e14743d1 |
1 | /* |
2 | SDL - Simple DirectMedia Layer |
3 | Copyright (C) 1997-2009 Sam Lantinga |
4 | |
5 | This library is free software; you can redistribute it and/or |
6 | modify it under the terms of the GNU Lesser General Public |
7 | License as published by the Free Software Foundation; either |
8 | version 2.1 of the License, or (at your option) any later version. |
9 | |
10 | This library is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | Lesser General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU Lesser General Public |
16 | License along with this library; if not, write to the Free Software |
17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
18 | |
19 | Sam Lantinga |
20 | slouken@libsdl.org |
21 | */ |
22 | #include "SDL_config.h" |
23 | |
24 | /* This is the Playstation 2 implementation of YUV video overlays */ |
25 | |
26 | #include <fcntl.h> |
27 | #include <unistd.h> |
28 | #include <sys/ioctl.h> |
29 | #include <sys/mman.h> |
30 | #include <asm/page.h> /* For definition of PAGE_SIZE */ |
31 | |
32 | #include "SDL_video.h" |
33 | #include "SDL_gsyuv_c.h" |
34 | #include "../SDL_yuvfuncs.h" |
35 | |
36 | /* The maximum number of 16x16 pixel block converted at once */ |
37 | #define MAX_MACROBLOCKS 1024 /* 2^10 macroblocks at once */ |
38 | |
39 | /* The functions used to manipulate video overlays */ |
40 | static struct private_yuvhwfuncs gs_yuvfuncs = { |
41 | GS_LockYUVOverlay, |
42 | GS_UnlockYUVOverlay, |
43 | GS_DisplayYUVOverlay, |
44 | GS_FreeYUVOverlay |
45 | }; |
46 | |
47 | struct private_yuvhwdata { |
48 | int ipu_fd; |
49 | Uint8 *pixels; |
50 | int macroblocks; |
51 | int dma_len; |
52 | caddr_t dma_mem; |
53 | caddr_t ipu_imem; |
54 | caddr_t ipu_omem; |
55 | caddr_t dma_tags; |
56 | unsigned long long *stretch_x1y1; |
57 | unsigned long long *stretch_x2y2; |
58 | struct ps2_plist plist; |
59 | |
60 | /* These are just so we don't have to allocate them separately */ |
61 | Uint16 pitches[3]; |
62 | Uint8 *planes[3]; |
63 | }; |
64 | |
65 | static int power_of_2(int value) |
66 | { |
67 | int shift; |
68 | |
69 | for ( shift = 0; (1<<shift) < value; ++shift ) { |
70 | /* Keep looking */ ; |
71 | } |
72 | return(shift); |
73 | } |
74 | |
75 | SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) |
76 | { |
77 | SDL_Overlay *overlay; |
78 | struct private_yuvhwdata *hwdata; |
79 | int map_offset; |
80 | unsigned long long *tags; |
81 | caddr_t base; |
82 | int bpp; |
83 | int fbp, fbw, psm; |
84 | int x, y, w, h; |
85 | int pnum; |
86 | struct ps2_packet *packet; |
87 | struct ps2_packet tex_packet; |
88 | |
89 | /* We can only decode blocks of 16x16 pixels */ |
90 | if ( (width & 15) || (height & 15) ) { |
91 | SDL_SetError("Overlay width/height must be multiples of 16"); |
92 | return(NULL); |
93 | } |
94 | /* Make sure the image isn't too large for a single DMA transfer */ |
95 | if ( ((width/16) * (height/16)) > MAX_MACROBLOCKS ) { |
96 | SDL_SetError("Overlay too large (maximum size: %d pixels)", |
97 | MAX_MACROBLOCKS * 16 * 16); |
98 | return(NULL); |
99 | } |
100 | |
101 | /* Double-check the requested format. For simplicity, we'll only |
102 | support planar YUV formats. |
103 | */ |
104 | switch (format) { |
105 | case SDL_YV12_OVERLAY: |
106 | case SDL_IYUV_OVERLAY: |
107 | /* Supported planar YUV format */ |
108 | break; |
109 | default: |
110 | SDL_SetError("Unsupported YUV format"); |
111 | return(NULL); |
112 | } |
113 | |
114 | /* Create the overlay structure */ |
115 | overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay); |
116 | if ( overlay == NULL ) { |
117 | SDL_OutOfMemory(); |
118 | return(NULL); |
119 | } |
120 | SDL_memset(overlay, 0, (sizeof *overlay)); |
121 | |
122 | /* Fill in the basic members */ |
123 | overlay->format = format; |
124 | overlay->w = width; |
125 | overlay->h = height; |
126 | |
127 | /* Set up the YUV surface function structure */ |
128 | overlay->hwfuncs = &gs_yuvfuncs; |
129 | overlay->hw_overlay = 1; |
130 | |
131 | /* Create the pixel data */ |
132 | hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata); |
133 | overlay->hwdata = hwdata; |
134 | if ( hwdata == NULL ) { |
135 | SDL_FreeYUVOverlay(overlay); |
136 | SDL_OutOfMemory(); |
137 | return(NULL); |
138 | } |
139 | hwdata->ipu_fd = -1; |
140 | hwdata->pixels = (Uint8 *)SDL_malloc(width*height*2); |
141 | if ( hwdata->pixels == NULL ) { |
142 | SDL_FreeYUVOverlay(overlay); |
143 | SDL_OutOfMemory(); |
144 | return(NULL); |
145 | } |
146 | hwdata->macroblocks = (width/16) * (height/16); |
147 | |
148 | /* Find the pitch and offset values for the overlay */ |
149 | overlay->pitches = hwdata->pitches; |
150 | overlay->pixels = hwdata->planes; |
151 | switch (format) { |
152 | case SDL_YV12_OVERLAY: |
153 | case SDL_IYUV_OVERLAY: |
154 | overlay->pitches[0] = overlay->w; |
155 | overlay->pitches[1] = overlay->pitches[0] / 2; |
156 | overlay->pitches[2] = overlay->pitches[0] / 2; |
157 | overlay->pixels[0] = hwdata->pixels; |
158 | overlay->pixels[1] = overlay->pixels[0] + |
159 | overlay->pitches[0] * overlay->h; |
160 | overlay->pixels[2] = overlay->pixels[1] + |
161 | overlay->pitches[1] * overlay->h / 2; |
162 | overlay->planes = 3; |
163 | break; |
164 | default: |
165 | /* We should never get here (caught above) */ |
166 | break; |
167 | } |
168 | |
169 | /* Theoretically we could support several concurrent decode |
170 | streams queueing up on the same file descriptor, but for |
171 | simplicity we'll support only one. Opening the IPU more |
172 | than once will fail with EBUSY. |
173 | */ |
174 | hwdata->ipu_fd = open("/dev/ps2ipu", O_RDWR); |
175 | if ( hwdata->ipu_fd < 0 ) { |
176 | SDL_FreeYUVOverlay(overlay); |
177 | SDL_SetError("Playstation 2 IPU busy"); |
178 | return(NULL); |
179 | } |
180 | |
181 | /* Allocate a DMA area for pixel conversion */ |
182 | bpp = this->screen->format->BytesPerPixel; |
183 | map_offset = (mapped_len + (sysconf(_SC_PAGESIZE) - 1)) & ~(sysconf(_SC_PAGESIZE) - 1); |
184 | hwdata->dma_len = hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8) + |
185 | width * height * bpp + |
186 | hwdata->macroblocks * (16 * sizeof(long long)) + |
187 | 12 * sizeof(long long); |
188 | hwdata->dma_mem = mmap(0, hwdata->dma_len, PROT_READ|PROT_WRITE, |
189 | MAP_SHARED, memory_fd, map_offset); |
190 | if ( hwdata->dma_mem == MAP_FAILED ) { |
191 | hwdata->ipu_imem = (caddr_t)0; |
192 | SDL_FreeYUVOverlay(overlay); |
193 | SDL_SetError("Unable to map %d bytes for DMA", hwdata->dma_len); |
194 | return(NULL); |
195 | } |
196 | hwdata->ipu_imem = hwdata->dma_mem; |
197 | hwdata->ipu_omem = hwdata->ipu_imem + |
198 | hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8); |
199 | hwdata->dma_tags = hwdata->ipu_omem + width * height * bpp; |
200 | |
201 | /* Allocate memory for the DMA packets */ |
202 | hwdata->plist.num = hwdata->macroblocks * 4 + 1; |
203 | hwdata->plist.packet = (struct ps2_packet *)SDL_malloc( |
204 | hwdata->plist.num*sizeof(struct ps2_packet)); |
205 | if ( ! hwdata->plist.packet ) { |
206 | SDL_FreeYUVOverlay(overlay); |
207 | SDL_OutOfMemory(); |
208 | return(NULL); |
209 | } |
210 | pnum = 0; |
211 | packet = hwdata->plist.packet; |
212 | |
213 | /* Set up the tags to send the image to the screen */ |
214 | tags = (unsigned long long *)hwdata->dma_tags; |
215 | base = hwdata->ipu_omem; |
216 | fbp = screen_image.fbp; |
217 | fbw = screen_image.fbw; |
218 | psm = screen_image.psm; |
219 | y = screen_image.y + screen_image.h; /* Offscreen video memory */ |
220 | for ( h=height/16; h; --h ) { |
221 | x = 0; /* Visible video memory */ |
222 | for ( w=width/16; w; --w ) { |
223 | /* The head tag */ |
224 | packet[pnum].ptr = &tags[0]; |
225 | packet[pnum].len = 10 * sizeof(*tags); |
226 | ++pnum; |
227 | tags[0] = 4 | (1LL << 60); /* GIFtag */ |
228 | tags[1] = 0x0e; /* A+D */ |
229 | tags[2] = ((unsigned long long)fbp << 32) | |
230 | ((unsigned long long)fbw << 48) | |
231 | ((unsigned long long)psm << 56); |
232 | tags[3] = PS2_GS_BITBLTBUF; |
233 | tags[4] = ((unsigned long long)x << 32) | |
234 | ((unsigned long long)y << 48); |
235 | tags[5] = PS2_GS_TRXPOS; |
236 | tags[6] = (unsigned long long)16 | |
237 | ((unsigned long long)16 << 32); |
238 | tags[7] = PS2_GS_TRXREG; |
239 | tags[8] = 0; |
240 | tags[9] = PS2_GS_TRXDIR; |
241 | /* Now the actual image data */ |
242 | packet[pnum].ptr = &tags[10]; |
243 | packet[pnum].len = 2 * sizeof(*tags); |
244 | ++pnum; |
245 | tags[10] = ((16*16*bpp) >> 4) | (2LL << 58); |
246 | tags[11] = 0; |
247 | packet[pnum].ptr = (void *)base; |
248 | packet[pnum].len = 16 * 16 * bpp; |
249 | ++pnum; |
250 | packet[pnum].ptr = &tags[12]; |
251 | packet[pnum].len = 2 * sizeof(*tags); |
252 | ++pnum; |
253 | tags[12] = (0 >> 4) | (1 << 15) | (2LL << 58); |
254 | tags[13] = 0; |
255 | |
256 | tags += 16; |
257 | base += 16 * 16 * bpp; |
258 | |
259 | x += 16; |
260 | } |
261 | y += 16; |
262 | } |
263 | |
264 | /* Set up the texture memory area for the video */ |
265 | tex_packet.ptr = tags; |
266 | tex_packet.len = 8 * sizeof(*tags); |
267 | tags[0] = 3 | (1LL << 60); /* GIFtag */ |
268 | tags[1] = 0x0e; /* A+D */ |
269 | tags[2] = ((screen_image.y + screen_image.h) * screen_image.w) / 64 + |
270 | ((unsigned long long)fbw << 14) + |
271 | ((unsigned long long)psm << 20) + |
272 | ((unsigned long long)power_of_2(width) << 26) + |
273 | ((unsigned long long)power_of_2(height) << 30) + |
274 | ((unsigned long long)1 << 34) + |
275 | ((unsigned long long)1 << 35); |
276 | tags[3] = PS2_GS_TEX0_1; |
277 | tags[4] = (1 << 5) + (1 << 6); |
278 | tags[5] = PS2_GS_TEX1_1; |
279 | tags[6] = 0; |
280 | tags[7] = PS2_GS_TEXFLUSH; |
281 | ioctl(console_fd, PS2IOC_SEND, &tex_packet); |
282 | |
283 | /* Set up the tags for scaling the image */ |
284 | packet[pnum].ptr = tags; |
285 | packet[pnum].len = 12 * sizeof(*tags); |
286 | ++pnum; |
287 | tags[0] = 5 | (1LL << 60); /* GIFtag */ |
288 | tags[1] = 0x0e; /* A+D */ |
289 | tags[2] = 6 + (1 << 4) + (1 << 8); |
290 | tags[3] = PS2_GS_PRIM; |
291 | tags[4] = ((unsigned long long)0 * 16) + |
292 | (((unsigned long long)0 * 16) << 16); |
293 | tags[5] = PS2_GS_UV; |
294 | tags[6] = 0; /* X1, Y1 */ |
295 | tags[7] = PS2_GS_XYZ2; |
296 | hwdata->stretch_x1y1 = &tags[6]; |
297 | tags[8] = ((unsigned long long)overlay->w * 16) + |
298 | (((unsigned long long)overlay->h * 16) << 16); |
299 | tags[9] = PS2_GS_UV; |
300 | tags[10] = 0; /* X2, Y2 */ |
301 | tags[11] = PS2_GS_XYZ2; |
302 | hwdata->stretch_x2y2 = &tags[10]; |
303 | |
304 | /* We're all done.. */ |
305 | return(overlay); |
306 | } |
307 | |
308 | int GS_LockYUVOverlay(_THIS, SDL_Overlay *overlay) |
309 | { |
310 | return(0); |
311 | } |
312 | |
313 | void GS_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) |
314 | { |
315 | return; |
316 | } |
317 | |
318 | int GS_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst) |
319 | { |
320 | struct private_yuvhwdata *hwdata; |
321 | __u32 cmd; |
322 | struct ps2_packet packet; |
323 | int h, w, i; |
324 | Uint32 *lum, *Cr, *Cb; |
325 | int lum_pitch; |
326 | int crb_pitch; |
327 | Uint32 *lum_src, *Cr_src, *Cb_src; |
328 | Uint32 *srcp, *dstp; |
329 | unsigned int x, y; |
330 | SDL_Surface *screen; |
331 | |
332 | /* Find out where the various portions of the image are */ |
333 | hwdata = overlay->hwdata; |
334 | switch (overlay->format) { |
335 | case SDL_YV12_OVERLAY: |
336 | lum = (Uint32 *)overlay->pixels[0]; |
337 | Cr = (Uint32 *)overlay->pixels[1]; |
338 | Cb = (Uint32 *)overlay->pixels[2]; |
339 | break; |
340 | case SDL_IYUV_OVERLAY: |
341 | lum = (Uint32 *)overlay->pixels[0]; |
342 | Cr = (Uint32 *)overlay->pixels[2]; |
343 | Cb = (Uint32 *)overlay->pixels[1]; |
344 | default: |
345 | SDL_SetError("Unsupported YUV format in blit (?)"); |
346 | return(-1); |
347 | } |
348 | dstp = (Uint32 *)hwdata->ipu_imem; |
349 | lum_pitch = overlay->w/4; |
350 | crb_pitch = (overlay->w/2)/4; |
351 | |
352 | /* Copy blocks of 16x16 pixels to the DMA area */ |
353 | for ( h=overlay->h/16; h; --h ) { |
354 | lum_src = lum; |
355 | Cr_src = Cr; |
356 | Cb_src = Cb; |
357 | for ( w=overlay->w/16; w; --w ) { |
358 | srcp = lum_src; |
359 | for ( i=0; i<16; ++i ) { |
360 | dstp[0] = srcp[0]; |
361 | dstp[1] = srcp[1]; |
362 | dstp[2] = srcp[2]; |
363 | dstp[3] = srcp[3]; |
364 | srcp += lum_pitch; |
365 | dstp += 4; |
366 | } |
367 | srcp = Cb_src; |
368 | for ( i=0; i<8; ++i ) { |
369 | dstp[0] = srcp[0]; |
370 | dstp[1] = srcp[1]; |
371 | srcp += crb_pitch; |
372 | dstp += 2; |
373 | } |
374 | srcp = Cr_src; |
375 | for ( i=0; i<8; ++i ) { |
376 | dstp[0] = srcp[0]; |
377 | dstp[1] = srcp[1]; |
378 | srcp += crb_pitch; |
379 | dstp += 2; |
380 | } |
381 | lum_src += 16 / 4; |
382 | Cb_src += 8 / 4; |
383 | Cr_src += 8 / 4; |
384 | } |
385 | lum += lum_pitch * 16; |
386 | Cr += crb_pitch * 8; |
387 | Cb += crb_pitch * 8; |
388 | } |
389 | |
390 | /* Send the macroblock data to the IPU */ |
391 | #ifdef DEBUG_YUV |
392 | fprintf(stderr, "Sending data to IPU..\n"); |
393 | #endif |
394 | packet.ptr = hwdata->ipu_imem; |
395 | packet.len = hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8); |
396 | ioctl(hwdata->ipu_fd, PS2IOC_SENDA, &packet); |
397 | |
398 | /* Trigger the DMA to the IPU for conversion */ |
399 | #ifdef DEBUG_YUV |
400 | fprintf(stderr, "Trigging conversion command\n"); |
401 | #endif |
402 | cmd = (7 << 28) + hwdata->macroblocks; |
403 | if ( screen_image.psm == PS2_GS_PSMCT16 ) { |
404 | cmd += (1 << 27) + /* Output RGB 555 */ |
405 | (1 << 26); /* Dither output */ |
406 | } |
407 | ioctl(hwdata->ipu_fd, PS2IOC_SIPUCMD, &cmd); |
408 | |
409 | /* Retrieve the converted image from the IPU */ |
410 | #ifdef DEBUG_YUV |
411 | fprintf(stderr, "Retrieving data from IPU..\n"); |
412 | #endif |
413 | packet.ptr = hwdata->ipu_omem; |
414 | packet.len = overlay->w * overlay->h * |
415 | this->screen->format->BytesPerPixel; |
416 | ioctl(hwdata->ipu_fd, PS2IOC_RECV, &packet); |
417 | |
418 | #ifdef DEBUG_YUV |
419 | fprintf(stderr, "Copying image to screen..\n"); |
420 | #endif |
421 | /* Wait for previous DMA to complete */ |
422 | ioctl(console_fd, PS2IOC_SENDQCT, 1); |
423 | |
424 | /* Send the current image to the screen and scale it */ |
425 | screen = this->screen; |
426 | x = (unsigned int)dst->x; |
427 | y = (unsigned int)dst->y; |
428 | if ( screen->offset ) { |
429 | x += (screen->offset % screen->pitch) / |
430 | screen->format->BytesPerPixel; |
431 | y += (screen->offset / screen->pitch); |
432 | } |
433 | y += screen_image.y; |
434 | *hwdata->stretch_x1y1 = (x * 16) + ((y * 16) << 16); |
435 | x += (unsigned int)dst->w; |
436 | y += (unsigned int)dst->h; |
437 | *hwdata->stretch_x2y2 = (x * 16) + ((y * 16) << 16); |
438 | return ioctl(console_fd, PS2IOC_SENDL, &hwdata->plist); |
439 | } |
440 | |
441 | void GS_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) |
442 | { |
443 | struct private_yuvhwdata *hwdata; |
444 | |
445 | hwdata = overlay->hwdata; |
446 | if ( hwdata ) { |
447 | if ( hwdata->ipu_fd >= 0 ) { |
448 | close(hwdata->ipu_fd); |
449 | } |
450 | if ( hwdata->dma_mem ) { |
451 | munmap(hwdata->dma_mem, hwdata->dma_len); |
452 | } |
453 | if ( hwdata->plist.packet ) { |
454 | SDL_free(hwdata->plist.packet); |
455 | } |
456 | if ( hwdata->pixels ) { |
457 | SDL_free(hwdata->pixels); |
458 | } |
459 | SDL_free(hwdata); |
460 | } |
461 | } |