823b9004 |
1 | #define RC_INVOKED // we only need defines |
2 | #include <winuser.h> |
3 | #undef RC_INVOKED |
4 | #include <string.h> |
5 | |
6 | #include "../common/input.h" |
7 | #include "../common/emu.h" // array_size |
8 | #include "in_vk.h" |
9 | |
10 | #define IN_VK_PREFIX "vk:" |
11 | #define IN_VK_NKEYS 0x100 |
12 | |
13 | static const char * const in_vk_prefix = IN_VK_PREFIX; |
14 | static const char * const in_vk_keys[IN_VK_NKEYS] = { |
15 | [0 ... (IN_VK_NKEYS - 1)] = NULL, |
16 | [VK_LBUTTON] = "LBUTTON", [VK_RBUTTON] = "RBUTTON", |
17 | [VK_TAB] = "TAB", [VK_RETURN] = "RETURN", |
18 | [VK_SHIFT] = "SHIFT", [VK_CONTROL] = "CONTROL", |
19 | [VK_LEFT] = "LEFT", [VK_UP] = "UP", |
20 | [VK_RIGHT] = "RIGHT", [VK_DOWN] = "DOWN", |
21 | [VK_SPACE] = "SPACE", |
22 | }; |
23 | |
24 | // additional player12 keys |
25 | int in_vk_add_pl12; |
26 | |
27 | // up to 4, keyboards rarely allow more |
28 | static int in_vk_keys_down[4]; |
29 | |
30 | /* |
31 | #define VK_END 35 |
32 | #define VK_HOME 36 |
33 | #define VK_INSERT 45 |
34 | #define VK_DELETE 46 |
35 | #define VK_NUMPAD0 0x60 |
36 | #define VK_NUMPAD1 0x61 |
37 | #define VK_NUMPAD2 0x62 |
38 | #define VK_NUMPAD3 0x63 |
39 | #define VK_NUMPAD4 0x64 |
40 | #define VK_NUMPAD5 0x65 |
41 | #define VK_NUMPAD6 0x66 |
42 | #define VK_NUMPAD7 0x67 |
43 | #define VK_NUMPAD8 0x68 |
44 | #define VK_NUMPAD9 0x69 |
45 | #define VK_MULTIPLY 0x6A |
46 | #define VK_ADD 0x6B |
47 | #define VK_SEPARATOR 0x6C |
48 | #define VK_SUBTRACT 0x6D |
49 | #define VK_DECIMAL 0x6E |
50 | #define VK_DIVIDE 0x6F |
51 | #define VK_F1 0x70 |
52 | #define VK_F2 0x71 |
53 | #define VK_F3 0x72 |
54 | #define VK_F4 0x73 |
55 | #define VK_F5 0x74 |
56 | #define VK_F6 0x75 |
57 | #define VK_F7 0x76 |
58 | #define VK_F8 0x77 |
59 | #define VK_F9 0x78 |
60 | #define VK_F10 0x79 |
61 | #define VK_F11 0x7A |
62 | #define VK_F12 0x7B |
63 | */ |
64 | |
65 | static void in_vk_probe(void) |
66 | { |
67 | memset(in_vk_keys_down, 0, sizeof(in_vk_keys_down)); |
68 | in_register(IN_VK_PREFIX "vk", IN_DRVID_VK, -1, (void *)1, IN_VK_NKEYS, 0); |
69 | } |
70 | |
71 | static int in_vk_get_bind_count(void) |
72 | { |
73 | return IN_VK_NKEYS; |
74 | } |
75 | |
76 | /* ORs result with pressed buttons */ |
77 | int in_vk_update(void *drv_data, const int *binds, int *result) |
78 | { |
79 | int i, t, k; |
80 | |
81 | for (i = 0; i < array_size(in_vk_keys_down); i++) { |
82 | k = in_vk_keys_down[i]; |
83 | if (!k) |
84 | continue; |
85 | |
86 | for (t = 0; t < IN_BINDTYPE_COUNT; t++) |
87 | result[t] |= binds[IN_BIND_OFFS(k, t)]; |
88 | } |
89 | |
90 | result[IN_BINDTYPE_PLAYER12] |= in_vk_add_pl12; |
91 | |
92 | return 0; |
93 | } |
94 | |
95 | void in_vk_keydown(int kc) |
96 | { |
97 | int i; |
98 | |
99 | // search |
100 | for (i = 0; i < array_size(in_vk_keys_down); i++) |
101 | if (in_vk_keys_down[i] == kc) |
102 | return; |
103 | |
104 | // do |
105 | for (i = 0; i < array_size(in_vk_keys_down); i++) { |
106 | if (in_vk_keys_down[i] == 0) { |
107 | in_vk_keys_down[i] = kc; |
108 | return; |
109 | } |
110 | } |
111 | } |
112 | |
113 | void in_vk_keyup(int kc) |
114 | { |
115 | int i; |
116 | for (i = 0; i < array_size(in_vk_keys_down); i++) |
117 | if (in_vk_keys_down[i] == kc) |
118 | in_vk_keys_down[i] = 0; |
119 | } |
120 | |
121 | static int in_vk_update_keycode(void *data, int *is_down) |
122 | { |
123 | return 0; |
124 | } |
125 | |
126 | static const struct { |
127 | short key; |
128 | short pbtn; |
129 | } key_pbtn_map[] = |
130 | { |
131 | { VK_UP, PBTN_UP }, |
132 | { VK_DOWN, PBTN_DOWN }, |
133 | { VK_LEFT, PBTN_LEFT }, |
134 | { VK_RIGHT, PBTN_RIGHT }, |
135 | { VK_RETURN, PBTN_MOK }, |
136 | /* |
137 | { BTN_X, PBTN_MBACK }, |
138 | { BTN_A, PBTN_MA2 }, |
139 | { BTN_Y, PBTN_MA3 }, |
140 | { BTN_L, PBTN_L }, |
141 | { BTN_R, PBTN_R }, |
142 | { BTN_SELECT, PBTN_MENU }, |
143 | */ |
144 | }; |
145 | |
146 | #define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0])) |
147 | |
148 | static int in_vk_menu_translate(int keycode) |
149 | { |
150 | int i; |
151 | if (keycode < 0) |
152 | { |
153 | /* menu -> kc */ |
154 | keycode = -keycode; |
155 | for (i = 0; i < KEY_PBTN_MAP_SIZE; i++) |
156 | if (key_pbtn_map[i].pbtn == keycode) |
157 | return key_pbtn_map[i].key; |
158 | } |
159 | else |
160 | { |
161 | for (i = 0; i < KEY_PBTN_MAP_SIZE; i++) |
162 | if (key_pbtn_map[i].key == keycode) |
163 | return key_pbtn_map[i].pbtn; |
164 | } |
165 | |
166 | return 0; |
167 | } |
168 | |
169 | static int in_vk_get_key_code(const char *key_name) |
170 | { |
171 | int i; |
172 | |
173 | if (key_name[1] == 0 && 'A' <= key_name[0] && key_name[0] <= 'Z') |
174 | return key_name[0]; |
175 | |
176 | for (i = 0; i < IN_VK_NKEYS; i++) { |
177 | const char *k = in_vk_keys[i]; |
178 | if (k != NULL && strcasecmp(k, key_name) == 0) |
179 | return i; |
180 | } |
181 | |
182 | return -1; |
183 | } |
184 | |
185 | static const char *in_vk_get_key_name(int keycode) |
186 | { |
187 | const char *name = NULL; |
188 | static char buff[4]; |
189 | |
190 | if ('A' <= keycode && keycode < 'Z') { |
191 | buff[0] = keycode; |
192 | buff[1] = 0; |
193 | return buff; |
194 | } |
195 | |
196 | if (0 <= keycode && keycode < IN_VK_NKEYS) |
197 | name = in_vk_keys[keycode]; |
198 | if (name == NULL) |
199 | name = "Unkn"; |
200 | |
201 | return name; |
202 | } |
203 | |
204 | static const struct { |
205 | short code; |
206 | char btype; |
207 | char bit; |
208 | } in_vk_def_binds[] = |
209 | { |
210 | /* MXYZ SACB RLDU */ |
211 | { VK_UP, IN_BINDTYPE_PLAYER12, 0 }, |
212 | { VK_DOWN, IN_BINDTYPE_PLAYER12, 1 }, |
213 | { VK_LEFT, IN_BINDTYPE_PLAYER12, 2 }, |
214 | { VK_RIGHT, IN_BINDTYPE_PLAYER12, 3 }, |
215 | { 'S', IN_BINDTYPE_PLAYER12, 4 }, /* B */ |
216 | { 'D', IN_BINDTYPE_PLAYER12, 5 }, /* C */ |
217 | { 'A', IN_BINDTYPE_PLAYER12, 6 }, /* A */ |
218 | { VK_RETURN, IN_BINDTYPE_PLAYER12, 7 }, |
ba86b61e |
219 | { 'E', IN_BINDTYPE_PLAYER12, 8 }, /* Z */ |
220 | { 'W', IN_BINDTYPE_PLAYER12, 9 }, /* Y */ |
221 | { 'Q', IN_BINDTYPE_PLAYER12,10 }, /* X */ |
222 | { 'R', IN_BINDTYPE_PLAYER12,11 }, /* M */ |
823b9004 |
223 | /* |
224 | { BTN_SELECT, IN_BINDTYPE_EMU, PEVB_MENU }, |
225 | // { BTN_Y, IN_BINDTYPE_EMU, PEVB_SWITCH_RND }, |
226 | { BTN_L, IN_BINDTYPE_EMU, PEVB_STATE_SAVE }, |
227 | { BTN_R, IN_BINDTYPE_EMU, PEVB_STATE_LOAD }, |
228 | { BTN_VOL_UP, IN_BINDTYPE_EMU, PEVB_VOL_UP }, |
229 | { BTN_VOL_DOWN, IN_BINDTYPE_EMU, PEVB_VOL_DOWN }, |
230 | */ |
231 | }; |
232 | |
233 | #define DEF_BIND_COUNT (sizeof(in_vk_def_binds) / sizeof(in_vk_def_binds[0])) |
234 | |
235 | static void in_vk_get_def_binds(int *binds) |
236 | { |
237 | int i; |
238 | |
239 | for (i = 0; i < DEF_BIND_COUNT; i++) |
240 | binds[IN_BIND_OFFS(in_vk_def_binds[i].code, in_vk_def_binds[i].btype)] = |
241 | 1 << in_vk_def_binds[i].bit; |
242 | } |
243 | |
244 | /* remove binds of missing keys, count remaining ones */ |
245 | static int in_vk_clean_binds(void *drv_data, int *binds, int *def_binds) |
246 | { |
247 | int i, count = 0; |
248 | |
249 | for (i = 0; i < IN_VK_NKEYS; i++) { |
250 | int t, offs; |
251 | for (t = 0; t < IN_BINDTYPE_COUNT; t++) { |
252 | offs = IN_BIND_OFFS(i, t); |
253 | if (strcmp(in_vk_get_key_name(i), "Unkn") == 0) |
254 | binds[offs] = def_binds[offs] = 0; |
255 | if (binds[offs]) |
256 | count++; |
257 | } |
258 | } |
259 | |
260 | return count; |
261 | } |
262 | |
263 | void in_vk_init(void *vdrv) |
264 | { |
265 | in_drv_t *drv = vdrv; |
266 | |
267 | drv->prefix = in_vk_prefix; |
268 | drv->probe = in_vk_probe; |
269 | drv->get_bind_count = in_vk_get_bind_count; |
270 | drv->get_def_binds = in_vk_get_def_binds; |
271 | drv->clean_binds = in_vk_clean_binds; |
272 | drv->menu_translate = in_vk_menu_translate; |
273 | drv->get_key_code = in_vk_get_key_code; |
274 | drv->get_key_name = in_vk_get_key_name; |
275 | drv->update_keycode = in_vk_update_keycode; |
276 | } |
277 | |