frontend: update libpicofe, fix missed callbacks
[pcsx_rearmed.git] / plugins / gpulib / vout_pl.c
CommitLineData
56f08d83 1/*
1f219c7b 2 * video output handling using plugin_lib
56f08d83 3 * (C) GraÅžvydas "notaz" Ignotas, 2011
4 *
5 * This work is licensed under the terms of any of these licenses
6 * (at your option):
7 * - GNU GPL, version 2 or later.
8 * - GNU LGPL, version 2.1 or later.
9 * See the COPYING file in the top-level directory.
10 */
11
aafcb4dd 12#include <string.h>
56f08d83 13#include "gpu.h"
14#include "../../frontend/plugin_lib.h"
56f08d83 15
16static const struct rearmed_cbs *cbs;
56f08d83 17
18int vout_init(void)
19{
20 return 0;
21}
22
23int vout_finish(void)
24{
25 return 0;
26}
27
fa56d360 28static void check_mode_change(int force)
56f08d83 29{
0b02eb77 30 int w = gpu.screen.hres;
308c6e67 31 int h = gpu.screen.vres;
b4423172 32 int w_out, h_out, bpp = 16;
0b02eb77 33
44e76f8a 34 if (gpu.state.screen_centering_type == C_BORDERLESS)
35 h = gpu.screen.h;
36 w_out = w, h_out = h;
cb245e56 37#ifdef RAW_FB_DISPLAY
f665bfda 38 w = w_out = (gpu.status & PSX_GPU_STATUS_RGB24) ? 2048/3 : 1024;
39 h = h_out = 512;
cb245e56 40#endif
0b02eb77 41 gpu.state.enhancement_active =
a8be0deb 42 gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable
f23b103c 43 && w <= 512 && h <= 256 && !(gpu.status & PSX_GPU_STATUS_RGB24);
0b02eb77 44
45 if (gpu.state.enhancement_active) {
e4c83ca6 46 w_out *= 2;
47 h_out *= 2;
0b02eb77 48 }
b4423172 49 if (gpu.status & PSX_GPU_STATUS_RGB24) {
50 // some asm relies on this alignment
51 w_out = (w_out + 7) & ~7;
52 bpp = 24;
53 }
7d993ee2 54
a3c46b7f 55 gpu.state.downscale_active =
56 gpu.get_downscale_buffer != NULL && gpu.state.downscale_enable
57 && (w >= 512 || h >= 256);
58
59 if (gpu.state.downscale_active) {
60 w_out = w < 512 ? w : 320;
61 h_out = h < 256 ? h : h / 2;
62 }
63
7d993ee2 64 // width|rgb24 change?
81277586 65 if (force || (gpu.status ^ gpu.state.status_vo_old) & ((7<<16)|(1<<21))
66 || w_out != gpu.state.w_out_old || h_out != gpu.state.h_out_old)
7d993ee2 67 {
81277586 68 gpu.state.status_vo_old = gpu.status;
69 gpu.state.w_out_old = w_out;
70 gpu.state.h_out_old = h_out;
0b02eb77 71
eaa38b6d 72 if (w_out != 0 && h_out != 0)
b4423172 73 cbs->pl_vout_set_mode(w_out, h_out, w, h, bpp);
7d993ee2 74 }
75}
76
f665bfda 77int vout_update(void)
7d993ee2 78{
308c6e67 79 int bpp = (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16;
80 uint8_t *vram = (uint8_t *)gpu.vram;
81 int src_x = gpu.screen.src_x;
82 int src_y = gpu.screen.src_y;
2391c1b4 83 int x = gpu.screen.x;
56f08d83 84 int y = gpu.screen.y;
85 int w = gpu.screen.w;
8dd855cd 86 int h = gpu.screen.h;
fa56d360 87 int vram_h = 512;
308c6e67 88 int src_x2 = 0;
cdc1d78f 89 int offset;
308c6e67 90
cb245e56 91#ifdef RAW_FB_DISPLAY
f665bfda 92 w = (gpu.status & PSX_GPU_STATUS_RGB24) ? 2048/3 : 1024;
93 h = 512, x = src_x = y = src_y = 0;
cb245e56 94#endif
308c6e67 95 if (x < 0) { w += x; src_x2 = -x; x = 0; }
96 if (y < 0) { h += y; src_y -= y; y = 0; }
fa56d360 97
308c6e67 98 if (w <= 0 || h <= 0)
f665bfda 99 return 0;
aafcb4dd 100
fa56d360 101 check_mode_change(0);
308c6e67 102 if (gpu.state.enhancement_active) {
0b4038f8 103 if (!gpu.state.enhancement_was_active)
f665bfda 104 return 0; // buffer not ready yet
308c6e67 105 vram = gpu.get_enhancement_bufer(&src_x, &src_y, &w, &h, &vram_h);
2da2fc76 106 if (vram == NULL)
f665bfda 107 return 0;
308c6e67 108 x *= 2; y *= 2;
0b4038f8 109 src_x2 *= 2;
308c6e67 110 }
56f08d83 111
a3c46b7f 112 if (gpu.state.downscale_active)
113 vram = (void *)gpu.get_downscale_buffer(&src_x, &src_y, &w, &h, &vram_h);
114
308c6e67 115 if (src_y + h > vram_h) {
116 if (src_y + h - vram_h > h / 2) {
fa56d360 117 // wrap
308c6e67 118 h -= vram_h - src_y;
119 src_y = 0;
56f08d83 120 }
fa56d360 121 else
122 // clip
308c6e67 123 h = vram_h - src_y;
56f08d83 124 }
125
cdc1d78f 126 offset = (src_y * 1024 + src_x) * 2;
127 offset += src_x2 * bpp / 8;
56f08d83 128
cdc1d78f 129 cbs->pl_vout_flip(vram, offset, !!(gpu.status & PSX_GPU_STATUS_RGB24),
308c6e67 130 x, y, w, h, gpu.state.dims_changed);
131 gpu.state.dims_changed = 0;
f665bfda 132 return 1;
56f08d83 133}
134
aafcb4dd 135void vout_blank(void)
136{
fa56d360 137 int w = gpu.screen.hres;
308c6e67 138 int h = gpu.screen.vres;
92a5fe88 139
140 check_mode_change(0);
fa56d360 141 if (gpu.state.enhancement_active) {
142 w *= 2;
143 h *= 2;
aafcb4dd 144 }
cdc1d78f 145 cbs->pl_vout_flip(NULL, 0, !!(gpu.status & PSX_GPU_STATUS_RGB24), 0, 0, w, h, 0);
aafcb4dd 146}
147
71e413be 148long GPUopen(unsigned long *disp, char *cap, char *cfg)
56f08d83 149{
19e7cf87 150 gpu.frameskip.active = 0;
151 gpu.frameskip.frame_ready = 1;
fc84f618 152
9394ada5 153 cbs->pl_vout_open();
fa56d360 154 check_mode_change(1);
e3d0c514 155 vout_update();
56f08d83 156 return 0;
157}
158
159long GPUclose(void)
160{
9394ada5 161 cbs->pl_vout_close();
56f08d83 162 return 0;
163}
164
5440b88e 165void vout_set_config(const struct rearmed_cbs *cbs_)
56f08d83 166{
167 cbs = cbs_;
168}
169
170// vim:shiftwidth=2:expandtab