cc68a136 |
1 | @ assembly "optimized" blitter and copy functions\r |
2 | @ all pointers must be word-aligned\r |
3 | \r |
4 | @ (c) Copyright 2006, notaz\r |
5 | @ All Rights Reserved\r |
6 | \r |
7 | \r |
8 | @ Convert 0000bbb0 ggg0rrr0\r |
9 | @ to 0000rrr0 ggg0bbb0\r |
10 | \r |
11 | @ r2,r3 - scratch, lr = 0x000F000F\r |
12 | .macro convRGB444 reg\r |
13 | and r2, \reg, lr @ r2=red\r |
14 | and r3, \reg, lr, lsl #8 @ r3=blue\r |
15 | and \reg, \reg, lr, lsl #4 @ green stays in place\r |
16 | orr \reg, \reg, r2, lsl #8 @ add red back\r |
17 | orr \reg, \reg, r3, lsr #8 @ add blue back\r |
18 | .endm\r |
19 | \r |
20 | .global vidConvCpyRGB444 @ void *to, void *from, int pixels\r |
21 | \r |
22 | vidConvCpyRGB444:\r |
23 | stmfd sp!, {r4-r11,lr}\r |
24 | \r |
25 | mov r12, r2, lsr #4 @ repeats\r |
26 | mov lr, #0xF0000\r |
27 | orr lr, lr, #0xF @ lr == pattern 0x000F000F\r |
28 | \r |
29 | \r |
30 | .loopRGB444:\r |
31 | subs r12, r12, #1\r |
32 | \r |
33 | @ I first thought storing multiple registers would be faster,\r |
34 | @ but this doesn't seem to be the case, probably because of\r |
35 | @ slow video memory we are dealing with\r |
36 | ldmia r1!, {r4-r11}\r |
37 | convRGB444 r4\r |
38 | str r4, [r0], #4\r |
39 | convRGB444 r5\r |
40 | str r5, [r0], #4\r |
41 | convRGB444 r6\r |
42 | str r6, [r0], #4\r |
43 | convRGB444 r7\r |
44 | str r7, [r0], #4\r |
45 | convRGB444 r8\r |
46 | str r8, [r0], #4\r |
47 | convRGB444 r9\r |
48 | str r9, [r0], #4\r |
49 | convRGB444 r10\r |
50 | str r10, [r0], #4\r |
51 | convRGB444 r11\r |
52 | str r11, [r0], #4\r |
53 | \r |
54 | bgt .loopRGB444\r |
55 | \r |
56 | \r |
57 | ldmfd sp!, {r4-r11,lr}\r |
58 | bx lr\r |
59 | \r |
60 | \r |
61 | @ Convert 0000bbb0 ggg0rrr0\r |
62 | @ to rrr00ggg 000bbb00\r |
63 | \r |
64 | @ r2,r3 - scratch, lr = 0x07800780\r |
65 | .macro convRGB565 reg\r |
66 | and r2, \reg, lr, lsr #7 @ r2=red\r |
67 | and r3, \reg, lr, lsl #1 @ r3=blue\r |
68 | and \reg, lr, \reg,lsl #3 @ green stays, but needs shifting\r |
69 | orr \reg, \reg, r2, lsl #12 @ add red back\r |
70 | orr \reg, \reg, r3, lsr #7 @ add blue back\r |
71 | .endm\r |
72 | \r |
73 | .global vidConvCpyRGB565 @ void *to, void *from, int pixels\r |
74 | \r |
75 | vidConvCpyRGB565:\r |
76 | stmfd sp!, {r4-r11,lr}\r |
77 | \r |
78 | mov r12, r2, lsr #4 @ repeats\r |
79 | mov lr, #0x07800000\r |
80 | orr lr, lr, #0x780 @ lr == pattern 0x07800780\r |
81 | \r |
82 | .loopRGB565:\r |
83 | subs r12, r12, #1\r |
84 | \r |
85 | ldmia r1!, {r4-r11}\r |
86 | convRGB565 r4\r |
87 | str r4, [r0], #4\r |
88 | convRGB565 r5\r |
89 | str r5, [r0], #4\r |
90 | convRGB565 r6\r |
91 | str r6, [r0], #4\r |
92 | convRGB565 r7\r |
93 | str r7, [r0], #4\r |
94 | convRGB565 r8\r |
95 | str r8, [r0], #4\r |
96 | convRGB565 r9\r |
97 | str r9, [r0], #4\r |
98 | convRGB565 r10\r |
99 | str r10, [r0], #4\r |
100 | convRGB565 r11\r |
101 | str r11, [r0], #4\r |
102 | \r |
103 | bgt .loopRGB565\r |
104 | \r |
105 | ldmfd sp!, {r4-r11,lr}\r |
106 | bx lr\r |
107 | \r |
108 | \r |
109 | @ Convert 0000bbb0 ggg0rrr0 0000bbb0 ggg0rrr0\r |
110 | @ to 00000000 rrr00000 ggg00000 bbb00000 ...\r |
111 | \r |
112 | @ r2,r3 - scratch, lr = 0x0000F000\r |
113 | @ rin - src reg, rout - dest reg (can be same for both; rout can be r3)\r |
114 | .macro convRGB32_l rout rin\r |
115 | and r2, \rin, lr, lsr #12 @ r2=red\r |
116 | and r3, \rin, lr, lsr #4 @ r3=blue\r |
117 | orr r2, r3, r2, lsl #24\r |
118 | and \rout, lr, \rin, lsl #8 @ green stays, but needs shifting\r |
119 | orr \rout, \rout, r2, lsr #4 @ add red+blue back\r |
120 | .endm\r |
121 | \r |
122 | @ r2,r3 - scratch, lr = 0x0000F000\r |
123 | @ rin - src reg, rout - dest reg (can be same for both; rout can be r3)\r |
124 | .macro convRGB32_h rout rin\r |
125 | and r2, \rin, lr, lsl #4 @ r2=red\r |
126 | mov r3, \rin, lsr #24 @ r3=blue\r |
127 | orr r2, r3, r2\r |
128 | and \rout, lr, \rin, lsr #8 @ green\r |
129 | orr \rout, \rout, r2, lsl #4\r |
130 | .endm\r |
131 | \r |
132 | @ slightly faster conversion, saves 1 opcode, writes output\r |
133 | @ lr = 0x00F000F0, out: r3=lower_pix, r2=higher_pix; trashes rin\r |
134 | .macro convRGB32_2 rin rethigh=0\r |
135 | and r2, lr, \rin, lsr #4 @ blue\r |
136 | and r3, \rin, lr\r |
137 | orr r2, r2, r3, lsl #8 @ g0b0g0b0\r |
138 | \r |
139 | mov r3, r2, lsl #16 @ g0b00000\r |
140 | and \rin,lr, \rin, ror #12 @ 00r000r0 (reversed)\r |
141 | orr r3, r3, \rin, lsr #16 @ g0b000r0\r |
142 | mov r3, r3, ror #16 @ r3=low\r |
143 | \r |
144 | str r3, [r0], #4\r |
145 | \r |
146 | mov r2, r2, lsr #16\r |
147 | .if \rethigh\r |
148 | orr \rin,r2, \rin, lsl #16\r |
149 | .else\r |
150 | orr r2, r2, \rin, lsl #16\r |
151 | str r2, [r0], #4\r |
152 | .endif\r |
153 | .endm\r |
154 | \r |
155 | \r |
156 | .global vidConvCpyRGB32 @ void *to, void *from, int pixels\r |
157 | \r |
158 | vidConvCpyRGB32:\r |
159 | stmfd sp!, {r4-r7,lr}\r |
160 | \r |
161 | mov r12, r2, lsr #3 @ repeats\r |
162 | mov lr, #0x00F00000\r |
163 | orr lr, lr, #0x00F0\r |
164 | \r |
165 | .loopRGB32:\r |
166 | subs r12, r12, #1\r |
167 | \r |
168 | ldmia r1!, {r4-r7}\r |
169 | convRGB32_2 r4\r |
170 | convRGB32_2 r5\r |
171 | convRGB32_2 r6\r |
172 | convRGB32_2 r7\r |
173 | \r |
174 | bgt .loopRGB32\r |
175 | \r |
176 | ldmfd sp!, {r4-r7,lr}\r |
177 | bx lr\r |
178 | \r |
179 | \r |
180 | @ -------- M2 stuff ---------\r |
181 | \r |
182 | .bss\r |
183 | tmpstore1d: .long\r |
184 | \r |
185 | .text\r |
186 | tmpstore1: .long tmpstore1d\r |
187 | \r |
188 | \r |
189 | @ r3 - scratch, ru - reg with 2 pixels from upper col, rl - ... lower col\r |
190 | .macro rot_str16_90 ru rl\r |
191 | mov r3, \rl,lsl #16\r |
192 | mov r3, r3, lsr #16\r |
193 | orr r3, r3, \ru, lsl #16\r |
194 | str r3, [r0], #208*2\r |
195 | mov r3, \ru,lsr #16\r |
196 | mov r3, r3, lsl #16\r |
197 | orr r3, r3, \rl, lsr #16\r |
198 | str r3, [r0], #208*2\r |
199 | .endm\r |
200 | \r |
201 | \r |
202 | .global vidConvCpyM2_16_90 @ void *to, void *from, int width\r |
203 | \r |
204 | vidConvCpyM2_16_90:\r |
205 | stmfd sp!, {r4-r11,lr}\r |
206 | \r |
207 | ldr r4, =tmpstore1\r |
208 | str sp, [r4] @ save sp, we will need sp reg..\r |
209 | mov sp, r0 @ .. to store our dst\r |
210 | \r |
211 | @ crashing beyond this point will be fatal (phone reboots), as Symbian OS expects sp to always point to stack\r |
212 | \r |
213 | sub r2, r2, #1\r |
214 | mov r12, #0x00670000\r |
215 | orr r12, r12, r2, lsl #24\r |
216 | orr r12, r12, r2 @ r12 == ((208-2)/2 << 16) | ((width-1)<<24) | (width-1)\r |
217 | \r |
218 | add r0, r0, #206*2\r |
219 | add r1, r1, #8*2 @ skip left border\r |
220 | add lr, r1, #328*2\r |
221 | \r |
222 | .loopM2_16_90:\r |
223 | subs r12, r12, #1<<24\r |
224 | \r |
225 | ldmia r1!, {r4-r7}\r |
226 | ldmia lr!, {r8-r11}\r |
227 | rot_str16_90 r4 r8\r |
228 | rot_str16_90 r5 r9\r |
229 | rot_str16_90 r6 r10\r |
230 | rot_str16_90 r7 r11\r |
231 | \r |
232 | bpl .loopM2_16_90\r |
233 | \r |
234 | add r12, r12, #1<<24\r |
235 | subs r12, r12, #0x00010000\r |
236 | bmi .loopM2_16_90_end\r |
237 | \r |
238 | add r0, sp, r12, lsr #14 @ calculate new dst pointer\r |
239 | orr r12, r12, r12, lsl #24 @ restore the width counter\r |
240 | \r |
241 | @ skip remaining pixels on these 2 lines\r |
242 | mov r4, #328/8-1 @ width of mode2 in line_pixels/8\r |
243 | sub r4, r4, r12, lsr #24\r |
244 | add r1, lr, r4, lsl #4 @ skip src pixels\r |
245 | add lr, r1, #328*2\r |
246 | b .loopM2_16_90\r |
247 | \r |
248 | .loopM2_16_90_end:\r |
249 | @ restore sp\r |
250 | ldr r4, =tmpstore1\r |
251 | ldr sp, [r4]\r |
252 | \r |
253 | ldmfd sp!, {r4-r11,lr}\r |
254 | bx lr\r |
255 | \r |
256 | \r |
257 | \r |
258 | @ r3 - scratch, ru - reg with 2 pixels from upper col, rl - ... lower col (for right-to-left copies)\r |
259 | .macro rot_str16_270 ru rl\r |
260 | mov r3, \rl,lsr #16\r |
261 | mov r3, r3, lsl #16\r |
262 | orr r3, r3, \ru, lsr #16\r |
263 | str r3, [r0], #208*2\r |
264 | mov r3, \ru,lsl #16\r |
265 | mov r3, r3, lsr #16\r |
266 | orr r3, r3, \rl, lsl #16\r |
267 | str r3, [r0], #208*2\r |
268 | .endm\r |
269 | \r |
270 | \r |
271 | .global vidConvCpyM2_16_270 @ void *to, void *from, int width\r |
272 | \r |
273 | vidConvCpyM2_16_270:\r |
274 | stmfd sp!, {r4-r11,lr}\r |
275 | \r |
276 | ldr r4, =tmpstore1\r |
277 | str sp, [r4] @ save sp, we will need sp reg to store our dst\r |
278 | \r |
279 | sub r2, r2, #1\r |
280 | mov r12, #0x00670000\r |
281 | orr r12, r12, r2, lsl #24\r |
282 | orr r12, r12, r2 @ r12 == ((208-2)/2 << 16) | ((width-1)<<24) | (width-1)\r |
283 | \r |
284 | add r1, r1, #328*2 @ skip left border+1line\r |
285 | add lr, r1, #328*2\r |
286 | add sp, r0, #206*2 @ adjust for algo\r |
287 | \r |
288 | .loopM2_16_270:\r |
289 | subs r12, r12, #1<<24\r |
290 | \r |
291 | ldmdb r1!, {r4-r7}\r |
292 | ldmdb lr!, {r8-r11}\r |
293 | rot_str16_270 r7 r11 @ update the screen in incrementing direction, reduces tearing slightly\r |
294 | rot_str16_270 r6 r10\r |
295 | rot_str16_270 r5 r9\r |
296 | rot_str16_270 r4 r8\r |
297 | \r |
298 | bpl .loopM2_16_270\r |
299 | \r |
300 | add r12, r12, #1<<24\r |
301 | subs r12, r12, #0x00010000\r |
302 | bmi .loopM2_16_90_end @ same end as in 90\r |
303 | \r |
304 | sub r0, sp, r12, lsr #14 @ calculate new dst pointer\r |
305 | orr r12, r12, r12, lsl #24 @ restore the width counter\r |
306 | \r |
307 | @ skip remaining pixels on these 2 lines\r |
308 | mov r4, #328/8-1 @ width of mode2 in line_pixels/8\r |
309 | sub r4, r4, r12, lsr #24\r |
310 | sub r1, lr, r4, lsl #4 @ skip src pixels\r |
311 | add r1, r1, #328*2*2\r |
312 | add lr, r1, #328*2\r |
313 | b .loopM2_16_270\r |
314 | \r |
315 | \r |
316 | \r |
317 | .global vidConvCpyM2_RGB32_90 @ void *to, void *from, int width\r |
318 | \r |
319 | vidConvCpyM2_RGB32_90:\r |
320 | stmfd sp!, {r4-r10,lr}\r |
321 | \r |
322 | mov lr, #0x00F00000\r |
323 | orr lr, lr, #0x00F0\r |
324 | \r |
325 | mov r12, #208/4 @ row counter\r |
326 | mov r10, r2, lsl #2 @ we do 2 pixel wide copies\r |
327 | \r |
328 | add r8, r0, #208*4 @ parallel line\r |
329 | add r1, r1, #0x21000\r |
330 | add r1, r1, #0x00280 @ r1+=328*207*2+8*2\r |
331 | mov r9, r1\r |
332 | \r |
333 | .loopM2RGB32_90:\r |
334 | subs r12, r12, #1\r |
335 | \r |
336 | @ at first this loop was written differently: src pixels were fetched with ldm's and\r |
337 | @ dest was not sequential. It ran nearly 2 times slower. It seems it is very important\r |
338 | @ to do sequential memory access on those items, which we have more (to offload addressing bus?).\r |
339 | \r |
340 | ldr r4, [r1], #-328*2\r |
341 | ldr r5, [r1], #-328*2\r |
342 | ldr r6, [r1], #-328*2\r |
343 | ldr r7, [r1], #-328*2\r |
344 | \r |
345 | convRGB32_2 r4, 1\r |
346 | convRGB32_2 r5, 1\r |
347 | convRGB32_2 r6, 1\r |
348 | convRGB32_2 r7, 1\r |
349 | \r |
350 | str r4, [r8], #4\r |
351 | str r5, [r8], #4\r |
352 | str r6, [r8], #4\r |
353 | str r7, [r8], #4\r |
354 | \r |
355 | bne .loopM2RGB32_90\r |
356 | \r |
357 | subs r10, r10, #1\r |
358 | ldmeqfd sp!, {r4-r10,pc} @ return\r |
359 | \r |
360 | mov r12, #208/4 @ restore row counter\r |
361 | mov r0, r8 @ set new dst pointer\r |
362 | add r8, r0, #208*4\r |
363 | add r9, r9, #2*2 @ fix src pointer\r |
364 | mov r1, r9\r |
365 | b .loopM2RGB32_90\r |
366 | \r |
367 | \r |
368 | \r |
369 | @ converter for vidConvCpyM2_RGB32_270\r |
370 | @ lr = 0x00F000F0, out: r3=lower_pix, r2=higher_pix; trashes rin\r |
371 | .macro convRGB32_3 rin\r |
372 | and r2, lr, \rin, lsr #4 @ blue\r |
373 | and r3, \rin, lr\r |
374 | orr r2, r2, r3, lsl #8 @ g0b0g0b0\r |
375 | \r |
376 | mov r3, r2, lsl #16 @ g0b00000\r |
377 | and \rin,lr, \rin, ror #12 @ 00r000r0 (reversed)\r |
378 | orr r3, r3, \rin, lsr #16 @ g0b000r0\r |
379 | \r |
380 | mov r2, r2, lsr #16\r |
381 | orr r2, r2, \rin, lsl #16\r |
382 | str r2, [r0], #4\r |
383 | \r |
384 | mov \rin,r3, ror #16 @ r3=low\r |
385 | .endm\r |
386 | \r |
387 | \r |
388 | .global vidConvCpyM2_RGB32_270 @ void *to, void *from, int width\r |
389 | \r |
390 | vidConvCpyM2_RGB32_270:\r |
391 | stmfd sp!, {r4-r10,lr}\r |
392 | \r |
393 | mov lr, #0x00F00000\r |
394 | orr lr, lr, #0x00F0\r |
395 | \r |
396 | mov r12, #208/4 @ row counter\r |
397 | mov r10, r2, lsl #2 @ we do 2 pixel wide copies (right to left)\r |
398 | \r |
399 | add r8, r0, #208*4 @ parallel line\r |
400 | add r1, r1, #326*2\r |
401 | mov r9, r1\r |
402 | \r |
403 | .loopM2RGB32_270:\r |
404 | subs r12, r12, #1\r |
405 | \r |
406 | ldr r4, [r1], #328*2\r |
407 | ldr r5, [r1], #328*2\r |
408 | ldr r6, [r1], #328*2\r |
409 | ldr r7, [r1], #328*2\r |
410 | \r |
411 | convRGB32_3 r4\r |
412 | convRGB32_3 r5\r |
413 | convRGB32_3 r6\r |
414 | convRGB32_3 r7\r |
415 | \r |
416 | str r4, [r8], #4\r |
417 | str r5, [r8], #4\r |
418 | str r6, [r8], #4\r |
419 | str r7, [r8], #4\r |
420 | \r |
421 | bne .loopM2RGB32_270\r |
422 | \r |
423 | subs r10, r10, #1\r |
424 | ldmeqfd sp!, {r4-r10,pc} @ return\r |
425 | \r |
426 | mov r12, #208/4 @ restore row counter\r |
427 | mov r0, r8 @ set new dst pointer\r |
428 | add r8, r0, #208*4\r |
429 | sub r9, r9, #2*2 @ fix src pointer\r |
430 | mov r1, r9\r |
431 | b .loopM2RGB32_270\r |
432 | \r |