Commit | Line | Data |
---|---|---|
ef79bbde P |
1 | /*************************************************************************** |
2 | PluginWindowController.m | |
3 | PeopsSoftGPU | |
4 | ||
5 | Created by Gil Pedersen on Tue April 12 2004. | |
6 | Copyright (c) 2004 Gil Pedersen. | |
7 | ***************************************************************************/ | |
8 | ||
9 | /*************************************************************************** | |
10 | * * | |
11 | * This program is free software; you can redistribute it and/or modify * | |
12 | * it under the terms of the GNU General Public License as published by * | |
13 | * the Free Software Foundation; either version 2 of the License, or * | |
14 | * (at your option) any later version. See also the license.txt file for * | |
15 | * additional informations. * | |
16 | * * | |
17 | ***************************************************************************/ | |
18 | ||
19 | #import "PluginWindowController.h" | |
20 | #import "PluginWindow.h" | |
21 | #import "Carbon/Carbon.h" | |
22 | #include "externals.h" | |
23 | #undef BOOL | |
24 | ||
25 | NSWindow *gameWindow; | |
26 | PluginWindowController *gameController; | |
27 | NSRect windowFrame; | |
28 | ||
29 | @implementation PluginWindowController | |
30 | ||
31 | + (id)openGameView | |
32 | { | |
33 | if (gameWindow == nil) { | |
34 | if (gameController == nil) { | |
35 | gameController = [[PluginWindowController alloc] initWithWindowNibName:@"NetSfPeopsSoftGPUInterface"]; | |
36 | } | |
37 | gameWindow = [gameController window]; | |
38 | } | |
39 | ||
40 | if (windowFrame.size.width != 0) { | |
41 | [gameWindow setFrame:windowFrame display:NO]; | |
42 | } else { | |
43 | [gameWindow center]; | |
44 | } | |
45 | ||
46 | [gameWindow makeKeyAndOrderFront:nil]; | |
47 | [gameController showWindow:nil]; | |
48 | ||
49 | CGDirectDisplayID display = (CGDirectDisplayID)[[[[gameWindow screen] deviceDescription] objectForKey:@"NSScreenNumber"] longValue]; | |
50 | if (CGDisplayIsCaptured(display)) { | |
51 | [gameController setFullscreen:YES]; | |
52 | } | |
53 | ||
54 | return gameController; | |
55 | } | |
56 | ||
57 | - (PluginGLView *)getOpenGLView | |
58 | { | |
59 | return (PluginGLView *)glView; | |
60 | } | |
61 | ||
62 | - (void)dealloc | |
63 | { | |
64 | if (fullWindow) { | |
65 | [fullWindow orderOut:self]; | |
66 | [fullWindow autorelease]; | |
67 | fullWindow = nil; | |
68 | } | |
69 | ||
70 | windowFrame = [[self window] frame]; | |
71 | ||
72 | [super dealloc]; | |
73 | } | |
74 | ||
75 | // forget keyDownEvents | |
76 | - (void)keyDown:(NSEvent *)theEvent | |
77 | { | |
78 | // Not required any more | |
79 | } | |
80 | ||
81 | - (void)mouseDown:(NSEvent *)theEvent | |
82 | { | |
83 | if ([self fullscreen]) { | |
84 | [self setFullscreen:NO]; | |
85 | } | |
86 | } | |
87 | ||
88 | - (BOOL)fullscreen | |
89 | { | |
90 | return (fullWindow!=nil); | |
91 | } | |
92 | ||
93 | - (void)setFullscreen:(BOOL)flag | |
94 | { | |
95 | NSWindow *window = [self window]; | |
96 | NSScreen *screen = [window screen]; | |
97 | CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] longValue]; | |
98 | ||
99 | NSDisableScreenUpdates(); | |
100 | ||
101 | if (flag) { | |
102 | if (!CGDisplayIsCaptured(display)) { | |
103 | CGDisplayCapture(display); | |
104 | ||
105 | CGDisplayCount count = 10; | |
106 | CGDirectDisplayID displays[10]; | |
107 | CGGetActiveDisplayList(10, displays, &count); | |
108 | if (count == 1) { | |
109 | CGDisplayHideCursor(display); | |
110 | CGAssociateMouseAndMouseCursorPosition(NO); | |
111 | } | |
112 | ||
113 | //[window orderOut:self]; | |
114 | } | |
115 | ||
116 | int width = CGDisplayPixelsWide(display); | |
117 | int height = CGDisplayPixelsHigh(display); | |
118 | ||
119 | // assume square pixel ratio on the monitor | |
120 | if ((width*3)/4 < height) { | |
121 | height = (width*3)/4; | |
122 | } else { | |
123 | width = (height*4)/3; | |
124 | } | |
125 | ||
126 | fullWindow = [[NSWindow alloc] initWithContentRect:NSMakeRect((CGDisplayPixelsWide(display)-width)/2, | |
127 | (CGDisplayPixelsHigh(display)-height)/2, | |
128 | width, height) | |
129 | styleMask:NSBorderlessWindowMask | |
130 | backing:NSBackingStoreRetained | |
131 | defer:NO | |
132 | screen:screen]; | |
133 | ||
134 | //[[glView openGLContext] setFullScreen]; | |
135 | [[glView openGLContext] setView:[fullWindow contentView]]; | |
136 | [glView reshape]; | |
137 | //[[glView openGLContext] update]; | |
138 | //[fullWindow setContentView:glView]; | |
139 | ||
140 | [fullWindow setBackgroundColor:[NSColor blackColor]]; | |
141 | [fullWindow setHasShadow:NO]; | |
142 | [fullWindow setDelegate:self]; | |
143 | ||
144 | [fullWindow setLevel:CGShieldingWindowLevel()]; | |
145 | [fullWindow makeKeyAndOrderFront:self]; | |
146 | ||
147 | [[self window] makeKeyAndOrderFront:self]; | |
148 | } else { | |
149 | CGDisplayRelease(display); | |
150 | //CGReleaseAllDisplays(); | |
151 | ||
152 | CGAssociateMouseAndMouseCursorPosition(YES); | |
153 | CGDisplayShowCursor(display); | |
154 | ||
155 | if (fullWindow) { | |
156 | [fullWindow orderOut:self]; | |
157 | [fullWindow autorelease]; | |
158 | fullWindow = nil; | |
159 | ||
160 | [[glView openGLContext] setView:glView]; | |
161 | [glView reshape]; | |
162 | //[window setContentView:glView]; | |
163 | } | |
164 | ||
165 | [[self window] makeKeyAndOrderFront:self]; | |
166 | } | |
167 | ||
168 | NSEnableScreenUpdates(); | |
169 | } | |
170 | ||
171 | - (BOOL)windowShouldZoom:(NSWindow *)sender toFrame:(NSRect)newFrame | |
172 | { | |
173 | [self setFullscreen:YES]; | |
174 | ||
175 | return NO; | |
176 | } | |
177 | ||
178 | - (NSSize)windowWillResize:(NSWindow *)sender toSize:(NSSize)proposedFrameSize | |
179 | { | |
180 | if (!(([sender resizeFlags] & NSShiftKeyMask) == NSShiftKeyMask)) { | |
181 | NSRect oldSize = [sender frame]; | |
182 | NSRect viewSize = [glView frame]; | |
183 | ||
184 | float xDiff = NSWidth(oldSize) - NSWidth(viewSize); | |
185 | float yDiff = NSHeight(oldSize) - NSHeight(viewSize); | |
186 | ||
187 | //if ((proposedFrameSize.height / proposedFrameSize.width) < (3.0/4.0)) | |
188 | // proposedFrameSize.height = ((proposedFrameSize.width - xDiff) * 3.0) / 4.0 + yDiff; | |
189 | //else | |
190 | proposedFrameSize.width = ((proposedFrameSize.height - yDiff) * 4.0) / 3.0 + xDiff; | |
191 | } | |
192 | ||
193 | return proposedFrameSize; | |
194 | } | |
195 | ||
196 | - (void)windowWillMiniaturize:(NSNotification *)aNotification | |
197 | { | |
198 | [[NSNotificationCenter defaultCenter] postNotificationName:@"emuWindowWantPause" object:self]; | |
199 | } | |
200 | ||
201 | - (void)windowDidDeminiaturize:(NSNotification *)aNotification | |
202 | { | |
203 | [[NSNotificationCenter defaultCenter] postNotificationName:@"emuWindowWantResume" object:self]; | |
204 | } | |
205 | ||
206 | //- (void)windowDidBecomeMain:(NSNotification *)aNotification | |
207 | /*- (void)windowDidBecomeKey:(NSNotification *)aNotification | |
208 | { | |
209 | if (iWindowMode==0) { | |
210 | [self setFullscreen:YES]; | |
211 | } | |
212 | }*/ | |
213 | ||
214 | - (BOOL)windowShouldClose:(id)sender | |
215 | { | |
216 | if (fullWindow) { | |
217 | return NO; | |
218 | } | |
219 | [[NSNotificationCenter defaultCenter] postNotificationName:@"emuWindowDidClose" object:self]; | |
220 | [gameController autorelease]; | |
221 | gameController = nil; | |
222 | gameWindow = nil; | |
223 | ||
224 | return YES; | |
225 | } | |
226 | ||
227 | @end |