86aad47b |
1 | /*************************************************************************** |
2 | * Copyright (C) 2010 PCSX4ALL Team * |
3 | * Copyright (C) 2010 Unai * |
4 | * * |
5 | * This program is free software; you can redistribute it and/or modify * |
6 | * it under the terms of the GNU General Public License as published by * |
7 | * the Free Software Foundation; either version 2 of the License, or * |
8 | * (at your option) any later version. * |
9 | * * |
10 | * This program is distributed in the hope that it will be useful, * |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
13 | * GNU General Public License for more details. * |
14 | * * |
15 | * You should have received a copy of the GNU General Public License * |
16 | * along with this program; if not, write to the * |
17 | * Free Software Foundation, Inc., * |
18 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
19 | ***************************************************************************/ |
20 | |
86aad47b |
21 | #include "port.h" |
7c49c8a2 |
22 | #include "gpu.h" |
86aad47b |
23 | #include "profiler.h" |
24 | #include "debug.h" |
25 | |
26 | int skipCount = 2; /* frame skip (0,1,2,3...) */ |
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27 | int skCount = 0; /* internal frame skip */ |
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28 | int linesInterlace = 0; /* internal lines interlace */ |
29 | int linesInterlace_user = 0; /* Lines interlace */ |
30 | |
53636f15 |
31 | bool isSkip = false; /* skip frame (info coming from GPU) */ |
c006d9e3 |
32 | bool wasSkip = false; |
53636f15 |
33 | bool skipFrame = false; /* skip frame (according to frame skip) */ |
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34 | bool alt_fps = false; /* Alternative FPS algorithm */ |
35 | bool show_fps = false; /* Show FPS statistics */ |
36 | |
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37 | bool isPAL = false; /* PAL video timing */ |
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38 | bool progressInterlace_flag = false; /* Progressive interlace flag */ |
39 | bool progressInterlace = false; /* Progressive interlace option*/ |
40 | bool frameLimit = false; /* frames to wait */ |
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41 | |
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42 | bool light = true; /* lighting */ |
43 | bool blend = true; /* blending */ |
53636f15 |
44 | bool FrameToRead = false; /* load image in progress */ |
45 | bool FrameToWrite = false; /* store image in progress */ |
e7267688 |
46 | bool fb_dirty = false; |
47 | |
86aad47b |
48 | bool enableAbbeyHack = false; /* Abe's Odyssey hack */ |
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49 | |
86aad47b |
50 | u8 BLEND_MODE; |
51 | u8 TEXT_MODE; |
52 | u8 Masking; |
53 | |
54 | u16 PixelMSB; |
55 | u16 PixelData; |
56 | |
57 | /////////////////////////////////////////////////////////////////////////////// |
58 | // GPU Global data |
59 | /////////////////////////////////////////////////////////////////////////////// |
60 | |
61 | /////////////////////////////////////////////////////////////////////////////// |
62 | // Dma Transfers info |
63 | s32 px,py; |
64 | s32 x_end,y_end; |
65 | u16* pvram; |
66 | |
86aad47b |
67 | u32 GP0; |
68 | s32 PacketCount; |
69 | s32 PacketIndex; |
70 | |
71 | /////////////////////////////////////////////////////////////////////////////// |
72 | // Display status |
73 | u32 DisplayArea [6]; |
74 | |
75 | /////////////////////////////////////////////////////////////////////////////// |
76 | // Rasterizer status |
77 | u32 TextureWindow [4]; |
78 | u32 DrawingArea [4]; |
79 | u32 DrawingOffset [2]; |
80 | |
81 | /////////////////////////////////////////////////////////////////////////////// |
82 | // Rasterizer status |
83 | |
84 | u16* TBA; |
85 | u16* CBA; |
86 | |
87 | /////////////////////////////////////////////////////////////////////////////// |
88 | // Inner Loops |
89 | s32 u4, du4; |
90 | s32 v4, dv4; |
91 | s32 r4, dr4; |
92 | s32 g4, dg4; |
93 | s32 b4, db4; |
94 | u32 lInc; |
95 | u32 tInc, tMsk; |
96 | |
97 | GPUPacket PacketBuffer; |
83a79d01 |
98 | // FRAME_BUFFER_SIZE is defined in bytes; 512K is guard memory for out of range reads |
55b0eeea |
99 | u16 GPU_FrameBuffer[(FRAME_BUFFER_SIZE+512*1024)/2] __attribute__((aligned(2048))); |
86aad47b |
100 | u32 GPU_GP1; |
101 | |
102 | /////////////////////////////////////////////////////////////////////////////// |
103 | // Inner loop driver instanciation file |
104 | #include "gpu_inner.h" |
105 | |
106 | /////////////////////////////////////////////////////////////////////////////// |
107 | // GPU Raster Macros |
108 | #define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3)) |
109 | |
9ed4ca47 |
110 | #define GPU_EXPANDSIGN(x) (((s32)(x)<<21)>>21) |
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111 | |
9ed4ca47 |
112 | #define CHKMAX_X 1024 |
113 | #define CHKMAX_Y 512 |
86aad47b |
114 | |
115 | #define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);} |
116 | |
117 | /////////////////////////////////////////////////////////////////////////////// |
118 | // GPU internal image drawing functions |
119 | #include "gpu_raster_image.h" |
120 | |
121 | /////////////////////////////////////////////////////////////////////////////// |
122 | // GPU internal line drawing functions |
123 | #include "gpu_raster_line.h" |
124 | |
125 | /////////////////////////////////////////////////////////////////////////////// |
126 | // GPU internal polygon drawing functions |
127 | #include "gpu_raster_polygon.h" |
128 | |
129 | /////////////////////////////////////////////////////////////////////////////// |
130 | // GPU internal sprite drawing functions |
131 | #include "gpu_raster_sprite.h" |
132 | |
133 | /////////////////////////////////////////////////////////////////////////////// |
134 | // GPU command buffer execution/store |
135 | #include "gpu_command.h" |
136 | |
137 | /////////////////////////////////////////////////////////////////////////////// |
138 | INLINE void gpuReset(void) |
139 | { |
140 | GPU_GP1 = 0x14802000; |
141 | TextureWindow[0] = 0; |
142 | TextureWindow[1] = 0; |
143 | TextureWindow[2] = 255; |
144 | TextureWindow[3] = 255; |
145 | DrawingArea[2] = 256; |
146 | DrawingArea[3] = 240; |
147 | DisplayArea[2] = 256; |
148 | DisplayArea[3] = 240; |
149 | DisplayArea[5] = 240; |
150 | } |
151 | |
152 | /////////////////////////////////////////////////////////////////////////////// |
153 | bool GPU_init(void) |
154 | { |
155 | gpuReset(); |
156 | |
157 | // s_invTable |
158 | for(int i=1;i<=(1<<TABLE_BITS);++i) |
159 | { |
160 | double v = 1.0 / double(i); |
161 | #ifdef GPU_TABLE_10_BITS |
162 | v *= double(0xffffffff>>1); |
163 | #else |
164 | v *= double(0x80000000); |
165 | #endif |
166 | s_invTable[i-1]=s32(v); |
167 | } |
168 | return (0); |
169 | } |
170 | |
171 | /////////////////////////////////////////////////////////////////////////////// |
172 | void GPU_shutdown(void) |
173 | { |
174 | } |
175 | |
176 | /////////////////////////////////////////////////////////////////////////////// |
177 | long GPU_freeze(unsigned int bWrite, GPUFreeze_t* p2) |
178 | { |
179 | if (!p2) return (0); |
180 | if (p2->Version != 1) return (0); |
181 | |
182 | if (bWrite) |
183 | { |
184 | p2->GPU_gp1 = GPU_GP1; |
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185 | memset(p2->Control, 0, sizeof(p2->Control)); |
799a9f26 |
186 | // save resolution and registers for P.E.Op.S. compatibility |
187 | p2->Control[3] = (3 << 24) | ((GPU_GP1 >> 23) & 1); |
188 | p2->Control[4] = (4 << 24) | ((GPU_GP1 >> 29) & 3); |
189 | p2->Control[5] = (5 << 24) | (DisplayArea[0] | (DisplayArea[1] << 10)); |
190 | p2->Control[6] = (6 << 24) | (2560 << 12); |
191 | p2->Control[7] = (7 << 24) | (DisplayArea[4] | (DisplayArea[5] << 10)); |
192 | p2->Control[8] = (8 << 24) | ((GPU_GP1 >> 17) & 0x3f) | ((GPU_GP1 >> 10) & 0x40); |
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193 | memcpy(p2->FrameBuffer, (u16*)GPU_FrameBuffer, FRAME_BUFFER_SIZE); |
194 | return (1); |
195 | } |
196 | else |
197 | { |
198 | GPU_GP1 = p2->GPU_gp1; |
199 | memcpy((u16*)GPU_FrameBuffer, p2->FrameBuffer, FRAME_BUFFER_SIZE); |
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200 | GPU_writeStatus((5 << 24) | p2->Control[5]); |
201 | GPU_writeStatus((7 << 24) | p2->Control[7]); |
202 | GPU_writeStatus((8 << 24) | p2->Control[8]); |
203 | gpuSetTexture(GPU_GP1); |
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204 | return (1); |
205 | } |
206 | return (0); |
207 | } |
208 | |
209 | /////////////////////////////////////////////////////////////////////////////// |
210 | // GPU DMA comunication |
211 | |
212 | /////////////////////////////////////////////////////////////////////////////// |
213 | u8 PacketSize[256] = |
214 | { |
215 | 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0-15 |
216 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 16-31 |
217 | 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 32-47 |
218 | 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11, // 48-63 |
219 | 2, 2, 2, 2, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, // 64-79 |
220 | 3, 3, 3, 3, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, // 80-95 |
221 | 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 2, 2, 2, 2, // 96-111 |
222 | 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, // 112-127 |
223 | 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 128- |
224 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 144 |
225 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 160 |
226 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // |
227 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // |
228 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // |
229 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // |
230 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // |
231 | }; |
232 | |
233 | /////////////////////////////////////////////////////////////////////////////// |
234 | INLINE void gpuSendPacket() |
235 | { |
236 | #ifdef DEBUG_ANALYSIS |
237 | dbg_anacnt_GPU_sendPacket++; |
238 | #endif |
239 | gpuSendPacketFunction(PacketBuffer.U4[0]>>24); |
240 | } |
241 | |
242 | /////////////////////////////////////////////////////////////////////////////// |
243 | INLINE void gpuCheckPacket(u32 uData) |
244 | { |
245 | if (PacketCount) |
246 | { |
247 | PacketBuffer.U4[PacketIndex++] = uData; |
248 | --PacketCount; |
249 | } |
250 | else |
251 | { |
252 | PacketBuffer.U4[0] = uData; |
253 | PacketCount = PacketSize[uData >> 24]; |
254 | PacketIndex = 1; |
255 | } |
256 | if (!PacketCount) gpuSendPacket(); |
257 | } |
258 | |
259 | /////////////////////////////////////////////////////////////////////////////// |
260 | void GPU_writeDataMem(u32* dmaAddress, s32 dmaCount) |
261 | { |
262 | #ifdef DEBUG_ANALYSIS |
263 | dbg_anacnt_GPU_writeDataMem++; |
264 | #endif |
265 | pcsx4all_prof_pause(PCSX4ALL_PROF_CPU); |
266 | pcsx4all_prof_start_with_pause(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); |
267 | u32 data; |
268 | const u16 *VIDEO_END=(GPU_FrameBuffer+(FRAME_BUFFER_SIZE/2)-1); |
269 | GPU_GP1 &= ~0x14000000; |
270 | |
271 | while (dmaCount) |
272 | { |
273 | if (FrameToWrite) |
274 | { |
adc3fd64 |
275 | while (dmaCount) |
86aad47b |
276 | { |
adc3fd64 |
277 | dmaCount--; |
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278 | data = *dmaAddress++; |
279 | if ((&pvram[px])>(VIDEO_END)) pvram-=512*1024; |
280 | pvram[px] = data; |
281 | if (++px>=x_end) |
282 | { |
283 | px = 0; |
284 | pvram += 1024; |
285 | if (++py>=y_end) |
286 | { |
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287 | FrameToWrite = false; |
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288 | GPU_GP1 &= ~0x08000000; |
289 | break; |
290 | } |
291 | } |
292 | if ((&pvram[px])>(VIDEO_END)) pvram-=512*1024; |
293 | pvram[px] = data>>16; |
294 | if (++px>=x_end) |
295 | { |
296 | px = 0; |
297 | pvram += 1024; |
298 | if (++py>=y_end) |
299 | { |
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300 | FrameToWrite = false; |
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301 | GPU_GP1 &= ~0x08000000; |
302 | break; |
303 | } |
304 | } |
305 | } |
306 | } |
307 | else |
308 | { |
309 | data = *dmaAddress++; |
310 | dmaCount--; |
311 | gpuCheckPacket(data); |
312 | } |
313 | } |
314 | |
315 | GPU_GP1 = (GPU_GP1 | 0x14000000) & ~0x60000000; |
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316 | fb_dirty = true; |
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317 | pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); |
318 | pcsx4all_prof_resume(PCSX4ALL_PROF_CPU); |
319 | } |
320 | |
321 | u32 *lUsedAddr[3]; |
322 | INLINE int CheckForEndlessLoop(u32 *laddr) |
323 | { |
324 | if(laddr==lUsedAddr[1]) return 1; |
325 | if(laddr==lUsedAddr[2]) return 1; |
326 | |
327 | if(laddr<lUsedAddr[0]) lUsedAddr[1]=laddr; |
328 | else lUsedAddr[2]=laddr; |
329 | lUsedAddr[0]=laddr; |
330 | return 0; |
331 | } |
332 | |
333 | /////////////////////////////////////////////////////////////////////////////// |
b03e0caf |
334 | long GPU_dmaChain(u32* baseAddr, u32 dmaVAddr) |
86aad47b |
335 | { |
336 | #ifdef DEBUG_ANALYSIS |
337 | dbg_anacnt_GPU_dmaChain++; |
338 | #endif |
339 | pcsx4all_prof_start_with_pause(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); |
340 | u32 data, *address, count, offset; |
341 | unsigned int DMACommandCounter = 0; |
b03e0caf |
342 | long dma_words = 0; |
86aad47b |
343 | |
344 | GPU_GP1 &= ~0x14000000; |
345 | lUsedAddr[0]=lUsedAddr[1]=lUsedAddr[2]=(u32*)0x1fffff; |
346 | dmaVAddr &= 0x001FFFFF; |
347 | while (dmaVAddr != 0x1FFFFF) |
348 | { |
349 | address = (baseAddr + (dmaVAddr >> 2)); |
350 | if(DMACommandCounter++ > 2000000) break; |
351 | if(CheckForEndlessLoop(address)) break; |
352 | data = *address++; |
353 | count = (data >> 24); |
354 | offset = data & 0x001FFFFF; |
355 | if (dmaVAddr != offset) dmaVAddr = offset; |
356 | else dmaVAddr = 0x1FFFFF; |
357 | |
358 | if(count>0) GPU_writeDataMem(address,count); |
b03e0caf |
359 | dma_words += 1 + count; |
86aad47b |
360 | } |
361 | GPU_GP1 = (GPU_GP1 | 0x14000000) & ~0x60000000; |
362 | pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); |
b03e0caf |
363 | |
364 | return dma_words; |
86aad47b |
365 | } |
366 | |
367 | /////////////////////////////////////////////////////////////////////////////// |
368 | void GPU_writeData(u32 data) |
369 | { |
370 | const u16 *VIDEO_END=(GPU_FrameBuffer+(FRAME_BUFFER_SIZE/2)-1); |
371 | #ifdef DEBUG_ANALYSIS |
372 | dbg_anacnt_GPU_writeData++; |
373 | #endif |
374 | pcsx4all_prof_pause(PCSX4ALL_PROF_CPU); |
375 | pcsx4all_prof_start_with_pause(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); |
376 | GPU_GP1 &= ~0x14000000; |
377 | |
378 | if (FrameToWrite) |
379 | { |
380 | if ((&pvram[px])>(VIDEO_END)) pvram-=512*1024; |
381 | pvram[px]=(u16)data; |
382 | if (++px>=x_end) |
383 | { |
384 | px = 0; |
385 | pvram += 1024; |
386 | if (++py>=y_end) |
387 | { |
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388 | FrameToWrite = false; |
86aad47b |
389 | GPU_GP1 &= ~0x08000000; |
390 | } |
391 | } |
392 | if (FrameToWrite) |
393 | { |
394 | if ((&pvram[px])>(VIDEO_END)) pvram-=512*1024; |
395 | pvram[px]=data>>16; |
396 | if (++px>=x_end) |
397 | { |
398 | px = 0; |
399 | pvram += 1024; |
400 | if (++py>=y_end) |
401 | { |
53636f15 |
402 | FrameToWrite = false; |
86aad47b |
403 | GPU_GP1 &= ~0x08000000; |
404 | } |
405 | } |
406 | } |
407 | } |
408 | else |
409 | { |
410 | gpuCheckPacket(data); |
411 | } |
412 | GPU_GP1 |= 0x14000000; |
e7267688 |
413 | fb_dirty = true; |
86aad47b |
414 | pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); |
415 | pcsx4all_prof_resume(PCSX4ALL_PROF_CPU); |
416 | |
417 | } |
418 | |
419 | |
420 | /////////////////////////////////////////////////////////////////////////////// |
421 | void GPU_readDataMem(u32* dmaAddress, s32 dmaCount) |
422 | { |
423 | const u16 *VIDEO_END=(GPU_FrameBuffer+(FRAME_BUFFER_SIZE/2)-1); |
424 | #ifdef DEBUG_ANALYSIS |
425 | dbg_anacnt_GPU_readDataMem++; |
426 | #endif |
427 | if(!FrameToRead) return; |
428 | |
429 | pcsx4all_prof_start_with_pause(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); |
430 | GPU_GP1 &= ~0x14000000; |
431 | do |
432 | { |
433 | if ((&pvram[px])>(VIDEO_END)) pvram-=512*1024; |
434 | // lower 16 bit |
4144e9ab |
435 | u32 data = pvram[px]; |
86aad47b |
436 | |
437 | if (++px>=x_end) |
438 | { |
439 | px = 0; |
440 | pvram += 1024; |
441 | } |
442 | |
443 | if ((&pvram[px])>(VIDEO_END)) pvram-=512*1024; |
444 | // higher 16 bit (always, even if it's an odd width) |
4144e9ab |
445 | data |= (u32)(pvram[px])<<16; |
86aad47b |
446 | |
447 | *dmaAddress++ = data; |
448 | |
449 | if (++px>=x_end) |
450 | { |
451 | px = 0; |
452 | pvram += 1024; |
453 | if (++py>=y_end) |
454 | { |
53636f15 |
455 | FrameToRead = false; |
86aad47b |
456 | GPU_GP1 &= ~0x08000000; |
457 | break; |
458 | } |
459 | } |
460 | } while (--dmaCount); |
461 | |
462 | GPU_GP1 = (GPU_GP1 | 0x14000000) & ~0x60000000; |
463 | pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); |
464 | } |
465 | |
466 | |
467 | |
468 | /////////////////////////////////////////////////////////////////////////////// |
469 | u32 GPU_readData(void) |
470 | { |
471 | const u16 *VIDEO_END=(GPU_FrameBuffer+(FRAME_BUFFER_SIZE/2)-1); |
472 | #ifdef DEBUG_ANALYSIS |
473 | dbg_anacnt_GPU_readData++; |
474 | #endif |
475 | pcsx4all_prof_pause(PCSX4ALL_PROF_CPU); |
476 | pcsx4all_prof_start_with_pause(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_READ); |
477 | GPU_GP1 &= ~0x14000000; |
478 | if (FrameToRead) |
479 | { |
480 | if ((&pvram[px])>(VIDEO_END)) pvram-=512*1024; |
481 | GP0 = pvram[px]; |
482 | if (++px>=x_end) |
483 | { |
484 | px = 0; |
485 | pvram += 1024; |
486 | if (++py>=y_end) |
487 | { |
53636f15 |
488 | FrameToRead = false; |
86aad47b |
489 | GPU_GP1 &= ~0x08000000; |
490 | } |
491 | } |
492 | if ((&pvram[px])>(VIDEO_END)) pvram-=512*1024; |
493 | GP0 |= pvram[px]<<16; |
494 | if (++px>=x_end) |
495 | { |
496 | px = 0; |
497 | pvram +=1024; |
498 | if (++py>=y_end) |
499 | { |
53636f15 |
500 | FrameToRead = false; |
86aad47b |
501 | GPU_GP1 &= ~0x08000000; |
502 | } |
503 | } |
504 | |
505 | } |
506 | GPU_GP1 |= 0x14000000; |
507 | |
508 | pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_READ); |
509 | pcsx4all_prof_resume(PCSX4ALL_PROF_CPU); |
510 | return (GP0); |
511 | } |
512 | |
513 | /////////////////////////////////////////////////////////////////////////////// |
514 | u32 GPU_readStatus(void) |
515 | { |
516 | #ifdef DEBUG_ANALYSIS |
517 | dbg_anacnt_GPU_readStatus++; |
518 | #endif |
519 | return GPU_GP1; |
520 | } |
521 | |
522 | /////////////////////////////////////////////////////////////////////////////// |
523 | void GPU_writeStatus(u32 data) |
524 | { |
525 | #ifdef DEBUG_ANALYSIS |
526 | dbg_anacnt_GPU_writeStatus++; |
527 | #endif |
528 | pcsx4all_prof_pause(PCSX4ALL_PROF_CPU); |
529 | pcsx4all_prof_start_with_pause(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); |
530 | switch (data >> 24) { |
531 | case 0x00: |
532 | gpuReset(); |
533 | break; |
534 | case 0x01: |
535 | GPU_GP1 &= ~0x08000000; |
53636f15 |
536 | PacketCount = 0; FrameToRead = FrameToWrite = false; |
86aad47b |
537 | break; |
538 | case 0x02: |
539 | GPU_GP1 &= ~0x08000000; |
53636f15 |
540 | PacketCount = 0; FrameToRead = FrameToWrite = false; |
86aad47b |
541 | break; |
542 | case 0x03: |
543 | GPU_GP1 = (GPU_GP1 & ~0x00800000) | ((data & 1) << 23); |
544 | break; |
545 | case 0x04: |
546 | if (data == 0x04000000) |
547 | PacketCount = 0; |
548 | GPU_GP1 = (GPU_GP1 & ~0x60000000) | ((data & 3) << 29); |
549 | break; |
550 | case 0x05: |
551 | DisplayArea[0] = (data & 0x000003FF); //(short)(data & 0x3ff); |
552 | DisplayArea[1] = ((data & 0x0007FC00)>>10); //(data & 0x000FFC00) >> 10; //(short)((data>>10)&0x1ff); |
e7267688 |
553 | fb_dirty = true; |
c006d9e3 |
554 | wasSkip = isSkip; |
555 | if (isSkip) |
556 | isSkip = false; |
557 | else |
558 | isSkip = skipFrame; |
86aad47b |
559 | break; |
560 | case 0x07: |
561 | DisplayArea[4] = data & 0x000003FF; //(short)(data & 0x3ff); |
562 | DisplayArea[5] = (data & 0x000FFC00) >> 10; //(short)((data>>10) & 0x3ff); |
e7267688 |
563 | fb_dirty = true; |
86aad47b |
564 | break; |
565 | case 0x08: |
566 | { |
567 | GPU_GP1 = (GPU_GP1 & ~0x007F0000) | ((data & 0x3F) << 17) | ((data & 0x40) << 10); |
568 | static u32 HorizontalResolution[8] = { 256, 368, 320, 384, 512, 512, 640, 640 }; |
569 | DisplayArea[2] = HorizontalResolution[(GPU_GP1 >> 16) & 7]; |
570 | static u32 VerticalResolution[4] = { 240, 480, 256, 480 }; |
571 | DisplayArea[3] = VerticalResolution[(GPU_GP1 >> 19) & 3]; |
572 | isPAL = (data & 0x08) ? true : false; // if 1 - PAL mode, else NTSC |
573 | } |
e7267688 |
574 | fb_dirty = true; |
86aad47b |
575 | break; |
576 | case 0x10: |
577 | switch (data & 0xffff) { |
578 | case 0: |
579 | case 1: |
580 | case 3: |
581 | GP0 = (DrawingArea[1] << 10) | DrawingArea[0]; |
582 | break; |
583 | case 4: |
584 | GP0 = ((DrawingArea[3]-1) << 10) | (DrawingArea[2]-1); |
585 | break; |
586 | case 6: |
587 | case 5: |
588 | GP0 = (DrawingOffset[1] << 11) | DrawingOffset[0]; |
589 | break; |
590 | case 7: |
591 | GP0 = 2; |
592 | break; |
593 | default: |
594 | GP0 = 0; |
595 | } |
596 | break; |
597 | } |
598 | pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); |
599 | pcsx4all_prof_resume(PCSX4ALL_PROF_CPU); |
600 | } |
601 | |
7c49c8a2 |
602 | #ifndef REARMED |
603 | |
86aad47b |
604 | // Blitting functions |
605 | #include "gpu_blit.h" |
606 | |
607 | INLINE void gpuVideoOutput(void) |
608 | { |
609 | static s16 old_res_horz, old_res_vert, old_rgb24; |
610 | s16 h0, x0, y0, w0, h1; |
611 | |
612 | x0 = DisplayArea[0]; |
613 | y0 = DisplayArea[1]; |
614 | |
615 | w0 = DisplayArea[2]; |
616 | h0 = DisplayArea[3]; // video mode |
617 | |
618 | h1 = DisplayArea[5] - DisplayArea[4]; // display needed |
619 | if (h0 == 480) h1 = Min2(h1*2,480); |
620 | |
621 | u16* dest_screen16 = SCREEN; |
622 | u16* src_screen16 = &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0,y0)]; |
623 | u32 isRGB24 = (GPU_GP1 & 0x00200000 ? 32 : 0); |
624 | |
625 | /* Clear the screen if resolution changed to prevent interlacing and clipping to clash */ |
626 | if( (w0 != old_res_horz || h1 != old_res_vert || (s16)isRGB24 != old_rgb24) ) |
627 | { |
628 | // Update old resolution |
629 | old_res_horz = w0; |
630 | old_res_vert = h1; |
631 | old_rgb24 = (s16)isRGB24; |
632 | // Finally, clear the screen for this special case |
633 | video_clear(); |
634 | } |
635 | |
636 | // Height centering |
637 | int sizeShift = 1; |
638 | if(h0==256) h0 = 240; else if(h0==480) sizeShift = 2; |
639 | if(h1>h0) { src_screen16 += ((h1-h0)>>sizeShift)*1024; h1 = h0; } |
640 | else if(h1<h0) dest_screen16 += ((h0-h1)>>sizeShift)*VIDEO_WIDTH; |
641 | |
642 | /* Main blitter */ |
643 | int incY = (h0==480) ? 2 : 1; |
644 | h0=(h0==480 ? 2048 : 1024); |
645 | |
86aad47b |
646 | { |
647 | const int li=linesInterlace; |
53636f15 |
648 | bool pi=progressInterlace; |
649 | bool pif=progressInterlace_flag; |
86aad47b |
650 | switch ( w0 ) |
651 | { |
652 | case 256: |
653 | for(int y1=y0+h1; y0<y1; y0+=incY) |
654 | { |
53636f15 |
655 | if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWWDWW( src_screen16, dest_screen16, isRGB24); |
86aad47b |
656 | dest_screen16 += VIDEO_WIDTH; |
657 | src_screen16 += h0; |
658 | } |
659 | break; |
660 | case 368: |
661 | for(int y1=y0+h1; y0<y1; y0+=incY) |
662 | { |
53636f15 |
663 | if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWWWWWWWWS( src_screen16, dest_screen16, isRGB24, 4); |
86aad47b |
664 | dest_screen16 += VIDEO_WIDTH; |
665 | src_screen16 += h0; |
666 | } |
667 | break; |
668 | case 320: |
669 | for(int y1=y0+h1; y0<y1; y0+=incY) |
670 | { |
53636f15 |
671 | if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWW( src_screen16, dest_screen16, isRGB24); |
86aad47b |
672 | dest_screen16 += VIDEO_WIDTH; |
673 | src_screen16 += h0; |
674 | } |
675 | break; |
676 | case 384: |
677 | for(int y1=y0+h1; y0<y1; y0+=incY) |
678 | { |
53636f15 |
679 | if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWWWWWS( src_screen16, dest_screen16, isRGB24); |
86aad47b |
680 | dest_screen16 += VIDEO_WIDTH; |
681 | src_screen16 += h0; |
682 | } |
683 | break; |
684 | case 512: |
685 | for(int y1=y0+h1; y0<y1; y0+=incY) |
686 | { |
53636f15 |
687 | if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWWSWWSWS( src_screen16, dest_screen16, isRGB24); |
86aad47b |
688 | dest_screen16 += VIDEO_WIDTH; |
689 | src_screen16 += h0; |
690 | } |
691 | break; |
692 | case 640: |
693 | for(int y1=y0+h1; y0<y1; y0+=incY) |
694 | { |
53636f15 |
695 | if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWS( src_screen16, dest_screen16, isRGB24); |
86aad47b |
696 | dest_screen16 += VIDEO_WIDTH; |
697 | src_screen16 += h0; |
698 | } |
699 | break; |
700 | } |
53636f15 |
701 | progressInterlace_flag=!progressInterlace_flag; |
86aad47b |
702 | } |
703 | video_flip(); |
704 | } |
705 | |
706 | /////////////////////////////////////////////////////////////////////////////// |
707 | void GPU_updateLace(void) |
708 | { |
709 | #ifdef ENABLE_GPU_LOG_SUPPORT |
710 | fprintf(stdout,"GPU_updateLace()\n"); |
711 | #endif |
712 | #ifdef DEBUG_ANALYSIS |
713 | dbg_anacnt_GPU_updateLace++; |
714 | #endif |
715 | pcsx4all_prof_start_with_pause(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_COUNTERS); |
716 | #ifdef PROFILER_PCSX4ALL |
717 | pcsx4all_prof_frames++; |
718 | #endif |
719 | #ifdef DEBUG_FRAME |
720 | if(isdbg_frame()) |
721 | { |
722 | static int passed=0; |
723 | if (!passed) dbg_enable(); |
724 | else pcsx4all_exit(); |
725 | passed++; |
726 | } |
727 | #endif |
728 | |
729 | // Frame skip table |
730 | static const unsigned char skipTable[12][12] = |
731 | { |
732 | { 0,0,0,0,0,0,0,0,0,0,0,0 }, |
733 | { 0,0,0,0,0,0,0,0,0,0,0,1 }, |
734 | { 0,0,0,0,0,1,0,0,0,0,0,1 }, |
735 | { 0,0,0,1,0,0,0,1,0,0,0,1 }, |
736 | { 0,0,1,0,0,1,0,0,1,0,0,1 }, |
737 | { 0,1,0,0,1,0,1,0,0,1,0,1 }, |
738 | { 0,1,0,1,0,1,0,1,0,1,0,1 }, |
739 | { 0,1,0,1,1,0,1,0,1,1,0,1 }, |
740 | { 0,1,1,0,1,1,0,1,1,0,1,1 }, |
741 | { 0,1,1,1,0,1,1,1,0,1,1,1 }, |
742 | { 0,1,1,1,1,1,0,1,1,1,1,1 }, |
743 | { 0,1,1,1,1,1,1,1,1,1,1,1 } |
744 | }; |
745 | |
746 | // Interlace bit toggle |
747 | GPU_GP1 ^= 0x80000000; |
748 | |
749 | // Update display |
53636f15 |
750 | if ((!skipFrame) && (!isSkip) && (fb_dirty) && (!(((GPU_GP1&0x08000000))||((GPU_GP1&0x00800000))))) |
86aad47b |
751 | { |
752 | gpuVideoOutput(); // Display updated |
753 | |
754 | if (DisplayArea[3] == 480) |
755 | { |
756 | if (linesInterlace_user) linesInterlace = 3; // 1/4 of lines |
757 | else linesInterlace = 1; // if 480 we only need half of lines |
758 | } |
759 | else if (linesInterlace != linesInterlace_user) |
760 | { |
761 | linesInterlace = linesInterlace_user; // resolution changed from 480 to lower one |
762 | video_clear(); |
763 | } |
53636f15 |
764 | } |
86aad47b |
765 | |
53636f15 |
766 | // Limit FPS |
767 | if (frameLimit) |
768 | { |
769 | static unsigned next=get_ticks(); |
770 | if (!skipFrame) |
86aad47b |
771 | { |
86aad47b |
772 | unsigned now=get_ticks(); |
53636f15 |
773 | if (now<next) wait_ticks(next-now); |
86aad47b |
774 | } |
53636f15 |
775 | next+=(isPAL?(1000000/50):((unsigned)(1000000.0/59.94))); |
86aad47b |
776 | } |
777 | |
778 | // Show FPS statistics |
779 | if (show_fps) |
780 | { |
781 | static u32 real_fps=0; |
782 | static u32 prev=get_ticks(); |
53636f15 |
783 | static char msg[32]="FPS=000/00 SPD=000%"; |
86aad47b |
784 | u32 now=get_ticks(); |
785 | real_fps++; |
786 | if ((now-prev)>=1000000) |
787 | { |
788 | u32 expected_fps=(isPAL?50:60); |
789 | sprintf(msg,"FPS=%3d/%2d SPD=%3d%%",((real_fps*(12-skipCount))/12),((expected_fps*(12-skipCount))/12),((real_fps*100)/expected_fps)); |
790 | prev=now; |
791 | real_fps=0; |
792 | } |
793 | port_printf(5,5,msg); |
794 | } |
795 | |
796 | // Update frame-skip |
797 | if (!alt_fps) |
798 | { |
799 | // Video frame-skip |
800 | skipFrame=skipTable[skipCount][skCount]; |
801 | skCount--; if (skCount<0) skCount=11; |
802 | isSkip=skipFrame; |
803 | } |
804 | else |
805 | { |
806 | // Game frame-skip |
807 | if (!isSkip) |
808 | { |
809 | skipFrame=skipTable[skipCount][skCount]; |
810 | skCount--; if (skCount<0) skCount=11; |
811 | isSkip=true; |
812 | } |
813 | } |
53636f15 |
814 | fb_dirty=false; |
86aad47b |
815 | |
816 | pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_COUNTERS); |
817 | } |
7c49c8a2 |
818 | |
819 | #else |
820 | |
821 | #include "../../frontend/plugin_lib.h" |
822 | |
823 | extern "C" { |
824 | |
7c49c8a2 |
825 | static const struct rearmed_cbs *cbs; |
55b0eeea |
826 | static s16 old_res_horz, old_res_vert, old_rgb24; |
7c49c8a2 |
827 | |
828 | static void blit(void) |
829 | { |
adc3fd64 |
830 | u16 *base = (u16 *)GPU_FrameBuffer; |
7c49c8a2 |
831 | s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0; |
832 | s16 h0, x0, y0, w0, h1; |
7c49c8a2 |
833 | |
69f0df9c |
834 | x0 = DisplayArea[0] & ~1; // alignment needed by blitter |
7c49c8a2 |
835 | y0 = DisplayArea[1]; |
fa56d360 |
836 | base += FRAME_OFFSET(x0, y0); |
7c49c8a2 |
837 | |
838 | w0 = DisplayArea[2]; |
839 | h0 = DisplayArea[3]; // video mode |
840 | |
841 | h1 = DisplayArea[5] - DisplayArea[4]; // display needed |
842 | if (h0 == 480) h1 = Min2(h1*2,480); |
843 | |
297b3d63 |
844 | if (h1 <= 0) |
845 | return; |
846 | |
7c49c8a2 |
847 | if (w0 != old_res_horz || h1 != old_res_vert || isRGB24 != old_rgb24) |
848 | { |
849 | old_res_horz = w0; |
850 | old_res_vert = h1; |
851 | old_rgb24 = (s16)isRGB24; |
e4c83ca6 |
852 | cbs->pl_vout_set_mode(w0, h1, w0, h1, isRGB24 ? 24 : 16); |
7c49c8a2 |
853 | } |
854 | |
fa56d360 |
855 | cbs->pl_vout_flip(base, 1024, isRGB24, w0, h1); |
55b0eeea |
856 | } |
857 | |
7c49c8a2 |
858 | void GPU_updateLace(void) |
859 | { |
860 | // Interlace bit toggle |
861 | GPU_GP1 ^= 0x80000000; |
862 | |
e7267688 |
863 | if (!fb_dirty || (GPU_GP1&0x08800000)) |
864 | return; |
865 | |
c006d9e3 |
866 | if (!wasSkip) { |
fa56d360 |
867 | blit(); |
78d78c3b |
868 | fb_dirty = false; |
c006d9e3 |
869 | skCount = 0; |
78d78c3b |
870 | } |
c006d9e3 |
871 | else { |
872 | skCount++; |
873 | if (skCount >= 8) |
874 | wasSkip = isSkip = 0; |
875 | } |
876 | |
ea4a16e7 |
877 | skipFrame = cbs->fskip_advice || cbs->frameskip == 1; |
7c49c8a2 |
878 | } |
879 | |
880 | long GPUopen(unsigned long *, char *, char *) |
881 | { |
76f7048e |
882 | cbs->pl_vout_open(); |
7c49c8a2 |
883 | return 0; |
884 | } |
885 | |
886 | long GPUclose(void) |
887 | { |
76f7048e |
888 | cbs->pl_vout_close(); |
7c49c8a2 |
889 | return 0; |
890 | } |
891 | |
892 | long GPUfreeze(unsigned int ulGetFreezeData, GPUFreeze_t* p2) |
893 | { |
894 | if (ulGetFreezeData > 1) |
895 | return 0; |
896 | |
897 | return GPU_freeze(ulGetFreezeData, p2); |
898 | } |
899 | |
900 | void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_) |
901 | { |
17a54a4a |
902 | enableAbbeyHack = cbs_->gpu_unai.abe_hack; |
903 | light = !cbs_->gpu_unai.no_light; |
904 | blend = !cbs_->gpu_unai.no_blend; |
55b0eeea |
905 | if (cbs_->pl_vout_set_raw_vram) |
906 | cbs_->pl_vout_set_raw_vram((void *)GPU_FrameBuffer); |
17a54a4a |
907 | |
7c49c8a2 |
908 | cbs = cbs_; |
fa56d360 |
909 | if (cbs->pl_set_gpu_caps) |
910 | cbs->pl_set_gpu_caps(0); |
7c49c8a2 |
911 | } |
912 | |
913 | } /* extern "C" */ |
914 | |
915 | #endif |