Add header guards
[pcsx_rearmed.git] / plugins / gpulib / gpu.h
CommitLineData
56f08d83 1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
908e426c 11#ifndef __GPULIB_GPU_H__
12#define __GPULIB_GPU_H__
13
56f08d83 14#include <stdint.h>
15
6f2ee2be 16#ifdef __cplusplus
17extern "C" {
18#endif
19
56f08d83 20#define CMD_BUFFER_LEN 1024
21
22struct psx_gpu {
56f08d83 23 uint32_t cmd_buffer[CMD_BUFFER_LEN];
24 uint32_t regs[16];
9ee0fd5b 25 uint16_t *vram;
56f08d83 26 union {
27 uint32_t reg;
28 struct {
29 uint32_t tx:4; // 0 texture page
30 uint32_t ty:1;
31 uint32_t abr:2;
32 uint32_t tp:2; // 7 t.p. mode (4,8,15bpp)
33 uint32_t dtd:1; // 9 dither
34 uint32_t dfe:1;
35 uint32_t md:1; // 11 set mask bit when drawing
36 uint32_t me:1; // 12 no draw on mask
37 uint32_t unkn:3;
38 uint32_t width1:1; // 16
39 uint32_t width0:2;
40 uint32_t dheight:1; // 19 double height
41 uint32_t video:1; // 20 NTSC,PAL
42 uint32_t rgb24:1;
43 uint32_t interlace:1; // 22 interlace on
44 uint32_t blanking:1; // 23 display not enabled
45 uint32_t unkn2:2;
46 uint32_t busy:1; // 26 !busy drawing
47 uint32_t img:1; // 27 ready to DMA image data
48 uint32_t com:1; // 28 ready for commands
49 uint32_t dma:2; // 29 off, ?, to vram, from vram
50 uint32_t lcf:1; // 31
51 };
52 } status;
6e9bdaef 53 uint32_t gp0;
54 uint32_t ex_regs[8];
56f08d83 55 struct {
8dd855cd 56 int hres, vres;
56f08d83 57 int x, y, w, h;
8dd855cd 58 int x1, x2;
56f08d83 59 int y1, y2;
60 } screen;
61 struct {
62 int x, y, w, h;
05740673 63 short int offset, is_read;
64 } dma, dma_start;
56f08d83 65 int cmd_len;
56f08d83 66 uint32_t zero;
fc84f618 67 struct {
68 uint32_t fb_dirty:1;
5440b88e 69 uint32_t old_interlace:1;
70 uint32_t allow_interlace:2;
aafcb4dd 71 uint32_t blanked:1;
0b02eb77 72 uint32_t enhancement_enable:1;
73 uint32_t enhancement_active:1;
3ece2f0c 74 uint32_t *frame_count;
75 uint32_t *hcnt; /* hsync count */
deb18d24 76 struct {
77 uint32_t addr;
1c72b1c2 78 uint32_t cycles;
deb18d24 79 uint32_t frame;
80 uint32_t hcnt;
81 } last_list;
5440b88e 82 uint32_t last_vram_read_frame;
fc84f618 83 } state;
84 struct {
9fe27e25 85 int32_t set:3; /* -1 auto, 0 off, 1-3 fixed */
86 int32_t cnt:3; /* amount skipped in a row */
fc84f618 87 uint32_t active:1;
fb4c6fba 88 uint32_t allow:1;
fc84f618 89 uint32_t frame_ready:1;
90 const int *advice;
fb4c6fba 91 uint32_t last_flip_frame;
fbb4bfff 92 uint32_t pending_fill[3];
fc84f618 93 } frameskip;
5c1cbedc 94 int useDithering:1; /* 0 - off , 1 - on */
a8be0deb 95 uint16_t *(*get_enhancement_bufer)
fa56d360 96 (int *x, int *y, int *w, int *h, int *vram_h);
9ee0fd5b 97 void *(*mmap)(unsigned int size);
98 void (*munmap)(void *ptr, unsigned int size);
56f08d83 99};
100
101extern struct psx_gpu gpu;
102
103extern const unsigned char cmd_lengths[256];
104
b243416b 105int do_cmd_list(uint32_t *list, int count, int *last_cmd);
56f08d83 106
914455e6 107struct rearmed_cbs;
108
9394ada5 109int renderer_init(void);
e929dec5 110void renderer_finish(void);
5b745e5b 111void renderer_sync_ecmds(uint32_t * ecmds);
05740673 112void renderer_update_caches(int x, int y, int w, int h);
9394ada5 113void renderer_flush_queues(void);
5440b88e 114void renderer_set_interlace(int enable, int is_odd);
914455e6 115void renderer_set_config(const struct rearmed_cbs *config);
e929dec5 116void renderer_notify_res_change(void);
9394ada5 117
5440b88e 118int vout_init(void);
119int vout_finish(void);
120void vout_update(void);
aafcb4dd 121void vout_blank(void);
5440b88e 122void vout_set_config(const struct rearmed_cbs *config);
6f2ee2be 123
096ec49b 124/* listing these here for correct linkage if rasterizer uses c++ */
125struct GPUFreeze;
096ec49b 126
127long GPUinit(void);
128long GPUshutdown(void);
129void GPUwriteDataMem(uint32_t *mem, int count);
130long GPUdmaChain(uint32_t *rambase, uint32_t addr);
131void GPUwriteData(uint32_t data);
132void GPUreadDataMem(uint32_t *mem, int count);
133uint32_t GPUreadData(void);
134uint32_t GPUreadStatus(void);
135void GPUwriteStatus(uint32_t data);
136long GPUfreeze(uint32_t type, struct GPUFreeze *freeze);
137void GPUupdateLace(void);
138long GPUopen(void **dpy);
139long GPUclose(void);
72e5023f 140void GPUvBlank(int is_vblank, int lcf);
096ec49b 141void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_);
142
6f2ee2be 143#ifdef __cplusplus
144}
145#endif
908e426c 146
147#endif /* __GPULIB_GPU_H__ */