b67ef287 |
1 | /* Decode a Game Genie code into an M68000 address/data pair. |
2 | * The Game Genie code is made of the characters |
3 | * ABCDEFGHJKLMNPRSTVWXYZ0123456789 (notice the missing I, O, Q and U). |
4 | * Where A = 00000, B = 00001, C = 00010, ... , on to 9 = 11111. |
5 | * |
6 | * These come out to a very scrambled bit pattern like this: |
7 | * (SCRA-MBLE is just an example) |
8 | * |
9 | * S C R A - M B L E |
10 | * 01111 00010 01110 00000 01011 00001 01010 00100 |
11 | * ijklm nopIJ KLMNO PABCD EFGHd efgha bcQRS TUVWX |
12 | * |
13 | * Our goal is to rearrange that to this: |
14 | * |
15 | * 0000 0101 1001 1100 0100 0100 : 1011 0000 0111 1000 |
16 | * ABCD EFGH IJKL MNOP QRST UVWX : abcd efgh ijkl mnop |
17 | * |
18 | * which in Hexadecimal is 059C44:B078. Simple, huh? ;) |
19 | * |
20 | * So, then, we dutifully change memory location 059C44 to B078! |
21 | * (of course, that's handled by a different source file :) |
22 | */ |
23 | |
24 | //#include <stdio.h> |
25 | //#include <string.h> |
26 | #include <ctype.h> |
27 | |
efcba75f |
28 | #include "pico_int.h" |
29 | #include "patch.h" |
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30 | |
31 | struct patch |
32 | { |
33 | unsigned int addr; |
34 | unsigned short data; |
35 | }; |
36 | |
37 | struct patch_inst *PicoPatches = NULL; |
38 | int PicoPatchCount = 0; |
39 | |
40 | static char genie_chars[] = "AaBbCcDdEeFfGgHhJjKkLlMmNnPpRrSsTtVvWwXxYyZz0O1I2233445566778899"; |
41 | |
42 | /* genie_decode |
43 | * This function converts a Game Genie code to an address:data pair. |
44 | * The code is given as an 8-character string, like "BJX0SA1C". It need not |
45 | * be null terminated, since only the first 8 characters are taken. It is |
46 | * assumed that the code is already made of valid characters, i.e. there are no |
47 | * Q's, U's, or symbols. If such a character is |
48 | * encountered, the function will return with a warning on stderr. |
49 | * |
50 | * The resulting address:data pair is returned in the struct patch pointed to |
51 | * by result. If an error results, both the address and data will be set to -1. |
52 | */ |
53 | |
54 | static void genie_decode(const char* code, struct patch* result) |
55 | { |
56 | int i = 0, n; |
57 | char* x; |
58 | |
59 | for(; i < 8; ++i) |
60 | { |
61 | /* If strchr returns NULL, we were given a bad character */ |
62 | if(!(x = strchr(genie_chars, code[i]))) |
63 | { |
64 | result->addr = -1; result->data = -1; |
65 | return; |
66 | } |
67 | n = (x - genie_chars) >> 1; |
68 | /* Now, based on which character this is, fit it into the result */ |
69 | switch(i) |
70 | { |
71 | case 0: |
72 | /* ____ ____ ____ ____ ____ ____ : ____ ____ ABCD E___ */ |
73 | result->data |= n << 3; |
74 | break; |
75 | case 1: |
76 | /* ____ ____ DE__ ____ ____ ____ : ____ ____ ____ _ABC */ |
77 | result->data |= n >> 2; |
78 | result->addr |= (n & 3) << 14; |
79 | break; |
80 | case 2: |
81 | /* ____ ____ __AB CDE_ ____ ____ : ____ ____ ____ ____ */ |
82 | result->addr |= n << 9; |
83 | break; |
84 | case 3: |
85 | /* BCDE ____ ____ ___A ____ ____ : ____ ____ ____ ____ */ |
86 | result->addr |= (n & 0xF) << 20 | (n >> 4) << 8; |
87 | break; |
88 | case 4: |
89 | /* ____ ABCD ____ ____ ____ ____ : ___E ____ ____ ____ */ |
90 | result->data |= (n & 1) << 12; |
91 | result->addr |= (n >> 1) << 16; |
92 | break; |
93 | case 5: |
94 | /* ____ ____ ____ ____ ____ ____ : E___ ABCD ____ ____ */ |
95 | result->data |= (n & 1) << 15 | (n >> 1) << 8; |
96 | break; |
97 | case 6: |
98 | /* ____ ____ ____ ____ CDE_ ____ : _AB_ ____ ____ ____ */ |
99 | result->data |= (n >> 3) << 13; |
100 | result->addr |= (n & 7) << 5; |
101 | break; |
102 | case 7: |
103 | /* ____ ____ ____ ____ ___A BCDE : ____ ____ ____ ____ */ |
104 | result->addr |= n; |
105 | break; |
106 | } |
107 | /* Go around again */ |
108 | } |
109 | return; |
110 | } |
111 | |
112 | /* "Decode" an address/data pair into a structure. This is for "012345:ABCD" |
113 | * type codes. You're more likely to find Genie codes circulating around, but |
114 | * there's a chance you could come on to one of these. Which is nice, since |
115 | * they're MUCH easier to implement ;) Once again, the input should be depunc- |
116 | * tuated already. */ |
117 | |
118 | static char hex_chars[] = "00112233445566778899AaBbCcDdEeFf"; |
119 | |
120 | static void hex_decode(const char *code, struct patch *result) |
121 | { |
122 | char *x; |
123 | int i; |
124 | /* 6 digits for address */ |
125 | for(i = 0; i < 6; ++i) |
126 | { |
127 | if(!(x = strchr(hex_chars, code[i]))) |
128 | { |
129 | result->addr = result->data = -1; |
130 | return; |
131 | } |
132 | result->addr = (result->addr << 4) | ((x - hex_chars) >> 1); |
133 | } |
134 | /* 4 digits for data */ |
135 | for(i = 6; i < 10; ++i) |
136 | { |
137 | if(!(x = strchr(hex_chars, code[i]))) |
138 | { |
139 | result->addr = result->data = -1; |
140 | return; |
141 | } |
142 | result->data = (result->data << 4) | ((x - hex_chars) >> 1); |
143 | } |
144 | } |
145 | |
146 | /* THIS is the function you call from the MegaDrive or whatever. This figures |
147 | * out whether it's a genie or hex code, depunctuates it, and calls the proper |
148 | * decoder. */ |
149 | static void decode(const char* code, struct patch* result) |
150 | { |
151 | int len = strlen(code), i, j; |
152 | char code_to_pass[16], *x; |
153 | const char *ad, *da; |
154 | int adl, dal; |
155 | |
156 | /* Initialize the result */ |
157 | result->addr = result->data = 0; |
158 | |
159 | /* Just assume 8 char long string to be Game Genie code */ |
160 | if (len == 8) |
161 | { |
162 | genie_decode(code, result); |
163 | return; |
164 | } |
165 | |
166 | /* If it's 9 chars long and the 5th is a hyphen, we have a Game Genie |
167 | * code. */ |
168 | if(len == 9 && code[4] == '-') |
169 | { |
170 | /* Remove the hyphen and pass to genie_decode */ |
171 | code_to_pass[0] = code[0]; |
172 | code_to_pass[1] = code[1]; |
173 | code_to_pass[2] = code[2]; |
174 | code_to_pass[3] = code[3]; |
175 | code_to_pass[4] = code[5]; |
176 | code_to_pass[5] = code[6]; |
177 | code_to_pass[6] = code[7]; |
178 | code_to_pass[7] = code[8]; |
179 | code_to_pass[8] = '\0'; |
180 | genie_decode(code_to_pass, result); |
181 | return; |
182 | } |
183 | |
184 | /* Otherwise, we assume it's a hex code. |
185 | * Find the colon so we know where address ends and data starts. If there's |
186 | * no colon, then we haven't a code at all! */ |
187 | if(!(x = strchr(code, ':'))) goto bad_code; |
188 | ad = code; da = x + 1; adl = x - code; dal = len - adl - 1; |
189 | |
190 | /* If a section is empty or too long, toss it */ |
191 | if(adl == 0 || adl > 6 || dal == 0 || dal > 4) goto bad_code; |
192 | |
193 | /* Pad the address with zeros, then fill it with the value */ |
194 | for(i = 0; i < (6 - adl); ++i) code_to_pass[i] = '0'; |
195 | for(j = 0; i < 6; ++i, ++j) code_to_pass[i] = ad[j]; |
196 | |
197 | /* Do the same for data */ |
198 | for(i = 6; i < (10 - dal); ++i) code_to_pass[i] = '0'; |
199 | for(j = 0; i < 10; ++i, ++j) code_to_pass[i] = da[j]; |
200 | |
201 | code_to_pass[10] = '\0'; |
202 | |
203 | /* Decode and goodbye */ |
204 | hex_decode(code_to_pass, result); |
205 | return; |
206 | |
207 | bad_code: |
208 | |
209 | /* AGH! Invalid code! */ |
210 | result->data = result->addr = -1; |
211 | return; |
212 | } |
213 | |
214 | |
215 | |
eff55556 |
216 | unsigned int PicoRead16(unsigned int a); |
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217 | void PicoWrite16(unsigned int a, unsigned short d); |
218 | |
219 | |
220 | void PicoPatchUnload(void) |
221 | { |
222 | if (PicoPatches != NULL) |
223 | { |
224 | free(PicoPatches); |
225 | PicoPatches = NULL; |
226 | } |
227 | PicoPatchCount = 0; |
228 | } |
229 | |
230 | int PicoPatchLoad(const char *fname) |
231 | { |
232 | FILE *f; |
233 | char buff[256]; |
234 | struct patch pt; |
235 | int array_len = 0; |
236 | |
237 | PicoPatchUnload(); |
238 | |
239 | f = fopen(fname, "r"); |
240 | if (f == NULL) |
241 | { |
242 | return -1; |
243 | } |
244 | |
245 | while (fgets(buff, sizeof(buff), f)) |
246 | { |
247 | int llen, clen; |
248 | |
249 | llen = strlen(buff); |
250 | for (clen = 0; clen < llen; clen++) |
251 | if (isspace(buff[clen])) break; |
252 | buff[clen] = 0; |
253 | |
254 | if (clen > 11 || clen < 8) |
255 | continue; |
256 | |
257 | decode(buff, &pt); |
258 | if (pt.addr == (unsigned int)-1 || pt.data == (unsigned short)-1) |
259 | continue; |
260 | |
261 | /* code was good, add it */ |
262 | if (array_len < PicoPatchCount + 1) |
263 | { |
264 | void *ptr; |
265 | array_len *= 2; |
266 | array_len++; |
267 | ptr = realloc(PicoPatches, array_len * sizeof(PicoPatches[0])); |
268 | if (ptr == NULL) break; |
269 | PicoPatches = ptr; |
270 | } |
271 | strcpy(PicoPatches[PicoPatchCount].code, buff); |
272 | /* strip */ |
273 | for (clen++; clen < llen; clen++) |
274 | if (!isspace(buff[clen])) break; |
275 | for (llen--; llen > 0; llen--) |
276 | if (!isspace(buff[llen])) break; |
277 | buff[llen+1] = 0; |
278 | strncpy(PicoPatches[PicoPatchCount].name, buff + clen, 51); |
279 | PicoPatches[PicoPatchCount].name[51] = 0; |
280 | PicoPatches[PicoPatchCount].active = 0; |
281 | PicoPatches[PicoPatchCount].addr = pt.addr; |
282 | PicoPatches[PicoPatchCount].data = pt.data; |
283 | PicoPatches[PicoPatchCount].data_old = 0; |
284 | PicoPatchCount++; |
285 | // fprintf(stderr, "loaded patch #%i: %06x:%04x \"%s\"\n", PicoPatchCount-1, pt.addr, pt.data, |
286 | // PicoPatches[PicoPatchCount-1].name); |
287 | } |
288 | fclose(f); |
289 | |
290 | return 0; |
291 | } |
292 | |
293 | /* to be called when the Rom is loaded and byteswapped */ |
294 | void PicoPatchPrepare(void) |
295 | { |
296 | int i; |
297 | |
298 | for (i = 0; i < PicoPatchCount; i++) |
299 | { |
300 | PicoPatches[i].addr &= ~1; |
301 | PicoPatches[i].data_old = PicoRead16(PicoPatches[i].addr); |
302 | if (strstr(PicoPatches[i].name, "AUTO")) |
303 | PicoPatches[i].active = 1; |
304 | } |
305 | } |
306 | |
307 | void PicoPatchApply(void) |
308 | { |
309 | int i, u; |
310 | unsigned int addr; |
311 | |
312 | for (i = 0; i < PicoPatchCount; i++) |
313 | { |
314 | addr = PicoPatches[i].addr; |
315 | if (addr < Pico.romsize) |
316 | { |
317 | if (PicoPatches[i].active) |
318 | *(unsigned short *)(Pico.rom + addr) = PicoPatches[i].data; |
319 | else { |
320 | // if current addr is not patched by older patch, write back original val |
321 | for (u = 0; u < i; u++) |
322 | if (PicoPatches[u].addr == addr) break; |
323 | if (u == i) |
324 | *(unsigned short *)(Pico.rom + addr) = PicoPatches[i].data_old; |
325 | } |
326 | // fprintf(stderr, "patched %i: %06x:%04x\n", PicoPatches[i].active, addr, |
327 | // *(unsigned short *)(Pico.rom + addr)); |
328 | } |
329 | else |
330 | { |
331 | /* RAM or some other weird patch */ |
332 | if (PicoPatches[i].active) |
333 | PicoWrite16(addr, PicoPatches[i].data); |
334 | } |
335 | } |
336 | } |
337 | |