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1 | /* |
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2 | * video output handling using plugin_lib |
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3 | * (C) GraÅžvydas "notaz" Ignotas, 2011 |
4 | * |
5 | * This work is licensed under the terms of any of these licenses |
6 | * (at your option): |
7 | * - GNU GPL, version 2 or later. |
8 | * - GNU LGPL, version 2.1 or later. |
9 | * See the COPYING file in the top-level directory. |
10 | */ |
11 | |
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12 | #include <string.h> |
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13 | #include "gpu.h" |
14 | #include "../../frontend/plugin_lib.h" |
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15 | |
16 | static const struct rearmed_cbs *cbs; |
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17 | |
18 | int vout_init(void) |
19 | { |
20 | return 0; |
21 | } |
22 | |
23 | int vout_finish(void) |
24 | { |
25 | return 0; |
26 | } |
27 | |
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28 | static void check_mode_change(int force) |
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29 | { |
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30 | int w = gpu.screen.hres; |
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31 | int h = gpu.screen.vres; |
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32 | int w_out, h_out, bpp = 16; |
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33 | |
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34 | if (gpu.state.screen_centering_type == C_BORDERLESS) |
35 | h = gpu.screen.h; |
36 | w_out = w, h_out = h; |
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37 | #ifdef RAW_FB_DISPLAY |
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38 | w = w_out = (gpu.status & PSX_GPU_STATUS_RGB24) ? 2048/3 : 1024; |
39 | h = h_out = 512; |
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40 | #endif |
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41 | gpu.state.enhancement_active = |
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42 | gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable |
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43 | && w <= 512 && h <= 256 && !(gpu.status & PSX_GPU_STATUS_RGB24); |
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44 | |
45 | if (gpu.state.enhancement_active) { |
e4c83ca6 |
46 | w_out *= 2; |
47 | h_out *= 2; |
0b02eb77 |
48 | } |
b4423172 |
49 | if (gpu.status & PSX_GPU_STATUS_RGB24) { |
50 | // some asm relies on this alignment |
51 | w_out = (w_out + 7) & ~7; |
52 | bpp = 24; |
53 | } |
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54 | |
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55 | gpu.state.downscale_active = |
56 | gpu.get_downscale_buffer != NULL && gpu.state.downscale_enable |
57 | && (w >= 512 || h >= 256); |
58 | |
59 | if (gpu.state.downscale_active) { |
60 | w_out = w < 512 ? w : 320; |
61 | h_out = h < 256 ? h : h / 2; |
62 | } |
63 | |
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64 | // width|rgb24 change? |
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65 | if (force || (gpu.status ^ gpu.state.status_vo_old) & ((7<<16)|(1<<21)) |
66 | || w_out != gpu.state.w_out_old || h_out != gpu.state.h_out_old) |
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67 | { |
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68 | gpu.state.status_vo_old = gpu.status; |
69 | gpu.state.w_out_old = w_out; |
70 | gpu.state.h_out_old = h_out; |
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71 | |
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72 | if (w_out != 0 && h_out != 0) |
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73 | cbs->pl_vout_set_mode(w_out, h_out, w, h, bpp); |
7d993ee2 |
74 | } |
75 | } |
76 | |
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77 | int vout_update(void) |
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78 | { |
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79 | int bpp = (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16; |
80 | uint8_t *vram = (uint8_t *)gpu.vram; |
81 | int src_x = gpu.screen.src_x; |
82 | int src_y = gpu.screen.src_y; |
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83 | int x = gpu.screen.x; |
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84 | int y = gpu.screen.y; |
85 | int w = gpu.screen.w; |
8dd855cd |
86 | int h = gpu.screen.h; |
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87 | int vram_h = 512; |
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88 | int src_x2 = 0; |
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89 | int offset; |
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90 | |
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91 | #ifdef RAW_FB_DISPLAY |
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92 | w = (gpu.status & PSX_GPU_STATUS_RGB24) ? 2048/3 : 1024; |
93 | h = 512, x = src_x = y = src_y = 0; |
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94 | #endif |
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95 | if (x < 0) { w += x; src_x2 = -x; x = 0; } |
96 | if (y < 0) { h += y; src_y -= y; y = 0; } |
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97 | |
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98 | if (w <= 0 || h <= 0) |
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99 | return 0; |
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100 | |
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101 | check_mode_change(0); |
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102 | if (gpu.state.enhancement_active) { |
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103 | if (!gpu.state.enhancement_was_active) |
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104 | return 0; // buffer not ready yet |
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105 | vram = gpu.get_enhancement_bufer(&src_x, &src_y, &w, &h, &vram_h); |
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106 | if (vram == NULL) |
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107 | return 0; |
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108 | x *= 2; y *= 2; |
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109 | src_x2 *= 2; |
308c6e67 |
110 | } |
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111 | |
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112 | if (gpu.state.downscale_active) |
113 | vram = (void *)gpu.get_downscale_buffer(&src_x, &src_y, &w, &h, &vram_h); |
114 | |
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115 | if (src_y + h > vram_h) { |
116 | if (src_y + h - vram_h > h / 2) { |
fa56d360 |
117 | // wrap |
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118 | h -= vram_h - src_y; |
119 | src_y = 0; |
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120 | } |
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121 | else |
122 | // clip |
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123 | h = vram_h - src_y; |
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124 | } |
125 | |
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126 | offset = (src_y * 1024 + src_x) * 2; |
127 | offset += src_x2 * bpp / 8; |
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128 | |
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129 | cbs->pl_vout_flip(vram, offset, !!(gpu.status & PSX_GPU_STATUS_RGB24), |
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130 | x, y, w, h, gpu.state.dims_changed); |
131 | gpu.state.dims_changed = 0; |
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132 | return 1; |
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133 | } |
134 | |
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135 | void vout_blank(void) |
136 | { |
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137 | int w = gpu.screen.hres; |
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138 | int h = gpu.screen.vres; |
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139 | |
140 | check_mode_change(0); |
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141 | if (gpu.state.enhancement_active) { |
142 | w *= 2; |
143 | h *= 2; |
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144 | } |
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145 | cbs->pl_vout_flip(NULL, 0, !!(gpu.status & PSX_GPU_STATUS_RGB24), 0, 0, w, h, 0); |
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146 | } |
147 | |
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148 | long GPUopen(unsigned long *disp, char *cap, char *cfg) |
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149 | { |
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150 | gpu.frameskip.active = 0; |
151 | gpu.frameskip.frame_ready = 1; |
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152 | |
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153 | cbs->pl_vout_open(); |
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154 | check_mode_change(1); |
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155 | vout_update(); |
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156 | return 0; |
157 | } |
158 | |
159 | long GPUclose(void) |
160 | { |
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161 | cbs->pl_vout_close(); |
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162 | return 0; |
163 | } |
164 | |
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165 | void vout_set_config(const struct rearmed_cbs *cbs_) |
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166 | { |
167 | cbs = cbs_; |
168 | } |
169 | |
170 | // vim:shiftwidth=2:expandtab |