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1 | Welcome to the S60 version\r |
2 | of Picodrive!\r |
3 | \r |
4 | Credits\r |
5 | -------\r |
6 | This work is mainly based on\r |
7 | Picodrive by Dave,\r |
8 | (www.finalburn.com)\r |
9 | with added sound support and other improvements by Notaz \r |
10 | (http://notaz.atspace.com).\r |
11 | \r |
12 | ARM asm Z80 core is provided by DrZ80 by Reezy\r |
13 | (http://reesy.gp32x.de/)\r |
14 | and YM2612 and SN76489 support are provided by the M.A.M.E project\r |
15 | (http://www.mame.net/).\r |
16 | \r |
17 | See credits within Picodrive for more information.\r |
18 | \r |
19 | Instructions\r |
20 | ------------\r |
21 | Picodrive S60 is a Megadrive/ Genesis emulator which enables you to play old games on your S60 phone.\r |
22 | \r |
23 | When its started you are presented with a main menu.\r |
24 | \r |
25 | Use arrows to navigate up and down in the menu and use left softkey or the middle button to select an option\r |
26 | \r |
27 | * Load ROM\r |
28 | Displays a simple built in filebrowser. Displays the last folder you browsed,and default this is top level, with a drive listine (E: is your memory card)\r |
29 | \r |
30 | Use the left soft key (right softkey will cancel) and then navigate until you are in the folder with your rom files.\r |
31 | Use the left softkey to select a file, and emulation will comence as soon as the rom has been loaded.\r |
32 | \r |
33 | Supported data types are either SMD,BIN or a ZIP with a single SMD or BIN file inside.\r |
34 | \r |
35 | * Load state\r |
36 | Only working when a rom has been loaded, used to load a saved game state for the currently loaded rom. Emulation will resume automatically when the state has been loaded.\r |
37 | \r |
38 | * Save state\r |
39 | Only working when a rom has been loaded. Saves the current state of a rom.\r |
40 | \r |
41 | * Configure controls\r |
42 | Lets you configure the controls to use for game play.\r |
43 | Only one control at port 1 is supported. It might be either a 3 button or 6 button joypad.\r |
44 | Select using the confirm/left softkey and return to the main menu using the 'C' key.\r |
45 | Default is \r |
46 | 3 button pad.\r |
47 | Up - Joystick up\r |
48 | Down - Joystick down\r |
49 | Left - Joystick left\r |
50 | Right - Joystick right\r |
51 | A - Left soft key\r |
52 | B - Middle/confirm key\r |
53 | C - Right soft key\r |
54 | X - Not configured\r |
55 | Y - Not configured\r |
56 | Z - Not configured\r |
57 | Start - '0' key\r |
58 | Up&Left - Not configured\r |
59 | Up&Right - Not configured\r |
60 | Down&Right - Not configured\r |
61 | Down&Left - Not configured\r |
62 | \r |
63 | 'C' key is used to get back to the main menu when running the emulation and should not be used for anything else.\r |
64 | \r |
65 | 3 button pad/6 button pad - Selects to toggle between the two pad types\r |
66 | \r |
67 | Configure keys - Select this to redefine the key bindings\r |
68 | Press the key you want to assign to the requested action. \r |
69 | You can assign the same key to the same action, and is good if you dont need the 8 way controls.\r |
70 | \r |
71 | * Configure screen\r |
72 | Lets you configure the screen mode and frameskip.\r |
73 | Use left softkey or confirm key to select mode. After adjust interpolate or frameskip, select a screen mode to exit the menu\r |
74 | \r |
75 | Portrait is a scaled mode, to 176x168 (default)\r |
76 | Landscape modes are a portrait mode which scales down to 208x168\r |
77 | Portrait stretched is a scaled modenot in aspect, and scales to 176x208\r |
78 | \r |
79 | Interpolate on means that a scanline is interpolated to a smoother look, but this also requires more cpu.\r |
80 | (default on)\r |
81 | \r |
82 | Frameskip lets you decide if you want to set your own constant frameskip or let the action decide\r |
83 | (default is auto)\r |
84 | \r |
85 | \r |
86 | * Configure sound\r |
87 | Lets you configure sound settings. \r |
88 | Use confirm or left soft key to change a value and use the 'c' key to exit to the main menu\r |
89 | \r |
90 | Z80 - Used in many games to drive the sound Will cost a penalty in shown FPS, but can increase compability if enabled even if sound is turned off.\r |
91 | (default is on)\r |
92 | YM2612 - FM OPL sound Enable for FM sound\r |
93 | (default is on)\r |
94 | SN76496 - TI Sound chip - Enable for sound\r |
95 | (default is on)\r |
96 | Volume - Select to change volume \r |
97 | (Default is 60%)\r |
98 | Sample rate - Select to toggle between 8Khz,11Khz,16Khz and 22Khz. If you select a rate which is not compatible with your phone it will be reset back to 8Khz.\r |
99 | (default is 8KHZ)\r |
100 | \r |
101 | * Reset\r |
102 | Will reset the current rom if loaded, and resume execution from the start\r |
103 | \r |
104 | * Credits\r |
105 | Displays a full credits list for the Picodrive project\r |
106 | \r |
107 | * Exit\r |
108 | Exit Picodrive\r |
109 | \r |
110 | Last line will display the name of the rom currently loaded\r |
111 | \r |
112 | Please enjoy and have fun. |