psp bugfixes, refactoring, stuff
[picodrive.git] / platform / psp / emu.c
CommitLineData
1820b5a7 1#include <sys/stat.h>
2#include <sys/types.h>
3#include <sys/syslimits.h> // PATH_MAX
4
7d4906bf 5#include <pspthreadman.h>
70357ce5 6#include <pspdisplay.h>
9112b6ce 7#include <psputils.h>
8#include <pspgu.h>
a4221917 9#include <pspaudio.h>
7d4906bf 10
11#include "psp.h"
12#include "menu.h"
13#include "emu.h"
14#include "../common/emu.h"
15#include "../common/lprintf.h"
1820b5a7 16#include "../../Pico/PicoInt.h"
17
8ab3e3c1 18#define OSD_FPS_X 420
7d4906bf 19
a4221917 20// additional pspaudio imports, credits to crazyc
21int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown); // play with conversion?
22int sceAudio_5C37C0AE(void); // end play?
23int sceAudio_E0727056(int volume, void *buffer); // blocking output
24int sceAudioOutput2GetRestSample();
25
26
1820b5a7 27char romFileName[PATH_MAX];
9112b6ce 28unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
1820b5a7 29int engineState;
30
7d4906bf 31static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
32static unsigned int noticeMsgTime = 0;
33int reset_timing = 0; // do we need this?
34
35
a4221917 36static void sound_init(void);
37static void sound_deinit(void);
8ab3e3c1 38static void blit2(const char *fps, const char *notice);
7d4906bf 39static void clearArea(int full);
1820b5a7 40
41void emu_noticeMsgUpdated(void)
42{
7d4906bf 43 noticeMsgTime = sceKernelGetSystemTimeLow();
1820b5a7 44}
45
46void emu_getMainDir(char *dst, int len)
47{
7d4906bf 48 if (len > 0) *dst = 0;
1820b5a7 49}
50
8ab3e3c1 51static void osd_text(int x, const char *text, int is_active)
1820b5a7 52{
8ab3e3c1 53 unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
54 int len = strlen(text) * 8 / 2;
55 int *p, h;
56 void *tmp;
57 for (h = 0; h < 8; h++) {
58 p = (int *) (screen+x+512*(264+h));
59 p = (int *) ((int)p & ~3); // align
60 memset32(p, 0, len);
61 }
62 if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
63 emu_textOut16(x, 264, text);
64 if (is_active) psp_screen = tmp;
65}
7d4906bf 66
8ab3e3c1 67void emu_msg_cb(const char *msg)
68{
69 osd_text(4, msg, 1);
7d4906bf 70 noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
71
72 /* assumption: emu_msg_cb gets called only when something slow is about to happen */
73 reset_timing = 1;
1820b5a7 74}
75
7d4906bf 76static void emu_msg_tray_open(void)
1820b5a7 77{
7d4906bf 78 strcpy(noticeMsg, "CD tray opened");
79 noticeMsgTime = sceKernelGetSystemTimeLow();
1820b5a7 80}
81
7d4906bf 82
1820b5a7 83void emu_Init(void)
84{
85 // make dirs for saves, cfgs, etc.
86 mkdir("mds", 0777);
87 mkdir("srm", 0777);
88 mkdir("brm", 0777);
89 mkdir("cfg", 0777);
90
a4221917 91 sound_init();
92
1820b5a7 93 PicoInit();
7d4906bf 94 PicoMessage = emu_msg_cb;
95 PicoMCDopenTray = emu_msg_tray_open;
96 PicoMCDcloseTray = menu_loop_tray;
1820b5a7 97}
98
99void emu_Deinit(void)
100{
101 // save SRAM
7d4906bf 102 if ((currentConfig.EmuOpt & 1) && SRam.changed) {
1820b5a7 103 emu_SaveLoadGame(0, 1);
104 SRam.changed = 0;
105 }
106
107 if (!(currentConfig.EmuOpt & 0x20)) {
108 FILE *f = fopen(PicoConfigFile, "r+b");
109 if (!f) emu_WriteConfig(0);
110 else {
111 // if we already have config, reload it, except last ROM
112 fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
113 fread(&currentConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
114 fseek(f, 0, SEEK_SET);
115 fwrite(&currentConfig, 1, sizeof(currentConfig), f);
116 fflush(f);
117 fclose(f);
118 }
119 }
7d4906bf 120
1820b5a7 121 PicoExit();
a4221917 122 sound_deinit();
1820b5a7 123}
124
7d4906bf 125void emu_setDefaultConfig(void)
126{
127 memset(&currentConfig, 0, sizeof(currentConfig));
128 currentConfig.lastRomFile[0] = 0;
129 currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
e41da5ce 130 currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
7d4906bf 131 currentConfig.PsndRate = 22050;
132 currentConfig.PicoRegion = 0; // auto
133 currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
134 currentConfig.Frameskip = -1; // auto
135 currentConfig.volume = 50;
70357ce5 136 currentConfig.CPUclock = 222;
7d4906bf 137 currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
138 currentConfig.KeyBinds[ 6] = 1<<1;
139 currentConfig.KeyBinds[ 7] = 1<<2;
140 currentConfig.KeyBinds[ 5] = 1<<3;
141 currentConfig.KeyBinds[14] = 1<<4;
142 currentConfig.KeyBinds[13] = 1<<5;
143 currentConfig.KeyBinds[15] = 1<<6;
144 currentConfig.KeyBinds[ 3] = 1<<7;
9d917eea 145 currentConfig.KeyBinds[12] = 1<<26; // switch rnd
7d4906bf 146 currentConfig.KeyBinds[ 8] = 1<<27; // save state
147 currentConfig.KeyBinds[ 9] = 1<<28; // load state
148 currentConfig.PicoCDBuffers = 0;
8ab3e3c1 149 currentConfig.scaling = 1; // bilinear filtering for psp
150 currentConfig.scale = currentConfig.hscale32 = currentConfig.hscale40 = 1.0;
7d4906bf 151}
152
153
8ab3e3c1 154extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
9112b6ce 155
156struct Vertex
157{
158 short u,v;
159 short x,y,z;
160};
161
8ab3e3c1 162static struct Vertex __attribute__((aligned(4))) g_vertices[2];
163static unsigned short __attribute__((aligned(16))) localPal[0x100];
164static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0;
165static int fbimg_offs = 0;
166
167static void set_scaling_params(void)
9112b6ce 168{
8ab3e3c1 169 int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs;
170 g_vertices[0].x = g_vertices[0].y =
171 g_vertices[0].z = g_vertices[1].z = 0;
172
173 fbimg_height = (int)(240.0 * currentConfig.scale + 0.5);
174 if (Pico.video.reg[12] & 1) {
175 fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5);
176 src_width = 320;
177 } else {
178 fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5);
179 src_width = 256;
180 }
9112b6ce 181
8ab3e3c1 182 if (fbimg_width >= 480) {
183 g_vertices[0].u = (fbimg_width-480)/2;
184 g_vertices[1].u = src_width - (fbimg_width-480)/2;
185 fbimg_width = 480;
186 fbimg_xoffs = 0;
187 } else {
188 g_vertices[0].u = 0;
189 g_vertices[1].u = src_width;
190 fbimg_xoffs = 240 - fbimg_width/2;
191 }
192
193 if (fbimg_height >= 272) {
194 g_vertices[0].v = (fbimg_height-272)/2;
195 g_vertices[1].v = 240 - (fbimg_height-272)/2;
196 fbimg_height = 272;
197 fbimg_yoffs = 0;
198 } else {
199 g_vertices[0].v = 0;
200 g_vertices[1].v = 240;
201 fbimg_yoffs = 136 - fbimg_height/2;
202 }
203
204 g_vertices[1].x = fbimg_width;
205 g_vertices[1].y = fbimg_height;
206 if (fbimg_xoffs < 0) fbimg_xoffs = 0;
207 if (fbimg_yoffs < 0) fbimg_yoffs = 0;
208 fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
209
80db4442 210 /*
8ab3e3c1 211 lprintf("set_scaling_params:\n");
212 lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
213 lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
214 lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
80db4442 215 */
9112b6ce 216}
217
80db4442 218static void do_pal_update(int allow_sh)
7d4906bf 219{
8ab3e3c1 220 unsigned int *spal=(void *)Pico.cram;
221 unsigned int *dpal=(void *)localPal;
222 int i;
9112b6ce 223
8ab3e3c1 224 for (i = 0x3f/2; i >= 0; i--)
225 dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
9112b6ce 226
80db4442 227 if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
8ab3e3c1 228 {
229 // shadowed pixels
9112b6ce 230 for (i = 0x3f/2; i >= 0; i--)
80db4442 231 dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x738e738e;
8ab3e3c1 232 // hilighted pixels
233 for (i = 0x3f; i >= 0; i--) {
234 int t=localPal[i]&0xe71c;t+=0x4208;
235 if (t&0x20) t|=0x1c;
236 if (t&0x800) t|=0x700;
237 if (t&0x10000) t|=0xe000;
238 t&=0xe71c;
239 localPal[0x80|i]=(unsigned short)t;
240 }
241 localPal[0xe0] = 0;
9112b6ce 242 }
8ab3e3c1 243 Pico.m.dirtyPal = 0;
244 need_pal_upload = 1;
245}
9112b6ce 246
8ab3e3c1 247static void do_slowmode_lines(int line_to)
248{
249 int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256;
250 unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2;
251 unsigned char *src = (unsigned char *)VRAM_CACHED_STUFF + 16;
252 if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
9112b6ce 253
8ab3e3c1 254 for (; line < line_to; line++, dst+=512, src+=512)
255 amips_clut(dst, src, localPal, line_len);
256}
9112b6ce 257
8ab3e3c1 258static void EmuScanPrepare(void)
259{
260 HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8;
261 if (!(Pico.video.reg[1]&8)) HighCol += 8*512;
9112b6ce 262
8ab3e3c1 263 dynamic_palette = 0;
264 if (Pico.m.dirtyPal)
80db4442 265 do_pal_update(1);
8ab3e3c1 266}
267
268static int EmuScanSlow(unsigned int num, void *sdata)
269{
270 if (!(Pico.video.reg[1]&8)) num += 8;
271
272 if (Pico.m.dirtyPal) {
273 if (!dynamic_palette) {
274 do_slowmode_lines(num);
275 dynamic_palette = 1;
276 }
80db4442 277 do_pal_update(1);
8ab3e3c1 278 }
279
280 if (dynamic_palette) {
281 int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
282 void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
283 amips_clut(dst, HighCol + 8, localPal, line_len);
284 } else
285 HighCol = (unsigned char *)VRAM_CACHED_STUFF + (num+1)*512 + 8;
9112b6ce 286
7d4906bf 287 return 0;
288}
289
8ab3e3c1 290static void blitscreen_clut(void)
9112b6ce 291{
8ab3e3c1 292 int offs = fbimg_offs;
293 offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
9112b6ce 294
9112b6ce 295 sceGuSync(0,0); // sync with prev
296 sceGuStart(GU_DIRECT, guCmdList);
8ab3e3c1 297 sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
9112b6ce 298
8ab3e3c1 299 if (dynamic_palette)
300 {
301 if (!blit_16bit_mode) {
302 sceGuTexMode(GU_PSM_5650, 0, 0, 0);
303 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240);
9112b6ce 304
8ab3e3c1 305 blit_16bit_mode = 1;
306 }
9112b6ce 307 }
8ab3e3c1 308 else
9112b6ce 309 {
8ab3e3c1 310 if (blit_16bit_mode) {
311 sceGuClutMode(GU_PSM_5650,0,0xff,0);
312 sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
313 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
314 blit_16bit_mode = 0;
315 }
9112b6ce 316
8ab3e3c1 317 if ((PicoOpt&0x10) && Pico.m.dirtyPal)
80db4442 318 do_pal_update(0);
319
320 sceKernelDcacheWritebackAll();
9112b6ce 321
8ab3e3c1 322 if (need_pal_upload) {
323 need_pal_upload = 0;
324 sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
325 }
326 }
7d4906bf 327
8ab3e3c1 328#if 1
329 if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
330 {
331 struct Vertex* vertices;
332 int x;
7d4906bf 333
8ab3e3c1 334 #define SLICE_WIDTH 32
335 for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
336 {
337 // render sprite
338 vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
339 memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
340 vertices[0].u = vertices[0].x = x;
341 vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
342 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
343 }
344 // lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
7d4906bf 345 }
8ab3e3c1 346 else
347#endif
348 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
349
350 sceGuFinish();
7d4906bf 351}
352
353
354static void cd_leds(void)
355{
356 static int old_reg = 0;
357 unsigned int col_g, col_r, *p;
358
359 if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
360 old_reg = Pico_mcd->s68k_regs[0];
361
362 p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
363 col_g = (old_reg & 2) ? 0x06000600 : 0;
364 col_r = (old_reg & 1) ? 0xc000c000 : 0;
365 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
366 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
367 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
368}
369
370
8ab3e3c1 371static void dbg_text(void)
7d4906bf 372{
8ab3e3c1 373 int *p, h, len;
374 char text[128];
7d4906bf 375
8ab3e3c1 376 sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode);
377 len = strlen(text) * 8 / 2;
378 for (h = 0; h < 8; h++) {
379 p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
380 p = (int *) ((int)p & ~3); // align
381 memset32(p, 0, len);
7d4906bf 382 }
8ab3e3c1 383 emu_textOut16(2, 256, text);
384}
385
386
387/* called after rendering is done, but frame emulation is not finished */
388void blit1(void)
389{
390 if (PicoOpt&0x10)
7d4906bf 391 {
8ab3e3c1 392 int i;
393 unsigned char *pd;
394 // clear top and bottom trash
395 for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512)
396 memset32((int *)pd, 0xe0e0e0e0, 320/4);
397 for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512)
398 memset32((int *)pd, 0xe0e0e0e0, 320/4);
7d4906bf 399 }
8ab3e3c1 400
401 blitscreen_clut();
402}
403
404
405static void blit2(const char *fps, const char *notice)
406{
407 int emu_opt = currentConfig.EmuOpt;
408
409 sceGuSync(0,0);
7d4906bf 410
411 if (notice || (emu_opt & 2)) {
8ab3e3c1 412 if (notice) osd_text(4, notice, 0);
413 if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0);
7d4906bf 414 }
415
8ab3e3c1 416 dbg_text();
417
7d4906bf 418 if ((emu_opt & 0x400) && (PicoMCD & 1))
419 cd_leds();
420
421 psp_video_flip(0);
422}
423
424// clears whole screen or just the notice area (in all buffers)
425static void clearArea(int full)
426{
427 if (full) {
428 memset32(psp_screen, 0, 512*272*2/4);
429 psp_video_flip(0);
430 memset32(psp_screen, 0, 512*272*2/4);
8ab3e3c1 431 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
432 memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
7d4906bf 433 } else {
434 void *fb = psp_video_get_active_fb();
435 memset32((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
436 memset32((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
437 }
438}
439
440static void vidResetMode(void)
441{
9112b6ce 442 // setup GU
443 sceGuSync(0,0); // sync with prev
444 sceGuStart(GU_DIRECT, guCmdList);
445
446 sceGuClutMode(GU_PSM_5650,0,0xff,0);
9112b6ce 447 sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
448 sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
8ab3e3c1 449 if (currentConfig.scaling)
450 sceGuTexFilter(GU_LINEAR, GU_LINEAR);
451 else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
9112b6ce 452 sceGuTexScale(1.0f,1.0f);
453 sceGuTexOffset(0.0f,0.0f);
9112b6ce 454
8ab3e3c1 455 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
9112b6ce 456
8ab3e3c1 457 // slow rend.
458 PicoDrawSetColorFormat(-1);
459 PicoScan = EmuScanSlow;
9112b6ce 460
8ab3e3c1 461 localPal[0xe0] = 0;
7d4906bf 462 Pico.m.dirtyPal = 1;
8ab3e3c1 463 blit_16bit_mode = dynamic_palette = 0;
7d4906bf 464
9112b6ce 465 sceGuFinish();
8ab3e3c1 466 set_scaling_params();
9112b6ce 467 sceGuSync(0,0);
7d4906bf 468}
8ab3e3c1 469
a4221917 470
471/* sound stuff */
e41da5ce 472#define SOUND_BLOCK_SIZE_NTSC (2940*2) // 1024 // 1152
473#define SOUND_BLOCK_SIZE_PAL (3528*2)
a4221917 474#define SOUND_BLOCK_COUNT 4
475
e41da5ce 476static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
477static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
478static int samples_made = 0, samples_done = 0, samples_block = 0;
a4221917 479static int sound_thread_exit = 0;
480static SceUID sound_sem = -1;
481
482static void writeSound(int len);
483
484static int sound_thread(SceSize args, void *argp)
7d4906bf 485{
a4221917 486 int ret;
487
488 lprintf("sound_thread: started, priority %i\n", sceKernelGetThreadCurrentPriority());
489
490 while (!sound_thread_exit)
491 {
492 if (samples_made - samples_done < samples_block) {
493 // wait for data...
494 //lprintf("sthr: wait... (%i/%i)\n", samples_done, samples_made);
495 ret = sceKernelWaitSema(sound_sem, 1, 0);
496 //lprintf("sthr: sceKernelWaitSema: %i\n", ret);
497 continue;
498 }
499
500 //lprintf("sthr: got data: %i\n", samples_made - samples_done);
501
502 ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
503
504 samples_done += samples_block;
505 snd_playptr += samples_block;
e41da5ce 506 if (snd_playptr >= sndBuffer_endptr)
a4221917 507 snd_playptr = sndBuffer;
508 if (ret)
509 lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made);
510 }
511
512 lprintf("sthr: exit\n");
513 sceKernelExitDeleteThread(0);
514 return 0;
515}
516
517static void sound_init(void)
518{
519 SceUID thid;
520
521 sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
522 if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
523
524 sound_thread_exit = 0;
525 thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
526 if (thid >= 0)
527 {
528 sceKernelStartThread(thid, 0, 0);
529 }
530 else
531 lprintf("sceKernelCreateThread failed: %i\n", thid);
532}
533
534static void sound_prepare(void)
535{
536 static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
537 int ret, stereo;
538
539 samples_made = samples_done = 0;
540
541 if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
9d917eea 542 PsndRerate(Pico.m.frame_count ? 1 : 0);
a4221917 543 }
544 stereo=(PicoOpt&8)>>3;
e41da5ce 545
546 samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
547 if (PsndRate == 22050) samples_block /= 2;
548 else if (PsndRate == 11025) samples_block /= 4;
549 sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
a4221917 550
551 lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
552 PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
553
554 while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
555 sceAudio_5C37C0AE();
e41da5ce 556 ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
a4221917 557 if (ret < 0) {
558 lprintf("sceAudio_38553111() failed: %i\n", ret);
559 sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
560 noticeMsgTime = sceKernelGetSystemTimeLow();
561 currentConfig.EmuOpt &= ~4;
562 } else {
a4221917 563 PicoWriteSound = writeSound;
564 memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
e41da5ce 565 snd_playptr = sndBuffer_endptr - samples_block;
566 samples_made = samples_block; // send 1 empty block first..
a4221917 567 PsndOut = sndBuffer;
568 PsndRate_old = PsndRate;
569 PicoOpt_old = PicoOpt;
570 pal_old = Pico.m.pal;
571 }
572}
573
574static void sound_end(void)
575{
80db4442 576 samples_made = samples_done = 0;
577 while (sceAudioOutput2GetRestSample() > 0)
e41da5ce 578 psp_msleep(100);
579 sceAudio_5C37C0AE();
a4221917 580}
581
582static void sound_deinit(void)
583{
584 sound_thread_exit = 1;
585 sceKernelSignalSema(sound_sem, 1);
80db4442 586 sceKernelDeleteSema(sound_sem);
587 sound_sem = -1;
a4221917 588}
589
590static void writeSound(int len)
591{
592 int ret;
7d4906bf 593 if (PicoOpt&8) len<<=1;
594
a4221917 595 PsndOut += len;
e41da5ce 596 /*if (PsndOut > sndBuffer_endptr) {
a4221917 597 memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2);
598 PsndOut = &sndBuffer[PsndOut - endptr];
e41da5ce 599 lprintf("mov\n");
a4221917 600 }
e41da5ce 601 else*/
602 if (PsndOut >= sndBuffer_endptr)
603 PsndOut = sndBuffer;
a4221917 604
605 // signal the snd thread
606 samples_made += len;
607 if (samples_made - samples_done >= samples_block) {
e41da5ce 608 // lprintf("signal, %i/%i\n", samples_done, samples_made);
a4221917 609 ret = sceKernelSignalSema(sound_sem, 1);
e41da5ce 610 // lprintf("signal ret %i\n", ret);
a4221917 611 }
7d4906bf 612}
a4221917 613
7d4906bf 614
615static void SkipFrame(void)
616{
617 PicoSkipFrame=1;
618 PicoFrame();
619 PicoSkipFrame=0;
620}
621
622void emu_forcedFrame(void)
623{
624 int po_old = PicoOpt;
625 int eo_old = currentConfig.EmuOpt;
626
627 PicoOpt &= ~0x0010;
628 PicoOpt |= 0x4080; // soft_scale | acc_sprites
629 currentConfig.EmuOpt |= 0x80;
630
8ab3e3c1 631 vidResetMode();
632 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
633 memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
a4221917 634 memset32((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
8ab3e3c1 635
636 PicoDrawSetColorFormat(-1);
637 PicoScan = EmuScanSlow;
9112b6ce 638 EmuScanPrepare();
7d4906bf 639 PicoFrameDrawOnly();
8ab3e3c1 640 blit1();
641 sceGuSync(0,0);
7d4906bf 642
643 PicoOpt = po_old;
644 currentConfig.EmuOpt = eo_old;
645}
646
647
648static void RunEvents(unsigned int which)
649{
650 if (which & 0x1800) // save or load (but not both)
651 {
652 int do_it = 1;
653
654 if ( emu_checkSaveFile(state_slot) &&
655 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
656 (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
657 {
658 int keys;
8ab3e3c1 659 blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)");
7d4906bf 660 while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
661 psp_msleep(50);
662 if (keys & BTN_CIRCLE) do_it = 0;
663 while( ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
664 psp_msleep(50);
665 clearArea(0);
666 }
667
668 if (do_it)
669 {
8ab3e3c1 670 osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1);
671 PicoStateProgressCB = emu_msg_cb;
7d4906bf 672 emu_SaveLoadGame((which & 0x1000) >> 12, 0);
673 PicoStateProgressCB = NULL;
674 psp_msleep(0);
675 }
676
677 reset_timing = 1;
678 }
679 if (which & 0x0400) // switch renderer
680 {
681 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
682 else { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
683
684 vidResetMode();
685
686 if (PicoOpt&0x10) {
687 strcpy(noticeMsg, " 8bit fast renderer");
688 } else if (currentConfig.EmuOpt&0x80) {
689 strcpy(noticeMsg, "16bit accurate renderer");
690 } else {
691 strcpy(noticeMsg, " 8bit accurate renderer");
692 }
693
694 noticeMsgTime = sceKernelGetSystemTimeLow();
695 }
696 if (which & 0x0300)
697 {
698 if(which&0x0200) {
699 state_slot -= 1;
700 if(state_slot < 0) state_slot = 9;
701 } else {
702 state_slot += 1;
703 if(state_slot > 9) state_slot = 0;
704 }
705 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
706 noticeMsgTime = sceKernelGetSystemTimeLow();
707 }
708}
709
710static void updateKeys(void)
711{
712 unsigned int keys, allActions[2] = { 0, 0 }, events;
713 static unsigned int prevEvents = 0;
714 int i;
715
716 keys = psp_pad_read(0);
70357ce5 717 if (keys & PSP_CTRL_HOME)
718 sceDisplayWaitVblankStart();
719
7d4906bf 720 if (keys & BTN_SELECT)
721 engineState = PGS_Menu;
722
723 keys &= CONFIGURABLE_KEYS;
724
725 for (i = 0; i < 32; i++)
726 {
727 if (keys & (1 << i))
728 {
729 int pl, acts = currentConfig.KeyBinds[i];
730 if (!acts) continue;
731 pl = (acts >> 16) & 1;
732 if (combo_keys & (1 << i))
733 {
734 int u = i+1, acts_c = acts & combo_acts;
735 // let's try to find the other one
736 if (acts_c)
737 for (; u < 32; u++)
738 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
739 allActions[pl] |= acts_c;
740 keys &= ~((1 << i) | (1 << u));
741 break;
742 }
743 // add non-combo actions if combo ones were not found
744 if (!acts_c || u == 32)
745 allActions[pl] |= acts & ~combo_acts;
746 } else {
747 allActions[pl] |= acts;
748 }
749 }
750 }
751
752 PicoPad[0] = (unsigned short) allActions[0];
753 PicoPad[1] = (unsigned short) allActions[1];
754
755 events = (allActions[0] | allActions[1]) >> 16;
756
757 // volume is treated in special way and triggered every frame
758 if ((events & 0x6000) && PsndOut != NULL)
759 {
760 int vol = currentConfig.volume;
761 if (events & 0x2000) {
762 if (vol < 100) vol++;
763 } else {
764 if (vol > 0) vol--;
765 }
766 // FrameworkAudio_SetVolume(vol, vol); // TODO
767 sprintf(noticeMsg, "VOL: %02i ", vol);
768 noticeMsgTime = sceKernelGetSystemTimeLow();
769 currentConfig.volume = vol;
770 }
771
772 events &= ~prevEvents;
773 if (events) RunEvents(events);
774 if (movie_data) emu_updateMovie();
775
776 prevEvents = (allActions[0] | allActions[1]) >> 16;
777}
778
779static void find_combos(void)
780{
781 int act, u;
782
783 // find out which keys and actions are combos
784 combo_keys = combo_acts = 0;
785 for (act = 0; act < 32; act++)
786 {
787 int keyc = 0;
788 if (act == 16 || act == 17) continue; // player2 flag
789 for (u = 0; u < 32; u++)
790 {
791 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
792 }
793 if (keyc > 1)
794 {
795 // loop again and mark those keys and actions as combo
796 for (u = 0; u < 32; u++)
797 {
798 if (currentConfig.KeyBinds[u] & (1 << act)) {
799 combo_keys |= 1 << u;
800 combo_acts |= 1 << act;
801 }
802 }
803 }
804 }
805}
806
807
808static void simpleWait(unsigned int until)
809{
810 unsigned int tval;
811 int diff;
812
813 tval = sceKernelGetSystemTimeLow();
814 diff = (int)until - (int)tval;
815 if (diff >= 512 && diff < 100*1024)
816 sceKernelDelayThread(diff);
817}
818
819void emu_Loop(void)
820{
7d4906bf 821 char fpsbuff[24]; // fps count c string
822 unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
823 int frames_done = 0, frames_shown = 0, oldmodes = 0;
824 int target_fps, target_frametime, lim_time, tval_diff, i;
825 char *notice = NULL;
826
827 lprintf("entered emu_Loop()\n");
828
829 fpsbuff[0] = 0;
830
70357ce5 831 if (currentConfig.CPUclock != psp_get_cpu_clock()) {
832 lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
833 i = psp_set_cpu_clock(currentConfig.CPUclock);
834 lprintf(i ? "failed\n" : "done\n");
835 currentConfig.CPUclock = psp_get_cpu_clock();
836 }
837
7d4906bf 838 // make sure we are in correct mode
839 vidResetMode();
8ab3e3c1 840 clearArea(1);
7d4906bf 841 Pico.m.dirtyPal = 1;
842 oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
843 find_combos();
844
845 // pal/ntsc might have changed, reset related stuff
846 target_fps = Pico.m.pal ? 50 : 60;
847 target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
848 reset_timing = 1;
849
850 // prepare CD buffer
851 if (PicoMCD & 1) PicoCDBufferInit();
852
853 // prepare sound stuff
854 PsndOut = NULL;
7d4906bf 855 if (currentConfig.EmuOpt & 4)
856 {
a4221917 857 sound_prepare();
7d4906bf 858 }
7d4906bf 859
860 // loop?
861 while (engineState == PGS_Running)
862 {
863 int modes;
864
865 tval = sceKernelGetSystemTimeLow();
866 if (reset_timing || tval < tval_prev) {
867 //stdbg("timing reset");
868 reset_timing = 0;
869 tval_thissec = tval;
870 frames_shown = frames_done = 0;
871 }
872
873 // show notice message?
874 if (noticeMsgTime) {
875 static int noticeMsgSum;
876 if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
877 noticeMsgTime = 0;
878 clearArea(0);
879 notice = 0;
880 } else {
881 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
882 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
883 notice = noticeMsg;
884 }
885 }
886
887 // check for mode changes
888 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
889 if (modes != oldmodes) {
890 oldmodes = modes;
891 clearArea(1);
8ab3e3c1 892 set_scaling_params();
7d4906bf 893 }
894
895 // second passed?
896 if (tval - tval_thissec >= 1000000)
897 {
e41da5ce 898 // missing 1 frame?
899 if (currentConfig.Frameskip < 0 && frames_done < target_fps) {
900 SkipFrame(); frames_done++;
7d4906bf 901 }
e41da5ce 902
903 if (currentConfig.EmuOpt & 2)
904 sprintf(fpsbuff, "%02i/%02i ", frames_shown, frames_done);
905
7d4906bf 906 tval_thissec += 1000000;
907
908 if (currentConfig.Frameskip < 0) {
909 frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
910 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
911 if (frames_shown > frames_done) frames_shown = frames_done;
912 } else {
913 frames_done = frames_shown = 0;
914 }
915 }
916#ifdef PFRAMES
917 sprintf(fpsbuff, "%i", Pico.m.frame_count);
918#endif
919
920 tval_prev = tval;
921 lim_time = (frames_done+1) * target_frametime;
922 if (currentConfig.Frameskip >= 0) // frameskip enabled
923 {
924 for (i = 0; i < currentConfig.Frameskip; i++) {
925 updateKeys();
926 SkipFrame(); frames_done++;
927 if (PsndOut) { // do framelimitting if sound is enabled
928 int tval_diff;
929 tval = sceKernelGetSystemTimeLow();
930 tval_diff = (int)(tval - tval_thissec) << 8;
931 if (tval_diff < lim_time) // we are too fast
932 simpleWait(tval + ((lim_time - tval_diff)>>8));
933 }
934 lim_time += target_frametime;
935 }
936 }
937 else // auto frameskip
938 {
939 int tval_diff;
940 tval = sceKernelGetSystemTimeLow();
941 tval_diff = (int)(tval - tval_thissec) << 8;
942 if (tval_diff > lim_time)
943 {
944 // no time left for this frame - skip
945 if (tval_diff - lim_time >= (300000<<8)) {
946 /* something caused a slowdown for us (disk access? cache flush?)
947 * try to recover by resetting timing... */
948 reset_timing = 1;
949 continue;
950 }
951 updateKeys();
952 SkipFrame(); frames_done++;
953 continue;
954 }
955 }
956
957 updateKeys();
958
959 if (!(PicoOpt&0x10))
9112b6ce 960 EmuScanPrepare();
7d4906bf 961
962 PicoFrame();
963
8ab3e3c1 964 blit2(fpsbuff, notice);
7d4906bf 965
966 // check time
967 tval = sceKernelGetSystemTimeLow();
968 tval_diff = (int)(tval - tval_thissec) << 8;
969
970 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
971 reset_timing = 1;
972 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
973 {
974 // sleep if we are still too fast
975 if (tval_diff < lim_time)
976 {
977 // we are too fast
978 simpleWait(tval + ((lim_time - tval_diff) >> 8));
979 }
980 }
981
982 frames_done++; frames_shown++;
983 }
984
985
986 if (PicoMCD & 1) PicoCDBufferFree();
a4221917 987
7d4906bf 988 if (PsndOut != NULL) {
a4221917 989 PsndOut = NULL;
990 sound_end();
7d4906bf 991 }
a4221917 992
7d4906bf 993 // save SRAM
994 if ((currentConfig.EmuOpt & 1) && SRam.changed) {
8ab3e3c1 995 emu_msg_cb("Writing SRAM/BRAM..");
7d4906bf 996 emu_SaveLoadGame(0, 1);
997 SRam.changed = 0;
998 }
a4221917 999
80db4442 1000 // clear fps counters and stuff
1001 memset32((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
7d4906bf 1002}
1003
1004
1820b5a7 1005void emu_ResetGame(void)
1006{
1007 PicoReset(0);
7d4906bf 1008 reset_timing = 1;
1820b5a7 1009}
1010