libpcsxcore: Use the same type for next_interrupt everywhere
[pcsx_rearmed.git] / plugins / gpu-gles / gpuStdafx.h
CommitLineData
ce879073 1/***************************************************************************\r
2 stdafx.h - description\r
3 -------------------\r
4 begin : Sun Mar 08 2009\r
5 copyright : (C) 1999-2009 by Pete Bernert\r
6 web : www.pbernert.com \r
7 ***************************************************************************/\r
8\r
9/***************************************************************************\r
10 * *\r
11 * This program is free software; you can redistribute it and/or modify *\r
12 * it under the terms of the GNU General Public License as published by *\r
13 * the Free Software Foundation; either version 2 of the License, or *\r
14 * (at your option) any later version. See also the license.txt file for *\r
15 * additional informations. *\r
16 * *\r
17 ***************************************************************************/\r
18\r
19//*************************************************************************// \r
20// History of changes:\r
21//\r
22// 2009/03/08 - Pete \r
23// - generic cleanup for the Peops release\r
24//\r
25//*************************************************************************// \r
26\r
27#ifndef __GPU_STDAFX__\r
28#define __GPU_STDAFX__\r
29\r
30#ifdef __cplusplus\r
31extern "C" {\r
32#endif\r
33\r
7eadbf88 34#ifndef _GPU_API_\r
35#define _GPU_API_ 1\r
36#endif\r
ce879073 37 \r
38 \r
39 \r
40 // maybe we should remove this? \r
41#ifdef _WINDOWS\r
42\r
43#define _CRT_SECURE_NO_WARNINGS\r
44\r
45#include <WINDOWS.H>\r
46#include <WINDOWSX.H>\r
47#include <Ts8.H>\r
48#include "resource.h"\r
49\r
50#pragma warning (disable:4244)\r
51\r
52#include <gl/gl.h>\r
53\r
54#else\r
55/*\r
56#define __X11_C_\r
57*/\r
58\r
59#include <stdio.h>\r
60#include <stdlib.h>\r
61#include <string.h>\r
62#include <sys/time.h>\r
63#ifdef __NANOGL__\r
64#include <gl/gl.h>\r
65#else\r
66#ifdef SOFT_LINKAGE\r
67#pragma softfp_linkage\r
68#endif\r
07f75e28 69#include <GLES/gl.h> // for opengl es types \r
70//#include <GLES/egltypes.h>\r
71#include <EGL/egl.h>\r
ce879073 72#ifdef SOFT_LINKAGE\r
73#pragma no_softfp_linkage\r
74#endif\r
75#endif\r
76#include <math.h> \r
77\r
78#define __inline inline\r
79\r
80#endif\r
81\r
82#define SHADETEXBIT(x) ((x>>24) & 0x1)\r
83#define SEMITRANSBIT(x) ((x>>25) & 0x1)\r
84\r
9f58cabb 85#if 0\r
86#define glError() { \\r
87 GLenum err = glGetError(); \\r
88 while (err != GL_NO_ERROR) { \\r
89 printf("glError: %d caught at %s:%u\n", err, __FILE__, __LINE__); \\r
90 err = glGetError(); \\r
91 } \\r
92}\r
93#else\r
94#define glError() \r
95#endif\r
96\r
ce879073 97#ifdef __cplusplus\r
98}\r
99#endif\r
100\r
101#endif\r