FAME + some random stuff added
[picodrive.git] / platform / psp / psp.c
CommitLineData
7d4906bf 1#include <stdio.h>
2#include <stdarg.h>
3#include <string.h>
4
1820b5a7 5#include <pspkernel.h>
7d4906bf 6#include <pspiofilemgr.h>
1820b5a7 7#include <pspdisplay.h>
70357ce5 8#include <psppower.h>
1820b5a7 9#include <pspgu.h>
10
11#include "psp.h"
12#include "../common/lprintf.h"
13
14PSP_MODULE_INFO("PicoDrive", 0, 1, 34);
15
16void *psp_screen = PSP_VRAM_BASE0;
17static int current_screen = 0; /* front bufer */
18
7d4906bf 19static SceUID logfd = -1;
1820b5a7 20
21/* Exit callback */
22static int exit_callback(int arg1, int arg2, void *common)
23{
24 sceKernelExitGame();
25 return 0;
26}
27
28/* Callback thread */
29static int callback_thread(SceSize args, void *argp)
30{
31 int cbid;
32
33 lprintf("callback_thread started with id %i\n", sceKernelGetThreadId());
34
35 cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
36 sceKernelRegisterExitCallback(cbid);
37
38 sceKernelSleepThreadCB();
39
40 return 0;
41}
42
43void psp_init(void)
44{
45 int thid;
46
47 lprintf("entered psp_init, threadId %i\n", sceKernelGetThreadId());
48
49 thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, 0);
50 if (thid >= 0)
51 {
52 sceKernelStartThread(thid, 0, 0);
53 }
54
55 /* video */
56 sceDisplaySetMode(0, 480, 272);
57 sceDisplaySetFrameBuf(PSP_VRAM_BASE1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
58 current_screen = 1;
59 psp_screen = PSP_VRAM_BASE0;
60
61 /* gu */
62 sceGuInit();
63
64 /* input */
65 sceCtrlSetSamplingCycle(0);
66 sceCtrlSetSamplingMode(0);
67}
68
69void psp_finish(void)
70{
71 sceGuTerm();
72
73 //sceKernelSleepThread();
74 sceKernelExitGame();
75}
76
7d4906bf 77void psp_video_flip(int wait_vsync)
1820b5a7 78{
7d4906bf 79 if (wait_vsync) sceDisplayWaitVblankStart();
70357ce5 80 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565,
81 wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME);
1820b5a7 82 current_screen ^= 1;
7d4906bf 83 psp_screen = current_screen ? PSP_VRAM_BASE0 : PSP_VRAM_BASE1;
84}
85
86void *psp_video_get_active_fb(void)
87{
88 return current_screen ? PSP_VRAM_BASE1 : PSP_VRAM_BASE0;
1820b5a7 89}
90
91void psp_video_switch_to_single(void)
92{
93 psp_screen = PSP_VRAM_BASE0;
94 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
95 current_screen = 0;
96}
97
98void psp_msleep(int ms)
99{
100 sceKernelDelayThread(ms * 1000);
101}
102
7d4906bf 103unsigned int psp_pad_read(int blocking)
1820b5a7 104{
105 SceCtrlData pad;
7d4906bf 106 if (blocking)
107 sceCtrlReadBufferPositive(&pad, 1);
108 else sceCtrlPeekBufferPositive(&pad, 1);
1820b5a7 109
110 return pad.Buttons;
111}
112
70357ce5 113int psp_get_cpu_clock(void)
114{
115 return scePowerGetCpuClockFrequencyInt();
116}
117
118int psp_set_cpu_clock(int clock)
119{
120 int ret = scePowerSetClockFrequency(clock, clock, clock/2);
121 if (ret != 0) lprintf("failed to set clock: %i\n", ret);
122
123 return ret;
124}
125
7d4906bf 126/* alt logging */
127#define LOG_FILE "log.log"
128
129void lprintf_f(const char *fmt, ...)
130{
131 va_list vl;
132 char buff[256];
133
134 if (logfd < 0)
135 {
136 logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
137 if (logfd < 0)
138 return;
139 }
140
141 va_start(vl, fmt);
142 vsnprintf(buff, sizeof(buff), fmt, vl);
143 va_end(vl);
144
145 sceIoWrite(logfd, buff, strlen(buff));
146//sceKernelDelayThread(200 * 1000);
147sceIoClose(logfd);
148logfd = -1;
149}
150
151