45f2f245 |
1 | # hardware (hw = ...): |
000f5335 |
2 | # svp - Sega Virtua Processor |
3 | # pico - Sega Pico (not really cart hw, but convenient to support here) |
4 | # prot - siple copy protection devices in unlicensed cartridges (see prot. below) |
5 | # prot_lk3 - Lion King 3 / Super King Kong 99 protection. |
45f2f245 |
6 | # |
7 | # cartridge properties (prop = ...): |
8 | # no_sram - don't emulate sram/EEPROM even if ROM headers tell it's there |
9 | # no_eeprom - save storage is not EEPROM, even if ROM headers tell it is |
10 | # filled_sram - save storage needs to be initialized with FFh instead of 00h |
11 | # |
12 | # mappers (hw = ...): |
30f0fdd4 |
13 | # ssf2_mapper - used in Super Street Fighter2 |
14 | # x_in_1_mapper - used in many *-in-1 pirate carts |
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15 | # realtec_mapper |
30f0fdd4 |
16 | # radica_mapper - similar to x_in_1_mapper |
17 | # piersolar_mapper - used in Pier Solar |
45f2f245 |
18 | # |
19 | # save storage memory range (inclusive, overrides ROM header): |
20 | # sram_range = <start, end> |
21 | # |
22 | # EEPROM: |
23 | # eeprom_type = <1|2|3> - enable EEPROM, use type X (7bit, 2 addr words, 3 addr words). |
24 | # See EkeEke's gen_eeprom.pdf "mode" descriptions for 24Cxx EEPROMs. |
25 | # eeprom_lines = <SCL,SDA_IN,SDA_OUT> |
26 | # - select data bus pins that are connected to EEPROM |
27 | # SCL, SDA_IN and SDA_OUT pins (0-15 for D0-D15). |
000f5335 |
28 | # hw = prot: |
29 | # prot_ro_value16 = <addr, mask, val> - return constant <val> on reads at location |
30 | # (<addr> & <mask>), ignore writes. |
31 | # prot_rw_value16 = <addr, mask, val> - same as above, but writeable |
45f2f245 |
32 | |
33 | [Virtua Racing - SVP] |
34 | check_str = 0x150, "Virtua Racing" |
35 | hw = svp |
36 | |
37 | [Virtua Racing - SVP] |
38 | check_str = 0x150, "VIRTUA RACING" |
39 | hw = svp |
40 | |
41 | [Pico] |
42 | check_str = 0x100, "SEGA PICO" |
43 | hw = pico |
44 | |
45 | [Pico] |
46 | check_str = 0x100, "IMA IKUNOUJYUKU" |
47 | hw = pico |
48 | |
49 | # sram emulation triggers some protection for this one |
50 | [Puggsy] |
51 | check_str = 0x120, "PUGGSY" |
52 | prop = no_sram |
53 | |
54 | # game has problems if it's save RAM is not initialized with FFh: |
55 | [Dino Dini's Soccer] |
56 | check_str = 0x150, "DINO DINI'S SOCCER" |
57 | prop = filled_sram |
58 | |
59 | [Micro Machines 2 - Turbo Tournament] |
60 | check_str = 0x150, "MICRO MACHINES II" |
61 | prop = filled_sram |
62 | |
000f5335 |
63 | # The SSF2 mapper |
64 | [Super Street Fighter II - The New Challengers (U)] |
65 | check_str = 0x150, "SUPER STREET FIGHTER2 The New Challengers" |
66 | hw = ssf2_mapper |
67 | prop = no_sram |
68 | |
30f0fdd4 |
69 | # The Pier Solar mapper, custom eeprom location |
70 | [Pier Solar and the Great Architects] |
71 |