gpu_neon: unbreak sprites in enhanced res
[pcsx_rearmed.git] / plugins / gpu_neon / Makefile
CommitLineData
c111e8f8 1CFLAGS += -ggdb -Wall -O2 -DNDEBUG
56f08d83 2
4132e8ca 3include ../../config.mak
7d993ee2 4
62d7fa95 5SRC += psx_gpu_if.c
b78edec7 6
5a920d32 7CFLAGS += -I../../include
62d7fa95 8CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
62d7fa95 9CFLAGS += -DNEON_BUILD
57467c77 10ifeq "$(HAVE_NEON)" "1"
11 ifeq "$(HAVE_NEON_ASM)" "1"
12 SRC += psx_gpu/psx_gpu_arm_neon.S
13 else
14 OBJS += psx_gpu/psx_gpu_simd.c
15 CFLAGS += -DSIMD_BUILD
16 endif
b78edec7 17else
62d7fa95 18CFLAGS += -fno-strict-aliasing
b78edec7 19endif
6f2ee2be 20
62d7fa95 21BIN_GPULIB = gpu_neon.so
22include ../gpulib/gpulib.mak