_db[i].hacks;
210 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
211 break;
212 }
213 }
630b122b 214}
cdee2d81 215
216// from duckstation's gamedb.json
217static const u16 libcrypt_ids[] = {
218 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
219 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
220 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
221 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
222 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
223 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
224 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
225 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
226 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
227 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
228 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
229 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
230 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
231 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
232 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
233 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
234 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
235 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
236 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
237 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
238 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
239 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
240 32967, 32968, 32969
241};
242
243// as documented by nocash
244static const u16 libcrypt_sectors[16] = {
245 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
246 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
247};
248
249int check_unsatisfied_libcrypt(void)
250{
251 const char *p = CdromId + 4;
252 u16 id, key = 0;
253 size_t i;
254
255 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
256 return 0;
257 while (*p == '0')
258 p++;
259 id = (u16)atoi(p);
260 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
261 if (id == libcrypt_ids[i])
262 break;
263 if (i == ARRAY_SIZE(libcrypt_ids))
264 return 0;
265
266 // detected a protected game
267 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
268 SysPrintf("==================================================\n");
269 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
270 SysPrintf("==================================================\n");
271 return 1;
272 }
273
274 if (sbi_sectors) {
275 // calculate key just for fun (we don't really need it)
276 for (i = 0; i < 16; i++)
277 if (CheckSBI(libcrypt_sectors[i] - 2*75))
278 key |= 1u << (15 - i);
279 }
280 if (key)
281 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
282 else
283 SysPrintf("%s\n", "LibCrypt detected");
284 return 0;
285}