idle loop hack, psp bugfix, plat debug str
[picodrive.git] / platform / gizmondo / port_config.h
CommitLineData
e5f426aa 1// port specific settings\r
2\r
3#ifndef PORT_CONFIG_H\r
4#define PORT_CONFIG_H\r
5\r
4b167c12 6#define CASE_SENSITIVE_FS 0\r
7#define DONT_OPEN_MANY_FILES 0\r
8022f53d 8#define REDUCE_IO_CALLS 0\r
03a265e5 9#define SIMPLE_WRITE_SOUND 0\r
4b167c12 10\r
ea8c405f 11// draw.c\r
12#define OVERRIDE_HIGHCOL 1\r
13\r
e5f426aa 14// draw2.c\r
15#define START_ROW 0 // which row of tiles to start rendering at?\r
16#define END_ROW 28 // ..end\r
17\r
18// pico.c\r
19#define CAN_HANDLE_240_LINES 1\r
20\r
21//#define dprintf(f,...) printf("%05i:%03i: " f "\n",Pico.m.frame_count,Pico.m.scanline,##__VA_ARGS__)\r
22#define dprintf(x...)\r
23\r
24#endif //PORT_CONFIG_H\r