Merge pull request #579 from gameblabla/pio_writes_sen_lib
[pcsx_rearmed.git] / libpcsxcore / new_dynarec / arm / assem_arm.h
CommitLineData
908e426c 1#ifndef __ASSEM_ARM_H__
2#define __ASSEM_ARM_H__
3
57871462 4#define HOST_REGS 13
5#define HOST_CCREG 10
6#define HOST_BTREG 8
7#define EXCLUDE_REG 11
8
9#define HOST_IMM8 1
10#define HAVE_CMOV_IMM 1
0bbd1454 11#define HAVE_CONDITIONAL_CALL 1
4cb76aa4 12#define RAM_SIZE 0x200000
3d624f89 13
3d624f89 14#define REG_SHIFT 2
57871462 15
16/* ARM calling convention:
17 r0-r3, r12: caller-save
18 r4-r11: callee-save */
19
20#define ARG1_REG 0
21#define ARG2_REG 1
22#define ARG3_REG 2
23#define ARG4_REG 3
24
25/* GCC register naming convention:
26 r10 = sl (base)
27 r11 = fp (frame pointer)
28 r12 = ip (scratch)
29 r13 = sp (stack pointer)
30 r14 = lr (link register)
31 r15 = pc (program counter) */
32
33#define FP 11
34#define LR 14
35#define HOST_TEMPREG 14
36
37// Note: FP is set to &dynarec_local when executing generated code.
38// Thus the local variables are actually global and not on the stack.
39
40extern char *invc_ptr;
41
57871462 42#define TARGET_SIZE_2 24 // 2^24 = 16 megabytes
43
bdeade46 44// Code generator target address
1e212a25 45#if defined(BASE_ADDR_FIXED)
46 // "round" address helpful for debug
47 // this produces best code, but not many platforms allow it,
48 // only use if you are sure this range is always free
49 #define BASE_ADDR 0x1000000
50 #define translation_cache (char *)BASE_ADDR
51#elif defined(BASE_ADDR_DYNAMIC)
52 // for platforms that can't just use .bss buffer, like vita
53 // otherwise better to use the next option for closer branches
54 extern char *translation_cache;
55 #define BASE_ADDR (u_int)translation_cache
bdeade46 56#else
1e212a25 57 // using a static buffer in .bss
58 extern char translation_cache[1 << TARGET_SIZE_2];
59 #define BASE_ADDR (u_int)translation_cache
bdeade46 60#endif
908e426c 61
62#endif /* __ASSEM_ARM_H__ */