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1 | /* |
2 | * SDL - Simple DirectMedia Layer |
3 | * CELL BE Support for PS3 Framebuffer |
4 | * Copyright (C) 2008, 2009 International Business Machines Corporation |
5 | * |
6 | * This library is free software; you can redistribute it and/or modify it |
7 | * under the terms of the GNU Lesser General Public License as published |
8 | * by the Free Software Foundation; either version 2.1 of the License, or |
9 | * (at your option) any later version. |
10 | * |
11 | * This library is distributed in the hope that it will be useful, but |
12 | * WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
14 | * Lesser General Public License for more details. |
15 | * |
16 | * You should have received a copy of the GNU Lesser General Public |
17 | * License along with this library; if not, write to the Free Software |
18 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 |
19 | * USA |
20 | * |
21 | * Martin Lowinski <lowinski [at] de [dot] ibm [ibm] com> |
22 | * Dirk Herrendoerfer <d.herrendoerfer [at] de [dot] ibm [dot] com> |
23 | * SPE code based on research by: |
24 | * Rene Becker |
25 | * Thimo Emmerich |
26 | */ |
27 | |
28 | #include "SDL_config.h" |
29 | |
30 | #ifndef _SDL_ps3yuv_h |
31 | #define _SDL_ps3yuv_h |
32 | |
33 | /* This is the PS3 implementation of YUV video overlays */ |
34 | |
35 | #include "SDL_video.h" |
36 | |
37 | extern SDL_Overlay *PS3_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); |
38 | extern int PS3_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst); |
39 | extern int PS3_LockYUVOverlay(_THIS, SDL_Overlay *overlay); |
40 | extern void PS3_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay); |
41 | extern void PS3_FreeYUVOverlay(_THIS, SDL_Overlay *overlay); |
42 | |
43 | #endif /* _SDL_ps3yuv_h */ |
44 | |