cc68a136 |
1 | #include "app.h"\r |
2 | #include "FileMenu.h"\r |
3 | \r |
4 | // sram\r |
5 | struct PicoSRAM\r |
6 | {\r |
7 | unsigned char *data; // actual data\r |
8 | unsigned int start; // start address in 68k address space\r |
9 | unsigned int end;\r |
10 | unsigned char resize; // 1=SRAM size changed and needs to be reallocated on PicoReset\r |
11 | unsigned char reg_back; // copy of Pico.m.sram_reg to set after reset\r |
12 | unsigned char changed;\r |
13 | unsigned char pad;\r |
14 | };\r |
15 | \r |
16 | extern "C" PicoSRAM SRam;\r |
17 | extern char *romname;\r |
18 | int fastForward=0;\r |
19 | int frameStep=0;\r |
20 | \r |
21 | char LoopQuit=0;\r |
22 | static FILE *DebugFile=NULL;\r |
23 | int LoopMode=0;\r |
24 | static void UpdateSound();\r |
25 | \r |
26 | int LoopInit()\r |
27 | {\r |
28 | int ret=0;\r |
29 | \r |
30 | // bits LSb->MSb:\r |
31 | // enable_ym2612&dac, enable_sn76496, enable_z80, stereo_sound;\r |
32 | // alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites\r |
33 | PicoOpt=0x1f;\r |
34 | PsndRate=44100;\r |
35 | //PsndLen=PsndRate/60; // calculated later by pico itself\r |
36 | \r |
37 | // Init Direct3D:\r |
38 | ret=DirectInit(); if (ret) return 1;\r |
39 | InputInit();\r |
40 | \r |
41 | // Init DirectSound:\r |
42 | //DSoundInit();\r |
43 | \r |
44 | ret=EmuInit(); if (ret) return 1;\r |
45 | FileMenu.init();\r |
46 | \r |
47 | LoopMode=8;\r |
48 | PicoWriteSound = UpdateSound;\r |
49 | \r |
50 | return 0;\r |
51 | }\r |
52 | \r |
53 | void preLoopInit()\r |
54 | {\r |
55 | romname[strlen(romname)-3] = 0;\r |
56 | strcat(romname, "srm");\r |
57 | int sram_size = SRam.end-SRam.start+1;\r |
58 | if(SRam.reg_back & 4) sram_size=0x2000;\r |
59 | FILE *f = fopen(romname, "rb");\r |
60 | if(f && SRam.data)\r |
61 | fread(SRam.data, 1, sram_size, f);\r |
62 | if(f) fclose(f);\r |
63 | }\r |
64 | \r |
65 | extern "C" char *debugString();\r |
66 | \r |
67 | void LoopExit()\r |
68 | {\r |
69 | dprintf(debugString());\r |
70 | \r |
71 | romname[strlen(romname)-3] = 0;\r |
72 | strcat(romname, "srm");\r |
73 | int sram_size = SRam.end-SRam.start+1;\r |
74 | if(SRam.reg_back & 4) sram_size=0x2000;\r |
75 | for(; sram_size > 0; sram_size--)\r |
76 | if(SRam.data[sram_size-1]) break;\r |
77 | if(sram_size) {\r |
78 | FILE *f = fopen(romname, "wb");\r |
79 | if(f) {\r |
80 | fwrite(SRam.data, 1, sram_size, f);\r |
81 | fclose(f);\r |
82 | }\r |
83 | }\r |
84 | \r |
85 | FileMenu.exit();\r |
86 | EmuExit();\r |
87 | DSoundExit(); PsndLen=0;\r |
88 | InputExit();\r |
89 | DirectExit();\r |
90 | \r |
91 | if (DebugFile) fclose(DebugFile);\r |
92 | DebugFile=NULL;\r |
93 | }\r |
94 | \r |
95 | // ----------------------------------------------------------------\r |
96 | \r |
97 | int emu_frame = 0;\r |
98 | \r |
99 | static int DoGame()\r |
100 | {\r |
101 | if(fastForward) { PicoSkipFrame+=1; PicoSkipFrame&=7; }\r |
102 | else PicoSkipFrame=0;\r |
103 | \r |
104 | if(frameStep==1) return 0;\r |
105 | else if(frameStep==3) frameStep=1;\r |
106 | \r |
107 | EmuFrame();\r |
108 | emu_frame++;\r |
109 | \r |
110 | if (Inp.held[7]==1) LoopMode=2; // Right thumb = Toggle Menu\r |
111 | \r |
112 | return 0;\r |
113 | }\r |
114 | // ----------------------------------------------------------------\r |
115 | \r |
116 | static int MenuUpdate()\r |
117 | {\r |
118 | int delta=0;\r |
119 | \r |
120 | if (Inp.repeat[0]) delta-=0x100;\r |
121 | if (Inp.repeat[1]) delta+=0x100;\r |
122 | \r |
123 | if (Inp.button[14]>30) delta-=Inp.button[14]-30;\r |
124 | if (Inp.button[15]>30) delta+=Inp.button[15]-30;\r |
125 | \r |
126 | if (delta) FileMenu.scroll(delta);\r |
127 | \r |
128 | if (Inp.held[8]==1 || Inp.held[10]==1 || Inp.held[4]==1) // A, X or Start\r |
129 | {\r |
130 | //RomFree();\r |
131 | //FileMenu.getFilePath(RomName);\r |
132 | //RomLoad();\r |
133 | //LoopMode=8; // Go to game\r |
134 | }\r |
135 | \r |
136 | if (Inp.held[7]==1) LoopMode=8; // Right thumb = Toggle Menu\r |
137 | \r |
138 | return 0;\r |
139 | }\r |
140 | \r |
141 | static int MenuRender()\r |
142 | {\r |
143 | WCHAR text[80]={0};\r |
144 | wsprintfW(text,L"%.40S v%x.%.3x",AppName,PicoVer>>12,PicoVer&0xfff);\r |
145 | FontSetColour(0x60c0ff);\r |
146 | FontText(text,64,48);\r |
147 | \r |
148 | FileMenu.render();\r |
149 | \r |
150 | return 0;\r |
151 | }\r |
152 | \r |
153 | // ----------------------------------------------------------------\r |
154 | \r |
155 | static int ModeUpdate()\r |
156 | {\r |
157 | if (Inp.held[14] && Inp.held[15] && Inp.held[12]==1) LoopQuit=1; // L+R+black to quit:\r |
158 | if (Inp.button[4]>30 && Inp.button[5]>30) LoopQuit=1; // Start and back to quit\r |
159 | \r |
160 | if (LoopMode==8) { DoGame(); return 0; }\r |
161 | \r |
162 | if (DSoundNext) memset(DSoundNext,0,PsndLen<<2);\r |
163 | \r |
164 | if (LoopMode==2) { FileMenu.scan(); LoopMode++; return 0; }\r |
165 | if (LoopMode==3) { MenuUpdate(); return 0; }\r |
166 | if (LoopMode==4) { LightCalUpdate(); return 0; }\r |
167 | \r |
168 | LoopMode=2; // Unknown mode, go to rom menu\r |
169 | return 0;\r |
170 | }\r |
171 | \r |
172 | \r |
173 | static int ModeRender()\r |
174 | {\r |
175 | DirectScreen();\r |
176 | if (LoopMode==3) MenuRender();\r |
177 | if (LoopMode==4) LightCalRender();\r |
178 | \r |
179 | return 0;\r |
180 | }\r |
181 | \r |
182 | static void UpdateSound()\r |
183 | {\r |
184 | if(fastForward) return;\r |
185 | while (DSoundUpdate()) { Sleep(1); }\r |
186 | while (DSoundUpdate()==0) { }\r |
187 | }\r |
188 | \r |
189 | int LoopCode()\r |
190 | {\r |
191 | \r |
192 | // Main loop:\r |
193 | while (!LoopQuit)\r |
194 | {\r |
195 | InputUpdate();\r |
196 | \r |
197 | DirectClear(0);\r |
198 | ModeUpdate();\r |
199 | ModeRender();\r |
200 | DirectPresent();\r |
201 | // UpdateSound();\r |
202 | }\r |
203 | \r |
204 | return 0;\r |
205 | }\r |
206 | \r |
207 | // -------------------------------------------------------------------------------------\r |
208 | \r |
209 | extern "C" int dprintf(char *format, ...)\r |
210 | {\r |
211 | char *name=NULL;\r |
212 | va_list val=NULL;\r |
213 | \r |
214 | #ifdef _XBOX\r |
215 | name="d:\\zout.txt";\r |
216 | #else\r |
217 | name="zout.txt";\r |
218 | #endif\r |
219 | \r |
220 | if (DebugFile==NULL) DebugFile=fopen(name,"wt");\r |
221 | if (DebugFile==NULL) return 1;\r |
222 | \r |
223 | fprintf(DebugFile, "%05i: ", emu_frame);\r |
224 | va_start(val,format);\r |
225 | vfprintf(DebugFile,format,val);\r |
226 | fprintf(DebugFile, "\n");\r |
227 | fflush(DebugFile);\r |
228 | \r |
229 | va_end(val);\r |
230 | return 0;\r |
231 | }\r |
232 | \r |
233 | extern "C" int dprintf2(char *format, ...)\r |
234 | {\r |
235 | char str[512];\r |
236 | va_list val=NULL;\r |
237 | \r |
238 | va_start(val,format);\r |
239 | vsprintf(str,format,val);\r |
240 | va_end(val);\r |
241 | OutputDebugString(str);\r |
242 | \r |
243 | return 0;\r |
244 | }\r |