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1 | /* |
2 | SDL - Simple DirectMedia Layer |
3 | Copyright (C) 1997-2009 Sam Lantinga |
4 | |
5 | This library is free software; you can redistribute it and/or |
6 | modify it under the terms of the GNU Lesser General Public |
7 | License as published by the Free Software Foundation; either |
8 | version 2.1 of the License, or (at your option) any later version. |
9 | |
10 | This library is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | Lesser General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU Lesser General Public |
16 | License along with this library; if not, write to the Free Software |
17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
18 | |
19 | Sam Lantinga |
20 | slouken@libsdl.org |
21 | */ |
22 | #include "SDL_config.h" |
23 | |
24 | /* Useful functions and variables from SDL_events.c */ |
25 | #include "SDL_events.h" |
26 | |
27 | /* Start and stop the event processing loop */ |
28 | extern int SDL_StartEventLoop(Uint32 flags); |
29 | extern void SDL_StopEventLoop(void); |
30 | extern void SDL_QuitInterrupt(void); |
31 | |
32 | extern void SDL_Lock_EventThread(void); |
33 | extern void SDL_Unlock_EventThread(void); |
34 | extern Uint32 SDL_EventThreadID(void); |
35 | |
36 | /* Event handler init routines */ |
37 | extern int SDL_AppActiveInit(void); |
38 | extern int SDL_KeyboardInit(void); |
39 | extern int SDL_MouseInit(void); |
40 | extern int SDL_QuitInit(void); |
41 | |
42 | /* Event handler quit routines */ |
43 | extern void SDL_AppActiveQuit(void); |
44 | extern void SDL_KeyboardQuit(void); |
45 | extern void SDL_MouseQuit(void); |
46 | extern void SDL_QuitQuit(void); |
47 | |
48 | /* The event filter function */ |
49 | extern SDL_EventFilter SDL_EventOK; |
50 | |
51 | /* The array of event processing states */ |
52 | extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; |
53 | |
54 | /* Internal event queueing functions |
55 | (from SDL_active.c, SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c) |
56 | */ |
57 | extern int SDL_PrivateAppActive(Uint8 gain, Uint8 state); |
58 | extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, |
59 | Sint16 x, Sint16 y); |
60 | extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button,Sint16 x,Sint16 y); |
61 | extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *key); |
62 | extern int SDL_PrivateResize(int w, int h); |
63 | extern int SDL_PrivateExpose(void); |
64 | extern int SDL_PrivateQuit(void); |
65 | extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg *message); |
66 | |
67 | /* Used to clamp the mouse coordinates separately from the video surface */ |
68 | extern void SDL_SetMouseRange(int maxX, int maxY); |
69 | |
70 | /* Used by the activity event handler to remove mouse focus */ |
71 | extern void SDL_ResetMouse(void); |
72 | |
73 | /* Used by the activity event handler to remove keyboard focus */ |
74 | extern void SDL_ResetKeyboard(void); |
75 | |
76 | /* Used by the event loop to queue pending keyboard repeat events */ |
77 | extern void SDL_CheckKeyRepeat(void); |
78 | |
79 | /* Used by the OS keyboard code to detect whether or not to do UNICODE */ |
80 | #ifndef DEFAULT_UNICODE_TRANSLATION |
81 | #define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */ |
82 | #endif |
83 | extern int SDL_TranslateUNICODE; |