Ecco splash sound fix?
[picodrive.git] / platform / uiq3 / engine / vid.cpp
CommitLineData
cc68a136 1// EmuScan routines for Pico, also simple text and shape drawing routines.\r
2\r
3// (c) Copyright 2006, notaz\r
4// All Rights Reserved\r
5\r
6#include "vid.h"\r
7#include "../Engine.h"\r
8#include "../../../pico/picoInt.h"\r
9#include "blit.h"\r
10#include "debug.h"\r
11\r
12\r
13// global stuff\r
14extern TPicoConfig *currentConfig;\r
15extern TPicoAreaConfigEntry areaConfig[];\r
16extern const char *actionNames[];\r
17\r
18// main framebuffer\r
19static void *screenbuff = 0; // pointer to real device video memory\r
20//static\r
21extern "C" { unsigned char *framebuff = 0; } // temporary buffer\r
22const int framebuffsize = (8+320)*(8+240+8)*2+8*2; // actual framebuffer size (in bytes+to support new rendering mode)\r
23\r
24// drawer function pointers\r
25static void (*drawTextFps)(const char *text) = 0;\r
26static void (*drawTextNotice)(const char *text) = 0;\r
27\r
28// blitter\r
29static void (*vidBlit)(int full) = 0;\r
30\r
31// colors\r
32const unsigned short color_red = 0x022F;\r
33const unsigned short color_red_dim = 0x0004;\r
34const unsigned short color_green = 0x01F1;\r
35const unsigned short color_blue = 0x0F11;\r
36const unsigned short color_grey = 0x0222;\r
37\r
38// other\r
39int txtheight_fit = 138;\r
40\r
41// bitmasks\r
42static const unsigned long mask_numbers[] = {\r
43 0x12244800, // 47 2F /\r
44 0x69999600, // 48 30 0\r
45 0x26222200, // 49 31 1\r
46 0x69168F00, // 50 32 2\r
47 0x69219600, // 51 33 3\r
48 0x266AF200, // 52 34 4\r
49 0xF8E11E00, // 53 35 5\r
50 0x68E99600, // 54 36 6\r
51 0x71222200, // 55 37 7\r
52 0x69699600, // 56 38 8\r
53 0x69719600, // 57 39 9\r
54 0x04004000, // 58 3A :\r
55 0x04004400, // 59 3B ;\r
56 0x01242100, // 60 3C <\r
57 0x00707000, // 61 3D =\r
58 0x04212400, // 62 3E >\r
59 0x69240400, // 63 3F ?\r
60 0x00000000, // 64 40 @ [used instead of space for now]\r
61 0x22579900, // 65 41 A\r
62 0xE9E99E00, // 66 42 B\r
63 0x69889600, // 67 43 C\r
64 0xE9999E00, // 68 44 D\r
65 0xF8E88F00, // 69 45 E\r
66 0xF8E88800, // 70 46 F\r
67 0x698B9700, // 71 47 G\r
68 0x99F99900, // 72 48 H\r
69 0x44444400, // 73 49 I\r
70 0x11119600, // 74 4A J\r
71 0x9ACCA900, // 75 4B K\r
72 0x88888F00, // 76 4C L\r
73 0x9F999900, // 77 4D M\r
74 0x9DDBB900, // 78 4E N\r
75 0x69999600, // 79 4F O\r
76 0xE99E8800, // 80 50 P\r
77 0x6999A500, // 81 51 Q\r
78 0xE99E9900, // 82 52 R\r
79 0x69429600, // 83 53 S\r
80 0x72222200, // 84 54 T\r
81 0x99999600, // 85 55 U\r
82 0x55552200, // 86 56 V\r
83 0x9999F900, // 87 57 W\r
84 0x55225500, // 88 58 X\r
85 0x55222200, // 89 59 Y\r
86 0xF1248F00, // 90 5A Z\r
87};\r
88\r
89\r
90////////////////////////////////\r
91// Cram functions\r
92\r
93static int EmuCramNull(int cram)\r
94{\r
95 User::Panic(_L("Cram called!!"), 0);\r
96 return cram;\r
97}\r
98\r
99\r
100////////////////////////////////\r
101// PicoScan functions\r
102\r
103static int EmuScan8(unsigned int num, void *sdata)\r
104{\r
105 DrawLineDest = framebuff + 328*(num+1) + 328*8 + 8;\r
106\r
107 return 0;\r
108}\r
109\r
110\r
111static int EmuScanFit0(unsigned int num, void *sdata)\r
112{\r
113 // 0.75, 168 lines\r
114\r
115 static int u = 0, num2 = 0;\r
116 if(!num) u = num2 = 0;\r
117\r
118 DrawLineDest = framebuff + 328*(++num2) + 328*8 + 8;\r
119\r
120 u += 6666;\r
121\r
122 if(u < 10000) {\r
123// u += 7500;\r
124 return 1;\r
125 }\r
126\r
127 u -= 10000;\r
128\r
129 return 0;\r
130}\r
131\r
132\r
133////////////////////////////////\r
134// text drawers\r
135// warning: text must be at least 1px away from screen borders\r
136\r
137static void drawTextM2(int x, int y, const char *text)\r
138{\r
139 unsigned char *vidmem = framebuff + 328*8 + 8;\r
140 int charmask, i, cx = x, cy;\r
141 unsigned char *l, *le;\r
142\r
143 // darken the background (left border)\r
144 for(l=vidmem+(cx-1)+(y-1)*328, le=l+8*328; l < le; l+=328) *l = 0xE0;\r
145\r
146 for(const char *p=text; *p; p++) {\r
147 cy = y;\r
148 charmask = *(mask_numbers + (*p - 0x2F));\r
149\r
150 for(l = vidmem+cx+(y-1)*328, le = l+8*328; l < le; l+=328-4) {\r
151 *l = 0xE0; l++; *l = 0xE0; l++;\r
152 *l = 0xE0; l++; *l = 0xE0; l++;\r
153 *l = 0xE0;\r
154 }\r
155\r
156 for(i=0; i < 24; i++) {\r
157 if(charmask&0x80000000) *( vidmem + (cx+(i&3)) + (cy+(i>>2))*328 ) = 0xf0;\r
158 charmask <<= 1;\r
159 }\r
160 cx += 5;\r
161 }\r
162}\r
163\r
164\r
165static void drawTextM2Fat(int x, int y, const char *text)\r
166{\r
167 unsigned char *vidmem = framebuff + 328*8 + 8;\r
168 int charmask, i, cx = x&~1, cy;\r
169 unsigned short *l, *le;\r
170\r
171 // darken the background (left border)\r
172 for(l=(unsigned short *)(vidmem+(cx-2)+(y-1)*328), le=l+8*328/2; l < le; l+=328/2) *l = 0xE0;\r
173\r
174 for(const char *p=text; *p; p++) {\r
175 cy = y;\r
176 for(l = (unsigned short *)(vidmem+cx+(y-1)*328), le = l+8*328/2; l < le; l+=328/2) {\r
177 l += 4;\r
178 *l-- = 0xe0e0; *l-- = 0xe0e0; *l-- = 0xe0e0; *l-- = 0xe0e0; *l = 0xe0e0; \r
179 }\r
180\r
181 charmask = *(mask_numbers + (*p - 0x2F));\r
182\r
183 for(i=0; i < 24; i++) {\r
184 if(charmask&0x80000000) *(unsigned short *)( vidmem + cx+(i&3)*2 + (cy+(i>>2))*328 ) = 0xf0f0;\r
185 charmask <<= 1;\r
186 }\r
187 cx += 5*2;\r
188 }\r
189}\r
190\r
191\r
192static void drawTextFpsCenter0(const char *text)\r
193{\r
194 if(!text) return;\r
195 drawTextM2(214, 216, text);\r
196}\r
197\r
198static void drawTextFpsFit0(const char *text)\r
199{\r
200 if(!text) return;\r
201 drawTextM2Fat((Pico.video.reg[12]&1) ? 256-32 : 224-32, 160, text);\r
202}\r
203\r
204static void drawTextFpsFit2_0(const char *text)\r
205{\r
206 if(!text) return;\r
207 drawTextM2Fat((Pico.video.reg[12]&1) ? 256-32 : 224-32, 216, text);\r
208}\r
209\r
210static void drawTextFps0(const char *text)\r
211{\r
212 if(!text) return;\r
213 drawTextM2((Pico.video.reg[12]&1) ? 256 : 224, 216, text);\r
214}\r
215\r
216static void drawTextNoticeCenter0(const char *text)\r
217{\r
218 if(!text) return;\r
219 drawTextM2(2, 216, text);\r
220}\r
221\r
222static void drawTextNoticeFit0(const char *text)\r
223{\r
224 if(!text) return;\r
225 drawTextM2Fat(2, 160, text);\r
226}\r
227\r
228static void drawTextNoticeFit2_0(const char *text)\r
229{\r
230 if(!text) return;\r
231 drawTextM2Fat(2, 216, text);\r
232}\r
233\r
234static void drawTextNotice0(const char *text)\r
235{\r
236 if(!text) return;\r
237 drawTextM2(2, 216, text);\r
238}\r
239\r
240\r
241// -----------------------------------------------------------------\r
242\r
243static int localPal[0x100];\r
244\r
245static void fillLocalPal(void)\r
246{\r
247 Pico.m.dirtyPal = 0;\r
248\r
249 if (PicoOpt&0x10) {\r
250 // 8bit fast renderer\r
251 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
252 return;\r
253 }\r
254\r
255 // 8bit accurate renderer\r
256 if(Pico.video.reg[0xC]&8) { // shadow/hilight mode\r
257 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
258 vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);\r
259 vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40);\r
260 blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);\r
261 localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
262 localPal[0xf0] = 0x00ee0000;\r
263 } else if (rendstatus & 0x20) { // mid-frame palette changes\r
264 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
265 vidConvCpyRGB32(localPal+0x40, HighPal, 0x40);\r
266 vidConvCpyRGB32(localPal+0x80, HighPal+0x40, 0x40);\r
267 } else {\r
268 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
269 }\r
270}\r
271\r
272\r
273// note: the internal 8 pixel border is taken care by asm code\r
274static void vidBlit_90(int full)\r
275{\r
276 unsigned char *ps = framebuff+328*8;\r
277 unsigned long *pd = (unsigned long *) screenbuff;\r
278\r
279 if (Pico.m.dirtyPal) fillLocalPal();\r
280\r
281 if(Pico.video.reg[12]&1)\r
282 vidConvCpy_90(pd, ps, localPal, 320/8);\r
283 else {\r
284 if(full) vidClear(pd, 32);\r
285 pd += 256*32;\r
286 vidConvCpy_90(pd, ps, localPal, 256/8);\r
287 if(full) vidClear(pd + 256*256, 32);\r
288 }\r
289}\r
290\r
291\r
292static void vidBlit_270(int full)\r
293{\r
294 unsigned char *ps = framebuff+328*8;\r
295 unsigned long *pd = (unsigned long *) screenbuff;\r
296\r
297 if (Pico.m.dirtyPal) fillLocalPal();\r
298\r
299 if(Pico.video.reg[12]&1)\r
300 vidConvCpy_270(pd, ps, localPal, 320/8);\r
301 else {\r
302 if(full) vidClear(pd, 32);\r
303 pd += 256*32;\r
304 ps -= 64; // the blitter starts copying from the right border, so we need to adjust\r
305 vidConvCpy_270(pd, ps, localPal, 256/8);\r
306 if(full) vidClear(pd + 256*256, 32);\r
307 }\r
308}\r
309\r
310\r
311static void vidBlitCenter_0(int full)\r
312{\r
313 unsigned char *ps = framebuff+328*8+8;\r
314 unsigned long *pd = (unsigned long *) screenbuff;\r
315\r
316 if (Pico.m.dirtyPal) fillLocalPal();\r
317\r
318 if(Pico.video.reg[12]&1) ps += 32;\r
319 vidConvCpy_center_0(pd, ps, localPal);\r
320 if(full) vidClear(pd + 224*256, 96);\r
321}\r
322\r
323\r
324static void vidBlitCenter_180(int full)\r
325{\r
326 unsigned char *ps = framebuff+328*8+8;\r
327 unsigned long *pd = (unsigned long *) screenbuff;\r
328\r
329 if (Pico.m.dirtyPal) fillLocalPal();\r
330\r
331 if(Pico.video.reg[12]&1) ps += 32;\r
332 vidConvCpy_center_180(pd, ps, localPal);\r
333 if(full) vidClear(pd + 224*256, 96);\r
334}\r
335\r
336\r
337static void vidBlitFit_0(int full)\r
338{\r
339 if (Pico.m.dirtyPal) fillLocalPal();\r
340\r
341 if(Pico.video.reg[12]&1)\r
342 vidConvCpy_center2_40c_0(screenbuff, framebuff+328*8, localPal, 168);\r
343 else vidConvCpy_center2_32c_0(screenbuff, framebuff+328*8, localPal, 168);\r
344 if(full) vidClear((unsigned long *)screenbuff + 168*256, 320-168);\r
345}\r
346\r
347\r
348static void vidBlitFit_180(int full)\r
349{\r
350 if (Pico.m.dirtyPal) fillLocalPal();\r
351\r
352 if(Pico.video.reg[12]&1)\r
353 vidConvCpy_center2_40c_180(screenbuff, framebuff+328*8, localPal, 168);\r
354 else vidConvCpy_center2_32c_180(screenbuff, framebuff+328*8-64, localPal, 168);\r
355 if(full) vidClear((unsigned long *)screenbuff + 168*256, 320-168);\r
356}\r
357\r
358\r
359static void vidBlitFit2_0(int full)\r
360{\r
361 if (Pico.m.dirtyPal) fillLocalPal();\r
362\r
363 if(Pico.video.reg[12]&1)\r
364 vidConvCpy_center2_40c_0(screenbuff, framebuff+328*8, localPal, 224);\r
365 else vidConvCpy_center2_32c_0(screenbuff, framebuff+328*8, localPal, 224);\r
366 if(full) vidClear((unsigned long *)screenbuff + 224*256, 96);\r
367}\r
368\r
369\r
370static void vidBlitFit2_180(int full)\r
371{\r
372 if (Pico.m.dirtyPal) fillLocalPal();\r
373\r
374 if(Pico.video.reg[12]&1)\r
375 vidConvCpy_center2_40c_180(screenbuff, framebuff+328*8, localPal, 224);\r
376 else vidConvCpy_center2_32c_180(screenbuff, framebuff+328*8-64, localPal, 224);\r
377 if(full) vidClear((unsigned long *)screenbuff + 224*256, 96);\r
378}\r
379\r
380\r
381static void vidBlitCfg(void)\r
382{\r
383 unsigned short *ps = (unsigned short *) framebuff;\r
384 unsigned long *pd = (unsigned long *) screenbuff;\r
385 int i;\r
386\r
387 // hangs randomly (due to repeated ldms/stms?)\r
388 //for (int i = 1; i < 320; i++, ps += 240, pd += 256)\r
389 // vidConvCpyRGB32(pd, ps, 240);\r
390\r
391 for (i = 0; i < 320; i++, pd += 16)\r
392 for (int u = 0; u < 240; u++, ps++, pd++)\r
393 *pd = ((*ps & 0xf) << 20) | ((*ps & 0xf0) << 8) | ((*ps & 0xf00) >> 4);\r
394}\r
395\r
396\r
397////////////////////////////////\r
398// main functions\r
399\r
400int vidInit(void *vidmem, int reinit)\r
401{\r
402 if(!reinit) {\r
403 // prepare framebuffer\r
404 screenbuff = vidmem;\r
405 framebuff = (unsigned char *) malloc(framebuffsize);\r
406\r
407 if(!screenbuff) return KErrNotSupported;\r
408 if(!framebuff) return KErrNoMemory;\r
409\r
410 memset(framebuff, 0, framebuffsize);\r
411\r
412 // Cram function: go and hack Pico so it never gets called\r
413 PicoCram = EmuCramNull;\r
414 }\r
415\r
416 // select suitable blitters\r
417 vidBlit = vidBlit_270;\r
418 PicoScan = EmuScan8;\r
419 drawTextFps = drawTextFps0;\r
420 drawTextNotice = drawTextNotice0;\r
421\r
422 memset(localPal, 0, 0x100*4);\r
423 localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
424 localPal[0xf0] = 0x00ee0000;\r
425\r
426 // setup all orientation related stuff\r
427 if(currentConfig->iScreenRotation == TPicoConfig::PRot0) {\r
428 if(currentConfig->iScreenMode == TPicoConfig::PMCenter) {\r
429 vidBlit = vidBlitCenter_0;\r
430 drawTextFps = drawTextFpsCenter0;\r
431 drawTextNotice = drawTextNoticeCenter0;\r
432 } else if(currentConfig->iScreenMode == TPicoConfig::PMFit2) {\r
433 vidBlit = vidBlitFit2_0;\r
434 drawTextFps = drawTextFpsFit2_0;\r
435 drawTextNotice = drawTextNoticeFit2_0;\r
436 } else {\r
437 vidBlit = vidBlitFit_0;\r
438 drawTextFps = drawTextFpsFit0;\r
439 drawTextNotice = drawTextNoticeFit0;\r
440 PicoScan = EmuScanFit0;\r
441 }\r
442 } else if(currentConfig->iScreenRotation == TPicoConfig::PRot90) {\r
443 vidBlit = vidBlit_90;\r
444 } else if(currentConfig->iScreenRotation == TPicoConfig::PRot180) {\r
445 if(currentConfig->iScreenMode == TPicoConfig::PMCenter) {\r
446 vidBlit = vidBlitCenter_180;\r
447 drawTextFps = drawTextFpsCenter0;\r
448 drawTextNotice = drawTextNoticeCenter0;\r
449 } else if(currentConfig->iScreenMode == TPicoConfig::PMFit2) {\r
450 vidBlit = vidBlitFit2_180;\r
451 drawTextFps = drawTextFpsFit2_0;\r
452 drawTextNotice = drawTextNoticeFit2_0;\r
453 } else {\r
454 vidBlit = vidBlitFit_180;\r
455 drawTextFps = drawTextFpsFit0;\r
456 drawTextNotice = drawTextNoticeFit0;\r
457 PicoScan = EmuScanFit0;\r
458 }\r
459 } else if(currentConfig->iScreenRotation == TPicoConfig::PRot270) {\r
460 vidBlit = vidBlit_270;\r
461 }\r
462\r
463 vidBlit(1);\r
464 PicoOpt |= 0x100;\r
465 Pico.m.dirtyPal = 1;\r
466\r
467 return 0;\r
468}\r
469\r
470void vidFree()\r
471{\r
472 free(framebuff);\r
473 framebuff = 0;\r
474}\r
475\r
476void vidDrawFrame(char *noticeStr, char *fpsStr, int num)\r
477{\r
478 DrawLineDest = framebuff + 328*8 + 8;\r
479\r
480// PicoFrame(); // moved to main loop\r
481 if(currentConfig->iFlags & 2)\r
482 drawTextFps(fpsStr);\r
483 drawTextNotice(noticeStr);\r
484\r
485 vidBlit(!num); // copy full frame once a second\r
486}\r
487\r
488// -----------------------------------------------------------------\r
489\r
490static void drawText0(int x, int y, const char *text, long color)\r
491{\r
492 unsigned short *vidmem=(unsigned short *)framebuff;\r
493 int charmask, i, cx = x, cy;\r
494 unsigned short *l, *le, dmask=0x0333;\r
495\r
496 // darken the background (left border)\r
497 for(l=vidmem+(cx-1)+(y-1)*240, le=vidmem+(cx-1)+(y+7)*240; l < le; l+=240)\r
498 *l = (*l >> 2) & dmask;\r
499\r
500 for(const char *p=text; *p; p++) {\r
501 cy = y;\r
502 charmask = *(mask_numbers + (*p - 0x2F));\r
503\r
504 for(l = vidmem+cx+(y-1)*240, le = vidmem+cx+(y+7)*240; l < le; l+=240-4) {\r
505 *l = (*l >> 2) & dmask; l++; *l = (*l >> 2) & dmask; l++;\r
506 *l = (*l >> 2) & dmask; l++; *l = (*l >> 2) & dmask; l++;\r
507 *l = (*l >> 2) & dmask;\r
508 }\r
509\r
510 for(i=0; i < 24; i++) {\r
511 // draw dot. Is this fast?\r
512 if(charmask&0x80000000) *( vidmem + (cx+(i&3)) + (cy+(i>>2))*240 ) = color;\r
513 charmask <<= 1;\r
514 }\r
515 cx += 5;\r
516 }\r
517}\r
518\r
519// draws rect with width - 1 and height - 1\r
520static void drawRect(const TRect &rc, unsigned short color)\r
521{\r
522 unsigned short *vidmem=(unsigned short *)framebuff;\r
523\r
524 if(rc.iTl.iX - rc.iBr.iX && rc.iTl.iY - rc.iBr.iY) {\r
525 int stepX = rc.iTl.iX < rc.iBr.iX ? 1 : -1;\r
526 int stepY = rc.iTl.iY < rc.iBr.iY ? 1 : -1;\r
527 \r
528 for(int x = rc.iTl.iX;; x += stepX) {\r
529 *(vidmem + rc.iTl.iY*240 + x) = *(vidmem + (rc.iBr.iY - stepY)*240 + x) = color;\r
530 if(x == rc.iBr.iX - stepX) break;\r
531 }\r
532 \r
533 for(int y = rc.iTl.iY;; y += stepY) {\r
534 *(vidmem + y*240 + rc.iTl.iX) = *(vidmem + y*240 + rc.iBr.iX - stepX) = color;\r
535 if(y == rc.iBr.iY - stepY) break;\r
536 }\r
537 }\r
538}\r
539\r
540// draws fullsize filled rect\r
541static void drawRectFilled(const TRect rc, unsigned short color)\r
542{\r
543 unsigned short *vidmem=(unsigned short *)framebuff;\r
544\r
545 if(rc.iTl.iX - rc.iBr.iX && rc.iTl.iY - rc.iBr.iY) {\r
546 int stepX = rc.iTl.iX < rc.iBr.iX ? 1 : -1;\r
547 int stepY = rc.iTl.iY < rc.iBr.iY ? 1 : -1;\r
548 \r
549 for(int y = rc.iTl.iY;; y += stepY) {\r
550 for(int x = rc.iTl.iX;; x += stepX) {\r
551 *(vidmem + y*240 + x) = *(vidmem + y*240 + x) = color;\r
552 if(x == rc.iBr.iX) break;\r
553 }\r
554 if(y == rc.iBr.iY) break;\r
555 }\r
556 }\r
557}\r
558\r
559// direction: -1 left, 1 right\r
560static void drawArrow0(TPoint p, int direction, unsigned short color)\r
561{\r
562 unsigned short *vidmem=(unsigned short *)framebuff;\r
563 int width = 15;\r
564 int x = p.iX;\r
565 int y = p.iY;\r
566\r
567 for(; width > 0; x+=direction, y++, width -=2)\r
568 for(int i=0; i < width; i++)\r
569 *(vidmem + x + y*240 + i*240) = color;\r
570}\r
571\r
572static char *vidGetScanName(int scan)\r
573{\r
574 static char buff[32];\r
575\r
576 if((scan >= '0' && scan <= '9') || (scan >= 'A' && scan <= 'Z')) {\r
577 buff[0] = (char) scan; buff[1] = 0;\r
578 } else {\r
579 switch(scan) {\r
580 case 0x01: strcpy(buff, "BSPACE"); break;\r
581 case 0x03: strcpy(buff, "OK"); break;\r
582 case 0x05: strcpy(buff, "SPACE"); break;\r
583 case 0x0e: strcpy(buff, "AST"); break;\r
584 case 0x0f: strcpy(buff, "HASH"); break;\r
585 case 0x12: strcpy(buff, "SHIFT"); break;\r
586 case 0x19: strcpy(buff, "ALT"); break;\r
587 case 0x79: strcpy(buff, "PLUS"); break;\r
588 case 0x7a: strcpy(buff, "DOT"); break;\r
589 case 0xa5: strcpy(buff, "JOG@UP"); break;\r
590 case 0xa6: strcpy(buff, "JOG@DOWN"); break;\r
591 case 0xb5: strcpy(buff, "INET"); break;\r
592 case 0xd4: strcpy(buff, "JOG@PUSH"); break;\r
593 case 0xd5: strcpy(buff, "BACK"); break;\r
594 default: sprintf(buff, "KEY@%02X", scan); break;\r
595 }\r
596 }\r
597\r
598 return buff;\r
599}\r
600\r
601void vidKeyConfigFrame(const TUint whichAction)\r
602{\r
603 int i;\r
604 char buttonNames[128];\r
605 buttonNames[0] = 0;\r
606 memset(framebuff, 0, framebuffsize);\r
607\r
608 unsigned long currentActCode = 1 << whichAction;\r
609\r
610 // draw all "buttons" in reverse order\r
611 const TPicoAreaConfigEntry *e = areaConfig + 1; i = 0;\r
612 while(e->rect != TRect(0,0,0,0)) { e++; i++; }\r
613 for(e--, i--; e->rect != TRect(0,0,0,0); e--, i--)\r
614 drawRect(e->rect, (currentConfig->iAreaBinds[i] & currentActCode) ? color_red : color_red_dim);\r
615\r
616 // action name control\r
617 drawRectFilled(TRect(72, 2, 168, 20), color_grey); // 96x14\r
618 drawArrow0(TPoint(80, 3), -1, color_green);\r
619 drawArrow0(TPoint(160, 3), 1, color_green);\r
620\r
621 drawText0(86, 9, actionNames[whichAction], color_red);\r
622\r
623 // draw active button names if there are any\r
624 for(i = 0; i < 256; i++) {\r
625 if(currentConfig->iKeyBinds[i] & currentActCode) {\r
626 if(buttonNames[0]) strcat(buttonNames, ";@");\r
627 strcat(buttonNames, vidGetScanName(i));\r
628 }\r
629 }\r
630\r
631 if(buttonNames[0]) {\r
632 buttonNames[61] = 0; // only 60 chars fit\r
633 drawText0(6, 48, buttonNames, color_blue);\r
634 }\r
635\r
636 vidBlitCfg();\r
637}\r
638\r
639void vidDrawNotice(const char *txt)\r
640{\r
641 if(framebuff) {\r
642 drawTextNotice(txt);\r
643 vidBlit(1);\r
644 }\r
645}\r