e14743d1 |
1 | /* |
2 | SDL - Simple DirectMedia Layer |
3 | Copyright (C) 1997-2009 Sam Lantinga |
4 | |
5 | This library is free software; you can redistribute it and/or |
6 | modify it under the terms of the GNU Lesser General Public |
7 | License as published by the Free Software Foundation; either |
8 | version 2.1 of the License, or (at your option) any later version. |
9 | |
10 | This library is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | Lesser General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU Lesser General Public |
16 | License along with this library; if not, write to the Free Software |
17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
18 | |
19 | Sam Lantinga |
20 | slouken@libsdl.org |
21 | */ |
22 | #include "SDL_config.h" |
23 | |
24 | /* Framebuffer console based SDL video driver implementation. |
25 | */ |
26 | |
27 | #include <fcntl.h> |
28 | #include <unistd.h> |
29 | #include <sys/ioctl.h> |
30 | #include <sys/mman.h> |
31 | |
32 | #include "SDL_video.h" |
33 | #include "SDL_mouse.h" |
34 | #include "../SDL_sysvideo.h" |
35 | #include "../SDL_pixels_c.h" |
36 | #include "../../events/SDL_events_c.h" |
37 | #include "../SDL_cursor_c.h" |
38 | #include "SDL_gsvideo.h" |
39 | #include "SDL_gsmouse_c.h" |
40 | #include "SDL_gsevents_c.h" |
41 | #include "SDL_gsyuv_c.h" |
42 | |
43 | |
44 | /* Initialization/Query functions */ |
45 | static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat); |
46 | static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
47 | static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
48 | static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); |
49 | static void GS_VideoQuit(_THIS); |
50 | |
51 | /* Hardware surface functions */ |
52 | static int GS_AllocHWSurface(_THIS, SDL_Surface *surface); |
53 | static int GS_LockHWSurface(_THIS, SDL_Surface *surface); |
54 | static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface); |
55 | static void GS_FreeHWSurface(_THIS, SDL_Surface *surface); |
56 | |
57 | /* GS driver bootstrap functions */ |
58 | |
59 | static int GS_Available(void) |
60 | { |
61 | int console, memory; |
62 | |
63 | console = open(PS2_DEV_GS, O_RDWR, 0); |
64 | if ( console >= 0 ) { |
65 | close(console); |
66 | } |
67 | memory = open(PS2_DEV_MEM, O_RDWR, 0); |
68 | if ( memory >= 0 ) { |
69 | close(memory); |
70 | } |
71 | return((console >= 0) && (memory >= 0)); |
72 | } |
73 | |
74 | static void GS_DeleteDevice(SDL_VideoDevice *device) |
75 | { |
76 | SDL_free(device->hidden); |
77 | SDL_free(device); |
78 | } |
79 | |
80 | static SDL_VideoDevice *GS_CreateDevice(int devindex) |
81 | { |
82 | SDL_VideoDevice *this; |
83 | |
84 | /* Initialize all variables that we clean on shutdown */ |
85 | this = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
86 | if ( this ) { |
87 | SDL_memset(this, 0, (sizeof *this)); |
88 | this->hidden = (struct SDL_PrivateVideoData *) |
89 | SDL_malloc((sizeof *this->hidden)); |
90 | } |
91 | if ( (this == NULL) || (this->hidden == NULL) ) { |
92 | SDL_OutOfMemory(); |
93 | if ( this ) { |
94 | SDL_free(this); |
95 | } |
96 | return(0); |
97 | } |
98 | SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
99 | mouse_fd = -1; |
100 | keyboard_fd = -1; |
101 | |
102 | /* Set the function pointers */ |
103 | this->VideoInit = GS_VideoInit; |
104 | this->ListModes = GS_ListModes; |
105 | this->SetVideoMode = GS_SetVideoMode; |
106 | this->CreateYUVOverlay = GS_CreateYUVOverlay; |
107 | this->SetColors = GS_SetColors; |
108 | this->UpdateRects = NULL; |
109 | this->VideoQuit = GS_VideoQuit; |
110 | this->AllocHWSurface = GS_AllocHWSurface; |
111 | this->CheckHWBlit = NULL; |
112 | this->FillHWRect = NULL; |
113 | this->SetHWColorKey = NULL; |
114 | this->SetHWAlpha = NULL; |
115 | this->LockHWSurface = GS_LockHWSurface; |
116 | this->UnlockHWSurface = GS_UnlockHWSurface; |
117 | this->FlipHWSurface = NULL; |
118 | this->FreeHWSurface = GS_FreeHWSurface; |
119 | this->SetIcon = NULL; |
120 | this->SetCaption = NULL; |
121 | this->GetWMInfo = NULL; |
122 | this->FreeWMCursor = GS_FreeWMCursor; |
123 | this->CreateWMCursor = GS_CreateWMCursor; |
124 | this->ShowWMCursor = GS_ShowWMCursor; |
125 | this->MoveWMCursor = GS_MoveWMCursor; |
126 | this->InitOSKeymap = GS_InitOSKeymap; |
127 | this->PumpEvents = GS_PumpEvents; |
128 | |
129 | this->free = GS_DeleteDevice; |
130 | |
131 | return this; |
132 | } |
133 | |
134 | VideoBootStrap PS2GS_bootstrap = { |
135 | "ps2gs", "PlayStation 2 Graphics Synthesizer", |
136 | GS_Available, GS_CreateDevice |
137 | }; |
138 | |
139 | /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
140 | static struct { |
141 | int bpp; |
142 | Uint32 r; |
143 | Uint32 g; |
144 | Uint32 b; |
145 | } GS_pixelmasks[] = { |
146 | { 32, 0x000000FF, /* RGB little-endian */ |
147 | 0x0000FF00, |
148 | 0x00FF0000 }, |
149 | { 24, 0x000000FF, /* RGB little-endian */ |
150 | 0x0000FF00, |
151 | 0x00FF0000 }, |
152 | { 16, 0x0000001f, /* RGB little-endian */ |
153 | 0x000003e0, |
154 | 0x00007c00 }, |
155 | }; |
156 | /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
157 | static int GS_formatmap[] = { |
158 | -1, /* 0 bpp, not a legal value */ |
159 | -1, /* 8 bpp, not supported (yet?) */ |
160 | PS2_GS_PSMCT16, /* 16 bpp */ |
161 | PS2_GS_PSMCT24, /* 24 bpp */ |
162 | PS2_GS_PSMCT32 /* 32 bpp */ |
163 | }; |
164 | |
165 | static unsigned long long head_tags[] __attribute__((aligned(16))) = { |
166 | 4 | (1LL << 60), /* GIFtag */ |
167 | 0x0e, /* A+D */ |
168 | 0, /* 2 */ |
169 | PS2_GS_BITBLTBUF, |
170 | 0, /* 4 */ |
171 | PS2_GS_TRXPOS, |
172 | 0, /* 6 */ |
173 | PS2_GS_TRXREG, |
174 | 0, /* 8 */ |
175 | PS2_GS_TRXDIR |
176 | }; |
177 | |
178 | #define MAXIMG (32767 * 16) |
179 | #define MAXTAGS 8 |
180 | |
181 | static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size, |
182 | unsigned long long *hm, |
183 | unsigned long long *im) |
184 | { |
185 | struct ps2_plist plist; |
186 | struct ps2_packet packet[1 + MAXTAGS * 2]; |
187 | int isize; |
188 | int pnum, it, eop; |
189 | char *data; |
190 | |
191 | /* initialize the variables */ |
192 | data = (char *)image->ptr; |
193 | pnum = it = eop = 0; |
194 | plist.packet = packet; |
195 | |
196 | /* make BITBLT packet */ |
197 | packet[pnum].ptr = hm; |
198 | packet[pnum].len = sizeof(head_tags); |
199 | pnum++; |
200 | hm[2] = ((unsigned long long)image->fbp << 32) | |
201 | ((unsigned long long)image->fbw << 48) | |
202 | ((unsigned long long)image->psm << 56); |
203 | hm[4] = ((unsigned long long)image->x << 32) | |
204 | ((unsigned long long)image->y << 48); |
205 | hm[6] = (unsigned long long)image->w | |
206 | ((unsigned long long)image->h << 32); |
207 | |
208 | /* make image mode tags */ |
209 | while (!eop) { |
210 | isize = size > MAXIMG ? MAXIMG : size; |
211 | size -= isize; |
212 | eop = (size == 0); |
213 | |
214 | packet[pnum].ptr = &im[it]; |
215 | packet[pnum].len = sizeof(unsigned long long) * 2; |
216 | pnum++; |
217 | im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
218 | im[it++] = 0; |
219 | |
220 | packet[pnum].ptr = (void *)data; |
221 | packet[pnum].len = isize; |
222 | pnum++; |
223 | data += isize; |
224 | } |
225 | plist.num = pnum; |
226 | |
227 | return ioctl(fd, PS2IOC_SENDL, &plist); |
228 | } |
229 | |
230 | static unsigned long long tex_tags[] __attribute__((aligned(16))) = { |
231 | 3 | (1LL << 60), /* GIFtag */ |
232 | 0x0e, /* A+D */ |
233 | 0, /* 2 */ |
234 | PS2_GS_TEX0_1, |
235 | (1 << 5) + (1 << 6), |
236 | PS2_GS_TEX1_1, |
237 | 0, |
238 | PS2_GS_TEXFLUSH |
239 | }; |
240 | static unsigned long long scale_tags[] __attribute__((aligned(16))) = { |
241 | 5 | (1LL << 60), /* GIFtag */ |
242 | 0x0e, /* A+D */ |
243 | 6 + (1 << 4) + (1 << 8), |
244 | PS2_GS_PRIM, |
245 | ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
246 | PS2_GS_UV, |
247 | ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
248 | PS2_GS_XYZ2, |
249 | 0, /* 8 */ |
250 | PS2_GS_UV, |
251 | 0, /* 10 */ |
252 | PS2_GS_XYZ2 |
253 | }; |
254 | |
255 | |
256 | int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) |
257 | { |
258 | struct ps2_plist plist; |
259 | struct ps2_packet packet[2]; |
260 | |
261 | /* initialize the variables */ |
262 | plist.num = 2; |
263 | plist.packet = packet; |
264 | |
265 | packet[0].ptr = tm; |
266 | packet[0].len = sizeof(tex_tags); |
267 | packet[1].ptr = sm; |
268 | packet[1].len = sizeof(scale_tags); |
269 | |
270 | return ioctl(fd, PS2IOC_SENDL, &plist); |
271 | } |
272 | |
273 | static int power_of_2(int value) |
274 | { |
275 | int shift; |
276 | |
277 | for ( shift = 0; (1<<shift) < value; ++shift ) { |
278 | /* Keep looking */ ; |
279 | } |
280 | return(shift); |
281 | } |
282 | |
283 | static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat) |
284 | { |
285 | struct ps2_screeninfo vinfo; |
286 | |
287 | /* Initialize the library */ |
288 | console_fd = open(PS2_DEV_GS, O_RDWR, 0); |
289 | if ( console_fd < 0 ) { |
290 | SDL_SetError("Unable to open %s", PS2_DEV_GS); |
291 | return(-1); |
292 | } |
293 | memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); |
294 | if ( memory_fd < 0 ) { |
295 | close(console_fd); |
296 | console_fd = -1; |
297 | SDL_SetError("Unable to open %s", PS2_DEV_MEM); |
298 | return(-1); |
299 | } |
300 | |
301 | if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
302 | close(memory_fd); |
303 | close(console_fd); |
304 | console_fd = -1; |
305 | SDL_SetError("Couldn't get console pixel format"); |
306 | return(-1); |
307 | } |
308 | |
309 | /* Determine the current screen size */ |
310 | this->info.current_w = vinfo.w; |
311 | this->info.current_h = vinfo.h; |
312 | |
313 | /* Determine the current screen depth */ |
314 | switch (vinfo.psm) { |
315 | /* Supported pixel formats */ |
316 | case PS2_GS_PSMCT32: |
317 | case PS2_GS_PSMCT24: |
318 | case PS2_GS_PSMCT16: |
319 | break; |
320 | default: |
321 | GS_VideoQuit(this); |
322 | SDL_SetError("Unknown console pixel format: %d", vinfo.psm); |
323 | return(-1); |
324 | } |
325 | vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
326 | vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
327 | vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
328 | vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
329 | saved_vinfo = vinfo; |
330 | |
331 | /* Enable mouse and keyboard support */ |
332 | if ( GS_OpenKeyboard(this) < 0 ) { |
333 | GS_VideoQuit(this); |
334 | SDL_SetError("Unable to open keyboard"); |
335 | return(-1); |
336 | } |
337 | if ( GS_OpenMouse(this) < 0 ) { |
338 | const char *sdl_nomouse; |
339 | |
340 | sdl_nomouse = SDL_getenv("SDL_NOMOUSE"); |
341 | if ( ! sdl_nomouse ) { |
342 | GS_VideoQuit(this); |
343 | SDL_SetError("Unable to open mouse"); |
344 | return(-1); |
345 | } |
346 | } |
347 | |
348 | /* We're done! */ |
349 | return(0); |
350 | } |
351 | |
352 | static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
353 | { |
354 | static SDL_Rect GS_vesa_mode_list[] = { |
355 | { 0, 0, 1280, 1024 }, |
356 | { 0, 0, 1024, 768 }, |
357 | { 0, 0, 800, 600 }, |
358 | { 0, 0, 640, 480 } |
359 | }; |
360 | static SDL_Rect *GS_vesa_modes[] = { |
361 | &GS_vesa_mode_list[0], |
362 | &GS_vesa_mode_list[1], |
363 | &GS_vesa_mode_list[2], |
364 | &GS_vesa_mode_list[3], |
365 | NULL |
366 | }; |
367 | static SDL_Rect GS_tvout_stretch; |
368 | static SDL_Rect GS_tvout_mode; |
369 | static SDL_Rect *GS_tvout_modes[3]; |
370 | SDL_Rect **modes = NULL; |
371 | |
372 | switch (format->BitsPerPixel) { |
373 | case 16: |
374 | case 24: |
375 | case 32: |
376 | if ( saved_vinfo.mode == PS2_GS_VESA ) { |
377 | modes = GS_vesa_modes; |
378 | } else { |
379 | int i, j = 0; |
380 | |
381 | // FIXME - what's wrong with the stretch code at 16 bpp? |
382 | if ( format->BitsPerPixel != 32 ) break; |
383 | /* Add a mode that we could possibly stretch to */ |
384 | for ( i=0; GS_vesa_modes[i]; ++i ) { |
385 | if ( (GS_vesa_modes[i]->w == saved_vinfo.w) && |
386 | (GS_vesa_modes[i]->h != saved_vinfo.h) ) { |
387 | GS_tvout_stretch.w=GS_vesa_modes[i]->w; |
388 | GS_tvout_stretch.h=GS_vesa_modes[i]->h; |
389 | GS_tvout_modes[j++] = &GS_tvout_stretch; |
390 | break; |
391 | } |
392 | } |
393 | /* Add the current TV video mode */ |
394 | GS_tvout_mode.w = saved_vinfo.w; |
395 | GS_tvout_mode.h = saved_vinfo.h; |
396 | GS_tvout_modes[j++] = &GS_tvout_mode; |
397 | GS_tvout_modes[j++] = NULL; |
398 | |
399 | /* Return the created list of modes */ |
400 | modes = GS_tvout_modes; |
401 | } |
402 | break; |
403 | default: |
404 | break; |
405 | } |
406 | return(modes); |
407 | } |
408 | |
409 | /* Various screen update functions available */ |
410 | static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects); |
411 | |
412 | static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, |
413 | int width, int height, int bpp, Uint32 flags) |
414 | { |
415 | struct ps2_screeninfo vinfo; |
416 | |
417 | /* Set the terminal into graphics mode */ |
418 | if ( GS_EnterGraphicsMode(this) < 0 ) { |
419 | return(NULL); |
420 | } |
421 | |
422 | /* Set the video mode and get the final screen format */ |
423 | if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
424 | SDL_SetError("Couldn't get console screen info"); |
425 | return(NULL); |
426 | } |
427 | if ( (vinfo.w != width) || (vinfo.h != height) || |
428 | (GS_pixelmasks[vinfo.psm].bpp != bpp) ) { |
429 | /* If we're not in VESA mode, we have to scale resolution */ |
430 | if ( saved_vinfo.mode == PS2_GS_VESA ) { |
431 | switch (width) { |
432 | case 640: |
433 | vinfo.res = PS2_GS_640x480; |
434 | break; |
435 | case 800: |
436 | vinfo.res = PS2_GS_800x600; |
437 | break; |
438 | case 1024: |
439 | vinfo.res = PS2_GS_1024x768; |
440 | break; |
441 | case 1280: |
442 | vinfo.res = PS2_GS_1280x1024; |
443 | break; |
444 | default: |
445 | SDL_SetError("Unsupported resolution: %dx%d\n", |
446 | width, height); |
447 | return(NULL); |
448 | } |
449 | vinfo.res |= (PS2_GS_75Hz << 8); |
450 | vinfo.w = width; |
451 | vinfo.h = height; |
452 | } |
453 | vinfo.fbp = 0; |
454 | vinfo.psm = GS_formatmap[bpp/8]; |
455 | if ( vinfo.psm < 0 ) { |
456 | SDL_SetError("Unsupported depth: %d bpp\n", bpp); |
457 | return(NULL); |
458 | } |
459 | if ( ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0 ) { |
460 | SDL_SetError("Couldn't set console screen info"); |
461 | return(NULL); |
462 | } |
463 | |
464 | /* Unmap the previous DMA buffer */ |
465 | if ( mapped_mem ) { |
466 | munmap(mapped_mem, mapped_len); |
467 | mapped_mem = NULL; |
468 | } |
469 | } |
470 | if ( ! SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, |
471 | GS_pixelmasks[vinfo.psm].r, |
472 | GS_pixelmasks[vinfo.psm].g, |
473 | GS_pixelmasks[vinfo.psm].b, 0) ) { |
474 | return(NULL); |
475 | } |
476 | |
477 | /* Set up the new mode framebuffer */ |
478 | current->flags = SDL_FULLSCREEN; |
479 | current->w = width; |
480 | current->h = height; |
481 | current->pitch = SDL_CalculatePitch(current); |
482 | |
483 | /* Memory map the DMA area for block memory transfer */ |
484 | if ( ! mapped_mem ) { |
485 | pixels_len = height * current->pitch; |
486 | mapped_len = pixels_len + |
487 | /* Screen update DMA command area */ |
488 | sizeof(head_tags) + ((2 * MAXTAGS) * 16); |
489 | if ( saved_vinfo.mode != PS2_GS_VESA ) { |
490 | mapped_len += sizeof(tex_tags) + sizeof(scale_tags); |
491 | } |
492 | mapped_mem = mmap(0, mapped_len, PROT_READ|PROT_WRITE, |
493 | MAP_SHARED, memory_fd, 0); |
494 | if ( mapped_mem == MAP_FAILED ) { |
495 | SDL_SetError("Unable to map %d bytes for DMA", |
496 | mapped_len); |
497 | mapped_mem = NULL; |
498 | return(NULL); |
499 | } |
500 | |
501 | /* Set up the entire screen for DMA transfer */ |
502 | screen_image.ptr = mapped_mem; |
503 | screen_image.fbp = 0; |
504 | screen_image.fbw = (vinfo.w + 63) / 64; |
505 | screen_image.psm = vinfo.psm; |
506 | screen_image.x = 0; |
507 | if ( vinfo.h == height ) { |
508 | screen_image.y = 0; |
509 | } else { |
510 | /* Put image offscreen and scale to screen height */ |
511 | screen_image.y = vinfo.h; |
512 | } |
513 | screen_image.w = current->w; |
514 | screen_image.h = current->h; |
515 | |
516 | /* get screen image data size (qword aligned) */ |
517 | screen_image_size = (screen_image.w * screen_image.h); |
518 | switch (screen_image.psm) { |
519 | case PS2_GS_PSMCT32: |
520 | screen_image_size *= 4; |
521 | break; |
522 | case PS2_GS_PSMCT24: |
523 | screen_image_size *= 3; |
524 | break; |
525 | case PS2_GS_PSMCT16: |
526 | screen_image_size *= 2; |
527 | break; |
528 | } |
529 | screen_image_size = (screen_image_size + 15) & ~15; |
530 | |
531 | /* Set up the memory for screen update DMA commands */ |
532 | head_tags_mem = (unsigned long long *) |
533 | (mapped_mem + pixels_len); |
534 | image_tags_mem = (unsigned long long *) |
535 | ((caddr_t)head_tags_mem + sizeof(head_tags)); |
536 | SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags)); |
537 | if ( saved_vinfo.mode != PS2_GS_VESA ) { |
538 | tex_tags_mem = (unsigned long long *) |
539 | ((caddr_t)image_tags_mem + ((2*MAXTAGS)*16)); |
540 | scale_tags_mem = (unsigned long long *) |
541 | ((caddr_t)tex_tags_mem + sizeof(tex_tags)); |
542 | SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); |
543 | tex_tags_mem[2] = |
544 | (vinfo.h * vinfo.w) / 64 + |
545 | ((unsigned long long)screen_image.fbw << 14) + |
546 | ((unsigned long long)screen_image.psm << 20) + |
547 | ((unsigned long long)power_of_2(screen_image.w) << 26) + |
548 | ((unsigned long long)power_of_2(screen_image.h) << 30) + |
549 | ((unsigned long long)1 << 34) + |
550 | ((unsigned long long)1 << 35); |
551 | SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); |
552 | scale_tags_mem[8] = |
553 | ((unsigned long long)screen_image.w * 16) + |
554 | (((unsigned long long)screen_image.h * 16) << 16); |
555 | scale_tags_mem[10] = |
556 | ((unsigned long long)vinfo.w * 16) + |
557 | (((unsigned long long)vinfo.h * 16) << 16); |
558 | } |
559 | } |
560 | current->pixels = NULL; |
561 | if ( SDL_getenv("SDL_FULLSCREEN_UPDATE") ) { |
562 | /* Correct semantics */ |
563 | current->flags |= SDL_ASYNCBLIT; |
564 | } else { |
565 | /* We lie here - the screen memory isn't really the visible |
566 | display memory and still requires an update, but this |
567 | has the desired effect for most applications. |
568 | */ |
569 | current->flags |= SDL_HWSURFACE; |
570 | } |
571 | |
572 | /* Set the update rectangle function */ |
573 | this->UpdateRects = GS_DMAFullUpdate; |
574 | |
575 | /* We're done */ |
576 | return(current); |
577 | } |
578 | |
579 | /* We don't support hardware surfaces yet */ |
580 | static int GS_AllocHWSurface(_THIS, SDL_Surface *surface) |
581 | { |
582 | return(-1); |
583 | } |
584 | static void GS_FreeHWSurface(_THIS, SDL_Surface *surface) |
585 | { |
586 | return; |
587 | } |
588 | static int GS_LockHWSurface(_THIS, SDL_Surface *surface) |
589 | { |
590 | if ( surface == this->screen ) { |
591 | /* Since mouse motion affects 'pixels', lock it */ |
592 | SDL_LockCursor(); |
593 | |
594 | /* Make sure any pending DMA has completed */ |
595 | if ( dma_pending ) { |
596 | ioctl(console_fd, PS2IOC_SENDQCT, 1); |
597 | dma_pending = 0; |
598 | } |
599 | |
600 | /* If the cursor is drawn on the DMA area, remove it */ |
601 | if ( cursor_drawn ) { |
602 | surface->pixels = mapped_mem + surface->offset; |
603 | SDL_EraseCursorNoLock(this->screen); |
604 | cursor_drawn = 0; |
605 | } |
606 | |
607 | /* Set the surface pixels to the base of the DMA area */ |
608 | surface->pixels = mapped_mem; |
609 | |
610 | /* We're finished! */ |
611 | SDL_UnlockCursor(); |
612 | } |
613 | return(0); |
614 | } |
615 | static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface) |
616 | { |
617 | if ( surface == this->screen ) { |
618 | /* Since mouse motion affects 'pixels', lock it */ |
619 | SDL_LockCursor(); |
620 | surface->pixels = NULL; |
621 | SDL_UnlockCursor(); |
622 | } |
623 | } |
624 | |
625 | static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects) |
626 | { |
627 | /* Lock so we aren't interrupted by a mouse update */ |
628 | SDL_LockCursor(); |
629 | |
630 | /* Make sure any pending DMA has completed */ |
631 | if ( dma_pending ) { |
632 | ioctl(console_fd, PS2IOC_SENDQCT, 1); |
633 | dma_pending = 0; |
634 | } |
635 | |
636 | /* If the mouse is visible, draw it on the DMA area */ |
637 | if ( (SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn ) { |
638 | this->screen->pixels = mapped_mem + this->screen->offset; |
639 | SDL_DrawCursorNoLock(this->screen); |
640 | this->screen->pixels = NULL; |
641 | cursor_drawn = 1; |
642 | } |
643 | |
644 | /* Put the image onto the screen */ |
645 | loadimage_nonblock(console_fd, |
646 | &screen_image, screen_image_size, |
647 | head_tags_mem, image_tags_mem); |
648 | if ( screen_image.y > 0 ) { |
649 | /* Need to scale offscreen image to TV output */ |
650 | ioctl(console_fd, PS2IOC_SENDQCT, 1); |
651 | dma_pending = 0; |
652 | scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); |
653 | } else { |
654 | dma_pending = 1; |
655 | } |
656 | |
657 | /* We're finished! */ |
658 | SDL_UnlockCursor(); |
659 | } |
660 | |
661 | static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
662 | { |
663 | return(0); |
664 | } |
665 | |
666 | static void GS_VideoQuit(_THIS) |
667 | { |
668 | /* Close console and input file descriptors */ |
669 | if ( console_fd > 0 ) { |
670 | /* Unmap the video framebuffer */ |
671 | if ( mapped_mem ) { |
672 | /* Unmap the video framebuffer */ |
673 | munmap(mapped_mem, mapped_len); |
674 | mapped_mem = NULL; |
675 | } |
676 | close(memory_fd); |
677 | |
678 | /* Restore the original video mode */ |
679 | if ( GS_InGraphicsMode(this) ) { |
680 | ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
681 | } |
682 | |
683 | /* We're all done with the graphics device */ |
684 | close(console_fd); |
685 | console_fd = -1; |
686 | } |
687 | GS_CloseMouse(this); |
688 | GS_CloseKeyboard(this); |
689 | } |