dfxvideo: Restore support for big-endian arch
[pcsx_rearmed.git] / plugins / dfxvideo / gpulib_if.c
CommitLineData
b094071f 1/***************************************************************************
2 copyright : (C) 2001 by Pete Bernert, 2011 notaz
3
4 ***************************************************************************/
5/***************************************************************************
6 * *
7 * This program is free software; you can redistribute it and/or modify *
8 * it under the terms of the GNU General Public License as published by *
9 * the Free Software Foundation; either version 2 of the License, or *
10 * (at your option) any later version. See also the license.txt file for *
11 * additional informations. *
12 * *
13 ***************************************************************************/
14
15#include <stdio.h>
16#include <stdlib.h>
17#include <string.h>
62d7fa95 18#include "../gpulib/gpu.h"
b094071f 19
a903b131
JW
20#ifdef THREAD_RENDERING
21#include "../gpulib/gpulib_thread_if.h"
22#define do_cmd_list real_do_cmd_list
23#define renderer_init real_renderer_init
24#define renderer_finish real_renderer_finish
25#define renderer_sync_ecmds real_renderer_sync_ecmds
26#define renderer_update_caches real_renderer_update_caches
27#define renderer_flush_queues real_renderer_flush_queues
28#define renderer_set_interlace real_renderer_set_interlace
29#define renderer_set_config real_renderer_set_config
30#define renderer_notify_res_change real_renderer_notify_res_change
31#define renderer_notify_update_lace real_renderer_notify_update_lace
32#define renderer_sync real_renderer_sync
33#define ex_regs scratch_ex_regs
34#endif
35
b094071f 36#define u32 uint32_t
37
38#define INFO_TW 0
39#define INFO_DRAWSTART 1
40#define INFO_DRAWEND 2
41#define INFO_DRAWOFF 3
42
43#define SHADETEXBIT(x) ((x>>24) & 0x1)
44#define SEMITRANSBIT(x) ((x>>25) & 0x1)
45#define PSXRGB(r,g,b) ((g<<10)|(b<<5)|r)
46
47#define DATAREGISTERMODES unsigned short
48
49#define DR_NORMAL 0
50#define DR_VRAMTRANSFER 1
51
52#define GPUSTATUS_READYFORVRAM 0x08000000
53
54// byteswappings
55
495d603c
PC
56#define SWAP16(x) __builtin_bswap16(x)
57#define SWAP32(x) __builtin_bswap32(x)
b094071f 58
ffe97735 59#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
b094071f 60
61// big endian config
62#define HOST2LE32(x) SWAP32(x)
63#define HOST2BE32(x) (x)
64#define LE2HOST32(x) SWAP32(x)
65#define BE2HOST32(x) (x)
66
67#define HOST2LE16(x) SWAP16(x)
68#define HOST2BE16(x) (x)
69#define LE2HOST16(x) SWAP16(x)
70#define BE2HOST16(x) (x)
71
72#else
73
74// little endian config
75#define HOST2LE32(x) (x)
76#define HOST2BE32(x) SWAP32(x)
77#define LE2HOST32(x) (x)
78#define BE2HOST32(x) SWAP32(x)
79
80#define HOST2LE16(x) (x)
81#define HOST2BE16(x) SWAP16(x)
82#define LE2HOST16(x) (x)
83#define BE2HOST16(x) SWAP16(x)
84
85#endif
86
87#define GETLEs16(X) ((int16_t)GETLE16((uint16_t *)X))
88#define GETLEs32(X) ((int16_t)GETLE32((uint16_t *)X))
89
90#define GETLE16(X) LE2HOST16(*(uint16_t *)X)
91#define GETLE32_(X) LE2HOST32(*(uint32_t *)X)
92#define GETLE16D(X) ({uint32_t val = GETLE32(X); (val<<16 | val >> 16);})
93#define PUTLE16(X, Y) do{*((uint16_t *)X)=HOST2LE16((uint16_t)Y);}while(0)
495d603c 94#define PUTLE32_(X, Y) do{*((uint32_t *)X)=HOST2LE32((uint32_t)Y);}while(0)
b094071f 95#ifdef __arm__
96#define GETLE32(X) (*(uint16_t *)(X)|(((uint16_t *)(X))[1]<<16))
97#define PUTLE32(X, Y) do{uint16_t *p_=(uint16_t *)(X);uint32_t y_=Y;p_[0]=y_;p_[1]=y_>>16;}while(0)
98#else
99#define GETLE32 GETLE32_
100#define PUTLE32 PUTLE32_
101#endif
102
103/////////////////////////////////////////////////////////////////////////////
104
105typedef struct VRAMLOADTTAG
106{
107 short x;
108 short y;
109 short Width;
110 short Height;
111 short RowsRemaining;
112 short ColsRemaining;
113 unsigned short *ImagePtr;
114} VRAMLoad_t;
115
116/////////////////////////////////////////////////////////////////////////////
117
118typedef struct PSXPOINTTAG
119{
120 int32_t x;
121 int32_t y;
122} PSXPoint_t;
123
124typedef struct PSXSPOINTTAG
125{
126 short x;
127 short y;
128} PSXSPoint_t;
129
130typedef struct PSXRECTTAG
131{
132 short x0;
133 short x1;
134 short y0;
135 short y1;
136} PSXRect_t;
137
138// linux defines for some windows stuff
139
140#define FALSE 0
141#define TRUE 1
142#define BOOL unsigned short
143#define LOWORD(l) ((unsigned short)(l))
144#define HIWORD(l) ((unsigned short)(((uint32_t)(l) >> 16) & 0xFFFF))
145#define max(a,b) (((a) > (b)) ? (a) : (b))
146#define min(a,b) (((a) < (b)) ? (a) : (b))
147#define DWORD uint32_t
148#ifndef __int64
149#define __int64 long long int
150#endif
151
152typedef struct RECTTAG
153{
154 int left;
155 int top;
156 int right;
157 int bottom;
158}RECT;
159
160/////////////////////////////////////////////////////////////////////////////
161
162typedef struct TWINTAG
163{
164 PSXRect_t Position;
165 int xmask, ymask;
166} TWin_t;
167
168/////////////////////////////////////////////////////////////////////////////
169
170typedef struct PSXDISPLAYTAG
171{
172 PSXPoint_t DisplayModeNew;
173 PSXPoint_t DisplayMode;
174 PSXPoint_t DisplayPosition;
175 PSXPoint_t DisplayEnd;
176
177 int32_t Double;
178 int32_t Height;
179 int32_t PAL;
180 int32_t InterlacedNew;
181 int32_t Interlaced;
182 int32_t RGB24New;
183 int32_t RGB24;
184 PSXSPoint_t DrawOffset;
185 int32_t Disabled;
186 PSXRect_t Range;
187
188} PSXDisplay_t;
189
190/////////////////////////////////////////////////////////////////////////////
191
192// draw.c
193
194extern int32_t GlobalTextAddrX,GlobalTextAddrY,GlobalTextTP;
195extern int32_t GlobalTextABR,GlobalTextPAGE;
196extern short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3;
197extern long lLowerpart;
198extern BOOL bCheckMask;
199extern unsigned short sSetMask;
200extern unsigned long lSetMask;
201extern short g_m1;
202extern short g_m2;
203extern short g_m3;
204extern short DrawSemiTrans;
205
206// prim.c
207
208extern BOOL bUsingTWin;
209extern TWin_t TWin;
210extern void (*primTableJ[256])(unsigned char *);
211extern void (*primTableSkip[256])(unsigned char *);
212extern unsigned short usMirror;
213extern int iDither;
214extern uint32_t dwCfgFixes;
215extern uint32_t dwActFixes;
216extern int iUseFixes;
217extern int iUseDither;
218extern BOOL bDoVSyncUpdate;
219extern int32_t drawX;
220extern int32_t drawY;
221extern int32_t drawW;
222extern int32_t drawH;
223
224// gpu.h
225
226#define OPAQUEON 10
227#define OPAQUEOFF 11
228
229#define KEY_RESETTEXSTORE 1
230#define KEY_SHOWFPS 2
231#define KEY_RESETOPAQUE 4
232#define KEY_RESETDITHER 8
233#define KEY_RESETFILTER 16
234#define KEY_RESETADVBLEND 32
235#define KEY_BADTEXTURES 128
236#define KEY_CHECKTHISOUT 256
237
ffe97735 238#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
b094071f 239#define RED(x) (x & 0xff)
240#define BLUE(x) ((x>>16) & 0xff)
241#define GREEN(x) ((x>>8) & 0xff)
242#define COLOR(x) (x & 0xffffff)
ffe97735 243#else
b094071f 244#define RED(x) ((x>>24) & 0xff)
245#define BLUE(x) ((x>>8) & 0xff)
246#define GREEN(x) ((x>>16) & 0xff)
247#define COLOR(x) SWAP32(x & 0xffffff)
248#endif
249
250PSXDisplay_t PSXDisplay;
251unsigned char *psxVub;
252signed char *psxVsb;
253unsigned short *psxVuw;
254unsigned short *psxVuw_eom;
255signed short *psxVsw;
256uint32_t *psxVul;
257int32_t *psxVsl;
258
259long lGPUstatusRet;
260uint32_t lGPUInfoVals[16];
261
262VRAMLoad_t VRAMWrite;
263VRAMLoad_t VRAMRead;
264
265DATAREGISTERMODES DataWriteMode;
266DATAREGISTERMODES DataReadMode;
267
268BOOL bCheckMask = FALSE;
269unsigned short sSetMask = 0;
270unsigned long lSetMask = 0;
271long lLowerpart;
272
62d7fa95 273#include "soft.c"
274#include "prim.c"
b094071f 275
276/////////////////////////////////////////////////////////////////////////////
277
9ee0fd5b 278static void set_vram(void *vram)
b094071f 279{
9ee0fd5b 280 psxVub=vram;
b094071f 281
282 psxVsb=(signed char *)psxVub; // different ways of accessing PSX VRAM
283 psxVsw=(signed short *)psxVub;
284 psxVsl=(int32_t *)psxVub;
285 psxVuw=(unsigned short *)psxVub;
286 psxVul=(uint32_t *)psxVub;
287
288 psxVuw_eom=psxVuw+1024*512; // pre-calc of end of vram
9ee0fd5b 289}
290
291int renderer_init(void)
292{
293 set_vram(gpu.vram);
b094071f 294
295 PSXDisplay.RGB24 = FALSE; // init some stuff
296 PSXDisplay.Interlaced = FALSE;
297 PSXDisplay.DrawOffset.x = 0;
298 PSXDisplay.DrawOffset.y = 0;
299 PSXDisplay.DisplayMode.x= 320;
300 PSXDisplay.DisplayMode.y= 240;
301 PSXDisplay.Disabled = FALSE;
302 PSXDisplay.Range.x0=0;
303 PSXDisplay.Range.x1=0;
304 PSXDisplay.Double = 1;
305
306 DataWriteMode = DR_NORMAL;
307 lGPUstatusRet = 0x14802000;
308
309 return 0;
310}
311
e929dec5 312void renderer_finish(void)
313{
314}
315
316void renderer_notify_res_change(void)
317{
318}
319
b094071f 320extern const unsigned char cmd_lengths[256];
321
fc99395c 322int do_cmd_list(uint32_t *list, int list_len, int *last_cmd)
b094071f 323{
b243416b 324 unsigned int cmd = 0, len;
fc99395c 325 uint32_t *list_start = list;
326 uint32_t *list_end = list + list_len;
b094071f 327
328 for (; list < list_end; list += 1 + len)
329 {
495d603c 330 cmd = GETLE32(list) >> 24;
b094071f 331 len = cmd_lengths[cmd];
b243416b 332 if (list + 1 + len > list_end) {
333 cmd = -1;
334 break;
335 }
336
337#ifndef TEST
338 if (cmd == 0xa0 || cmd == 0xc0)
339 break; // image i/o, forward to upper layer
340 else if ((cmd & 0xf8) == 0xe0)
495d603c 341 gpu.ex_regs[cmd & 7] = GETLE32(list);
b243416b 342#endif
b094071f 343
344 primTableJ[cmd]((void *)list);
345
346 switch(cmd)
347 {
348 case 0x48 ... 0x4F:
349 {
b243416b 350 u32 num_vertexes = 2;
351 u32 *list_position = &(list[3]);
b094071f 352
353 while(1)
354 {
804789d7 355 if(list_position >= list_end) {
356 cmd = -1;
357 goto breakloop;
358 }
359
495d603c 360 if((*list_position & HOST2LE32(0xf000f000)) == HOST2LE32(0x50005000))
b094071f 361 break;
362
363 list_position++;
364 num_vertexes++;
365 }
366
b243416b 367 len += (num_vertexes - 2);
b094071f 368 break;
369 }
370
371 case 0x58 ... 0x5F:
372 {
b243416b 373 u32 num_vertexes = 2;
374 u32 *list_position = &(list[4]);
b094071f 375
376 while(1)
377 {
804789d7 378 if(list_position >= list_end) {
379 cmd = -1;
380 goto breakloop;
381 }
382
495d603c 383 if((*list_position & HOST2LE32(0xf000f000)) == HOST2LE32(0x50005000))
b094071f 384 break;
385
386 list_position += 2;
387 num_vertexes++;
388 }
389
b243416b 390 len += (num_vertexes - 2) * 2;
b094071f 391 break;
392 }
393
9a6e7816 394#ifdef TEST
b094071f 395 case 0xA0: // sys -> vid
396 {
9a6e7816 397 short *slist = (void *)list;
495d603c
PC
398 u32 load_width = LE2HOST32(slist[4]);
399 u32 load_height = LE2HOST32(slist[5]);
b094071f 400 u32 load_size = load_width * load_height;
401
402 len += load_size / 2;
403 break;
404 }
9a6e7816 405#endif
b094071f 406 }
407 }
b243416b 408
804789d7 409breakloop:
b243416b 410 gpu.ex_regs[1] &= ~0x1ff;
411 gpu.ex_regs[1] |= lGPUstatusRet & 0x1ff;
412
413 *last_cmd = cmd;
414 return list - list_start;
b094071f 415}
416
5b745e5b 417void renderer_sync_ecmds(uint32_t *ecmds)
418{
419 cmdTexturePage((unsigned char *)&ecmds[1]);
420 cmdTextureWindow((unsigned char *)&ecmds[2]);
421 cmdDrawAreaStart((unsigned char *)&ecmds[3]);
422 cmdDrawAreaEnd((unsigned char *)&ecmds[4]);
423 cmdDrawOffset((unsigned char *)&ecmds[5]);
424 cmdSTP((unsigned char *)&ecmds[6]);
425}
426
05740673 427void renderer_update_caches(int x, int y, int w, int h)
b094071f 428{
429}
430
431void renderer_flush_queues(void)
432{
433}
914455e6 434
5440b88e 435void renderer_set_interlace(int enable, int is_odd)
436{
437}
438
c765eb86
JW
439void renderer_sync(void)
440{
441}
442
443void renderer_notify_update_lace(int updated)
444{
445}
446
914455e6 447#include "../../frontend/plugin_lib.h"
448
449void renderer_set_config(const struct rearmed_cbs *cbs)
450{
451 iUseDither = cbs->gpu_peops.iUseDither;
452 dwActFixes = cbs->gpu_peops.dwActFixes;
fa56d360 453 if (cbs->pl_set_gpu_caps)
454 cbs->pl_set_gpu_caps(0);
9ee0fd5b 455 set_vram(gpu.vram);
914455e6 456}