e14743d1 |
1 | /* |
2 | SDL - Simple DirectMedia Layer |
3 | Copyright (C) 1997-2009 Sam Lantinga |
4 | |
5 | This library is free software; you can redistribute it and/or |
6 | modify it under the terms of the GNU Library General Public |
7 | License as published by the Free Software Foundation; either |
8 | version 2 of the License, or (at your option) any later version. |
9 | |
10 | This library is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | Library General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU Library General Public |
16 | License along with this library; if not, write to the Free |
17 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
18 | |
19 | Sam Lantinga |
20 | slouken@libsdl.org |
21 | */ |
22 | #include "SDL_config.h" |
23 | |
24 | /* |
25 | * Driver for native OpenBSD/NetBSD audio(4). |
26 | * vedge@vedge.com.ar. |
27 | */ |
28 | |
29 | #include <errno.h> |
30 | #include <unistd.h> |
31 | #include <fcntl.h> |
32 | #include <sys/time.h> |
33 | #include <sys/ioctl.h> |
34 | #include <sys/stat.h> |
35 | #include <sys/types.h> |
36 | #include <sys/audioio.h> |
37 | |
38 | #include "SDL_timer.h" |
39 | #include "SDL_audio.h" |
40 | #include "../SDL_audiomem.h" |
41 | #include "../SDL_audio_c.h" |
42 | #include "../SDL_audiodev_c.h" |
43 | #include "SDL_bsdaudio.h" |
44 | |
45 | /* The tag name used by NetBSD/OpenBSD audio */ |
46 | #ifdef __NetBSD__ |
47 | #define BSD_AUDIO_DRIVER_NAME "netbsd" |
48 | #define BSD_AUDIO_DRIVER_DESC "Native NetBSD audio" |
49 | #else |
50 | #define BSD_AUDIO_DRIVER_NAME "openbsd" |
51 | #define BSD_AUDIO_DRIVER_DESC "Native OpenBSD audio" |
52 | #endif |
53 | |
54 | /* Open the audio device for playback, and don't block if busy */ |
55 | /* #define USE_BLOCKING_WRITES */ |
56 | |
57 | /* Use timer for synchronization */ |
58 | /* #define USE_TIMER_SYNC */ |
59 | |
60 | /* #define DEBUG_AUDIO */ |
61 | /* #define DEBUG_AUDIO_STREAM */ |
62 | |
63 | #ifdef USE_BLOCKING_WRITES |
64 | #define OPEN_FLAGS O_WRONLY |
65 | #else |
66 | #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) |
67 | #endif |
68 | |
69 | /* Audio driver functions */ |
70 | static void OBSD_WaitAudio(_THIS); |
71 | static int OBSD_OpenAudio(_THIS, SDL_AudioSpec *spec); |
72 | static void OBSD_PlayAudio(_THIS); |
73 | static Uint8 *OBSD_GetAudioBuf(_THIS); |
74 | static void OBSD_CloseAudio(_THIS); |
75 | |
76 | #ifdef DEBUG_AUDIO |
77 | static void OBSD_Status(_THIS); |
78 | #endif |
79 | |
80 | /* Audio driver bootstrap functions */ |
81 | |
82 | static int |
83 | Audio_Available(void) |
84 | { |
85 | int fd; |
86 | int available; |
87 | |
88 | available = 0; |
89 | fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); |
90 | if(fd >= 0) { |
91 | available = 1; |
92 | close(fd); |
93 | } |
94 | return(available); |
95 | } |
96 | |
97 | static void |
98 | Audio_DeleteDevice(SDL_AudioDevice *device) |
99 | { |
100 | SDL_free(device->hidden); |
101 | SDL_free(device); |
102 | } |
103 | |
104 | static SDL_AudioDevice |
105 | *Audio_CreateDevice(int devindex) |
106 | { |
107 | SDL_AudioDevice *this; |
108 | |
109 | /* Initialize all variables that we clean on shutdown */ |
110 | this = (SDL_AudioDevice*)SDL_malloc(sizeof(SDL_AudioDevice)); |
111 | if(this) { |
112 | SDL_memset(this, 0, (sizeof *this)); |
113 | this->hidden = |
114 | (struct SDL_PrivateAudioData*)SDL_malloc((sizeof *this->hidden)); |
115 | } |
116 | if((this == NULL) || (this->hidden == NULL)) { |
117 | SDL_OutOfMemory(); |
118 | if(this) SDL_free(this); |
119 | return(0); |
120 | } |
121 | SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
122 | audio_fd = -1; |
123 | |
124 | /* Set the function pointers */ |
125 | this->OpenAudio = OBSD_OpenAudio; |
126 | this->WaitAudio = OBSD_WaitAudio; |
127 | this->PlayAudio = OBSD_PlayAudio; |
128 | this->GetAudioBuf = OBSD_GetAudioBuf; |
129 | this->CloseAudio = OBSD_CloseAudio; |
130 | |
131 | this->free = Audio_DeleteDevice; |
132 | |
133 | return this; |
134 | } |
135 | |
136 | AudioBootStrap BSD_AUDIO_bootstrap = { |
137 | BSD_AUDIO_DRIVER_NAME, BSD_AUDIO_DRIVER_DESC, |
138 | Audio_Available, Audio_CreateDevice |
139 | }; |
140 | |
141 | /* This function waits until it is possible to write a full sound buffer */ |
142 | static void |
143 | OBSD_WaitAudio(_THIS) |
144 | { |
145 | #ifndef USE_BLOCKING_WRITES /* Not necessary when using blocking writes */ |
146 | /* See if we need to use timed audio synchronization */ |
147 | if ( frame_ticks ) { |
148 | /* Use timer for general audio synchronization */ |
149 | Sint32 ticks; |
150 | |
151 | ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS; |
152 | if ( ticks > 0 ) { |
153 | SDL_Delay(ticks); |
154 | } |
155 | } else { |
156 | /* Use select() for audio synchronization */ |
157 | fd_set fdset; |
158 | struct timeval timeout; |
159 | |
160 | FD_ZERO(&fdset); |
161 | FD_SET(audio_fd, &fdset); |
162 | timeout.tv_sec = 10; |
163 | timeout.tv_usec = 0; |
164 | #ifdef DEBUG_AUDIO |
165 | fprintf(stderr, "Waiting for audio to get ready\n"); |
166 | #endif |
167 | if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) { |
168 | const char *message = |
169 | "Audio timeout - buggy audio driver? (disabled)"; |
170 | /* In general we should never print to the screen, |
171 | but in this case we have no other way of letting |
172 | the user know what happened. |
173 | */ |
174 | fprintf(stderr, "SDL: %s\n", message); |
175 | this->enabled = 0; |
176 | /* Don't try to close - may hang */ |
177 | audio_fd = -1; |
178 | #ifdef DEBUG_AUDIO |
179 | fprintf(stderr, "Done disabling audio\n"); |
180 | #endif |
181 | } |
182 | #ifdef DEBUG_AUDIO |
183 | fprintf(stderr, "Ready!\n"); |
184 | #endif |
185 | } |
186 | #endif /* !USE_BLOCKING_WRITES */ |
187 | } |
188 | |
189 | static void |
190 | OBSD_PlayAudio(_THIS) |
191 | { |
192 | int written, p=0; |
193 | |
194 | /* Write the audio data, checking for EAGAIN on broken audio drivers */ |
195 | do { |
196 | written = write(audio_fd, &mixbuf[p], mixlen-p); |
197 | if (written>0) |
198 | p += written; |
199 | if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) |
200 | { |
201 | /* Non recoverable error has occurred. It should be reported!!! */ |
202 | perror("audio"); |
203 | break; |
204 | } |
205 | |
206 | if ( p < written || ((written < 0) && ((errno == 0) || (errno == EAGAIN))) ) { |
207 | SDL_Delay(1); /* Let a little CPU time go by */ |
208 | } |
209 | } while ( p < written ); |
210 | |
211 | /* If timer synchronization is enabled, set the next write frame */ |
212 | if ( frame_ticks ) { |
213 | next_frame += frame_ticks; |
214 | } |
215 | |
216 | /* If we couldn't write, assume fatal error for now */ |
217 | if ( written < 0 ) { |
218 | this->enabled = 0; |
219 | } |
220 | #ifdef DEBUG_AUDIO |
221 | fprintf(stderr, "Wrote %d bytes of audio data\n", written); |
222 | #endif |
223 | } |
224 | |
225 | static Uint8 |
226 | *OBSD_GetAudioBuf(_THIS) |
227 | { |
228 | return(mixbuf); |
229 | } |
230 | |
231 | static void |
232 | OBSD_CloseAudio(_THIS) |
233 | { |
234 | if(mixbuf != NULL) { |
235 | SDL_FreeAudioMem(mixbuf); |
236 | mixbuf = NULL; |
237 | } |
238 | if(audio_fd >= 0) { |
239 | close(audio_fd); |
240 | audio_fd = -1; |
241 | } |
242 | } |
243 | |
244 | #ifdef DEBUG_AUDIO |
245 | void |
246 | OBSD_Status(_THIS) |
247 | { |
248 | audio_info_t info; |
249 | |
250 | if(ioctl(audio_fd, AUDIO_GETINFO, &info) < 0) { |
251 | fprintf(stderr,"AUDIO_GETINFO failed.\n"); |
252 | return; |
253 | } |
254 | |
255 | fprintf(stderr,"\n" |
256 | "[play/record info]\n" |
257 | "buffer size : %d bytes\n" |
258 | "sample rate : %i Hz\n" |
259 | "channels : %i\n" |
260 | "precision : %i-bit\n" |
261 | "encoding : 0x%x\n" |
262 | "seek : %i\n" |
263 | "sample count : %i\n" |
264 | "EOF count : %i\n" |
265 | "paused : %s\n" |
266 | "error occured : %s\n" |
267 | "waiting : %s\n" |
268 | "active : %s\n" |
269 | "", |
270 | info.play.buffer_size, |
271 | info.play.sample_rate, |
272 | info.play.channels, |
273 | info.play.precision, |
274 | info.play.encoding, |
275 | info.play.seek, |
276 | info.play.samples, |
277 | info.play.eof, |
278 | info.play.pause ? "yes" : "no", |
279 | info.play.error ? "yes" : "no", |
280 | info.play.waiting ? "yes" : "no", |
281 | info.play.active ? "yes": "no"); |
282 | |
283 | fprintf(stderr,"\n" |
284 | "[audio info]\n" |
285 | "monitor_gain : %i\n" |
286 | "hw block size : %d bytes\n" |
287 | "hi watermark : %i\n" |
288 | "lo watermark : %i\n" |
289 | "audio mode : %s\n" |
290 | "", |
291 | info.monitor_gain, |
292 | info.blocksize, |
293 | info.hiwat, info.lowat, |
294 | (info.mode == AUMODE_PLAY) ? "PLAY" |
295 | : (info.mode = AUMODE_RECORD) ? "RECORD" |
296 | : (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" |
297 | : "?")); |
298 | } |
299 | #endif /* DEBUG_AUDIO */ |
300 | |
301 | static int |
302 | OBSD_OpenAudio(_THIS, SDL_AudioSpec *spec) |
303 | { |
304 | char audiodev[64]; |
305 | Uint16 format; |
306 | audio_info_t info; |
307 | |
308 | AUDIO_INITINFO(&info); |
309 | |
310 | /* Calculate the final parameters for this audio specification */ |
311 | SDL_CalculateAudioSpec(spec); |
312 | |
313 | #ifdef USE_TIMER_SYNC |
314 | frame_ticks = 0.0; |
315 | #endif |
316 | |
317 | /* Open the audio device */ |
318 | audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); |
319 | if(audio_fd < 0) { |
320 | SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
321 | return(-1); |
322 | } |
323 | |
324 | /* Set to play mode */ |
325 | info.mode = AUMODE_PLAY; |
326 | if(ioctl(audio_fd, AUDIO_SETINFO, &info) < 0) { |
327 | SDL_SetError("Couldn't put device into play mode"); |
328 | return(-1); |
329 | } |
330 | |
331 | mixbuf = NULL; |
332 | AUDIO_INITINFO(&info); |
333 | for (format = SDL_FirstAudioFormat(spec->format); |
334 | format; format = SDL_NextAudioFormat()) |
335 | { |
336 | switch(format) { |
337 | case AUDIO_U8: |
338 | info.play.encoding = AUDIO_ENCODING_ULINEAR; |
339 | info.play.precision = 8; |
340 | break; |
341 | case AUDIO_S8: |
342 | info.play.encoding = AUDIO_ENCODING_SLINEAR; |
343 | info.play.precision = 8; |
344 | break; |
345 | case AUDIO_S16LSB: |
346 | info.play.encoding = AUDIO_ENCODING_SLINEAR_LE; |
347 | info.play.precision = 16; |
348 | break; |
349 | case AUDIO_S16MSB: |
350 | info.play.encoding = AUDIO_ENCODING_SLINEAR_BE; |
351 | info.play.precision = 16; |
352 | break; |
353 | case AUDIO_U16LSB: |
354 | info.play.encoding = AUDIO_ENCODING_ULINEAR_LE; |
355 | info.play.precision = 16; |
356 | break; |
357 | case AUDIO_U16MSB: |
358 | info.play.encoding = AUDIO_ENCODING_ULINEAR_BE; |
359 | info.play.precision = 16; |
360 | break; |
361 | default: |
362 | continue; |
363 | } |
364 | if (ioctl(audio_fd, AUDIO_SETINFO, &info) == 0) |
365 | break; |
366 | } |
367 | |
368 | if(!format) { |
369 | SDL_SetError("No supported encoding for 0x%x", spec->format); |
370 | return(-1); |
371 | } |
372 | |
373 | spec->format = format; |
374 | |
375 | AUDIO_INITINFO(&info); |
376 | info.play.channels = spec->channels; |
377 | if (ioctl(audio_fd, AUDIO_SETINFO, &info) == -1) |
378 | spec->channels = 1; |
379 | AUDIO_INITINFO(&info); |
380 | info.play.sample_rate = spec->freq; |
381 | info.blocksize = spec->size; |
382 | info.hiwat = 5; |
383 | info.lowat = 3; |
384 | (void)ioctl(audio_fd, AUDIO_SETINFO, &info); |
385 | (void)ioctl(audio_fd, AUDIO_GETINFO, &info); |
386 | spec->freq = info.play.sample_rate; |
387 | /* Allocate mixing buffer */ |
388 | mixlen = spec->size; |
389 | mixbuf = (Uint8*)SDL_AllocAudioMem(mixlen); |
390 | if(mixbuf == NULL) { |
391 | return(-1); |
392 | } |
393 | SDL_memset(mixbuf, spec->silence, spec->size); |
394 | |
395 | /* Get the parent process id (we're the parent of the audio thread) */ |
396 | parent = getpid(); |
397 | |
398 | #ifdef DEBUG_AUDIO |
399 | OBSD_Status(this); |
400 | #endif |
401 | |
402 | /* We're ready to rock and roll. :-) */ |
403 | return(0); |
404 | } |