e14743d1 |
1 | /* |
2 | SDL - Simple DirectMedia Layer |
3 | Copyright (C) 1997-2009 Sam Lantinga |
4 | |
5 | This library is free software; you can redistribute it and/or |
6 | modify it under the terms of the GNU Lesser General Public |
7 | License as published by the Free Software Foundation; either |
8 | version 2.1 of the License, or (at your option) any later version. |
9 | |
10 | This library is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | Lesser General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU Lesser General Public |
16 | License along with this library; if not, write to the Free Software |
17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
18 | |
19 | Sam Lantinga |
20 | slouken@libsdl.org |
21 | */ |
22 | #include "SDL_config.h" |
23 | |
24 | /* |
25 | Written by Darrell Walisser <dwaliss1@purdue.edu> |
26 | |
27 | Implementation notes ---------------------------------------------------------------------- |
28 | |
29 | A bit on GWorlds in VRAM from technote 1182: |
30 | |
31 | There are two important things to note about GWorld's allocated in |
32 | VRAM. First, the base address retrieved through GetPixBaseAddr or |
33 | read directly from the PixMap structure can become invalid anytime |
34 | memory is allocated in VRAM. This can occur either by explicit |
35 | allocations, such as calls to NewGWorld, or by implicit ones, such as |
36 | those associated with the internal texture allocation of OpenGL. The |
37 | stored pixel images themselves will still be valid but may have been |
38 | moved in VRAM, thus rendering any stored base addresses invalid. |
39 | You should never store an image's base address for longer than is |
40 | necessary and especially never across calls to NewGWorld or |
41 | texture-creation routines. |
42 | |
43 | Secondly, an offscreen pixel image allocated in VRAM can be |
44 | purged at system task time by the display driver. This means any |
45 | time your application yields time such by calling WaitNextEvent or |
46 | SystemTask you can lose your VRAM GWorld contents. While this |
47 | happens infrequently, usually associated with display resolution or |
48 | pixel depth changes you must code for this eventuality. This purge |
49 | can occur whether or not the GWorld is locked or not. A return value |
50 | of false from LockPixels, a NULL return value from GetPixBaseAddr |
51 | or NULL in the baseAddr field of the PixMap mean that the pixel |
52 | image has been purged. To reallocate it you can either call |
53 | UpdateGWorld or Dispose your current GWorld through |
54 | DisposeGWorld and reallocate it via NewGWorld. Either way you must |
55 | then rebuild the pixel image. |
56 | |
57 | ------------------------------------------------------------------------------------ |
58 | |
59 | Currently, I don't account for (1). In my testing, NewGWorld never invalidated |
60 | other existing GWorlds in VRAM. However, I do have protection for (2). |
61 | Namely, I am using GetOSEvent() instead of WaitNextEvent() so that there are no |
62 | context switches (the app hogs the CPU). Eventually a book-keeping system should |
63 | be coded to take care of (1) and (2). |
64 | |
65 | ------------------------------------------------------------------------------------ |
66 | |
67 | System requirements (* denotes optional): |
68 | |
69 | 1. DrawSprocket 1.7.3 |
70 | 2. *MacOS 9 or later (but *not* Mac OS X) for hardware accelerated blit / fill |
71 | 3. *May also require certain graphics hardware for (2). I trust that all Apple OEM |
72 | hardware will work. Third party accelerators may work if they have QuickDraw |
73 | acceleration in the drivers and the drivers have been updated for OS 9. The current |
74 | Voodoo 3 drivers (1.0b12) do not work. |
75 | |
76 | Coding suggestions: |
77 | |
78 | 1. Use SDL_UpdateRects ! |
79 | |
80 | If no QuickDraw acceleration is present, double-buffered surfaces will use a back buffer |
81 | in System memory. I recommend you use SDL_UpdateRects with double-buffered surfaces |
82 | for best performance on these cards, since the overhead is nearly zero for VRAM back buffer. |
83 | |
84 | 2. Load most-resident surfaces first. |
85 | |
86 | If you fill up VRAM or AGP memory, there is no contingency for purging to make room for the next one. |
87 | Therefore, you should load the surfaces you plan to use the most frequently first. |
88 | Sooner or later, I will code LRU replacement to help this. |
89 | |
90 | TODO: |
91 | Some kind of posterized mode for resolutions < 640x480. |
92 | Window support / fullscreen toggle. |
93 | Figure out how much VRAM is available. Put in video->info->video_mem. |
94 | Track VRAM usage. |
95 | |
96 | BUGS: |
97 | I can't create a hardware surface the same size as the screen?! How to fix? |
98 | |
99 | |
100 | |
101 | COMPILE OPTIONS: |
102 | |
103 | DSP_TRY_CC_AND_AA - Define if you want to try HWA color-key and alpha blitters |
104 | HW color-key blitting gives substantial improvements, |
105 | but hw alpha is neck-and-neck with SDL's soft bitter. |
106 | |
107 | DSP_NO_SYNC_VBL - Define for HWA double-buffered surfaces: don't sync |
108 | pseudo-flip to monitor redraw. |
109 | |
110 | DSP_NO_SYNC_OPENGL - Define for OpenGL surfaces: don't sync buffer swap. Synching buffer |
111 | swap may result in reduced performance, but can eliminate some |
112 | tearing artifacts. |
113 | CHANGELOG: |
114 | 09/17/00 Lots of little tweaks. Build modelist in reverse order so largest contexts |
115 | list first. Compared various methods with ROM methods and fixed rez switch |
116 | crashing bug in GL Tron. (Woohoo!) |
117 | */ |
118 | |
119 | #define DSP_TRY_CC_AND_AA |
120 | |
121 | /* #define DSP_NO_SYNC_VBL */ |
122 | |
123 | #define DSP_NO_SYNC_OPENGL |
124 | |
125 | |
126 | #if defined(__APPLE__) && defined(__MACH__) |
127 | #include <Carbon/Carbon.h> |
128 | #include <DrawSprocket/DrawSprocket.h> |
129 | #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) |
130 | #include <Carbon.h> |
131 | #include <DrawSprocket.h> |
132 | #else |
133 | #include <LowMem.h> |
134 | #include <Gestalt.h> |
135 | #include <Devices.h> |
136 | #include <DiskInit.h> |
137 | #include <QDOffscreen.h> |
138 | #include <DrawSprocket.h> |
139 | #endif |
140 | |
141 | #include "SDL_video.h" |
142 | #include "SDL_syswm.h" |
143 | #include "../SDL_sysvideo.h" |
144 | #include "../SDL_blit.h" |
145 | #include "../SDL_pixels_c.h" |
146 | #include "SDL_dspvideo.h" |
147 | #include "../maccommon/SDL_macgl_c.h" |
148 | #include "../maccommon/SDL_macwm_c.h" |
149 | #include "../maccommon/SDL_macmouse_c.h" |
150 | #include "../maccommon/SDL_macevents_c.h" |
151 | |
152 | /* Initialization/Query functions */ |
153 | static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat); |
154 | static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
155 | static SDL_Surface *DSp_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
156 | static int DSp_SetColors(_THIS, int firstcolor, int ncolors, |
157 | SDL_Color *colors); |
158 | static int DSp_CreatePalette(_THIS); |
159 | static int DSp_DestroyPalette(_THIS); |
160 | static void DSp_VideoQuit(_THIS); |
161 | |
162 | static int DSp_GetMainDevice (_THIS, GDHandle *device); |
163 | static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat); |
164 | static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); |
165 | static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); |
166 | |
167 | /* Hardware surface functions */ |
168 | static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha); |
169 | static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); |
170 | static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height); |
171 | static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface); |
172 | static int DSp_LockHWSurface(_THIS, SDL_Surface *surface); |
173 | static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface); |
174 | static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface); |
175 | static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface); |
176 | static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest); |
177 | static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, |
178 | SDL_Surface *dst, SDL_Rect *dstrect); |
179 | static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); |
180 | |
181 | #if SDL_VIDEO_OPENGL |
182 | static void DSp_GL_SwapBuffers (_THIS); |
183 | #endif |
184 | |
185 | #if ! TARGET_API_MAC_CARBON |
186 | |
187 | #define GetPortPixRowBytes(x) ( (*(x->portPixMap))->rowBytes ) |
188 | #define GetGDevPixMap(x) ((**(x)).gdPMap) |
189 | #define GetPortPixMap(x) ((*(x)).portPixMap) |
190 | |
191 | #define GetPixDepth(y) ((**(y)).pixelSize) |
192 | //#define GetPixRowBytes(y) ((**(y)).rowBytes) |
193 | //#define GetPixBaseAddr(y) ((**(y)).baseAddr) |
194 | #define GetPixCTab(y) ((**(y)).pmTable) |
195 | #define GetPortBitMapForCopyBits(x) (&(((GrafPtr)(x))->portBits)) |
196 | |
197 | #else |
198 | #define GetPortPixRowBytes(x) (GetPixRowBytes(GetPortPixMap(x)) ) |
199 | #define GetGDevPixMap(x) ((**(x)).gdPMap) |
200 | |
201 | #endif |
202 | |
203 | typedef struct private_hwdata { |
204 | |
205 | GWorldPtr offscreen; // offscreen gworld in VRAM or AGP |
206 | |
207 | #ifdef DSP_TRY_CC_AND_AA |
208 | GWorldPtr mask; // transparent mask |
209 | RGBColor alpha; // alpha color |
210 | RGBColor trans; // transparent color |
211 | #endif |
212 | |
213 | } private_hwdata; |
214 | |
215 | typedef private_hwdata private_swdata ; /* have same fields */ |
216 | |
217 | /* Macintosh toolbox driver bootstrap functions */ |
218 | |
219 | static int DSp_Available(void) |
220 | { |
221 | /* Check for DrawSprocket */ |
222 | #if ! TARGET_API_MAC_OSX |
223 | /* This check is only meaningful if you weak-link DrawSprocketLib */ |
224 | return ((Ptr)DSpStartup != (Ptr)kUnresolvedCFragSymbolAddress); |
225 | #else |
226 | return 1; // DrawSprocket.framework doesn't have it all, but it's there |
227 | #endif |
228 | } |
229 | |
230 | static void DSp_DeleteDevice(SDL_VideoDevice *device) |
231 | { |
232 | /* -dw- taking no chances with null pointers */ |
233 | if (device) { |
234 | |
235 | if (device->hidden) { |
236 | |
237 | if (device->hidden->dspinfo) |
238 | SDL_free(device->hidden->dspinfo); |
239 | |
240 | SDL_free(device->hidden); |
241 | } |
242 | SDL_free(device); |
243 | } |
244 | } |
245 | |
246 | static SDL_VideoDevice *DSp_CreateDevice(int devindex) |
247 | { |
248 | SDL_VideoDevice *device; |
249 | |
250 | /* Initialize all variables that we clean on shutdown */ |
251 | device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
252 | if ( device ) { |
253 | SDL_memset(device, 0, sizeof (*device)); |
254 | device->hidden = (struct SDL_PrivateVideoData *) |
255 | SDL_malloc((sizeof *device->hidden)); |
256 | if (device->hidden) |
257 | SDL_memset(device->hidden, 0, sizeof ( *(device->hidden) ) ); |
258 | } |
259 | if ( (device == NULL) || (device->hidden == NULL) ) { |
260 | SDL_OutOfMemory(); |
261 | |
262 | if ( device ) { |
263 | |
264 | if (device->hidden) |
265 | SDL_free(device->hidden); |
266 | |
267 | SDL_free(device); |
268 | } |
269 | |
270 | return(NULL); |
271 | } |
272 | |
273 | /* Allocate DrawSprocket information */ |
274 | device->hidden->dspinfo = (struct DSpInfo *)SDL_malloc( |
275 | (sizeof *device->hidden->dspinfo)); |
276 | if ( device->hidden->dspinfo == NULL ) { |
277 | SDL_OutOfMemory(); |
278 | SDL_free(device->hidden); |
279 | SDL_free(device); |
280 | return(0); |
281 | } |
282 | SDL_memset(device->hidden->dspinfo, 0, (sizeof *device->hidden->dspinfo)); |
283 | |
284 | /* Set the function pointers */ |
285 | device->VideoInit = DSp_VideoInit; |
286 | device->ListModes = DSp_ListModes; |
287 | device->SetVideoMode = DSp_SetVideoMode; |
288 | device->SetColors = DSp_SetColors; |
289 | device->UpdateRects = NULL; |
290 | device->VideoQuit = DSp_VideoQuit; |
291 | device->AllocHWSurface = DSp_AllocHWSurface; |
292 | device->CheckHWBlit = NULL; |
293 | device->FillHWRect = NULL; |
294 | device->SetHWColorKey = NULL; |
295 | device->SetHWAlpha = NULL; |
296 | device->LockHWSurface = DSp_LockHWSurface; |
297 | device->UnlockHWSurface = DSp_UnlockHWSurface; |
298 | device->FlipHWSurface = DSp_FlipHWSurface; |
299 | device->FreeHWSurface = DSp_FreeHWSurface; |
300 | #if SDL_MACCLASSIC_GAMMA_SUPPORT |
301 | device->SetGammaRamp = Mac_SetGammaRamp; |
302 | device->GetGammaRamp = Mac_GetGammaRamp; |
303 | #endif |
304 | #if SDL_VIDEO_OPENGL |
305 | device->GL_MakeCurrent = Mac_GL_MakeCurrent; |
306 | device->GL_SwapBuffers = DSp_GL_SwapBuffers; |
307 | device->GL_LoadLibrary = Mac_GL_LoadLibrary; |
308 | device->GL_GetProcAddress = Mac_GL_GetProcAddress; |
309 | #endif |
310 | device->SetCaption = NULL; |
311 | device->SetIcon = NULL; |
312 | device->IconifyWindow = NULL; |
313 | device->GrabInput = NULL; |
314 | device->GetWMInfo = NULL; |
315 | device->FreeWMCursor = Mac_FreeWMCursor; |
316 | device->CreateWMCursor = Mac_CreateWMCursor; |
317 | device->ShowWMCursor = Mac_ShowWMCursor; |
318 | device->WarpWMCursor = Mac_WarpWMCursor; |
319 | device->InitOSKeymap = Mac_InitOSKeymap; |
320 | device->PumpEvents = Mac_PumpEvents; |
321 | |
322 | device->GrabInput = NULL; |
323 | device->CheckMouseMode = NULL; |
324 | |
325 | device->free = DSp_DeleteDevice; |
326 | |
327 | return device; |
328 | } |
329 | |
330 | VideoBootStrap DSp_bootstrap = { |
331 | "DSp", "MacOS DrawSprocket", |
332 | DSp_Available, DSp_CreateDevice |
333 | }; |
334 | |
335 | /* Use DSp/Display Manager to build mode list for given screen */ |
336 | static SDL_Rect** DSp_BuildModeList (const GDHandle gDevice, int *displayWidth, int *displayHeight) |
337 | { |
338 | DSpContextAttributes attributes; |
339 | DSpContextReference context; |
340 | DisplayIDType displayID; |
341 | SDL_Rect temp_list [16]; |
342 | SDL_Rect **mode_list; |
343 | int width, height, i, j; |
344 | |
345 | #if TARGET_API_MAC_OSX |
346 | |
347 | displayID = 0; |
348 | |
349 | #else |
350 | /* Ask Display Manager for integer id of screen device */ |
351 | if ( DMGetDisplayIDByGDevice (gDevice, &displayID, SDL_TRUE) != noErr ) { |
352 | return NULL; |
353 | } |
354 | #endif |
355 | /* Get the first possible DSp context on this device */ |
356 | if ( DSpGetFirstContext (displayID, &context) != noErr ) { |
357 | return NULL; |
358 | } |
359 | |
360 | if ( DSpContext_GetAttributes (context, &attributes) != noErr ) |
361 | return NULL; |
362 | |
363 | *displayWidth = attributes.displayWidth; |
364 | *displayHeight = attributes.displayHeight; |
365 | |
366 | for ( i = 0; i < SDL_arraysize(temp_list); i++ ) { |
367 | width = attributes.displayWidth; |
368 | height = attributes.displayHeight; |
369 | |
370 | temp_list [i].x = 0 | attributes.displayBestDepth; |
371 | temp_list [i].y = 0; |
372 | temp_list [i].w = width; |
373 | temp_list [i].h = height; |
374 | |
375 | /* DSp will report many different contexts with the same width and height. */ |
376 | /* They will differ in bit depth and refresh rate. */ |
377 | /* We will ignore them until we reach one with a different width/height */ |
378 | /* When there are no more contexts to look at, we will quit building the list*/ |
379 | while ( width == attributes.displayWidth && height == attributes.displayHeight ) { |
380 | |
381 | OSStatus err = DSpGetNextContext (context, &context); |
382 | if (err != noErr) |
383 | if (err == kDSpContextNotFoundErr) |
384 | goto done; |
385 | else |
386 | return NULL; |
387 | |
388 | if ( DSpContext_GetAttributes (context, &attributes) != noErr ) |
389 | return NULL; |
390 | |
391 | temp_list [i].x |= attributes.displayBestDepth; |
392 | } |
393 | } |
394 | done: |
395 | i++; /* i was not incremented before kicking out of the loop */ |
396 | |
397 | mode_list = (SDL_Rect**) SDL_malloc (sizeof (SDL_Rect*) * (i+1)); |
398 | if (mode_list) { |
399 | |
400 | /* -dw- new stuff: build in reverse order so largest sizes list first */ |
401 | for (j = i-1; j >= 0; j--) { |
402 | mode_list [j] = (SDL_Rect*) SDL_malloc (sizeof (SDL_Rect)); |
403 | if (mode_list [j]) |
404 | SDL_memcpy (mode_list [j], &(temp_list [j]), sizeof (SDL_Rect)); |
405 | else { |
406 | SDL_OutOfMemory (); |
407 | return NULL; |
408 | } |
409 | } |
410 | mode_list [i] = NULL; /* append null to the end */ |
411 | } |
412 | else { |
413 | SDL_OutOfMemory (); |
414 | return NULL; |
415 | } |
416 | |
417 | return mode_list; |
418 | } |
419 | |
420 | static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat) |
421 | { |
422 | /* |
423 | VRAM GWorlds are only available on OS 9 or later. |
424 | Even with OS 9, some display drivers won't support it, |
425 | so we create a test GWorld and check for errors. |
426 | */ |
427 | |
428 | long versionSystem; |
429 | |
430 | dsp_vram_available = SDL_FALSE; |
431 | dsp_agp_available = SDL_FALSE; |
432 | |
433 | Gestalt ('sysv', &versionSystem); |
434 | if (0x00000860 < (versionSystem & 0x0000FFFF)) { |
435 | |
436 | GWorldPtr offscreen; |
437 | OSStatus err; |
438 | Rect bounds; |
439 | |
440 | SetRect (&bounds, 0, 0, 320, 240); |
441 | |
442 | #if useDistantHdwrMem && useLocalHdwrMem |
443 | err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useDistantHdwrMem | noNewDevice); |
444 | if (err == noErr) { |
445 | dsp_vram_available = SDL_TRUE; |
446 | DisposeGWorld (offscreen); |
447 | } |
448 | |
449 | err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useLocalHdwrMem | noNewDevice); |
450 | if (err == noErr) { |
451 | DisposeGWorld (offscreen); |
452 | dsp_agp_available = SDL_TRUE; |
453 | } |
454 | #endif |
455 | } |
456 | } |
457 | |
458 | static int DSp_GetMainDevice (_THIS, GDHandle *device) |
459 | { |
460 | |
461 | #if TARGET_API_MAC_OSX |
462 | /* DSpUserSelectContext not available on OS X */ |
463 | *device = GetMainDevice(); |
464 | return 0; |
465 | #else |
466 | |
467 | DSpContextAttributes attrib; |
468 | DSpContextReference context; |
469 | DisplayIDType display_id; |
470 | GDHandle main_device; |
471 | GDHandle device_list; |
472 | |
473 | device_list = GetDeviceList (); |
474 | main_device = GetMainDevice (); |
475 | |
476 | /* Quick check to avoid slower method when only one display exists */ |
477 | if ( (**device_list).gdNextGD == NULL ) { |
478 | *device = main_device; |
479 | return 0; |
480 | } |
481 | |
482 | SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); |
483 | |
484 | /* These attributes are hopefully supported on all devices...*/ |
485 | attrib.displayWidth = 640; |
486 | attrib.displayHeight = 480; |
487 | attrib.displayBestDepth = 8; |
488 | attrib.backBufferBestDepth = 8; |
489 | attrib.displayDepthMask = kDSpDepthMask_All; |
490 | attrib.backBufferDepthMask = kDSpDepthMask_All; |
491 | attrib.colorNeeds = kDSpColorNeeds_Require; |
492 | attrib.pageCount = 1; |
493 | |
494 | if (noErr != DMGetDisplayIDByGDevice (main_device, &display_id, SDL_FALSE)) { |
495 | SDL_SetError ("Display Manager couldn't associate GDevice with a Display ID"); |
496 | return (-1); |
497 | } |
498 | |
499 | /* Put up dialog on main display to select which display to use */ |
500 | if (noErr != DSpUserSelectContext (&attrib, display_id, NULL, &context)) { |
501 | SDL_SetError ("DrawSprocket couldn't create a context"); |
502 | return (-1); |
503 | } |
504 | |
505 | if (noErr != DSpContext_GetDisplayID (context, &display_id)) { |
506 | SDL_SetError ("DrawSprocket couldn't get display ID"); |
507 | return (-1); |
508 | } |
509 | |
510 | if (noErr != DMGetGDeviceByDisplayID (display_id, &main_device, SDL_FALSE)) { |
511 | SDL_SetError ("Display Manager couldn't associate Display ID with GDevice"); |
512 | return (-1); |
513 | } |
514 | |
515 | *device = main_device; |
516 | return (0); |
517 | #endif |
518 | } |
519 | |
520 | static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat) |
521 | { |
522 | NumVersion dsp_version = { 0x01, 0x00, 0x00, 0x00 }; |
523 | |
524 | #if UNIVERSAL_INTERFACES_VERSION > 0x0320 |
525 | dsp_version = DSpGetVersion (); |
526 | #endif |
527 | |
528 | if ( (dsp_version.majorRev == 1 && dsp_version.minorAndBugRev < 0x73) || |
529 | (dsp_version.majorRev < 1) ) { |
530 | |
531 | /* StandardAlert (kAlertStopAlert, "\pError!", |
532 | "\pI need DrawSprocket 1.7.3 or later!\n" |
533 | "You can find a newer version at http://www.apple.com/swupdates.", |
534 | NULL, NULL); |
535 | */ |
536 | SDL_SetError ("DrawSprocket version is too old. Need 1.7.3 or later."); |
537 | return (-1); |
538 | } |
539 | |
540 | if ( DSpStartup () != noErr ) { |
541 | SDL_SetError ("DrawSprocket couldn't startup"); |
542 | return(-1); |
543 | } |
544 | |
545 | /* Start DSpintosh events */ |
546 | Mac_InitEvents(this); |
547 | |
548 | /* Get a handle to the main monitor, or choose one on multiple monitor setups */ |
549 | if ( DSp_GetMainDevice(this, &SDL_Display) < 0) |
550 | return (-1); |
551 | |
552 | /* Determine pixel format */ |
553 | vformat->BitsPerPixel = GetPixDepth ( (**SDL_Display).gdPMap ); |
554 | dsp_old_depth = vformat->BitsPerPixel; |
555 | |
556 | switch (vformat->BitsPerPixel) { |
557 | case 16: |
558 | vformat->Rmask = 0x00007c00; |
559 | vformat->Gmask = 0x000003e0; |
560 | vformat->Bmask = 0x0000001f; |
561 | break; |
562 | default: |
563 | break; |
564 | } |
565 | |
566 | if ( DSp_CreatePalette (this) < 0 ) { |
567 | SDL_SetError ("Could not create palette"); |
568 | return (-1); |
569 | } |
570 | |
571 | /* Get a list of available fullscreen modes */ |
572 | SDL_modelist = DSp_BuildModeList (SDL_Display, |
573 | &this->info.current_w, &this->info.current_h); |
574 | if (SDL_modelist == NULL) { |
575 | SDL_SetError ("DrawSprocket could not build a mode list"); |
576 | return (-1); |
577 | } |
578 | |
579 | /* Check for VRAM and AGP GWorlds for HW Blitting */ |
580 | DSp_IsHWAvailable (this, vformat); |
581 | |
582 | this->info.wm_available = 0; |
583 | |
584 | if (dsp_vram_available || dsp_agp_available) { |
585 | |
586 | this->info.hw_available = SDL_TRUE; |
587 | |
588 | this->CheckHWBlit = DSp_CheckHWBlit; |
589 | this->info.blit_hw = SDL_TRUE; |
590 | |
591 | this->FillHWRect = DSp_FillHWRect; |
592 | this->info.blit_fill = SDL_TRUE; |
593 | |
594 | #ifdef DSP_TRY_CC_AND_AA |
595 | this->SetHWColorKey = DSp_SetHWColorKey; |
596 | this->info.blit_hw_CC = SDL_TRUE; |
597 | |
598 | this->SetHWAlpha = DSp_SetHWAlpha; |
599 | this->info.blit_hw_A = SDL_TRUE; |
600 | #endif |
601 | |
602 | } |
603 | |
604 | return(0); |
605 | } |
606 | |
607 | static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
608 | { |
609 | static SDL_Rect *dsp_modes[16]; |
610 | int i = 0, j = 0; |
611 | |
612 | if ( format->BitsPerPixel == 0 ) |
613 | return ( (SDL_Rect**) NULL ); |
614 | |
615 | while (SDL_modelist[i] != NULL) { |
616 | |
617 | if (SDL_modelist[i]->x & format->BitsPerPixel) { |
618 | dsp_modes[j] = SDL_modelist[i]; |
619 | j++; |
620 | } |
621 | i++; |
622 | } |
623 | |
624 | dsp_modes[j] = NULL; |
625 | |
626 | return dsp_modes; |
627 | } |
628 | |
629 | /* Various screen update functions available */ |
630 | static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); |
631 | |
632 | #if ! TARGET_API_MAC_OSX |
633 | |
634 | static volatile unsigned int retrace_count = 0; /* -dw- need volatile because it updates asychronously */ |
635 | |
636 | Boolean DSp_VBLProc ( DSpContextReference context, void *ref_con ) |
637 | { |
638 | retrace_count++; |
639 | |
640 | return 1; /* Darrell, is this right? */ |
641 | } |
642 | |
643 | static void DSp_SetHWError (OSStatus err, int is_agp) |
644 | { |
645 | char message[1024]; |
646 | const char *fmt, *mem; |
647 | |
648 | if ( is_agp ) { |
649 | mem = "AGP Memory"; |
650 | } else { |
651 | mem = "VRAM"; |
652 | } |
653 | switch(err) { |
654 | case memFullErr: |
655 | fmt = "Hardware surface possible but not enough %s available"; |
656 | break; |
657 | case cDepthErr: |
658 | fmt = "Hardware surface possible but invalid color depth"; |
659 | break; |
660 | default: |
661 | fmt = "Hardware surface could not be allocated in %s - unknown error"; |
662 | break; |
663 | } |
664 | SDL_snprintf(message, SDL_arraysize(message), fmt, mem); |
665 | SDL_SetError(message); |
666 | } |
667 | #endif // TARGET_API_MAC_OSX |
668 | |
669 | /* put up a dialog to verify display change */ |
670 | static int DSp_ConfirmSwitch () { |
671 | |
672 | /* resource id's for dialog */ |
673 | const int rDialog = 1002; |
674 | const int bCancel = 1; |
675 | const int bOK = 2; |
676 | |
677 | DialogPtr dialog; |
678 | OSStatus err; |
679 | SInt32 response; |
680 | DialogItemIndex item = 0; |
681 | GrafPtr savePort; |
682 | |
683 | GetPort (&savePort); |
684 | |
685 | dialog = GetNewDialog (rDialog, NULL, (WindowPtr) -1); |
686 | if (dialog == NULL) |
687 | return (0); |
688 | |
689 | #if TARGET_API_MAC_CARBON |
690 | SetPort (GetDialogPort(dialog)); |
691 | #else |
692 | SetPort ((WindowPtr) dialog); |
693 | #endif |
694 | |
695 | SetDialogDefaultItem (dialog, bCancel); |
696 | SetDialogCancelItem (dialog, bCancel); |
697 | |
698 | SetEventMask (everyEvent); |
699 | FlushEvents (everyEvent, 0); |
700 | |
701 | /* On MacOS 8.5 or later, we can make the dialog go away after 15 seconds */ |
702 | /* This is good since it's possible user can't even see the dialog! */ |
703 | /* Requires linking to DialogsLib */ |
704 | err = Gestalt(gestaltSystemVersion,&response); |
705 | if (err == noErr && response >= 0x00000850) { |
706 | SetDialogTimeout(dialog, bCancel, 15); |
707 | } |
708 | |
709 | do { |
710 | |
711 | ModalDialog ( NULL, &item ); |
712 | |
713 | } while ( item != bCancel && item != bOK && err != noErr); |
714 | |
715 | |
716 | DisposeDialog (dialog); |
717 | SetPort (savePort); |
718 | |
719 | SetEventMask(everyEvent - autoKeyMask); |
720 | FlushEvents(everyEvent, 0); |
721 | |
722 | return (item - 1); |
723 | } |
724 | |
725 | static void DSp_UnsetVideoMode(_THIS, SDL_Surface *current) |
726 | { |
727 | |
728 | |
729 | if ( current->flags & SDL_OPENGL ) { |
730 | Mac_GL_Quit (this); |
731 | } |
732 | |
733 | if (dsp_context != NULL) { |
734 | |
735 | GWorldPtr front; |
736 | DSpContext_GetFrontBuffer (dsp_context, &front); |
737 | |
738 | if (front != dsp_back_buffer) |
739 | DisposeGWorld (dsp_back_buffer); |
740 | |
741 | if (current->hwdata) |
742 | SDL_free(current->hwdata); |
743 | |
744 | DSpContext_SetState (dsp_context, kDSpContextState_Inactive ); |
745 | DSpContext_Release (dsp_context); |
746 | |
747 | dsp_context = NULL; |
748 | } |
749 | |
750 | if (SDL_Window != NULL) { |
751 | DisposeWindow (SDL_Window); |
752 | SDL_Window = NULL; |
753 | } |
754 | |
755 | current->pixels = NULL; |
756 | current->flags = 0; |
757 | } |
758 | |
759 | static SDL_Surface *DSp_SetVideoMode(_THIS, |
760 | SDL_Surface *current, int width, int height, int bpp, Uint32 flags) |
761 | { |
762 | |
763 | #if !TARGET_API_MAC_OSX |
764 | DisplayIDType display_id; |
765 | Fixed freq; |
766 | #endif |
767 | DSpContextAttributes attrib; |
768 | OSStatus err; |
769 | UInt32 rmask = 0, gmask = 0, bmask = 0; |
770 | |
771 | int page_count; |
772 | int double_buf; |
773 | int hw_surface; |
774 | int use_dsp_back_buffer; |
775 | |
776 | DSp_UnsetVideoMode (this, current); |
777 | |
778 | if (bpp != dsp_old_depth) |
779 | DSp_DestroyPalette (this); |
780 | |
781 | double_buf = (flags & SDL_DOUBLEBUF) != 0; |
782 | hw_surface = (flags & SDL_HWSURFACE) != 0; |
783 | use_dsp_back_buffer = !dsp_vram_available || !hw_surface ; |
784 | |
785 | current->flags |= SDL_FULLSCREEN; |
786 | |
787 | rebuild: |
788 | |
789 | if ( double_buf && use_dsp_back_buffer ) { |
790 | page_count = 2; |
791 | } else { |
792 | page_count = 1; |
793 | } |
794 | |
795 | SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); |
796 | attrib.displayWidth = width; |
797 | attrib.displayHeight = height; |
798 | attrib.displayBestDepth = bpp; |
799 | attrib.backBufferBestDepth = bpp; |
800 | attrib.displayDepthMask = kDSpDepthMask_All; |
801 | attrib.backBufferDepthMask = kDSpDepthMask_All; |
802 | attrib.colorNeeds = kDSpColorNeeds_Require; |
803 | attrib.colorTable = 0; |
804 | attrib.pageCount = page_count; |
805 | #if TARGET_API_MAC_OSX || UNIVERSAL_INTERFACES_VERSION == 0x0320 |
806 | |
807 | if ( DSpFindBestContext (&attrib, &dsp_context) != noErr ) { |
808 | SDL_SetError ("DrawSprocket couldn't find a context"); |
809 | return NULL; |
810 | } |
811 | |
812 | #else |
813 | if ( noErr != DMGetDisplayIDByGDevice (SDL_Display, &display_id, SDL_FALSE) ) { |
814 | SDL_SetError ("Display Manager couldn't associate GDevice with display_id"); |
815 | return NULL; |
816 | } |
817 | if ( DSpFindBestContextOnDisplayID(&attrib, &dsp_context, display_id) != noErr ) { |
818 | SDL_SetError ("DrawSprocket couldn't find a suitable context on given display"); |
819 | return NULL; |
820 | } |
821 | |
822 | #endif |
823 | if ( DSpContext_Reserve (dsp_context, &attrib) != noErr ) { |
824 | SDL_SetError ("DrawSprocket couldn't get the needed resources to build the display"); |
825 | return NULL; |
826 | } |
827 | |
828 | if ( (err = DSpContext_SetState (dsp_context, kDSpContextState_Active)) != noErr ) { |
829 | |
830 | if (err == kDSpConfirmSwitchWarning) { |
831 | |
832 | if ( ! DSp_ConfirmSwitch () ) { |
833 | |
834 | DSpContext_Release (dsp_context); |
835 | dsp_context = NULL; |
836 | SDL_SetError ("User cancelled display switch"); |
837 | return NULL; |
838 | } |
839 | else |
840 | /* Have to reactivate context. Why? */ |
841 | DSpContext_SetState (dsp_context, kDSpContextState_Active); |
842 | |
843 | } |
844 | else { |
845 | SDL_SetError ("DrawSprocket couldn't activate the context"); |
846 | return NULL; |
847 | } |
848 | } |
849 | |
850 | |
851 | if (bpp != dsp_old_depth) { |
852 | |
853 | DSp_CreatePalette (this); |
854 | |
855 | /* update format if display depth changed */ |
856 | if (bpp == 16) { |
857 | |
858 | rmask = 0x00007c00; |
859 | gmask = 0x000003e0; |
860 | bmask = 0x0000001f; |
861 | } |
862 | if ( ! SDL_ReallocFormat (current, bpp, rmask, gmask, bmask, 0 ) ) { |
863 | |
864 | SDL_SetError ("Could not reallocate video format."); |
865 | return(NULL); |
866 | } |
867 | } |
868 | |
869 | if (!double_buf) { |
870 | |
871 | /* single-buffer context */ |
872 | DSpContext_GetFrontBuffer (dsp_context, &dsp_back_buffer); |
873 | |
874 | current->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); |
875 | if (current ->hwdata == NULL) { |
876 | SDL_OutOfMemory (); |
877 | return NULL; |
878 | } |
879 | current->hwdata->offscreen = dsp_back_buffer; |
880 | current->flags |= SDL_HWSURFACE; |
881 | this->UpdateRects = DSp_DirectUpdate; |
882 | } |
883 | else if ( use_dsp_back_buffer ) { |
884 | |
885 | DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); |
886 | |
887 | current->flags |= SDL_DOUBLEBUF | SDL_SWSURFACE; /* only front buffer is in VRAM */ |
888 | this->UpdateRects = DSp_DSpUpdate; |
889 | } |
890 | else if ( DSp_NewHWSurface(this, &dsp_back_buffer, bpp, width-1, height-1) == 0 ) { |
891 | |
892 | current->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); |
893 | if (current ->hwdata == NULL) { |
894 | SDL_OutOfMemory (); |
895 | return NULL; |
896 | } |
897 | |
898 | SDL_memset (current->hwdata, 0, sizeof (private_hwdata)); |
899 | current->hwdata->offscreen = dsp_back_buffer; |
900 | current->flags |= SDL_DOUBLEBUF | SDL_HWSURFACE; |
901 | this->UpdateRects = DSp_DirectUpdate; /* hardware doesn't do update rects, must be page-flipped */ |
902 | } |
903 | else { |
904 | |
905 | DSpContext_Release (dsp_context); |
906 | use_dsp_back_buffer = SDL_TRUE; |
907 | goto rebuild; |
908 | } |
909 | |
910 | current->pitch = GetPortPixRowBytes(dsp_back_buffer) & 0x3FFF; |
911 | current->pixels = GetPixBaseAddr(GetPortPixMap(dsp_back_buffer)); |
912 | |
913 | current->w = width; |
914 | current->h = height; |
915 | |
916 | #if ! TARGET_API_MAC_OSX |
917 | |
918 | if (use_dsp_back_buffer) { |
919 | |
920 | DSpContext_GetMonitorFrequency (dsp_context, &freq); |
921 | DSpContext_SetMaxFrameRate (dsp_context, freq >> 16); |
922 | } |
923 | |
924 | |
925 | if ( (current->flags & SDL_HWSURFACE) || (current->flags & SDL_OPENGL) ) |
926 | DSpContext_SetVBLProc (dsp_context, DSp_VBLProc, NULL); |
927 | #endif |
928 | |
929 | if (bpp == 8) |
930 | current->flags |= SDL_HWPALETTE; |
931 | |
932 | if (flags & SDL_OPENGL) { |
933 | |
934 | Rect rect; |
935 | RGBColor rgb = { 0.0, 0.0, 0.0 }; |
936 | GrafPtr save_port; |
937 | |
938 | SetRect (&rect, 0, 0, width, height); |
939 | SDL_Window = NewCWindow(nil, &( (**SDL_Display).gdRect), "\p", SDL_TRUE, plainDBox, (WindowPtr)-1, SDL_FALSE, 0); |
940 | |
941 | if (SDL_Window == NULL) { |
942 | |
943 | SDL_SetError ("DSp_SetVideoMode : OpenGL window could not be created."); |
944 | return NULL; |
945 | } |
946 | |
947 | /* Set window color to black to avoid white flash*/ |
948 | GetPort (&save_port); |
949 | #if TARGET_API_MAC_CARBON |
950 | SetPort (GetWindowPort(SDL_Window)); |
951 | #else |
952 | SetPort (SDL_Window); |
953 | #endif |
954 | RGBForeColor (&rgb); |
955 | PaintRect (&rect); |
956 | SetPort (save_port); |
957 | |
958 | SetPortWindowPort (SDL_Window); |
959 | SelectWindow (SDL_Window); |
960 | |
961 | if ( Mac_GL_Init (this) < 0 ) { |
962 | |
963 | SDL_SetError ("DSp_SetVideoMode : could not create OpenGL context."); |
964 | return NULL; |
965 | } |
966 | |
967 | current->flags |= SDL_OPENGL; |
968 | } |
969 | |
970 | return current; |
971 | } |
972 | |
973 | #ifdef DSP_TRY_CC_AND_AA |
974 | |
975 | static int DSp_MakeHWMask (_THIS, SDL_Surface *surface) |
976 | { |
977 | GDHandle save_device; |
978 | CGrafPtr save_port; |
979 | GWorldPtr temp; |
980 | RGBColor black = { 0, 0, 0 }; |
981 | RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; |
982 | Rect rect; |
983 | |
984 | Uint32 depth = GetPixDepth ( GetGDevPixMap (SDL_Display) ); |
985 | |
986 | SetRect (&rect, 0, 0, surface->w, surface->h); |
987 | |
988 | if ( noErr != NewGWorld (&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, 0 ) < 0 ) { |
989 | |
990 | SDL_OutOfMemory (); |
991 | return (-1); |
992 | } |
993 | |
994 | if ( noErr != NewGWorld (&temp, depth, &rect, 0 , SDL_Display, 0 ) ) { |
995 | |
996 | SDL_OutOfMemory (); |
997 | return (-1); |
998 | } |
999 | |
1000 | |
1001 | GetGWorld (&save_port, &save_device); |
1002 | SetGWorld (surface->hwdata->mask, SDL_Display); |
1003 | |
1004 | RGBForeColor (&white); |
1005 | PaintRect (&rect); |
1006 | |
1007 | RGBBackColor (&(surface->hwdata->trans)); |
1008 | |
1009 | CopyBits ( GetPortBitMapForCopyBits(surface->hwdata->offscreen), |
1010 | GetPortBitMapForCopyBits(surface->hwdata->mask), |
1011 | &rect, &rect, transparent, NULL ); |
1012 | |
1013 | SetGWorld (surface->hwdata->mask, SDL_Display); |
1014 | SetGWorld (save_port, save_device); |
1015 | return (0); |
1016 | } |
1017 | |
1018 | static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha) |
1019 | { |
1020 | surface->hwdata->alpha.red = (alpha / 255.0) * 65535; |
1021 | surface->hwdata->alpha.blue = (alpha / 255.0) * 65535; |
1022 | surface->hwdata->alpha.green = (alpha / 255.0) * 65535; |
1023 | |
1024 | surface->flags |= SDL_SRCALPHA; |
1025 | |
1026 | if (surface->flags & SDL_SRCCOLORKEY) { |
1027 | return(DSp_MakeHWMask (this, surface)); |
1028 | } |
1029 | return(0); |
1030 | } |
1031 | |
1032 | static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) |
1033 | { |
1034 | CGrafPtr save_port; |
1035 | GDHandle save_device; |
1036 | |
1037 | GetGWorld (&save_port, &save_device); |
1038 | SetGWorld (surface->hwdata->offscreen, NULL); |
1039 | |
1040 | Index2Color (key, &(surface->hwdata->trans)); |
1041 | surface->flags |= SDL_SRCCOLORKEY; |
1042 | |
1043 | SetGWorld (save_port, save_device); |
1044 | |
1045 | if ( surface->flags & SDL_SRCALPHA ) { |
1046 | return(DSp_MakeHWMask (this, surface)); |
1047 | } |
1048 | return(0); |
1049 | } |
1050 | |
1051 | #endif /* DSP_TRY_CC_AND_AA */ |
1052 | |
1053 | static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height) { |
1054 | |
1055 | OSStatus err; |
1056 | Rect bounds; |
1057 | |
1058 | SetRect (&bounds, 0, 0, width, height); |
1059 | |
1060 | #if useDistantHdwrMem && useLocalHdwrMem |
1061 | if (dsp_vram_available) { |
1062 | /* try VRAM */ |
1063 | err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useDistantHdwrMem | noNewDevice ); |
1064 | if (err != noErr) |
1065 | DSp_SetHWError (err, SDL_FALSE); |
1066 | else |
1067 | return (0); |
1068 | } |
1069 | |
1070 | if (dsp_agp_available) { |
1071 | /* try AGP */ |
1072 | err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useLocalHdwrMem | noNewDevice ); |
1073 | |
1074 | if (err != noErr) |
1075 | DSp_SetHWError (err, SDL_TRUE); |
1076 | else |
1077 | return (0); |
1078 | } |
1079 | #endif |
1080 | |
1081 | return (-1); |
1082 | } |
1083 | |
1084 | static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface) |
1085 | { |
1086 | GWorldPtr temp; |
1087 | |
1088 | if ( DSp_NewHWSurface (this, &temp, surface->format->BitsPerPixel, surface->w, surface->h) < 0 ) |
1089 | return (-1); |
1090 | |
1091 | surface->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); |
1092 | if (surface->hwdata == NULL) { |
1093 | SDL_OutOfMemory (); |
1094 | return -1; |
1095 | } |
1096 | |
1097 | SDL_memset (surface->hwdata, 0, sizeof(private_hwdata)); |
1098 | surface->hwdata->offscreen = temp; |
1099 | surface->pitch = GetPixRowBytes (GetPortPixMap (temp)) & 0x3FFF; |
1100 | surface->pixels = GetPixBaseAddr (GetPortPixMap (temp)); |
1101 | surface->flags |= SDL_HWSURFACE; |
1102 | #ifdef DSP_TRY_CC_AND_AA |
1103 | surface->flags |= SDL_HWACCEL; |
1104 | #endif |
1105 | return 0; |
1106 | } |
1107 | |
1108 | static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface) |
1109 | { |
1110 | if (surface->hwdata->offscreen != NULL) |
1111 | DisposeGWorld (surface->hwdata->offscreen); |
1112 | SDL_free(surface->hwdata); |
1113 | |
1114 | surface->pixels = NULL; |
1115 | } |
1116 | |
1117 | static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest) |
1118 | { |
1119 | int accelerated; |
1120 | |
1121 | /* Set initial acceleration on */ |
1122 | src->flags |= SDL_HWACCEL; |
1123 | |
1124 | /* Set the surface attributes */ |
1125 | if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
1126 | if ( ! this->info.blit_hw_A ) { |
1127 | src->flags &= ~SDL_HWACCEL; |
1128 | } |
1129 | } |
1130 | if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { |
1131 | if ( ! this->info.blit_hw_CC ) { |
1132 | src->flags &= ~SDL_HWACCEL; |
1133 | } |
1134 | } |
1135 | |
1136 | /* Check to see if final surface blit is accelerated */ |
1137 | accelerated = !!(src->flags & SDL_HWACCEL); |
1138 | if ( accelerated ) { |
1139 | src->map->hw_blit = DSp_HWAccelBlit; |
1140 | } |
1141 | return(accelerated); |
1142 | } |
1143 | |
1144 | static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, |
1145 | SDL_Surface *dst, SDL_Rect *dstrect) |
1146 | { |
1147 | CGrafPtr save_port; |
1148 | GDHandle save_device; |
1149 | Rect src_rect, dst_rect; |
1150 | RGBColor black = { 0, 0, 0 }; |
1151 | RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; |
1152 | |
1153 | #ifdef DSP_TRY_CC_AND_AA |
1154 | UInt32 mode; |
1155 | #endif |
1156 | |
1157 | SetRect (&src_rect, srcrect->x, srcrect->y, srcrect->x + srcrect->w, srcrect->y + srcrect->h); |
1158 | SetRect (&dst_rect, dstrect->x, dstrect->y, dstrect->x + dstrect->w, dstrect->y + dstrect->h); |
1159 | |
1160 | GetGWorld (&save_port, &save_device); |
1161 | SetGWorld (dst->hwdata->offscreen, NULL); |
1162 | |
1163 | RGBForeColor (&black); |
1164 | RGBBackColor (&white); |
1165 | |
1166 | #ifdef DSP_TRY_CC_AND_AA |
1167 | |
1168 | if ( (src->flags & SDL_SRCCOLORKEY) && |
1169 | (src->flags & SDL_SRCALPHA) ) { |
1170 | |
1171 | OpColor (&(src->hwdata->alpha)); |
1172 | |
1173 | CopyDeepMask ( GetPortBitMapForCopyBits(src->hwdata->offscreen), |
1174 | GetPortBitMapForCopyBits(src->hwdata->mask), |
1175 | GetPortBitMapForCopyBits(dst->hwdata->offscreen), |
1176 | &src_rect, &src_rect, &dst_rect, |
1177 | blend, |
1178 | NULL ); |
1179 | } |
1180 | else { |
1181 | |
1182 | if ( src->flags & SDL_SRCCOLORKEY) { |
1183 | RGBBackColor (&(src->hwdata->trans) ); |
1184 | mode = transparent; |
1185 | } |
1186 | else if (src->flags & SDL_SRCALPHA) { |
1187 | |
1188 | OpColor (&(src->hwdata->alpha)); |
1189 | mode = blend; |
1190 | } |
1191 | else { |
1192 | |
1193 | mode = srcCopy; |
1194 | } |
1195 | |
1196 | CopyBits ( GetPortBitMapForCopyBits(src->hwdata->offscreen), |
1197 | GetPortBitMapForCopyBits(dst->hwdata->offscreen), |
1198 | &src_rect, &dst_rect, mode, NULL ); |
1199 | } |
1200 | #else |
1201 | |
1202 | CopyBits ( &(((GrafPtr)(src->hwdata->offscreen))->portBits), |
1203 | &(((GrafPtr)(dst->hwdata->offscreen))->portBits), |
1204 | &src_rect, &dst_rect, srcCopy, NULL ); |
1205 | |
1206 | #endif /* DSP_TRY_CC_AND_AA */ |
1207 | |
1208 | SetGWorld (save_port, save_device); |
1209 | |
1210 | return(0); |
1211 | } |
1212 | |
1213 | static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) |
1214 | { |
1215 | CGrafPtr save_port; |
1216 | GDHandle save_device; |
1217 | Rect fill_rect; |
1218 | RGBColor rgb; |
1219 | |
1220 | SetRect (&fill_rect, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); |
1221 | |
1222 | GetGWorld (&save_port, &save_device); |
1223 | SetGWorld (dst->hwdata->offscreen, NULL); |
1224 | |
1225 | Index2Color (color, &rgb); |
1226 | |
1227 | RGBForeColor (&rgb); |
1228 | PaintRect (&fill_rect); |
1229 | |
1230 | SetGWorld (save_port, save_device); |
1231 | |
1232 | return(0); |
1233 | } |
1234 | |
1235 | static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface) |
1236 | { |
1237 | if ( (surface->flags & SDL_HWSURFACE) ) { |
1238 | CGrafPtr dsp_front_buffer, save_port; |
1239 | Rect rect; |
1240 | |
1241 | #if ! TARGET_API_MAC_OSX |
1242 | unsigned int old_count; |
1243 | #endif |
1244 | |
1245 | /* pseudo page flipping for VRAM back buffer*/ |
1246 | DSpContext_GetFrontBuffer (dsp_context, &dsp_front_buffer); |
1247 | SetRect (&rect, 0, 0, surface->w-1, surface->h-1); |
1248 | |
1249 | GetPort ((GrafPtr *)&save_port); |
1250 | SetPort ((GrafPtr)dsp_front_buffer); |
1251 | |
1252 | /* wait for retrace */ |
1253 | /* I have tried doing the swap in interrupt routine (VBL Proc) to do */ |
1254 | /* it asynchronously, but apparently CopyBits isn't interrupt safe */ |
1255 | |
1256 | #if ! TARGET_API_MAC_OSX |
1257 | #ifndef DSP_NO_SYNC_VBL |
1258 | old_count = retrace_count; |
1259 | while (old_count == retrace_count) |
1260 | ; |
1261 | #endif |
1262 | #endif |
1263 | |
1264 | CopyBits ( GetPortBitMapForCopyBits(dsp_back_buffer), |
1265 | GetPortBitMapForCopyBits(dsp_front_buffer), |
1266 | &rect, &rect, srcCopy, NULL ); |
1267 | |
1268 | SetPort ((GrafPtr)save_port); |
1269 | |
1270 | } else { |
1271 | /* not really page flipping at all: DSp just blits the dirty rectangles from DSp_UpdateRects */ |
1272 | Boolean busy_flag; |
1273 | DSpContext_SwapBuffers (dsp_context, NULL, &busy_flag); /* this waits for VBL */ |
1274 | DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); |
1275 | surface->pixels = GetPixBaseAddr( GetPortPixMap(dsp_back_buffer) ); |
1276 | } |
1277 | return(0); |
1278 | } |
1279 | |
1280 | static int DSp_LockHWSurface(_THIS, SDL_Surface *surface) |
1281 | { |
1282 | if ( LockPixels (GetGWorldPixMap (surface->hwdata->offscreen)) ) |
1283 | return 0; |
1284 | else |
1285 | return -1; |
1286 | } |
1287 | |
1288 | static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface) |
1289 | { |
1290 | UnlockPixels (GetGWorldPixMap (surface->hwdata->offscreen)); |
1291 | } |
1292 | |
1293 | static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) |
1294 | { |
1295 | return; |
1296 | } |
1297 | |
1298 | static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) |
1299 | { |
1300 | #if ! TARGET_API_MAC_OSX /* Unsupported DSp in here */ |
1301 | int i; |
1302 | Rect rect; |
1303 | |
1304 | for (i = 0; i < numrects; i++) { |
1305 | |
1306 | rect.top = sdl_rects[i].y; |
1307 | rect.left = sdl_rects[i].x; |
1308 | rect.bottom = sdl_rects[i].h + sdl_rects[i].y; |
1309 | rect.right = sdl_rects[i].w + sdl_rects[i].x; |
1310 | |
1311 | DSpContext_InvalBackBufferRect (dsp_context, &rect); |
1312 | } |
1313 | #endif |
1314 | } |
1315 | |
1316 | static int DSp_CreatePalette(_THIS) { |
1317 | |
1318 | |
1319 | /* Create our palette */ |
1320 | SDL_CTab = (CTabHandle)NewHandle(sizeof(ColorSpec)*256 + 8); |
1321 | if ( SDL_CTab == nil ) { |
1322 | SDL_OutOfMemory(); |
1323 | return(-1); |
1324 | } |
1325 | (**SDL_CTab).ctSeed = GetCTSeed(); |
1326 | (**SDL_CTab).ctFlags = 0; |
1327 | (**SDL_CTab).ctSize = 255; |
1328 | CTabChanged(SDL_CTab); |
1329 | SDL_CPal = NewPalette(256, SDL_CTab, pmExplicit+pmTolerant, 0); |
1330 | |
1331 | return 0; |
1332 | } |
1333 | |
1334 | static int DSp_DestroyPalette(_THIS) { |
1335 | |
1336 | /* Free palette and restore original one */ |
1337 | if ( SDL_CTab != nil ) { |
1338 | DisposeHandle((Handle)SDL_CTab); |
1339 | SDL_CTab = nil; |
1340 | } |
1341 | if ( SDL_CPal != nil ) { |
1342 | DisposePalette(SDL_CPal); |
1343 | SDL_CPal = nil; |
1344 | } |
1345 | RestoreDeviceClut(SDL_Display); |
1346 | |
1347 | return (0); |
1348 | } |
1349 | |
1350 | static int DSp_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
1351 | { |
1352 | CTabHandle cTab; |
1353 | |
1354 | int i; |
1355 | |
1356 | cTab = SDL_CTab; |
1357 | |
1358 | /* Verify the range of colors */ |
1359 | if ( (firstcolor+ncolors) > ((**cTab).ctSize+1) ) { |
1360 | return(0); |
1361 | } |
1362 | |
1363 | /* Set the screen palette and update the display */ |
1364 | for(i = 0; i < ncolors; i++) { |
1365 | int j = firstcolor + i; |
1366 | (**cTab).ctTable[j].value = j; |
1367 | (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r; |
1368 | (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g; |
1369 | (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b; |
1370 | } |
1371 | |
1372 | SetGDevice(SDL_Display); |
1373 | SetEntries(0, (**cTab).ctSize, (ColorSpec *)&(**cTab).ctTable); |
1374 | |
1375 | return(1); |
1376 | } |
1377 | |
1378 | void DSp_VideoQuit(_THIS) |
1379 | { |
1380 | int i; |
1381 | |
1382 | /* Free current video mode */ |
1383 | DSp_UnsetVideoMode(this, this->screen); |
1384 | |
1385 | /* Free Palette and restore original */ |
1386 | DSp_DestroyPalette (this); |
1387 | |
1388 | #if SDL_MACCLASSIC_GAMMA_SUPPORT |
1389 | Mac_QuitGamma(this); |
1390 | #endif |
1391 | |
1392 | /* Free list of video modes */ |
1393 | if ( SDL_modelist != NULL ) { |
1394 | for ( i=0; SDL_modelist[i]; i++ ) { |
1395 | SDL_free(SDL_modelist[i]); |
1396 | } |
1397 | SDL_free(SDL_modelist); |
1398 | SDL_modelist = NULL; |
1399 | } |
1400 | |
1401 | /* Unload DrawSprocket */ |
1402 | DSpShutdown (); |
1403 | } |
1404 | |
1405 | #if SDL_VIDEO_OPENGL |
1406 | |
1407 | /* swap buffers with v-sync */ |
1408 | static void DSp_GL_SwapBuffers (_THIS) { |
1409 | |
1410 | #ifndef DSP_NO_SYNC_OPENGL |
1411 | |
1412 | unsigned int old_count; |
1413 | |
1414 | old_count = retrace_count; |
1415 | while (old_count == retrace_count) |
1416 | ; |
1417 | #endif |
1418 | |
1419 | aglSwapBuffers (glContext); |
1420 | } |
1421 | |
1422 | #endif |