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2823a4c8 | 1 | /* gameplaySP |
2 | * | |
3 | * Copyright (C) 2006 Exophase <exophase@gmail.com> | |
4 | * | |
5 | * This program is free software; you can redistribute it and/or | |
6 | * modify it under the terms of the GNU General Public License as | |
7 | * published by the Free Software Foundation; either version 2 of | |
8 | * the License, or (at your option) any later version. | |
9 | * | |
10 | * This program is distributed in the hope that it will be useful, | |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 | * General Public License for more details. | |
14 | * | |
15 | * You should have received a copy of the GNU General Public License | |
16 | * along with this program; if not, write to the Free Software | |
17 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | */ | |
19 | ||
20 | #include "common.h" | |
bbba3209 | 21 | #define WANT_FONT_BITS |
2823a4c8 | 22 | #include "font.h" |
23 | ||
24 | #ifdef PSP_BUILD | |
25 | ||
26 | #include <pspctrl.h> | |
27 | ||
28 | #include <pspkernel.h> | |
29 | #include <pspdebug.h> | |
30 | #include <pspdisplay.h> | |
31 | ||
32 | #include <pspgu.h> | |
33 | #include <psppower.h> | |
34 | #include <psprtc.h> | |
35 | ||
36 | static float *screen_vertex = (float *)0x441FC100; | |
37 | static u32 *ge_cmd = (u32 *)0x441FC000; | |
38 | static u16 *psp_gu_vram_base = (u16 *)(0x44000000); | |
39 | static u32 *ge_cmd_ptr = (u32 *)0x441FC000; | |
40 | static u32 gecbid; | |
41 | static u32 video_direct = 0; | |
42 | ||
43 | static u32 __attribute__((aligned(16))) display_list[32]; | |
44 | ||
45 | #define GBA_SCREEN_WIDTH 240 | |
46 | #define GBA_SCREEN_HEIGHT 160 | |
47 | ||
48 | #define PSP_SCREEN_WIDTH 480 | |
49 | #define PSP_SCREEN_HEIGHT 272 | |
50 | #define PSP_LINE_SIZE 512 | |
51 | ||
52 | #define PSP_ALL_BUTTON_MASK 0xFFFF | |
53 | ||
54 | #define GE_CMD_FBP 0x9C | |
55 | #define GE_CMD_FBW 0x9D | |
56 | #define GE_CMD_TBP0 0xA0 | |
57 | #define GE_CMD_TBW0 0xA8 | |
58 | #define GE_CMD_TSIZE0 0xB8 | |
59 | #define GE_CMD_TFLUSH 0xCB | |
60 | #define GE_CMD_CLEAR 0xD3 | |
61 | #define GE_CMD_VTYPE 0x12 | |
62 | #define GE_CMD_BASE 0x10 | |
63 | #define GE_CMD_VADDR 0x01 | |
64 | #define GE_CMD_IADDR 0x02 | |
65 | #define GE_CMD_PRIM 0x04 | |
66 | #define GE_CMD_FINISH 0x0F | |
67 | #define GE_CMD_SIGNAL 0x0C | |
68 | #define GE_CMD_NOP 0x00 | |
69 | ||
70 | #define GE_CMD(cmd, operand) \ | |
71 | *ge_cmd_ptr = (((GE_CMD_##cmd) << 24) | (operand)); \ | |
72 | ge_cmd_ptr++ \ | |
73 | ||
74 | static u16 *screen_texture = (u16 *)(0x4000000 + (512 * 272 * 2)); | |
75 | static u16 *current_screen_texture = (u16 *)(0x4000000 + (512 * 272 * 2)); | |
76 | static u16 *screen_pixels = (u16 *)(0x4000000 + (512 * 272 * 2)); | |
77 | static u32 screen_pitch = 240; | |
78 | ||
79 | static void Ge_Finish_Callback(int id, void *arg) | |
80 | { | |
81 | } | |
82 | ||
4cdfc0bc | 83 | #define get_screen_pixels() \ |
84 | screen_pixels \ | |
85 | ||
86 | #define get_screen_pitch() \ | |
87 | screen_pitch \ | |
88 | ||
108c704a | 89 | #elif defined(POLLUX_BUILD) |
4cdfc0bc | 90 | |
42c81190 | 91 | static u16 rot_buffer[240*4]; |
92 | static u32 rot_lines_total = 4; | |
93 | static u32 rot_line_count = 0; | |
108c704a | 94 | #ifdef WIZ_BUILD |
42c81190 | 95 | static char rot_msg_buff[64]; |
108c704a | 96 | #endif |
42c81190 | 97 | |
4cdfc0bc | 98 | static u32 screen_offset = 0; |
99 | static u16 *screen_pixels = NULL; | |
100 | const u32 screen_pitch = 320; | |
101 | ||
2823a4c8 | 102 | #define get_screen_pixels() \ |
103 | screen_pixels \ | |
104 | ||
105 | #define get_screen_pitch() \ | |
106 | screen_pitch \ | |
107 | ||
ffa573f8 | 108 | #elif defined(PND_BUILD) || defined(RPI_BUILD) |
eb3668fc | 109 | |
110 | static u16 *screen_pixels = NULL; | |
111 | ||
112 | #define get_screen_pixels() \ | |
113 | screen_pixels \ | |
114 | ||
115 | #define get_screen_pitch() \ | |
116 | resolution_width \ | |
117 | ||
2823a4c8 | 118 | #else |
119 | ||
120 | #ifdef GP2X_BUILD | |
4cdfc0bc | 121 | #include "SDL_gp2x.h" |
122 | SDL_Surface *hw_screen; | |
2823a4c8 | 123 | #endif |
124 | SDL_Surface *screen; | |
125 | const u32 video_scale = 1; | |
126 | ||
127 | #define get_screen_pixels() \ | |
128 | ((u16 *)screen->pixels) \ | |
129 | ||
130 | #define get_screen_pitch() \ | |
131 | (screen->pitch / 2) \ | |
132 | ||
133 | #endif | |
134 | ||
bbba3209 | 135 | static void render_scanline_conditional_tile(u32 start, u32 end, u16 *scanline, |
136 | u32 enable_flags, u32 dispcnt, u32 bldcnt, const tile_layer_render_struct | |
2823a4c8 | 137 | *layer_renderers); |
bbba3209 | 138 | static void render_scanline_conditional_bitmap(u32 start, u32 end, u16 *scanline, |
139 | u32 enable_flags, u32 dispcnt, u32 bldcnt, const bitmap_layer_render_struct | |
2823a4c8 | 140 | *layer_renderers); |
141 | ||
142 | #define no_op \ | |
143 | ||
144 | // This old version is not necessary if the palette is either being converted | |
145 | // transparently or the ABGR 1555 format is being used natively. The direct | |
146 | // version (without conversion) is much faster. | |
147 | ||
148 | #define tile_lookup_palette_full(palette, source) \ | |
149 | current_pixel = palette[source]; \ | |
150 | convert_palette(current_pixel) \ | |
151 | ||
152 | #define tile_lookup_palette(palette, source) \ | |
153 | current_pixel = palette[source]; \ | |
154 | ||
155 | ||
156 | #ifdef RENDER_COLOR16_NORMAL | |
157 | ||
158 | #define tile_expand_base_normal(index) \ | |
159 | tile_expand_base_color16(index) \ | |
160 | ||
161 | #else | |
162 | ||
163 | #define tile_expand_base_normal(index) \ | |
164 | tile_lookup_palette(palette, current_pixel); \ | |
165 | dest_ptr[index] = current_pixel \ | |
166 | ||
167 | #endif | |
168 | ||
169 | #define tile_expand_transparent_normal(index) \ | |
170 | tile_expand_base_normal(index) \ | |
171 | ||
172 | #define tile_expand_copy(index) \ | |
173 | dest_ptr[index] = copy_ptr[index] \ | |
174 | ||
175 | ||
176 | #define advance_dest_ptr_base(delta) \ | |
177 | dest_ptr += delta \ | |
178 | ||
179 | #define advance_dest_ptr_transparent(delta) \ | |
180 | advance_dest_ptr_base(delta) \ | |
181 | ||
182 | #define advance_dest_ptr_copy(delta) \ | |
183 | advance_dest_ptr_base(delta); \ | |
184 | copy_ptr += delta \ | |
185 | ||
186 | ||
187 | #define color_combine_mask_a(layer) \ | |
188 | ((io_registers[REG_BLDCNT] >> layer) & 0x01) \ | |
189 | ||
190 | // For color blending operations, will create a mask that has in bit | |
191 | // 10 if the layer is target B, and bit 9 if the layer is target A. | |
192 | ||
193 | #define color_combine_mask(layer) \ | |
194 | (color_combine_mask_a(layer) | \ | |
195 | ((io_registers[REG_BLDCNT] >> (layer + 7)) & 0x02)) << 9 \ | |
196 | ||
197 | // For alpha blending renderers, draw the palette index (9bpp) and | |
198 | // layer bits rather than the raw RGB. For the base this should write to | |
199 | // the 32bit location directly. | |
200 | ||
201 | #define tile_expand_base_alpha(index) \ | |
202 | dest_ptr[index] = current_pixel | pixel_combine \ | |
203 | ||
204 | #define tile_expand_base_bg(index) \ | |
205 | dest_ptr[index] = bg_combine \ | |
206 | ||
207 | ||
208 | // For layered (transparent) writes this should shift the "stack" and write | |
209 | // to the bottom. This will preserve the topmost pixel and the most recent | |
210 | // one. | |
211 | ||
212 | #define tile_expand_transparent_alpha(index) \ | |
213 | dest_ptr[index] = (dest_ptr[index] << 16) | current_pixel | pixel_combine \ | |
214 | ||
215 | ||
216 | // OBJ should only shift if the top isn't already OBJ | |
217 | #define tile_expand_transparent_alpha_obj(index) \ | |
218 | dest = dest_ptr[index]; \ | |
219 | if(dest & 0x00000100) \ | |
220 | { \ | |
221 | dest_ptr[index] = (dest & 0xFFFF0000) | current_pixel | pixel_combine; \ | |
222 | } \ | |
223 | else \ | |
224 | { \ | |
225 | dest_ptr[index] = (dest << 16) | current_pixel | pixel_combine; \ | |
226 | } \ | |
227 | ||
228 | ||
229 | // For color effects that don't need to preserve the previous layer. | |
230 | // The color32 version should be used with 32bit wide dest_ptr so as to be | |
231 | // compatible with alpha combine on top of it. | |
232 | ||
233 | #define tile_expand_base_color16(index) \ | |
234 | dest_ptr[index] = current_pixel | pixel_combine \ | |
235 | ||
236 | #define tile_expand_transparent_color16(index) \ | |
237 | tile_expand_base_color16(index) \ | |
238 | ||
239 | #define tile_expand_base_color32(index) \ | |
240 | tile_expand_base_color16(index) \ | |
241 | ||
242 | #define tile_expand_transparent_color32(index) \ | |
243 | tile_expand_base_color16(index) \ | |
244 | ||
245 | ||
246 | // Operations for isolation 8bpp pixels within 32bpp pixel blocks. | |
247 | ||
248 | #define tile_8bpp_pixel_op_mask(op_param) \ | |
249 | current_pixel = current_pixels & 0xFF \ | |
250 | ||
251 | #define tile_8bpp_pixel_op_shift_mask(shift) \ | |
252 | current_pixel = (current_pixels >> shift) & 0xFF \ | |
253 | ||
254 | #define tile_8bpp_pixel_op_shift(shift) \ | |
255 | current_pixel = current_pixels >> shift \ | |
256 | ||
257 | #define tile_8bpp_pixel_op_none(shift) \ | |
258 | ||
259 | // Base should always draw raw in 8bpp mode; color 0 will be drawn where | |
260 | // color 0 is. | |
261 | ||
262 | #define tile_8bpp_draw_base_normal(index) \ | |
263 | tile_expand_base_normal(index) \ | |
264 | ||
265 | #define tile_8bpp_draw_base_alpha(index) \ | |
266 | if(current_pixel) \ | |
267 | { \ | |
268 | tile_expand_base_alpha(index); \ | |
269 | } \ | |
270 | else \ | |
271 | { \ | |
272 | tile_expand_base_bg(index); \ | |
273 | } \ | |
274 | ||
275 | ||
276 | #define tile_8bpp_draw_base_color16(index) \ | |
277 | tile_8bpp_draw_base_alpha(index) \ | |
278 | ||
279 | #define tile_8bpp_draw_base_color32(index) \ | |
280 | tile_8bpp_draw_base_alpha(index) \ | |
281 | ||
282 | ||
283 | #define tile_8bpp_draw_base(index, op, op_param, alpha_op) \ | |
284 | tile_8bpp_pixel_op_##op(op_param); \ | |
285 | tile_8bpp_draw_base_##alpha_op(index) \ | |
286 | ||
287 | // Transparent (layered) writes should only replace what is there if the | |
288 | // pixel is not transparent (zero) | |
289 | ||
290 | #define tile_8bpp_draw_transparent(index, op, op_param, alpha_op) \ | |
291 | tile_8bpp_pixel_op_##op(op_param); \ | |
292 | if(current_pixel) \ | |
293 | { \ | |
294 | tile_expand_transparent_##alpha_op(index); \ | |
295 | } \ | |
296 | ||
297 | #define tile_8bpp_draw_copy(index, op, op_param, alpha_op) \ | |
298 | tile_8bpp_pixel_op_##op(op_param); \ | |
299 | if(current_pixel) \ | |
300 | { \ | |
301 | tile_expand_copy(index); \ | |
302 | } \ | |
303 | ||
304 | // Get the current tile from the map in 8bpp mode | |
305 | ||
306 | #define get_tile_8bpp() \ | |
307 | current_tile = *map_ptr; \ | |
308 | tile_ptr = tile_base + ((current_tile & 0x3FF) * 64) \ | |
309 | ||
310 | ||
311 | // Draw half of a tile in 8bpp mode, for base renderer | |
312 | ||
313 | #define tile_8bpp_draw_four_noflip(index, combine_op, alpha_op) \ | |
314 | tile_8bpp_draw_##combine_op(index + 0, mask, 0, alpha_op); \ | |
315 | tile_8bpp_draw_##combine_op(index + 1, shift_mask, 8, alpha_op); \ | |
316 | tile_8bpp_draw_##combine_op(index + 2, shift_mask, 16, alpha_op); \ | |
317 | tile_8bpp_draw_##combine_op(index + 3, shift, 24, alpha_op) \ | |
318 | ||
319 | ||
320 | // Like the above, but draws the half-tile horizontally flipped | |
321 | ||
322 | #define tile_8bpp_draw_four_flip(index, combine_op, alpha_op) \ | |
323 | tile_8bpp_draw_##combine_op(index + 3, mask, 0, alpha_op); \ | |
324 | tile_8bpp_draw_##combine_op(index + 2, shift_mask, 8, alpha_op); \ | |
325 | tile_8bpp_draw_##combine_op(index + 1, shift_mask, 16, alpha_op); \ | |
326 | tile_8bpp_draw_##combine_op(index + 0, shift, 24, alpha_op) \ | |
327 | ||
328 | #define tile_8bpp_draw_four_base(index, alpha_op, flip_op) \ | |
329 | tile_8bpp_draw_four_##flip_op(index, base, alpha_op) \ | |
330 | ||
331 | ||
332 | // Draw half of a tile in 8bpp mode, for transparent renderer; as an | |
333 | // optimization the entire thing is checked against zero (in transparent | |
334 | // capable renders it is more likely for the pixels to be transparent than | |
335 | // opaque) | |
336 | ||
337 | #define tile_8bpp_draw_four_transparent(index, alpha_op, flip_op) \ | |
338 | if(current_pixels != 0) \ | |
339 | { \ | |
340 | tile_8bpp_draw_four_##flip_op(index, transparent, alpha_op); \ | |
341 | } \ | |
342 | ||
343 | #define tile_8bpp_draw_four_copy(index, alpha_op, flip_op) \ | |
344 | if(current_pixels != 0) \ | |
345 | { \ | |
346 | tile_8bpp_draw_four_##flip_op(index, copy, alpha_op); \ | |
347 | } \ | |
348 | ||
349 | // Helper macro for drawing 8bpp tiles clipped against the edge of the screen | |
350 | ||
351 | #define partial_tile_8bpp(combine_op, alpha_op) \ | |
352 | for(i = 0; i < partial_tile_run; i++) \ | |
353 | { \ | |
354 | tile_8bpp_draw_##combine_op(0, mask, 0, alpha_op); \ | |
355 | current_pixels >>= 8; \ | |
356 | advance_dest_ptr_##combine_op(1); \ | |
357 | } \ | |
358 | ||
359 | ||
360 | // Draws 8bpp tiles clipped against the left side of the screen, | |
361 | // partial_tile_offset indicates how much clipped in it is, partial_tile_run | |
362 | // indicates how much it should draw. | |
363 | ||
364 | #define partial_tile_right_noflip_8bpp(combine_op, alpha_op) \ | |
365 | if(partial_tile_offset >= 4) \ | |
366 | { \ | |
367 | current_pixels = *((u32 *)(tile_ptr + 4)) >> \ | |
368 | ((partial_tile_offset - 4) * 8); \ | |
369 | partial_tile_8bpp(combine_op, alpha_op); \ | |
370 | } \ | |
371 | else \ | |
372 | { \ | |
373 | partial_tile_run -= 4; \ | |
374 | current_pixels = *((u32 *)tile_ptr) >> (partial_tile_offset * 8); \ | |
375 | partial_tile_8bpp(combine_op, alpha_op); \ | |
376 | current_pixels = *((u32 *)(tile_ptr + 4)); \ | |
377 | tile_8bpp_draw_four_##combine_op(0, alpha_op, noflip); \ | |
378 | advance_dest_ptr_##combine_op(4); \ | |
379 | } \ | |
380 | ||
381 | ||
382 | // Draws 8bpp tiles clipped against both the left and right side of the | |
383 | // screen, IE, runs of less than 8 - partial_tile_offset. | |
384 | ||
385 | #define partial_tile_mid_noflip_8bpp(combine_op, alpha_op) \ | |
386 | if(partial_tile_offset >= 4) \ | |
387 | { \ | |
388 | current_pixels = *((u32 *)(tile_ptr + 4)) >> \ | |
389 | ((partial_tile_offset - 4) * 8); \ | |
390 | partial_tile_8bpp(combine_op, alpha_op); \ | |
391 | } \ | |
392 | else \ | |
393 | { \ | |
394 | current_pixels = *((u32 *)tile_ptr) >> (partial_tile_offset * 8); \ | |
395 | if((partial_tile_offset + partial_tile_run) > 4) \ | |
396 | { \ | |
397 | u32 old_run = partial_tile_run; \ | |
398 | partial_tile_run = 4 - partial_tile_offset; \ | |
399 | partial_tile_8bpp(combine_op, alpha_op); \ | |
400 | partial_tile_run = old_run - partial_tile_run; \ | |
401 | current_pixels = *((u32 *)(tile_ptr + 4)); \ | |
402 | partial_tile_8bpp(combine_op, alpha_op); \ | |
403 | } \ | |
404 | else \ | |
405 | { \ | |
406 | partial_tile_8bpp(combine_op, alpha_op); \ | |
407 | } \ | |
408 | } \ | |
409 | ||
410 | ||
411 | // Draws 8bpp tiles clipped against the right side of the screen, | |
412 | // partial_tile_run indicates how much there is to draw. | |
413 | ||
414 | #define partial_tile_left_noflip_8bpp(combine_op, alpha_op) \ | |
415 | if(partial_tile_run >= 4) \ | |
416 | { \ | |
417 | current_pixels = *((u32 *)tile_ptr); \ | |
418 | tile_8bpp_draw_four_##combine_op(0, alpha_op, noflip); \ | |
419 | advance_dest_ptr_##combine_op(4); \ | |
420 | tile_ptr += 4; \ | |
421 | partial_tile_run -= 4; \ | |
422 | } \ | |
423 | \ | |
424 | current_pixels = *((u32 *)(tile_ptr)); \ | |
425 | partial_tile_8bpp(combine_op, alpha_op) \ | |
426 | ||
427 | ||
428 | // Draws a non-clipped (complete) 8bpp tile. | |
429 | ||
430 | #define tile_noflip_8bpp(combine_op, alpha_op) \ | |
431 | current_pixels = *((u32 *)tile_ptr); \ | |
432 | tile_8bpp_draw_four_##combine_op(0, alpha_op, noflip); \ | |
433 | current_pixels = *((u32 *)(tile_ptr + 4)); \ | |
434 | tile_8bpp_draw_four_##combine_op(4, alpha_op, noflip) \ | |
435 | ||
436 | ||
437 | // Like the above versions but draws flipped tiles. | |
438 | ||
439 | #define partial_tile_flip_8bpp(combine_op, alpha_op) \ | |
440 | for(i = 0; i < partial_tile_run; i++) \ | |
441 | { \ | |
442 | tile_8bpp_draw_##combine_op(0, shift, 24, alpha_op); \ | |
443 | current_pixels <<= 8; \ | |
444 | advance_dest_ptr_##combine_op(1); \ | |
445 | } \ | |
446 | ||
447 | #define partial_tile_right_flip_8bpp(combine_op, alpha_op) \ | |
448 | if(partial_tile_offset >= 4) \ | |
449 | { \ | |
450 | current_pixels = *((u32 *)tile_ptr) << ((partial_tile_offset - 4) * 8); \ | |
451 | partial_tile_flip_8bpp(combine_op, alpha_op); \ | |
452 | } \ | |
453 | else \ | |
454 | { \ | |
455 | partial_tile_run -= 4; \ | |
456 | current_pixels = *((u32 *)(tile_ptr + 4)) << \ | |
457 | ((partial_tile_offset - 4) * 8); \ | |
458 | partial_tile_flip_8bpp(combine_op, alpha_op); \ | |
459 | current_pixels = *((u32 *)tile_ptr); \ | |
460 | tile_8bpp_draw_four_##combine_op(0, alpha_op, flip); \ | |
461 | advance_dest_ptr_##combine_op(4); \ | |
462 | } \ | |
463 | ||
464 | #define partial_tile_mid_flip_8bpp(combine_op, alpha_op) \ | |
465 | if(partial_tile_offset >= 4) \ | |
466 | { \ | |
467 | current_pixels = *((u32 *)tile_ptr) << ((partial_tile_offset - 4) * 8); \ | |
468 | partial_tile_flip_8bpp(combine_op, alpha_op); \ | |
469 | } \ | |
470 | else \ | |
471 | { \ | |
472 | current_pixels = *((u32 *)(tile_ptr + 4)) << \ | |
473 | ((partial_tile_offset - 4) * 8); \ | |
474 | \ | |
475 | if((partial_tile_offset + partial_tile_run) > 4) \ | |
476 | { \ | |
477 | u32 old_run = partial_tile_run; \ | |
478 | partial_tile_run = 4 - partial_tile_offset; \ | |
479 | partial_tile_flip_8bpp(combine_op, alpha_op); \ | |
480 | partial_tile_run = old_run - partial_tile_run; \ | |
481 | current_pixels = *((u32 *)(tile_ptr)); \ | |
482 | partial_tile_flip_8bpp(combine_op, alpha_op); \ | |
483 | } \ | |
484 | else \ | |
485 | { \ | |
486 | partial_tile_flip_8bpp(combine_op, alpha_op); \ | |
487 | } \ | |
488 | } \ | |
489 | ||
490 | #define partial_tile_left_flip_8bpp(combine_op, alpha_op) \ | |
491 | if(partial_tile_run >= 4) \ | |
492 | { \ | |
493 | current_pixels = *((u32 *)(tile_ptr + 4)); \ | |
494 | tile_8bpp_draw_four_##combine_op(0, alpha_op, flip); \ | |
495 | advance_dest_ptr_##combine_op(4); \ | |
496 | tile_ptr -= 4; \ | |
497 | partial_tile_run -= 4; \ | |
498 | } \ | |
499 | \ | |
500 | current_pixels = *((u32 *)(tile_ptr + 4)); \ | |
501 | partial_tile_flip_8bpp(combine_op, alpha_op) \ | |
502 | ||
503 | #define tile_flip_8bpp(combine_op, alpha_op) \ | |
504 | current_pixels = *((u32 *)(tile_ptr + 4)); \ | |
505 | tile_8bpp_draw_four_##combine_op(0, alpha_op, flip); \ | |
506 | current_pixels = *((u32 *)tile_ptr); \ | |
507 | tile_8bpp_draw_four_##combine_op(4, alpha_op, flip) \ | |
508 | ||
509 | ||
510 | // Operations for isolating 4bpp tiles in a 32bit block | |
511 | ||
512 | #define tile_4bpp_pixel_op_mask(op_param) \ | |
513 | current_pixel = current_pixels & 0x0F \ | |
514 | ||
515 | #define tile_4bpp_pixel_op_shift_mask(shift) \ | |
516 | current_pixel = (current_pixels >> shift) & 0x0F \ | |
517 | ||
518 | #define tile_4bpp_pixel_op_shift(shift) \ | |
519 | current_pixel = current_pixels >> shift \ | |
520 | ||
521 | #define tile_4bpp_pixel_op_none(op_param) \ | |
522 | ||
523 | // Draws a single 4bpp pixel as base, normal renderer; checks to see if the | |
524 | // pixel is zero because if so the current palette should not be applied. | |
525 | // These ifs can be replaced with a lookup table, may or may not be superior | |
526 | // this way, should be benchmarked. The lookup table would be from 0-255 | |
527 | // identity map except for multiples of 16, which would map to 0. | |
528 | ||
529 | #define tile_4bpp_draw_base_normal(index) \ | |
530 | if(current_pixel) \ | |
531 | { \ | |
532 | current_pixel |= current_palette; \ | |
533 | tile_expand_base_normal(index); \ | |
534 | } \ | |
535 | else \ | |
536 | { \ | |
537 | tile_expand_base_normal(index); \ | |
538 | } \ | |
539 | ||
540 | ||
541 | #define tile_4bpp_draw_base_alpha(index) \ | |
542 | if(current_pixel) \ | |
543 | { \ | |
544 | current_pixel |= current_palette; \ | |
545 | tile_expand_base_alpha(index); \ | |
546 | } \ | |
547 | else \ | |
548 | { \ | |
549 | tile_expand_base_bg(index); \ | |
550 | } \ | |
551 | ||
552 | #define tile_4bpp_draw_base_color16(index) \ | |
553 | tile_4bpp_draw_base_alpha(index) \ | |
554 | ||
555 | #define tile_4bpp_draw_base_color32(index) \ | |
556 | tile_4bpp_draw_base_alpha(index) \ | |
557 | ||
558 | ||
559 | #define tile_4bpp_draw_base(index, op, op_param, alpha_op) \ | |
560 | tile_4bpp_pixel_op_##op(op_param); \ | |
561 | tile_4bpp_draw_base_##alpha_op(index) \ | |
562 | ||
563 | ||
564 | // Draws a single 4bpp pixel as layered, if not transparent. | |
565 | ||
566 | #define tile_4bpp_draw_transparent(index, op, op_param, alpha_op) \ | |
567 | tile_4bpp_pixel_op_##op(op_param); \ | |
568 | if(current_pixel) \ | |
569 | { \ | |
570 | current_pixel |= current_palette; \ | |
571 | tile_expand_transparent_##alpha_op(index); \ | |
572 | } \ | |
573 | ||
574 | #define tile_4bpp_draw_copy(index, op, op_param, alpha_op) \ | |
575 | tile_4bpp_pixel_op_##op(op_param); \ | |
576 | if(current_pixel) \ | |
577 | { \ | |
578 | current_pixel |= current_palette; \ | |
579 | tile_expand_copy(index); \ | |
580 | } \ | |
581 | ||
582 | ||
583 | // Draws eight background pixels in transparent mode, for alpha or normal | |
584 | // renderers. | |
585 | ||
586 | #define tile_4bpp_draw_eight_base_zero(value) \ | |
587 | dest_ptr[0] = value; \ | |
588 | dest_ptr[1] = value; \ | |
589 | dest_ptr[2] = value; \ | |
590 | dest_ptr[3] = value; \ | |
591 | dest_ptr[4] = value; \ | |
592 | dest_ptr[5] = value; \ | |
593 | dest_ptr[6] = value; \ | |
594 | dest_ptr[7] = value \ | |
595 | ||
596 | ||
597 | // Draws eight background pixels for the alpha renderer, basically color zero | |
598 | // with the background flag high. | |
599 | ||
600 | #define tile_4bpp_draw_eight_base_zero_alpha() \ | |
601 | tile_4bpp_draw_eight_base_zero(bg_combine) \ | |
602 | ||
603 | #define tile_4bpp_draw_eight_base_zero_color16() \ | |
604 | tile_4bpp_draw_eight_base_zero_alpha() \ | |
605 | ||
606 | #define tile_4bpp_draw_eight_base_zero_color32() \ | |
607 | tile_4bpp_draw_eight_base_zero_alpha() \ | |
608 | ||
609 | ||
610 | // Draws eight background pixels for the normal renderer, just a bunch of | |
611 | // zeros. | |
612 | ||
613 | #ifdef RENDER_COLOR16_NORMAL | |
614 | ||
615 | #define tile_4bpp_draw_eight_base_zero_normal() \ | |
616 | current_pixel = 0; \ | |
617 | tile_4bpp_draw_eight_base_zero(current_pixel) \ | |
618 | ||
619 | #else | |
620 | ||
621 | #define tile_4bpp_draw_eight_base_zero_normal() \ | |
622 | current_pixel = palette[0]; \ | |
623 | tile_4bpp_draw_eight_base_zero(current_pixel) \ | |
624 | ||
625 | #endif | |
626 | ||
627 | ||
628 | // Draws eight 4bpp pixels. | |
629 | ||
630 | #define tile_4bpp_draw_eight_noflip(combine_op, alpha_op) \ | |
631 | tile_4bpp_draw_##combine_op(0, mask, 0, alpha_op); \ | |
632 | tile_4bpp_draw_##combine_op(1, shift_mask, 4, alpha_op); \ | |
633 | tile_4bpp_draw_##combine_op(2, shift_mask, 8, alpha_op); \ | |
634 | tile_4bpp_draw_##combine_op(3, shift_mask, 12, alpha_op); \ | |
635 | tile_4bpp_draw_##combine_op(4, shift_mask, 16, alpha_op); \ | |
636 | tile_4bpp_draw_##combine_op(5, shift_mask, 20, alpha_op); \ | |
637 | tile_4bpp_draw_##combine_op(6, shift_mask, 24, alpha_op); \ | |
638 | tile_4bpp_draw_##combine_op(7, shift, 28, alpha_op) \ | |
639 | ||
640 | ||
641 | // Draws eight 4bpp pixels in reverse order (for hflip). | |
642 | ||
643 | #define tile_4bpp_draw_eight_flip(combine_op, alpha_op) \ | |
644 | tile_4bpp_draw_##combine_op(7, mask, 0, alpha_op); \ | |
645 | tile_4bpp_draw_##combine_op(6, shift_mask, 4, alpha_op); \ | |
646 | tile_4bpp_draw_##combine_op(5, shift_mask, 8, alpha_op); \ | |
647 | tile_4bpp_draw_##combine_op(4, shift_mask, 12, alpha_op); \ | |
648 | tile_4bpp_draw_##combine_op(3, shift_mask, 16, alpha_op); \ | |
649 | tile_4bpp_draw_##combine_op(2, shift_mask, 20, alpha_op); \ | |
650 | tile_4bpp_draw_##combine_op(1, shift_mask, 24, alpha_op); \ | |
651 | tile_4bpp_draw_##combine_op(0, shift, 28, alpha_op) \ | |
652 | ||
653 | ||
654 | // Draws eight 4bpp pixels in base mode, checks if all are zero, if so draws | |
655 | // the appropriate background pixels. | |
656 | ||
657 | #define tile_4bpp_draw_eight_base(alpha_op, flip_op) \ | |
658 | if(current_pixels != 0) \ | |
659 | { \ | |
660 | tile_4bpp_draw_eight_##flip_op(base, alpha_op); \ | |
661 | } \ | |
662 | else \ | |
663 | { \ | |
664 | tile_4bpp_draw_eight_base_zero_##alpha_op(); \ | |
665 | } \ | |
666 | ||
667 | ||
668 | // Draws eight 4bpp pixels in transparent (layered) mode, checks if all are | |
669 | // zero and if so draws nothing. | |
670 | ||
671 | #define tile_4bpp_draw_eight_transparent(alpha_op, flip_op) \ | |
672 | if(current_pixels != 0) \ | |
673 | { \ | |
674 | tile_4bpp_draw_eight_##flip_op(transparent, alpha_op); \ | |
675 | } \ | |
676 | ||
677 | ||
678 | #define tile_4bpp_draw_eight_copy(alpha_op, flip_op) \ | |
679 | if(current_pixels != 0) \ | |
680 | { \ | |
681 | tile_4bpp_draw_eight_##flip_op(copy, alpha_op); \ | |
682 | } \ | |
683 | ||
684 | // Gets the current tile in 4bpp mode, also getting the current palette and | |
685 | // the pixel block. | |
686 | ||
687 | #define get_tile_4bpp() \ | |
688 | current_tile = *map_ptr; \ | |
689 | current_palette = (current_tile >> 12) << 4; \ | |
690 | tile_ptr = tile_base + ((current_tile & 0x3FF) * 32); \ | |
691 | ||
692 | ||
693 | // Helper macro for drawing clipped 4bpp tiles. | |
694 | ||
695 | #define partial_tile_4bpp(combine_op, alpha_op) \ | |
696 | for(i = 0; i < partial_tile_run; i++) \ | |
697 | { \ | |
698 | tile_4bpp_draw_##combine_op(0, mask, 0, alpha_op); \ | |
699 | current_pixels >>= 4; \ | |
700 | advance_dest_ptr_##combine_op(1); \ | |
701 | } \ | |
702 | ||
703 | ||
704 | // Draws a 4bpp tile clipped against the left edge of the screen. | |
705 | // partial_tile_offset is how far in it's clipped, partial_tile_run is | |
706 | // how many to draw. | |
707 | ||
708 | #define partial_tile_right_noflip_4bpp(combine_op, alpha_op) \ | |
709 | current_pixels = *((u32 *)tile_ptr) >> (partial_tile_offset * 4); \ | |
710 | partial_tile_4bpp(combine_op, alpha_op) \ | |
711 | ||
712 | ||
713 | // Draws a 4bpp tile clipped against both edges of the screen, same as right. | |
714 | ||
715 | #define partial_tile_mid_noflip_4bpp(combine_op, alpha_op) \ | |
716 | partial_tile_right_noflip_4bpp(combine_op, alpha_op) \ | |
717 | ||
718 | ||
719 | // Draws a 4bpp tile clipped against the right edge of the screen. | |
720 | // partial_tile_offset is how many to draw. | |
721 | ||
722 | #define partial_tile_left_noflip_4bpp(combine_op, alpha_op) \ | |
723 | current_pixels = *((u32 *)tile_ptr); \ | |
724 | partial_tile_4bpp(combine_op, alpha_op) \ | |
725 | ||
726 | ||
727 | // Draws a complete 4bpp tile row (not clipped) | |
728 | #define tile_noflip_4bpp(combine_op, alpha_op) \ | |
729 | current_pixels = *((u32 *)tile_ptr); \ | |
730 | tile_4bpp_draw_eight_##combine_op(alpha_op, noflip) \ | |
731 | ||
732 | ||
733 | // Like the above, but draws flipped tiles. | |
734 | ||
735 | #define partial_tile_flip_4bpp(combine_op, alpha_op) \ | |
736 | for(i = 0; i < partial_tile_run; i++) \ | |
737 | { \ | |
738 | tile_4bpp_draw_##combine_op(0, shift, 28, alpha_op); \ | |
739 | current_pixels <<= 4; \ | |
740 | advance_dest_ptr_##combine_op(1); \ | |
741 | } \ | |
742 | ||
743 | #define partial_tile_right_flip_4bpp(combine_op, alpha_op) \ | |
744 | current_pixels = *((u32 *)tile_ptr) << (partial_tile_offset * 4); \ | |
745 | partial_tile_flip_4bpp(combine_op, alpha_op) \ | |
746 | ||
747 | #define partial_tile_mid_flip_4bpp(combine_op, alpha_op) \ | |
748 | partial_tile_right_flip_4bpp(combine_op, alpha_op) \ | |
749 | ||
750 | #define partial_tile_left_flip_4bpp(combine_op, alpha_op) \ | |
751 | current_pixels = *((u32 *)tile_ptr); \ | |
752 | partial_tile_flip_4bpp(combine_op, alpha_op) \ | |
753 | ||
754 | #define tile_flip_4bpp(combine_op, alpha_op) \ | |
755 | current_pixels = *((u32 *)tile_ptr); \ | |
756 | tile_4bpp_draw_eight_##combine_op(alpha_op, flip) \ | |
757 | ||
758 | ||
759 | // Draws a single (partial or complete) tile from the tilemap, flipping | |
760 | // as necessary. | |
761 | ||
762 | #define single_tile_map(tile_type, combine_op, color_depth, alpha_op) \ | |
763 | get_tile_##color_depth(); \ | |
764 | if(current_tile & 0x800) \ | |
765 | tile_ptr += vertical_pixel_flip; \ | |
766 | \ | |
767 | if(current_tile & 0x400) \ | |
768 | { \ | |
769 | tile_type##_flip_##color_depth(combine_op, alpha_op); \ | |
770 | } \ | |
771 | else \ | |
772 | { \ | |
773 | tile_type##_noflip_##color_depth(combine_op, alpha_op); \ | |
774 | } \ | |
775 | ||
776 | ||
777 | // Draws multiple sequential tiles from the tilemap, hflips and vflips as | |
778 | // necessary. | |
779 | ||
780 | #define multiple_tile_map(combine_op, color_depth, alpha_op) \ | |
781 | for(i = 0; i < tile_run; i++) \ | |
782 | { \ | |
783 | single_tile_map(tile, combine_op, color_depth, alpha_op); \ | |
784 | advance_dest_ptr_##combine_op(8); \ | |
785 | map_ptr++; \ | |
786 | } \ | |
787 | ||
788 | // Draws a partial tile from a tilemap clipped against the left edge of the | |
789 | // screen. | |
790 | ||
791 | #define partial_tile_right_map(combine_op, color_depth, alpha_op) \ | |
792 | single_tile_map(partial_tile_right, combine_op, color_depth, alpha_op); \ | |
793 | map_ptr++ \ | |
794 | ||
795 | // Draws a partial tile from a tilemap clipped against both edges of the | |
796 | // screen. | |
797 | ||
798 | #define partial_tile_mid_map(combine_op, color_depth, alpha_op) \ | |
799 | single_tile_map(partial_tile_mid, combine_op, color_depth, alpha_op) \ | |
800 | ||
801 | // Draws a partial tile from a tilemap clipped against the right edge of the | |
802 | // screen. | |
803 | ||
804 | #define partial_tile_left_map(combine_op, color_depth, alpha_op) \ | |
805 | single_tile_map(partial_tile_left, combine_op, color_depth, alpha_op) \ | |
806 | ||
807 | ||
808 | // Advances a non-flipped 4bpp obj to the next tile. | |
809 | ||
810 | #define obj_advance_noflip_4bpp() \ | |
811 | tile_ptr += 32 \ | |
812 | ||
813 | ||
814 | // Advances a non-flipped 8bpp obj to the next tile. | |
815 | ||
816 | #define obj_advance_noflip_8bpp() \ | |
817 | tile_ptr += 64 \ | |
818 | ||
819 | ||
820 | // Advances a flipped 4bpp obj to the next tile. | |
821 | ||
822 | #define obj_advance_flip_4bpp() \ | |
823 | tile_ptr -= 32 \ | |
824 | ||
825 | ||
826 | // Advances a flipped 8bpp obj to the next tile. | |
827 | ||
828 | #define obj_advance_flip_8bpp() \ | |
829 | tile_ptr -= 64 \ | |
830 | ||
831 | ||
832 | ||
833 | // Draws multiple sequential tiles from an obj, flip_op determines if it should | |
834 | // be flipped or not (set to flip or noflip) | |
835 | ||
836 | #define multiple_tile_obj(combine_op, color_depth, alpha_op, flip_op) \ | |
837 | for(i = 0; i < tile_run; i++) \ | |
838 | { \ | |
839 | tile_##flip_op##_##color_depth(combine_op, alpha_op); \ | |
840 | obj_advance_##flip_op##_##color_depth(); \ | |
841 | advance_dest_ptr_##combine_op(8); \ | |
842 | } \ | |
843 | ||
844 | ||
845 | // Draws an obj's tile clipped against the left side of the screen | |
846 | ||
847 | #define partial_tile_right_obj(combine_op, color_depth, alpha_op, flip_op) \ | |
848 | partial_tile_right_##flip_op##_##color_depth(combine_op, alpha_op); \ | |
849 | obj_advance_##flip_op##_##color_depth() \ | |
850 | ||
851 | // Draws an obj's tile clipped against both sides of the screen | |
852 | ||
853 | #define partial_tile_mid_obj(combine_op, color_depth, alpha_op, flip_op) \ | |
854 | partial_tile_mid_##flip_op##_##color_depth(combine_op, alpha_op) \ | |
855 | ||
856 | // Draws an obj's tile clipped against the right side of the screen | |
857 | ||
858 | #define partial_tile_left_obj(combine_op, color_depth, alpha_op, flip_op) \ | |
859 | partial_tile_left_##flip_op##_##color_depth(combine_op, alpha_op) \ | |
860 | ||
861 | ||
862 | // Extra variables specific for 8bpp/4bpp tile renderers. | |
863 | ||
864 | #define tile_extra_variables_8bpp() \ | |
865 | ||
866 | #define tile_extra_variables_4bpp() \ | |
867 | u32 current_palette \ | |
868 | ||
869 | ||
870 | // Byte lengths of complete tiles and tile rows in 4bpp and 8bpp. | |
871 | ||
872 | #define tile_width_4bpp 4 | |
873 | #define tile_size_4bpp 32 | |
874 | #define tile_width_8bpp 8 | |
875 | #define tile_size_8bpp 64 | |
876 | ||
877 | ||
878 | // Render a single scanline of text tiles | |
879 | ||
880 | #define tile_render(color_depth, combine_op, alpha_op) \ | |
881 | { \ | |
882 | u32 vertical_pixel_offset = (vertical_offset % 8) * \ | |
883 | tile_width_##color_depth; \ | |
884 | u32 vertical_pixel_flip = \ | |
885 | ((tile_size_##color_depth - tile_width_##color_depth) - \ | |
886 | vertical_pixel_offset) - vertical_pixel_offset; \ | |
887 | tile_extra_variables_##color_depth(); \ | |
888 | u8 *tile_base = vram + (((bg_control >> 2) & 0x03) * (1024 * 16)) + \ | |
889 | vertical_pixel_offset; \ | |
890 | u32 pixel_run = 256 - (horizontal_offset % 256); \ | |
891 | u32 current_tile; \ | |
892 | \ | |
893 | map_base += ((vertical_offset % 256) / 8) * 32; \ | |
894 | partial_tile_offset = (horizontal_offset % 8); \ | |
895 | \ | |
896 | if(pixel_run >= end) \ | |
897 | { \ | |
898 | if(partial_tile_offset) \ | |
899 | { \ | |
900 | partial_tile_run = 8 - partial_tile_offset; \ | |
901 | if(end < partial_tile_run) \ | |
902 | { \ | |
903 | partial_tile_run = end; \ | |
904 | partial_tile_mid_map(combine_op, color_depth, alpha_op); \ | |
905 | return; \ | |
906 | } \ | |
907 | else \ | |
908 | { \ | |
909 | end -= partial_tile_run; \ | |
910 | partial_tile_right_map(combine_op, color_depth, alpha_op); \ | |
911 | } \ | |
912 | } \ | |
913 | \ | |
914 | tile_run = end / 8; \ | |
915 | multiple_tile_map(combine_op, color_depth, alpha_op); \ | |
916 | \ | |
917 | partial_tile_run = end % 8; \ | |
918 | \ | |
919 | if(partial_tile_run) \ | |
920 | { \ | |
921 | partial_tile_left_map(combine_op, color_depth, alpha_op); \ | |
922 | } \ | |
923 | } \ | |
924 | else \ | |
925 | { \ | |
926 | if(partial_tile_offset) \ | |
927 | { \ | |
928 | partial_tile_run = 8 - partial_tile_offset; \ | |
929 | partial_tile_right_map(combine_op, color_depth, alpha_op); \ | |
930 | } \ | |
931 | \ | |
932 | tile_run = (pixel_run - partial_tile_run) / 8; \ | |
933 | multiple_tile_map(combine_op, color_depth, alpha_op); \ | |
934 | map_ptr = second_ptr; \ | |
935 | end -= pixel_run; \ | |
936 | tile_run = end / 8; \ | |
937 | multiple_tile_map(combine_op, color_depth, alpha_op); \ | |
938 | \ | |
939 | partial_tile_run = end % 8; \ | |
940 | if(partial_tile_run) \ | |
941 | { \ | |
942 | partial_tile_left_map(combine_op, color_depth, alpha_op); \ | |
943 | } \ | |
944 | } \ | |
945 | } \ | |
946 | ||
947 | #define render_scanline_dest_normal u16 | |
948 | #define render_scanline_dest_alpha u32 | |
949 | #define render_scanline_dest_alpha_obj u32 | |
950 | #define render_scanline_dest_color16 u16 | |
951 | #define render_scanline_dest_color32 u32 | |
952 | #define render_scanline_dest_partial_alpha u32 | |
953 | #define render_scanline_dest_copy_tile u16 | |
954 | #define render_scanline_dest_copy_bitmap u16 | |
955 | ||
956 | ||
957 | // If rendering a scanline that is not a target A then there's no point in | |
958 | // keeping what's underneath it because it can't blend with it. | |
959 | ||
960 | #define render_scanline_skip_alpha(bg_type, combine_op) \ | |
961 | if((pixel_combine & 0x00000200) == 0) \ | |
962 | { \ | |
963 | render_scanline_##bg_type##_##combine_op##_color32(layer, \ | |
964 | start, end, scanline); \ | |
965 | return; \ | |
966 | } \ | |
967 | ||
968 | ||
969 | #ifdef RENDER_COLOR16_NORMAL | |
970 | ||
971 | #define render_scanline_extra_variables_base_normal(bg_type) \ | |
972 | const u32 pixel_combine = 0 \ | |
973 | ||
974 | #else | |
975 | ||
976 | #define render_scanline_extra_variables_base_normal(bg_type) \ | |
977 | u16 *palette = palette_ram_converted \ | |
978 | ||
979 | #endif | |
980 | ||
981 | ||
982 | #define render_scanline_extra_variables_base_alpha(bg_type) \ | |
983 | u32 bg_combine = color_combine_mask(5); \ | |
984 | u32 pixel_combine = color_combine_mask(layer) | (bg_combine << 16); \ | |
985 | render_scanline_skip_alpha(bg_type, base) \ | |
986 | ||
987 | #define render_scanline_extra_variables_base_color() \ | |
988 | u32 bg_combine = color_combine_mask(5); \ | |
989 | u32 pixel_combine = color_combine_mask(layer) \ | |
990 | ||
991 | #define render_scanline_extra_variables_base_color16(bg_type) \ | |
992 | render_scanline_extra_variables_base_color() \ | |
993 | ||
994 | #define render_scanline_extra_variables_base_color32(bg_type) \ | |
995 | render_scanline_extra_variables_base_color() \ | |
996 | ||
997 | ||
998 | #define render_scanline_extra_variables_transparent_normal(bg_type) \ | |
999 | render_scanline_extra_variables_base_normal(bg_type) \ | |
1000 | ||
1001 | #define render_scanline_extra_variables_transparent_alpha(bg_type) \ | |
1002 | u32 pixel_combine = color_combine_mask(layer); \ | |
1003 | render_scanline_skip_alpha(bg_type, transparent) \ | |
1004 | ||
1005 | #define render_scanline_extra_variables_transparent_color() \ | |
1006 | u32 pixel_combine = color_combine_mask(layer) \ | |
1007 | ||
1008 | #define render_scanline_extra_variables_transparent_color16(bg_type) \ | |
1009 | render_scanline_extra_variables_transparent_color() \ | |
1010 | ||
1011 | #define render_scanline_extra_variables_transparent_color32(bg_type) \ | |
1012 | render_scanline_extra_variables_transparent_color() \ | |
1013 | ||
1014 | ||
1015 | ||
1016 | ||
bbba3209 | 1017 | static const u32 map_widths[] = { 256, 512, 256, 512 }; |
2823a4c8 | 1018 | |
1019 | // Build text scanline rendering functions. | |
1020 | ||
1021 | #define render_scanline_text_builder(combine_op, alpha_op) \ | |
bbba3209 | 1022 | static void render_scanline_text_##combine_op##_##alpha_op(u32 layer, \ |
2823a4c8 | 1023 | u32 start, u32 end, void *scanline) \ |
1024 | { \ | |
1025 | render_scanline_extra_variables_##combine_op##_##alpha_op(text); \ | |
1026 | u32 bg_control = io_registers[REG_BG0CNT + layer]; \ | |
1027 | u32 map_size = (bg_control >> 14) & 0x03; \ | |
1028 | u32 map_width = map_widths[map_size]; \ | |
2823a4c8 | 1029 | u32 horizontal_offset = \ |
1030 | (io_registers[REG_BG0HOFS + (layer * 2)] + start) % 512; \ | |
1031 | u32 vertical_offset = (io_registers[REG_VCOUNT] + \ | |
1032 | io_registers[REG_BG0VOFS + (layer * 2)]) % 512; \ | |
1033 | u32 current_pixel; \ | |
1034 | u32 current_pixels; \ | |
1035 | u32 partial_tile_run = 0; \ | |
1036 | u32 partial_tile_offset; \ | |
1037 | u32 tile_run; \ | |
1038 | u32 i; \ | |
1039 | render_scanline_dest_##alpha_op *dest_ptr = \ | |
1040 | ((render_scanline_dest_##alpha_op *)scanline) + start; \ | |
1041 | \ | |
1042 | u16 *map_base = (u16 *)(vram + ((bg_control >> 8) & 0x1F) * (1024 * 2)); \ | |
1043 | u16 *map_ptr, *second_ptr; \ | |
1044 | u8 *tile_ptr; \ | |
1045 | \ | |
1046 | end -= start; \ | |
1047 | \ | |
1048 | if((map_size & 0x02) && (vertical_offset >= 256)) \ | |
1049 | { \ | |
1050 | map_base += ((map_width / 8) * 32) + \ | |
1051 | (((vertical_offset - 256) / 8) * 32); \ | |
1052 | } \ | |
1053 | else \ | |
1054 | { \ | |
1055 | map_base += (((vertical_offset % 256) / 8) * 32); \ | |
1056 | } \ | |
1057 | \ | |
1058 | if(map_size & 0x01) \ | |
1059 | { \ | |
1060 | if(horizontal_offset >= 256) \ | |
1061 | { \ | |
1062 | horizontal_offset -= 256; \ | |
1063 | map_ptr = map_base + (32 * 32) + (horizontal_offset / 8); \ | |
1064 | second_ptr = map_base; \ | |
1065 | } \ | |
1066 | else \ | |
1067 | { \ | |
1068 | map_ptr = map_base + (horizontal_offset / 8); \ | |
1069 | second_ptr = map_base + (32 * 32); \ | |
1070 | } \ | |
1071 | } \ | |
1072 | else \ | |
1073 | { \ | |
1074 | horizontal_offset %= 256; \ | |
1075 | map_ptr = map_base + (horizontal_offset / 8); \ | |
1076 | second_ptr = map_base; \ | |
1077 | } \ | |
1078 | \ | |
1079 | if(bg_control & 0x80) \ | |
1080 | { \ | |
1081 | tile_render(8bpp, combine_op, alpha_op); \ | |
1082 | } \ | |
1083 | else \ | |
1084 | { \ | |
1085 | tile_render(4bpp, combine_op, alpha_op); \ | |
1086 | } \ | |
1087 | } \ | |
1088 | ||
1089 | render_scanline_text_builder(base, normal); | |
1090 | render_scanline_text_builder(transparent, normal); | |
1091 | render_scanline_text_builder(base, color16); | |
1092 | render_scanline_text_builder(transparent, color16); | |
1093 | render_scanline_text_builder(base, color32); | |
1094 | render_scanline_text_builder(transparent, color32); | |
1095 | render_scanline_text_builder(base, alpha); | |
1096 | render_scanline_text_builder(transparent, alpha); | |
1097 | ||
1098 | ||
1099 | s32 affine_reference_x[2]; | |
1100 | s32 affine_reference_y[2]; | |
1101 | ||
1102 | #define affine_render_bg_pixel_normal() \ | |
1103 | current_pixel = palette_ram_converted[0] \ | |
1104 | ||
1105 | #define affine_render_bg_pixel_alpha() \ | |
1106 | current_pixel = bg_combine \ | |
1107 | ||
1108 | #define affine_render_bg_pixel_color16() \ | |
1109 | affine_render_bg_pixel_alpha() \ | |
1110 | ||
1111 | #define affine_render_bg_pixel_color32() \ | |
1112 | affine_render_bg_pixel_alpha() \ | |
1113 | ||
1114 | #define affine_render_bg_pixel_base(alpha_op) \ | |
1115 | affine_render_bg_pixel_##alpha_op() \ | |
1116 | ||
1117 | #define affine_render_bg_pixel_transparent(alpha_op) \ | |
1118 | ||
1119 | #define affine_render_bg_pixel_copy(alpha_op) \ | |
1120 | ||
1121 | #define affine_render_bg_base(alpha_op) \ | |
1122 | dest_ptr[0] = current_pixel | |
1123 | ||
1124 | #define affine_render_bg_transparent(alpha_op) \ | |
1125 | ||
1126 | #define affine_render_bg_copy(alpha_op) \ | |
1127 | ||
1128 | #define affine_render_bg_remainder_base(alpha_op) \ | |
1129 | affine_render_bg_pixel_##alpha_op(); \ | |
1130 | for(; i < end; i++) \ | |
1131 | { \ | |
1132 | affine_render_bg_base(alpha_op); \ | |
1133 | advance_dest_ptr_base(1); \ | |
1134 | } \ | |
1135 | ||
1136 | #define affine_render_bg_remainder_transparent(alpha_op) \ | |
1137 | ||
1138 | #define affine_render_bg_remainder_copy(alpha_op) \ | |
1139 | ||
1140 | #define affine_render_next(combine_op) \ | |
1141 | source_x += dx; \ | |
1142 | source_y += dy; \ | |
1143 | advance_dest_ptr_##combine_op(1) \ | |
1144 | ||
1145 | #define affine_render_scale_offset() \ | |
1146 | tile_base += ((pixel_y % 8) * 8); \ | |
1147 | map_base += (pixel_y / 8) << map_pitch \ | |
1148 | ||
1149 | #define affine_render_scale_pixel(combine_op, alpha_op) \ | |
1150 | map_offset = (pixel_x / 8); \ | |
1151 | if(map_offset != last_map_offset) \ | |
1152 | { \ | |
1153 | tile_ptr = tile_base + (map_base[map_offset] * 64); \ | |
1154 | last_map_offset = map_offset; \ | |
1155 | } \ | |
1156 | tile_ptr = tile_base + (map_base[(pixel_x / 8)] * 64); \ | |
1157 | current_pixel = tile_ptr[(pixel_x % 8)]; \ | |
1158 | tile_8bpp_draw_##combine_op(0, none, 0, alpha_op); \ | |
1159 | affine_render_next(combine_op) \ | |
1160 | ||
1161 | #define affine_render_scale(combine_op, alpha_op) \ | |
1162 | { \ | |
1163 | pixel_y = source_y >> 8; \ | |
1164 | u32 i = 0; \ | |
1165 | affine_render_bg_pixel_##combine_op(alpha_op); \ | |
1166 | if((u32)pixel_y < (u32)width_height) \ | |
1167 | { \ | |
1168 | affine_render_scale_offset(); \ | |
1169 | for(; i < end; i++) \ | |
1170 | { \ | |
1171 | pixel_x = source_x >> 8; \ | |
1172 | \ | |
1173 | if((u32)pixel_x < (u32)width_height) \ | |
1174 | { \ | |
1175 | break; \ | |
1176 | } \ | |
1177 | \ | |
1178 | affine_render_bg_##combine_op(alpha_op); \ | |
1179 | affine_render_next(combine_op); \ | |
1180 | } \ | |
1181 | \ | |
1182 | for(; i < end; i++) \ | |
1183 | { \ | |
1184 | pixel_x = source_x >> 8; \ | |
1185 | \ | |
1186 | if((u32)pixel_x >= (u32)width_height) \ | |
1187 | break; \ | |
1188 | \ | |
1189 | affine_render_scale_pixel(combine_op, alpha_op); \ | |
1190 | } \ | |
1191 | } \ | |
1192 | affine_render_bg_remainder_##combine_op(alpha_op); \ | |
1193 | } \ | |
1194 | ||
1195 | #define affine_render_scale_wrap(combine_op, alpha_op) \ | |
1196 | { \ | |
1197 | u32 wrap_mask = width_height - 1; \ | |
1198 | pixel_y = (source_y >> 8) & wrap_mask; \ | |
1199 | if((u32)pixel_y < (u32)width_height) \ | |
1200 | { \ | |
1201 | affine_render_scale_offset(); \ | |
1202 | for(i = 0; i < end; i++) \ | |
1203 | { \ | |
1204 | pixel_x = (source_x >> 8) & wrap_mask; \ | |
1205 | affine_render_scale_pixel(combine_op, alpha_op); \ | |
1206 | } \ | |
1207 | } \ | |
1208 | } \ | |
1209 | ||
1210 | ||
1211 | #define affine_render_rotate_pixel(combine_op, alpha_op) \ | |
1212 | map_offset = (pixel_x / 8) + ((pixel_y / 8) << map_pitch); \ | |
1213 | if(map_offset != last_map_offset) \ | |
1214 | { \ | |
1215 | tile_ptr = tile_base + (map_base[map_offset] * 64); \ | |
1216 | last_map_offset = map_offset; \ | |
1217 | } \ | |
1218 | \ | |
1219 | current_pixel = tile_ptr[(pixel_x % 8) + ((pixel_y % 8) * 8)]; \ | |
1220 | tile_8bpp_draw_##combine_op(0, none, 0, alpha_op); \ | |
1221 | affine_render_next(combine_op) \ | |
1222 | ||
1223 | #define affine_render_rotate(combine_op, alpha_op) \ | |
1224 | { \ | |
1225 | affine_render_bg_pixel_##combine_op(alpha_op); \ | |
1226 | for(i = 0; i < end; i++) \ | |
1227 | { \ | |
1228 | pixel_x = source_x >> 8; \ | |
1229 | pixel_y = source_y >> 8; \ | |
1230 | \ | |
1231 | if(((u32)pixel_x < (u32)width_height) && \ | |
1232 | ((u32)pixel_y < (u32)width_height)) \ | |
1233 | { \ | |
1234 | break; \ | |
1235 | } \ | |
1236 | affine_render_bg_##combine_op(alpha_op); \ | |
1237 | affine_render_next(combine_op); \ | |
1238 | } \ | |
1239 | \ | |
1240 | for(; i < end; i++) \ | |
1241 | { \ | |
1242 | pixel_x = source_x >> 8; \ | |
1243 | pixel_y = source_y >> 8; \ | |
1244 | \ | |
1245 | if(((u32)pixel_x >= (u32)width_height) || \ | |
1246 | ((u32)pixel_y >= (u32)width_height)) \ | |
1247 | { \ | |
1248 | affine_render_bg_remainder_##combine_op(alpha_op); \ | |
1249 | break; \ | |
1250 | } \ | |
1251 | \ | |
1252 | affine_render_rotate_pixel(combine_op, alpha_op); \ | |
1253 | } \ | |
1254 | } \ | |
1255 | ||
1256 | #define affine_render_rotate_wrap(combine_op, alpha_op) \ | |
1257 | { \ | |
1258 | u32 wrap_mask = width_height - 1; \ | |
1259 | for(i = 0; i < end; i++) \ | |
1260 | { \ | |
1261 | pixel_x = (source_x >> 8) & wrap_mask; \ | |
1262 | pixel_y = (source_y >> 8) & wrap_mask; \ | |
1263 | \ | |
1264 | affine_render_rotate_pixel(combine_op, alpha_op); \ | |
1265 | } \ | |
1266 | } \ | |
1267 | ||
1268 | ||
1269 | // Build affine background renderers. | |
1270 | ||
1271 | #define render_scanline_affine_builder(combine_op, alpha_op) \ | |
1272 | void render_scanline_affine_##combine_op##_##alpha_op(u32 layer, \ | |
1273 | u32 start, u32 end, void *scanline) \ | |
1274 | { \ | |
1275 | render_scanline_extra_variables_##combine_op##_##alpha_op(affine); \ | |
1276 | u32 bg_control = io_registers[REG_BG0CNT + layer]; \ | |
1277 | u32 current_pixel; \ | |
1278 | s32 source_x, source_y; \ | |
2823a4c8 | 1279 | u32 pixel_x, pixel_y; \ |
1280 | u32 layer_offset = (layer - 2) * 8; \ | |
1281 | s32 dx, dy; \ | |
1282 | u32 map_size = (bg_control >> 14) & 0x03; \ | |
1283 | u32 width_height = 1 << (7 + map_size); \ | |
1284 | u32 map_pitch = map_size + 4; \ | |
1285 | u8 *map_base = vram + (((bg_control >> 8) & 0x1F) * (1024 * 2)); \ | |
1286 | u8 *tile_base = vram + (((bg_control >> 2) & 0x03) * (1024 * 16)); \ | |
bbba3209 | 1287 | u8 *tile_ptr = NULL; \ |
2823a4c8 | 1288 | u32 map_offset, last_map_offset = (u32)-1; \ |
1289 | u32 i; \ | |
1290 | render_scanline_dest_##alpha_op *dest_ptr = \ | |
1291 | ((render_scanline_dest_##alpha_op *)scanline) + start; \ | |
1292 | \ | |
1293 | dx = (s16)io_registers[REG_BG2PA + layer_offset]; \ | |
1294 | dy = (s16)io_registers[REG_BG2PC + layer_offset]; \ | |
1295 | source_x = affine_reference_x[layer - 2] + (start * dx); \ | |
1296 | source_y = affine_reference_y[layer - 2] + (start * dy); \ | |
1297 | \ | |
1298 | end -= start; \ | |
1299 | \ | |
1300 | switch(((bg_control >> 12) & 0x02) | (dy != 0)) \ | |
1301 | { \ | |
1302 | case 0x00: \ | |
1303 | affine_render_scale(combine_op, alpha_op); \ | |
1304 | break; \ | |
1305 | \ | |
1306 | case 0x01: \ | |
1307 | affine_render_rotate(combine_op, alpha_op); \ | |
1308 | break; \ | |
1309 | \ | |
1310 | case 0x02: \ | |
1311 | affine_render_scale_wrap(combine_op, alpha_op); \ | |
1312 | break; \ | |
1313 | \ | |
1314 | case 0x03: \ | |
1315 | affine_render_rotate_wrap(combine_op, alpha_op); \ | |
1316 | break; \ | |
1317 | } \ | |
1318 | } \ | |
1319 | ||
1320 | render_scanline_affine_builder(base, normal); | |
1321 | render_scanline_affine_builder(transparent, normal); | |
1322 | render_scanline_affine_builder(base, color16); | |
1323 | render_scanline_affine_builder(transparent, color16); | |
1324 | render_scanline_affine_builder(base, color32); | |
1325 | render_scanline_affine_builder(transparent, color32); | |
1326 | render_scanline_affine_builder(base, alpha); | |
1327 | render_scanline_affine_builder(transparent, alpha); | |
1328 | ||
1329 | ||
1330 | #define bitmap_render_pixel_mode3(alpha_op) \ | |
1331 | convert_palette(current_pixel); \ | |
1332 | *dest_ptr = current_pixel \ | |
1333 | ||
1334 | #define bitmap_render_pixel_mode4(alpha_op) \ | |
1335 | tile_expand_base_##alpha_op(0) \ | |
1336 | ||
1337 | #define bitmap_render_pixel_mode5(alpha_op) \ | |
1338 | bitmap_render_pixel_mode3(alpha_op) \ | |
1339 | ||
1340 | ||
1341 | #define bitmap_render_scale(type, alpha_op, width, height) \ | |
1342 | pixel_y = (source_y >> 8); \ | |
1343 | if((u32)pixel_y < (u32)height) \ | |
1344 | { \ | |
1345 | pixel_x = (source_x >> 8); \ | |
1346 | src_ptr += (pixel_y * width); \ | |
1347 | if(dx == 0x100) \ | |
1348 | { \ | |
1349 | if(pixel_x < 0) \ | |
1350 | { \ | |
1351 | end += pixel_x; \ | |
1352 | dest_ptr -= pixel_x; \ | |
1353 | pixel_x = 0; \ | |
1354 | } \ | |
1355 | else \ | |
1356 | \ | |
1357 | if(pixel_x > 0) \ | |
1358 | { \ | |
1359 | src_ptr += pixel_x; \ | |
1360 | } \ | |
1361 | \ | |
1362 | if((pixel_x + end) >= width) \ | |
1363 | end = (width - pixel_x); \ | |
1364 | \ | |
1365 | for(i = 0; (s32)i < (s32)end; i++) \ | |
1366 | { \ | |
1367 | current_pixel = *src_ptr; \ | |
1368 | bitmap_render_pixel_##type(alpha_op); \ | |
1369 | src_ptr++; \ | |
1370 | dest_ptr++; \ | |
1371 | } \ | |
1372 | } \ | |
1373 | else \ | |
1374 | { \ | |
1375 | if((u32)(source_y >> 8) < (u32)height) \ | |
1376 | { \ | |
1377 | for(i = 0; i < end; i++) \ | |
1378 | { \ | |
1379 | pixel_x = (source_x >> 8); \ | |
1380 | \ | |
1381 | if((u32)pixel_x < (u32)width) \ | |
1382 | break; \ | |
1383 | \ | |
1384 | source_x += dx; \ | |
1385 | dest_ptr++; \ | |
1386 | } \ | |
1387 | \ | |
1388 | for(; i < end; i++) \ | |
1389 | { \ | |
1390 | pixel_x = (source_x >> 8); \ | |
1391 | \ | |
1392 | if((u32)pixel_x >= (u32)width) \ | |
1393 | break; \ | |
1394 | \ | |
1395 | current_pixel = src_ptr[pixel_x]; \ | |
1396 | bitmap_render_pixel_##type(alpha_op); \ | |
1397 | \ | |
1398 | source_x += dx; \ | |
1399 | dest_ptr++; \ | |
1400 | } \ | |
1401 | } \ | |
1402 | } \ | |
1403 | } \ | |
1404 | ||
1405 | #define bitmap_render_rotate(type, alpha_op, width, height) \ | |
1406 | for(i = 0; i < end; i++) \ | |
1407 | { \ | |
1408 | pixel_x = source_x >> 8; \ | |
1409 | pixel_y = source_y >> 8; \ | |
1410 | \ | |
1411 | if(((u32)pixel_x < (u32)width) && ((u32)pixel_y < (u32)height)) \ | |
1412 | break; \ | |
1413 | \ | |
1414 | source_x += dx; \ | |
1415 | source_y += dy; \ | |
1416 | dest_ptr++; \ | |
1417 | } \ | |
1418 | \ | |
1419 | for(; i < end; i++) \ | |
1420 | { \ | |
1421 | pixel_x = (source_x >> 8); \ | |
1422 | pixel_y = (source_y >> 8); \ | |
1423 | \ | |
1424 | if(((u32)pixel_x >= (u32)width) || ((u32)pixel_y >= (u32)height)) \ | |
1425 | break; \ | |
1426 | \ | |
1427 | current_pixel = src_ptr[pixel_x + (pixel_y * width)]; \ | |
1428 | bitmap_render_pixel_##type(alpha_op); \ | |
1429 | \ | |
1430 | source_x += dx; \ | |
1431 | source_y += dy; \ | |
1432 | dest_ptr++; \ | |
1433 | } \ | |
1434 | ||
1435 | ||
1436 | #define render_scanline_vram_setup_mode3() \ | |
1437 | u16 *src_ptr = (u16 *)vram \ | |
1438 | ||
1439 | #define render_scanline_vram_setup_mode5() \ | |
1440 | u16 *src_ptr; \ | |
1441 | if(io_registers[REG_DISPCNT] & 0x10) \ | |
1442 | src_ptr = (u16 *)(vram + 0xA000); \ | |
1443 | else \ | |
1444 | src_ptr = (u16 *)vram \ | |
1445 | ||
1446 | ||
1447 | #ifdef RENDER_COLOR16_NORMAL | |
1448 | ||
1449 | #define render_scanline_vram_setup_mode4() \ | |
1450 | const u32 pixel_combine = 0; \ | |
1451 | u8 *src_ptr; \ | |
1452 | if(io_registers[REG_DISPCNT] & 0x10) \ | |
1453 | src_ptr = vram + 0xA000; \ | |
1454 | else \ | |
1455 | src_ptr = vram \ | |
1456 | ||
1457 | ||
1458 | #else | |
1459 | ||
1460 | #define render_scanline_vram_setup_mode4() \ | |
1461 | u16 *palette = palette_ram_converted; \ | |
1462 | u8 *src_ptr; \ | |
1463 | if(io_registers[REG_DISPCNT] & 0x10) \ | |
1464 | src_ptr = vram + 0xA000; \ | |
1465 | else \ | |
1466 | src_ptr = vram \ | |
1467 | ||
1468 | #endif | |
1469 | ||
1470 | ||
1471 | ||
1472 | // Build bitmap scanline rendering functions. | |
1473 | ||
1474 | #define render_scanline_bitmap_builder(type, alpha_op, width, height) \ | |
bbba3209 | 1475 | static void render_scanline_bitmap_##type##_##alpha_op(u32 start, u32 end, \ |
2823a4c8 | 1476 | void *scanline) \ |
1477 | { \ | |
2823a4c8 | 1478 | u32 current_pixel; \ |
1479 | s32 source_x, source_y; \ | |
2823a4c8 | 1480 | s32 pixel_x, pixel_y; \ |
1481 | \ | |
1482 | s32 dx = (s16)io_registers[REG_BG2PA]; \ | |
1483 | s32 dy = (s16)io_registers[REG_BG2PC]; \ | |
1484 | \ | |
1485 | u32 i; \ | |
1486 | \ | |
1487 | render_scanline_dest_##alpha_op *dest_ptr = \ | |
1488 | ((render_scanline_dest_##alpha_op *)scanline) + start; \ | |
1489 | render_scanline_vram_setup_##type(); \ | |
1490 | \ | |
1491 | end -= start; \ | |
1492 | \ | |
1493 | source_x = affine_reference_x[0] + (start * dx); \ | |
1494 | source_y = affine_reference_y[0] + (start * dy); \ | |
1495 | \ | |
1496 | if(dy == 0) \ | |
1497 | { \ | |
1498 | bitmap_render_scale(type, alpha_op, width, height); \ | |
1499 | } \ | |
1500 | else \ | |
1501 | { \ | |
1502 | bitmap_render_rotate(type, alpha_op, width, height); \ | |
1503 | } \ | |
1504 | } \ | |
1505 | ||
1506 | render_scanline_bitmap_builder(mode3, normal, 240, 160); | |
1507 | render_scanline_bitmap_builder(mode4, normal, 240, 160); | |
1508 | render_scanline_bitmap_builder(mode5, normal, 160, 128); | |
1509 | ||
1510 | ||
1511 | // Fill in the renderers for a layer based on the mode type, | |
1512 | ||
1513 | #define tile_layer_render_functions(type) \ | |
1514 | { \ | |
1515 | render_scanline_##type##_base_normal, \ | |
1516 | render_scanline_##type##_transparent_normal, \ | |
1517 | render_scanline_##type##_base_alpha, \ | |
1518 | render_scanline_##type##_transparent_alpha, \ | |
1519 | render_scanline_##type##_base_color16, \ | |
1520 | render_scanline_##type##_transparent_color16, \ | |
1521 | render_scanline_##type##_base_color32, \ | |
1522 | render_scanline_##type##_transparent_color32 \ | |
1523 | } \ | |
1524 | ||
1525 | ||
1526 | // Use if a layer is unsupported for that mode. | |
1527 | ||
1528 | #define tile_layer_render_null() \ | |
1529 | { \ | |
1530 | NULL, NULL, NULL, NULL \ | |
1531 | } \ | |
1532 | ||
1533 | #define bitmap_layer_render_functions(type) \ | |
1534 | { \ | |
1535 | render_scanline_bitmap_##type##_normal \ | |
1536 | } \ | |
1537 | ||
1538 | // Structs containing functions to render the layers for each mode, for | |
1539 | // each render type. | |
bbba3209 | 1540 | static const tile_layer_render_struct tile_mode_renderers[3][4] = |
2823a4c8 | 1541 | { |
1542 | { | |
1543 | tile_layer_render_functions(text), tile_layer_render_functions(text), | |
1544 | tile_layer_render_functions(text), tile_layer_render_functions(text) | |
1545 | }, | |
1546 | { | |
1547 | tile_layer_render_functions(text), tile_layer_render_functions(text), | |
1548 | tile_layer_render_functions(affine), tile_layer_render_functions(text) | |
1549 | }, | |
1550 | { | |
1551 | tile_layer_render_functions(text), tile_layer_render_functions(text), | |
1552 | tile_layer_render_functions(affine), tile_layer_render_functions(affine) | |
1553 | } | |
1554 | }; | |
1555 | ||
bbba3209 | 1556 | static const bitmap_layer_render_struct bitmap_mode_renderers[3] = |
2823a4c8 | 1557 | { |
1558 | bitmap_layer_render_functions(mode3), | |
1559 | bitmap_layer_render_functions(mode4), | |
1560 | bitmap_layer_render_functions(mode5) | |
1561 | }; | |
1562 | ||
1563 | ||
1564 | #define render_scanline_layer_functions_tile() \ | |
bbba3209 | 1565 | const tile_layer_render_struct *layer_renderers = \ |
2823a4c8 | 1566 | tile_mode_renderers[dispcnt & 0x07] \ |
1567 | ||
1568 | #define render_scanline_layer_functions_bitmap() \ | |
bbba3209 | 1569 | const bitmap_layer_render_struct *layer_renderers = \ |
2823a4c8 | 1570 | bitmap_mode_renderers + ((dispcnt & 0x07) - 3) \ |
1571 | ||
1572 | ||
1573 | // Adjust a flipped obj's starting position | |
1574 | ||
1575 | #define obj_tile_offset_noflip(color_depth) \ | |
1576 | ||
1577 | #define obj_tile_offset_flip(color_depth) \ | |
1578 | + (tile_size_##color_depth * ((obj_width - 8) / 8)) \ | |
1579 | ||
1580 | ||
bbba3209 | 1581 | // Adjust the obj's starting point if it goes too far off the left edge of |
1582 | // the screen. | |
2823a4c8 | 1583 | |
1584 | #define obj_tile_right_offset_noflip(color_depth) \ | |
1585 | tile_ptr += (partial_tile_offset / 8) * tile_size_##color_depth \ | |
1586 | ||
1587 | #define obj_tile_right_offset_flip(color_depth) \ | |
1588 | tile_ptr -= (partial_tile_offset / 8) * tile_size_##color_depth \ | |
1589 | ||
1590 | // Get the current row offset into an obj in 1D map space | |
1591 | ||
1592 | #define obj_tile_offset_1D(color_depth, flip_op) \ | |
1593 | tile_ptr = tile_base + ((obj_attribute_2 & 0x3FF) * 32) \ | |
1594 | + ((vertical_offset / 8) * (obj_width / 8) * tile_size_##color_depth) \ | |
1595 | + ((vertical_offset % 8) * tile_width_##color_depth) \ | |
1596 | obj_tile_offset_##flip_op(color_depth) \ | |
1597 | ||
1598 | // Get the current row offset into an obj in 2D map space | |
1599 | ||
1600 | #define obj_tile_offset_2D(color_depth, flip_op) \ | |
1601 | tile_ptr = tile_base + ((obj_attribute_2 & 0x3FF) * 32) \ | |
1602 | + ((vertical_offset / 8) * 1024) \ | |
1603 | + ((vertical_offset % 8) * tile_width_##color_depth) \ | |
1604 | obj_tile_offset_##flip_op(color_depth) \ | |
1605 | ||
1606 | ||
1607 | // Get the palette for 4bpp obj. | |
1608 | ||
1609 | #define obj_get_palette_4bpp() \ | |
1610 | current_palette = (obj_attribute_2 >> 8) & 0xF0 \ | |
1611 | ||
1612 | #define obj_get_palette_8bpp() \ | |
1613 | ||
1614 | ||
1615 | // Render the current row of an obj. | |
1616 | ||
1617 | #define obj_render(combine_op, color_depth, alpha_op, map_space, flip_op) \ | |
1618 | { \ | |
1619 | obj_get_palette_##color_depth(); \ | |
1620 | obj_tile_offset_##map_space(color_depth, flip_op); \ | |
1621 | \ | |
1622 | if(obj_x < (s32)start) \ | |
1623 | { \ | |
1624 | dest_ptr = scanline + start; \ | |
1625 | pixel_run = obj_width - (start - obj_x); \ | |
1626 | if((s32)pixel_run > 0) \ | |
1627 | { \ | |
1628 | if((obj_x + obj_width) >= end) \ | |
1629 | { \ | |
1630 | pixel_run = end - start; \ | |
1631 | partial_tile_offset = start - obj_x; \ | |
1632 | obj_tile_right_offset_##flip_op(color_depth); \ | |
1633 | partial_tile_offset %= 8; \ | |
1634 | \ | |
1635 | if(partial_tile_offset) \ | |
1636 | { \ | |
1637 | partial_tile_run = 8 - partial_tile_offset; \ | |
1638 | if((s32)pixel_run < (s32)partial_tile_run) \ | |
1639 | { \ | |
1640 | if((s32)pixel_run > 0) \ | |
1641 | { \ | |
1642 | partial_tile_run = pixel_run; \ | |
1643 | partial_tile_mid_obj(combine_op, color_depth, alpha_op, \ | |
1644 | flip_op); \ | |
1645 | } \ | |
1646 | continue; \ | |
1647 | } \ | |
1648 | else \ | |
1649 | { \ | |
1650 | pixel_run -= partial_tile_run; \ | |
1651 | partial_tile_right_obj(combine_op, color_depth, alpha_op, \ | |
1652 | flip_op); \ | |
1653 | } \ | |
1654 | } \ | |
1655 | tile_run = pixel_run / 8; \ | |
1656 | multiple_tile_obj(combine_op, color_depth, alpha_op, flip_op); \ | |
1657 | partial_tile_run = pixel_run % 8; \ | |
1658 | if(partial_tile_run) \ | |
1659 | { \ | |
1660 | partial_tile_left_obj(combine_op, color_depth, alpha_op, \ | |
1661 | flip_op); \ | |
1662 | } \ | |
1663 | } \ | |
1664 | else \ | |
1665 | { \ | |
1666 | partial_tile_offset = start - obj_x; \ | |
1667 | obj_tile_right_offset_##flip_op(color_depth); \ | |
1668 | partial_tile_offset %= 8; \ | |
1669 | if(partial_tile_offset) \ | |
1670 | { \ | |
1671 | partial_tile_run = 8 - partial_tile_offset; \ | |
1672 | partial_tile_right_obj(combine_op, color_depth, alpha_op, \ | |
1673 | flip_op); \ | |
1674 | } \ | |
1675 | tile_run = pixel_run / 8; \ | |
1676 | multiple_tile_obj(combine_op, color_depth, alpha_op, flip_op); \ | |
1677 | } \ | |
1678 | } \ | |
1679 | } \ | |
1680 | else \ | |
1681 | \ | |
1682 | if((obj_x + obj_width) >= end) \ | |
1683 | { \ | |
1684 | pixel_run = end - obj_x; \ | |
1685 | if((s32)pixel_run > 0) \ | |
1686 | { \ | |
1687 | dest_ptr = scanline + obj_x; \ | |
1688 | tile_run = pixel_run / 8; \ | |
1689 | multiple_tile_obj(combine_op, color_depth, alpha_op, flip_op); \ | |
1690 | partial_tile_run = pixel_run % 8; \ | |
1691 | if(partial_tile_run) \ | |
1692 | { \ | |
1693 | partial_tile_left_obj(combine_op, color_depth, alpha_op, flip_op); \ | |
1694 | } \ | |
1695 | } \ | |
1696 | } \ | |
1697 | else \ | |
1698 | { \ | |
1699 | dest_ptr = scanline + obj_x; \ | |
1700 | tile_run = obj_width / 8; \ | |
1701 | multiple_tile_obj(combine_op, color_depth, alpha_op, flip_op); \ | |
1702 | } \ | |
1703 | } \ | |
1704 | ||
1705 | #define obj_scale_offset_1D(color_depth) \ | |
1706 | tile_ptr = tile_base + ((obj_attribute_2 & 0x3FF) * 32) \ | |
1707 | + ((vertical_offset / 8) * (max_x / 8) * tile_size_##color_depth) \ | |
1708 | + ((vertical_offset % 8) * tile_width_##color_depth) \ | |
1709 | ||
1710 | // Get the current row offset into an obj in 2D map space | |
1711 | ||
1712 | #define obj_scale_offset_2D(color_depth) \ | |
1713 | tile_ptr = tile_base + ((obj_attribute_2 & 0x3FF) * 32) \ | |
1714 | + ((vertical_offset / 8) * 1024) \ | |
1715 | + ((vertical_offset % 8) * tile_width_##color_depth) \ | |
1716 | ||
1717 | #define obj_render_scale_pixel_4bpp(combine_op, alpha_op) \ | |
1718 | if(tile_x & 0x01) \ | |
1719 | { \ | |
1720 | current_pixel = tile_ptr[tile_map_offset + ((tile_x >> 1) & 0x03)] >> 4; \ | |
1721 | } \ | |
1722 | else \ | |
1723 | { \ | |
1724 | current_pixel = \ | |
1725 | tile_ptr[tile_map_offset + ((tile_x >> 1) & 0x03)] & 0x0F; \ | |
1726 | } \ | |
1727 | \ | |
1728 | tile_4bpp_draw_##combine_op(0, none, 0, alpha_op) \ | |
1729 | ||
1730 | ||
1731 | #define obj_render_scale_pixel_8bpp(combine_op, alpha_op) \ | |
1732 | current_pixel = tile_ptr[tile_map_offset + (tile_x & 0x07)]; \ | |
1733 | tile_8bpp_draw_##combine_op(0, none, 0, alpha_op); \ | |
1734 | ||
1735 | #define obj_render_scale(combine_op, color_depth, alpha_op, map_space) \ | |
1736 | { \ | |
1737 | u32 vertical_offset; \ | |
1738 | source_y += (y_delta * dmy); \ | |
1739 | vertical_offset = (source_y >> 8); \ | |
1740 | if((u32)vertical_offset < (u32)max_y) \ | |
1741 | { \ | |
1742 | obj_scale_offset_##map_space(color_depth); \ | |
1743 | source_x += (y_delta * dmx) - (middle_x * dx); \ | |
1744 | \ | |
1745 | for(i = 0; i < obj_width; i++) \ | |
1746 | { \ | |
1747 | tile_x = (source_x >> 8); \ | |
1748 | \ | |
1749 | if((u32)tile_x < (u32)max_x) \ | |
1750 | break; \ | |
1751 | \ | |
1752 | source_x += dx; \ | |
1753 | advance_dest_ptr_##combine_op(1); \ | |
1754 | } \ | |
1755 | \ | |
1756 | for(; i < obj_width; i++) \ | |
1757 | { \ | |
1758 | tile_x = (source_x >> 8); \ | |
1759 | \ | |
1760 | if((u32)tile_x >= (u32)max_x) \ | |
1761 | break; \ | |
1762 | \ | |
1763 | tile_map_offset = (tile_x >> 3) * tile_size_##color_depth; \ | |
1764 | obj_render_scale_pixel_##color_depth(combine_op, alpha_op); \ | |
1765 | \ | |
1766 | source_x += dx; \ | |
1767 | advance_dest_ptr_##combine_op(1); \ | |
1768 | } \ | |
1769 | } \ | |
1770 | } \ | |
1771 | ||
1772 | ||
1773 | #define obj_rotate_offset_1D(color_depth) \ | |
1774 | obj_tile_pitch = (max_x / 8) * tile_size_##color_depth \ | |
1775 | ||
1776 | #define obj_rotate_offset_2D(color_depth) \ | |
1777 | obj_tile_pitch = 1024 \ | |
1778 | ||
1779 | #define obj_render_rotate_pixel_4bpp(combine_op, alpha_op) \ | |
1780 | if(tile_x & 0x01) \ | |
1781 | { \ | |
1782 | current_pixel = tile_ptr[tile_map_offset + \ | |
1783 | ((tile_x >> 1) & 0x03) + ((tile_y & 0x07) * obj_pitch)] >> 4; \ | |
1784 | } \ | |
1785 | else \ | |
1786 | { \ | |
1787 | current_pixel = tile_ptr[tile_map_offset + \ | |
1788 | ((tile_x >> 1) & 0x03) + ((tile_y & 0x07) * obj_pitch)] & 0x0F; \ | |
1789 | } \ | |
1790 | \ | |
1791 | tile_4bpp_draw_##combine_op(0, none, 0, alpha_op) \ | |
1792 | ||
1793 | #define obj_render_rotate_pixel_8bpp(combine_op, alpha_op) \ | |
1794 | current_pixel = tile_ptr[tile_map_offset + \ | |
1795 | (tile_x & 0x07) + ((tile_y & 0x07) * obj_pitch)]; \ | |
1796 | \ | |
1797 | tile_8bpp_draw_##combine_op(0, none, 0, alpha_op) \ | |
1798 | ||
1799 | #define obj_render_rotate(combine_op, color_depth, alpha_op, map_space) \ | |
1800 | { \ | |
1801 | tile_ptr = tile_base + ((obj_attribute_2 & 0x3FF) * 32); \ | |
1802 | obj_rotate_offset_##map_space(color_depth); \ | |
1803 | \ | |
1804 | source_x += (y_delta * dmx) - (middle_x * dx); \ | |
1805 | source_y += (y_delta * dmy) - (middle_x * dy); \ | |
1806 | \ | |
1807 | for(i = 0; i < obj_width; i++) \ | |
1808 | { \ | |
1809 | tile_x = (source_x >> 8); \ | |
1810 | tile_y = (source_y >> 8); \ | |
1811 | \ | |
1812 | if(((u32)tile_x < (u32)max_x) && ((u32)tile_y < (u32)max_y)) \ | |
1813 | break; \ | |
1814 | \ | |
1815 | source_x += dx; \ | |
1816 | source_y += dy; \ | |
1817 | advance_dest_ptr_##combine_op(1); \ | |
1818 | } \ | |
1819 | \ | |
1820 | for(; i < obj_width; i++) \ | |
1821 | { \ | |
1822 | tile_x = (source_x >> 8); \ | |
1823 | tile_y = (source_y >> 8); \ | |
1824 | \ | |
1825 | if(((u32)tile_x >= (u32)max_x) || ((u32)tile_y >= (u32)max_y)) \ | |
1826 | break; \ | |
1827 | \ | |
1828 | tile_map_offset = ((tile_x >> 3) * tile_size_##color_depth) + \ | |
1829 | ((tile_y >> 3) * obj_tile_pitch); \ | |
1830 | obj_render_rotate_pixel_##color_depth(combine_op, alpha_op); \ | |
1831 | \ | |
1832 | source_x += dx; \ | |
1833 | source_y += dy; \ | |
1834 | advance_dest_ptr_##combine_op(1); \ | |
1835 | } \ | |
1836 | } \ | |
1837 | ||
1838 | // Render the current row of an affine transformed OBJ. | |
1839 | ||
1840 | #define obj_render_affine(combine_op, color_depth, alpha_op, map_space) \ | |
1841 | { \ | |
bbba3209 | 1842 | s16 *params = (s16 *)oam_ram + (((obj_attribute_1 >> 9) & 0x1F) * 16); \ |
2823a4c8 | 1843 | s32 dx = params[3]; \ |
1844 | s32 dmx = params[7]; \ | |
1845 | s32 dy = params[11]; \ | |
1846 | s32 dmy = params[15]; \ | |
1847 | s32 source_x, source_y; \ | |
1848 | s32 tile_x, tile_y; \ | |
2823a4c8 | 1849 | u32 tile_map_offset; \ |
1850 | s32 middle_x; \ | |
1851 | s32 middle_y; \ | |
1852 | s32 max_x = obj_width; \ | |
1853 | s32 max_y = obj_height; \ | |
1854 | s32 y_delta; \ | |
1855 | u32 obj_pitch = tile_width_##color_depth; \ | |
1856 | u32 obj_tile_pitch; \ | |
1857 | \ | |
1858 | middle_x = (obj_width / 2); \ | |
1859 | middle_y = (obj_height / 2); \ | |
1860 | \ | |
1861 | source_x = (middle_x << 8); \ | |
1862 | source_y = (middle_y << 8); \ | |
1863 | \ | |
1864 | \ | |
1865 | if(obj_attribute_0 & 0x200) \ | |
1866 | { \ | |
1867 | obj_width *= 2; \ | |
1868 | obj_height *= 2; \ | |
1869 | middle_x *= 2; \ | |
1870 | middle_y *= 2; \ | |
1871 | } \ | |
1872 | \ | |
1873 | if((s32)obj_x < (s32)start) \ | |
1874 | { \ | |
1875 | u32 x_delta = start - obj_x; \ | |
1876 | middle_x -= x_delta; \ | |
1877 | obj_width -= x_delta; \ | |
1878 | obj_x = start; \ | |
1879 | \ | |
1880 | if((s32)obj_width <= 0) \ | |
1881 | continue; \ | |
1882 | } \ | |
1883 | \ | |
1884 | if((s32)(obj_x + obj_width) >= (s32)end) \ | |
1885 | { \ | |
1886 | obj_width = end - obj_x; \ | |
1887 | \ | |
1888 | if((s32)obj_width <= 0) \ | |
1889 | continue; \ | |
1890 | } \ | |
1891 | dest_ptr = scanline + obj_x; \ | |
1892 | \ | |
1893 | y_delta = vcount - (obj_y + middle_y); \ | |
1894 | \ | |
1895 | obj_get_palette_##color_depth(); \ | |
1896 | \ | |
1897 | if(dy == 0) \ | |
1898 | { \ | |
1899 | obj_render_scale(combine_op, color_depth, alpha_op, map_space); \ | |
1900 | } \ | |
1901 | else \ | |
1902 | { \ | |
1903 | obj_render_rotate(combine_op, color_depth, alpha_op, map_space); \ | |
1904 | } \ | |
1905 | } \ | |
1906 | ||
bbba3209 | 1907 | static const u32 obj_width_table[] = |
1908 | { 8, 16, 32, 64, 16, 32, 32, 64, 8, 8, 16, 32 }; | |
1909 | static const u32 obj_height_table[] = | |
1910 | { 8, 16, 32, 64, 8, 8, 16, 32, 16, 32, 32, 64 }; | |
2823a4c8 | 1911 | |
bbba3209 | 1912 | static u8 obj_priority_list[5][160][128]; |
1913 | static u32 obj_priority_count[5][160]; | |
1914 | static u32 obj_alpha_count[160]; | |
2823a4c8 | 1915 | |
1916 | ||
1917 | // Build obj rendering functions | |
1918 | ||
1919 | #ifdef RENDER_COLOR16_NORMAL | |
1920 | ||
1921 | #define render_scanline_obj_extra_variables_normal(bg_type) \ | |
1922 | const u32 pixel_combine = (1 << 8) \ | |
1923 | ||
1924 | #else | |
1925 | ||
1926 | #define render_scanline_obj_extra_variables_normal(bg_type) \ | |
1927 | u16 *palette = palette_ram_converted + 256 \ | |
1928 | ||
1929 | #endif | |
1930 | ||
1931 | ||
1932 | #define render_scanline_obj_extra_variables_color() \ | |
2823a4c8 | 1933 | u32 pixel_combine = color_combine_mask(4) | (1 << 8) \ |
1934 | ||
1935 | #define render_scanline_obj_extra_variables_alpha_obj(map_space) \ | |
1936 | render_scanline_obj_extra_variables_color(); \ | |
bbba3209 | 1937 | u32 dest; \ |
2823a4c8 | 1938 | if((pixel_combine & 0x00000200) == 0) \ |
1939 | { \ | |
1940 | render_scanline_obj_color32_##map_space(priority, start, end, scanline); \ | |
1941 | return; \ | |
1942 | } \ | |
1943 | ||
1944 | #define render_scanline_obj_extra_variables_color16(map_space) \ | |
1945 | render_scanline_obj_extra_variables_color() \ | |
1946 | ||
1947 | #define render_scanline_obj_extra_variables_color32(map_space) \ | |
1948 | render_scanline_obj_extra_variables_color() \ | |
1949 | ||
1950 | #define render_scanline_obj_extra_variables_partial_alpha(map_space) \ | |
1951 | render_scanline_obj_extra_variables_color(); \ | |
bbba3209 | 1952 | u32 base_pixel_combine = pixel_combine; \ |
1953 | u32 dest \ | |
2823a4c8 | 1954 | |
1955 | #define render_scanline_obj_extra_variables_copy(type) \ | |
1956 | u32 bldcnt = io_registers[REG_BLDCNT]; \ | |
1957 | u32 dispcnt = io_registers[REG_DISPCNT]; \ | |
1958 | u32 obj_enable = io_registers[REG_WINOUT] >> 8; \ | |
1959 | render_scanline_layer_functions_##type(); \ | |
1960 | u32 copy_start, copy_end; \ | |
1961 | u16 copy_buffer[240]; \ | |
1962 | u16 *copy_ptr \ | |
1963 | ||
1964 | #define render_scanline_obj_extra_variables_copy_tile(map_space) \ | |
1965 | render_scanline_obj_extra_variables_copy(tile) \ | |
1966 | ||
1967 | #define render_scanline_obj_extra_variables_copy_bitmap(map_space) \ | |
1968 | render_scanline_obj_extra_variables_copy(bitmap) \ | |
1969 | ||
1970 | ||
1971 | #define render_scanline_obj_main(combine_op, alpha_op, map_space) \ | |
1972 | if(obj_attribute_0 & 0x100) \ | |
1973 | { \ | |
1974 | if((obj_attribute_0 >> 13) & 0x01) \ | |
1975 | { \ | |
1976 | obj_render_affine(combine_op, 8bpp, alpha_op, map_space); \ | |
1977 | } \ | |
1978 | else \ | |
1979 | { \ | |
1980 | obj_render_affine(combine_op, 4bpp, alpha_op, map_space); \ | |
1981 | } \ | |
1982 | } \ | |
1983 | else \ | |
1984 | { \ | |
1985 | vertical_offset = vcount - obj_y; \ | |
1986 | \ | |
1987 | if((obj_attribute_1 >> 13) & 0x01) \ | |
1988 | vertical_offset = obj_height - vertical_offset - 1; \ | |
1989 | \ | |
1990 | switch(((obj_attribute_0 >> 12) & 0x02) | \ | |
1991 | ((obj_attribute_1 >> 12) & 0x01)) \ | |
1992 | { \ | |
1993 | case 0x0: \ | |
1994 | obj_render(combine_op, 4bpp, alpha_op, map_space, noflip); \ | |
1995 | break; \ | |
1996 | \ | |
1997 | case 0x1: \ | |
1998 | obj_render(combine_op, 4bpp, alpha_op, map_space, flip); \ | |
1999 | break; \ | |
2000 | \ | |
2001 | case 0x2: \ | |
2002 | obj_render(combine_op, 8bpp, alpha_op, map_space, noflip); \ | |
2003 | break; \ | |
2004 | \ | |
2005 | case 0x3: \ | |
2006 | obj_render(combine_op, 8bpp, alpha_op, map_space, flip); \ | |
2007 | break; \ | |
2008 | } \ | |
2009 | } \ | |
2010 | ||
2011 | #define render_scanline_obj_no_partial_alpha(combine_op, alpha_op, map_space) \ | |
2012 | render_scanline_obj_main(combine_op, alpha_op, map_space) \ | |
2013 | ||
2014 | #define render_scanline_obj_partial_alpha(combine_op, alpha_op, map_space) \ | |
2015 | if((obj_attribute_0 >> 10) & 0x03) \ | |
2016 | { \ | |
2017 | pixel_combine = 0x00000300; \ | |
2018 | render_scanline_obj_main(combine_op, alpha_obj, map_space); \ | |
2019 | } \ | |
2020 | else \ | |
2021 | { \ | |
2022 | pixel_combine = base_pixel_combine; \ | |
2023 | render_scanline_obj_main(combine_op, color32, map_space); \ | |
2024 | } \ | |
2025 | ||
2026 | #define render_scanline_obj_prologue_transparent(alpha_op) \ | |
2027 | ||
2028 | #define render_scanline_obj_prologue_copy_body(type) \ | |
2029 | copy_start = obj_x; \ | |
2030 | if(obj_attribute_0 & 0x200) \ | |
2031 | copy_end = obj_x + (obj_width * 2); \ | |
2032 | else \ | |
2033 | copy_end = obj_x + obj_width; \ | |
2034 | \ | |
2035 | if(copy_start < start) \ | |
2036 | copy_start = start; \ | |
2037 | if(copy_end > end) \ | |
2038 | copy_end = end; \ | |
2039 | \ | |
2040 | if((copy_start < end) && (copy_end > start)) \ | |
2041 | { \ | |
2042 | render_scanline_conditional_##type(copy_start, copy_end, copy_buffer, \ | |
2043 | obj_enable, dispcnt, bldcnt, layer_renderers); \ | |
2044 | copy_ptr = copy_buffer + copy_start; \ | |
2045 | } \ | |
2046 | else \ | |
2047 | { \ | |
2048 | continue; \ | |
2049 | } \ | |
2050 | ||
2051 | #define render_scanline_obj_prologue_copy_tile() \ | |
2052 | render_scanline_obj_prologue_copy_body(tile) \ | |
2053 | ||
2054 | #define render_scanline_obj_prologue_copy_bitmap() \ | |
2055 | render_scanline_obj_prologue_copy_body(bitmap) \ | |
2056 | ||
2057 | #define render_scanline_obj_prologue_copy(alpha_op) \ | |
2058 | render_scanline_obj_prologue_##alpha_op() \ | |
2059 | ||
2060 | ||
2061 | #define render_scanline_obj_builder(combine_op, alpha_op, map_space, \ | |
2062 | partial_alpha_op) \ | |
bbba3209 | 2063 | static void render_scanline_obj_##alpha_op##_##map_space(u32 priority, \ |
2823a4c8 | 2064 | u32 start, u32 end, render_scanline_dest_##alpha_op *scanline) \ |
2065 | { \ | |
2066 | render_scanline_obj_extra_variables_##alpha_op(map_space); \ | |
2067 | s32 obj_num, i; \ | |
2068 | s32 obj_x, obj_y; \ | |
2069 | s32 obj_size; \ | |
2070 | s32 obj_width, obj_height; \ | |
2071 | u32 obj_attribute_0, obj_attribute_1, obj_attribute_2; \ | |
2072 | s32 vcount = io_registers[REG_VCOUNT]; \ | |
2073 | u32 tile_run; \ | |
2074 | u32 current_pixels; \ | |
2075 | u32 current_pixel; \ | |
2076 | u32 current_palette; \ | |
2077 | u32 vertical_offset; \ | |
2078 | u32 partial_tile_run, partial_tile_offset; \ | |
2079 | u32 pixel_run; \ | |
2080 | u16 *oam_ptr; \ | |
2081 | render_scanline_dest_##alpha_op *dest_ptr; \ | |
2082 | u8 *tile_base = vram + 0x10000; \ | |
2083 | u8 *tile_ptr; \ | |
2084 | u32 obj_count = obj_priority_count[priority][vcount]; \ | |
2085 | u8 *obj_list = obj_priority_list[priority][vcount]; \ | |
2086 | \ | |
2087 | for(obj_num = 0; obj_num < obj_count; obj_num++) \ | |
2088 | { \ | |
2089 | oam_ptr = oam_ram + (obj_list[obj_num] * 4); \ | |
2090 | obj_attribute_0 = oam_ptr[0]; \ | |
2091 | obj_attribute_1 = oam_ptr[1]; \ | |
2092 | obj_attribute_2 = oam_ptr[2]; \ | |
2093 | obj_size = ((obj_attribute_0 >> 12) & 0x0C) | (obj_attribute_1 >> 14); \ | |
2094 | \ | |
2095 | obj_x = (s32)(obj_attribute_1 << 23) >> 23; \ | |
2096 | obj_width = obj_width_table[obj_size]; \ | |
2097 | \ | |
2098 | render_scanline_obj_prologue_##combine_op(alpha_op); \ | |
2099 | \ | |
2100 | obj_y = obj_attribute_0 & 0xFF; \ | |
2101 | \ | |
2102 | if(obj_y > 160) \ | |
2103 | obj_y -= 256; \ | |
2104 | \ | |
2105 | obj_height = obj_height_table[obj_size]; \ | |
2106 | render_scanline_obj_##partial_alpha_op(combine_op, alpha_op, map_space); \ | |
2107 | } \ | |
2108 | } \ | |
2109 | ||
2110 | render_scanline_obj_builder(transparent, normal, 1D, no_partial_alpha); | |
2111 | render_scanline_obj_builder(transparent, normal, 2D, no_partial_alpha); | |
2112 | render_scanline_obj_builder(transparent, color16, 1D, no_partial_alpha); | |
2113 | render_scanline_obj_builder(transparent, color16, 2D, no_partial_alpha); | |
2114 | render_scanline_obj_builder(transparent, color32, 1D, no_partial_alpha); | |
2115 | render_scanline_obj_builder(transparent, color32, 2D, no_partial_alpha); | |
2116 | render_scanline_obj_builder(transparent, alpha_obj, 1D, no_partial_alpha); | |
2117 | render_scanline_obj_builder(transparent, alpha_obj, 2D, no_partial_alpha); | |
2118 | render_scanline_obj_builder(transparent, partial_alpha, 1D, partial_alpha); | |
2119 | render_scanline_obj_builder(transparent, partial_alpha, 2D, partial_alpha); | |
2120 | render_scanline_obj_builder(copy, copy_tile, 1D, no_partial_alpha); | |
2121 | render_scanline_obj_builder(copy, copy_tile, 2D, no_partial_alpha); | |
2122 | render_scanline_obj_builder(copy, copy_bitmap, 1D, no_partial_alpha); | |
2123 | render_scanline_obj_builder(copy, copy_bitmap, 2D, no_partial_alpha); | |
2124 | ||
2125 | ||
2126 | ||
bbba3209 | 2127 | static void order_obj(u32 video_mode) |
2823a4c8 | 2128 | { |
2129 | s32 obj_num, priority, row; | |
2130 | s32 obj_x, obj_y; | |
2131 | s32 obj_size, obj_mode; | |
2132 | s32 obj_width, obj_height; | |
2133 | u32 obj_priority; | |
2134 | u32 obj_attribute_0, obj_attribute_1, obj_attribute_2; | |
2823a4c8 | 2135 | u32 current_count; |
2136 | u16 *oam_ptr = oam_ram + 508; | |
2823a4c8 | 2137 | |
2138 | for(priority = 0; priority < 5; priority++) | |
2139 | { | |
2140 | for(row = 0; row < 160; row++) | |
2141 | { | |
2142 | obj_priority_count[priority][row] = 0; | |
2143 | } | |
2144 | } | |
2145 | ||
2146 | for(row = 0; row < 160; row++) | |
2147 | { | |
2148 | obj_alpha_count[row] = 0; | |
2149 | } | |
2150 | ||
2151 | for(obj_num = 127; obj_num >= 0; obj_num--, oam_ptr -= 4) | |
2152 | { | |
2153 | obj_attribute_0 = oam_ptr[0]; | |
2154 | obj_attribute_2 = oam_ptr[2]; | |
2155 | obj_size = obj_attribute_0 & 0xC000; | |
2156 | obj_priority = (obj_attribute_2 >> 10) & 0x03; | |
2157 | obj_mode = (obj_attribute_0 >> 10) & 0x03; | |
2158 | ||
2159 | if(((obj_attribute_0 & 0x0300) != 0x0200) && (obj_size != 0xC000) && | |
2160 | (obj_mode != 3) && ((video_mode < 3) || | |
2161 | ((obj_attribute_2 & 0x3FF) >= 512))) | |
2162 | { | |
2163 | obj_y = obj_attribute_0 & 0xFF; | |
2164 | if(obj_y > 160) | |
2165 | obj_y -= 256; | |
2166 | ||
2167 | obj_attribute_1 = oam_ptr[1]; | |
2168 | obj_size = ((obj_size >> 12) & 0x0C) | (obj_attribute_1 >> 14); | |
2169 | obj_height = obj_height_table[obj_size]; | |
2170 | obj_width = obj_width_table[obj_size]; | |
2171 | ||
2172 | if(obj_attribute_0 & 0x200) | |
2173 | { | |
2174 | obj_height *= 2; | |
2175 | obj_width *= 2; | |
2176 | } | |
2177 | ||
2178 | if(((obj_y + obj_height) > 0) && (obj_y < 160)) | |
2179 | { | |
2180 | obj_x = (s32)(obj_attribute_1 << 23) >> 23; | |
2181 | ||
2182 | if(((obj_x + obj_width) > 0) && (obj_x < 240)) | |
2183 | { | |
2184 | if(obj_y < 0) | |
2185 | { | |
2186 | obj_height += obj_y; | |
2187 | obj_y = 0; | |
2188 | } | |
2189 | ||
2190 | if((obj_y + obj_height) >= 160) | |
2191 | { | |
2192 | obj_height = 160 - obj_y; | |
2193 | } | |
2194 | ||
2195 | if(obj_mode == 1) | |
2196 | { | |
2197 | for(row = obj_y; row < obj_y + obj_height; row++) | |
2198 | { | |
2199 | current_count = obj_priority_count[obj_priority][row]; | |
2200 | obj_priority_list[obj_priority][row][current_count] = obj_num; | |
2201 | obj_priority_count[obj_priority][row] = current_count + 1; | |
2202 | obj_alpha_count[row]++; | |
2203 | } | |
2204 | } | |
2205 | else | |
2206 | { | |
2207 | if(obj_mode == 2) | |
2208 | { | |
2209 | obj_priority = 4; | |
2210 | } | |
2211 | ||
2212 | for(row = obj_y; row < obj_y + obj_height; row++) | |
2213 | { | |
2214 | current_count = obj_priority_count[obj_priority][row]; | |
2215 | obj_priority_list[obj_priority][row][current_count] = obj_num; | |
2216 | obj_priority_count[obj_priority][row] = current_count + 1; | |
2217 | } | |
2218 | } | |
2219 | } | |
2220 | } | |
2221 | } | |
2222 | } | |
2223 | } | |
2224 | ||
2225 | u32 layer_order[16]; | |
2226 | u32 layer_count; | |
2227 | ||
bbba3209 | 2228 | static void order_layers(u32 layer_flags) |
2823a4c8 | 2229 | { |
2230 | s32 priority, layer_number; | |
2231 | layer_count = 0; | |
2232 | ||
2233 | for(priority = 3; priority >= 0; priority--) | |
2234 | { | |
2235 | for(layer_number = 3; layer_number >= 0; layer_number--) | |
2236 | { | |
2237 | if(((layer_flags >> layer_number) & 1) && | |
2238 | ((io_registers[REG_BG0CNT + layer_number] & 0x03) == priority)) | |
2239 | { | |
2240 | layer_order[layer_count] = layer_number; | |
2241 | layer_count++; | |
2242 | } | |
2243 | } | |
2244 | ||
2245 | if((obj_priority_count[priority][io_registers[REG_VCOUNT]] > 0) | |
2246 | && (layer_flags & 0x10)) | |
2247 | { | |
2248 | layer_order[layer_count] = priority | 0x04; | |
2249 | layer_count++; | |
2250 | } | |
2251 | } | |
2252 | } | |
2253 | ||
2254 | #define fill_line(_start, _end) \ | |
2255 | u32 i; \ | |
2256 | \ | |
2257 | for(i = _start; i < _end; i++) \ | |
2258 | { \ | |
2259 | dest_ptr[i] = color; \ | |
2260 | } \ | |
2261 | ||
2262 | ||
2263 | #define fill_line_color_normal() \ | |
2264 | color = palette_ram_converted[color] \ | |
2265 | ||
2266 | #define fill_line_color_alpha() \ | |
2267 | ||
2268 | #define fill_line_color_color16() \ | |
2269 | ||
2270 | #define fill_line_color_color32() \ | |
2271 | ||
2272 | #define fill_line_builder(type) \ | |
bbba3209 | 2273 | static void fill_line_##type(u16 color, render_scanline_dest_##type *dest_ptr,\ |
2823a4c8 | 2274 | u32 start, u32 end) \ |
2275 | { \ | |
2276 | fill_line_color_##type(); \ | |
2277 | fill_line(start, end); \ | |
2278 | } \ | |
2279 | ||
2280 | fill_line_builder(normal); | |
2281 | fill_line_builder(alpha); | |
2282 | fill_line_builder(color16); | |
2283 | fill_line_builder(color32); | |
2284 | ||
2285 | ||
2286 | // Alpha blend two pixels (pixel_top and pixel_bottom). | |
2287 | ||
2288 | #define blend_pixel() \ | |
2289 | pixel_bottom = palette_ram_converted[(pixel_pair >> 16) & 0x1FF]; \ | |
2290 | pixel_bottom = (pixel_bottom | (pixel_bottom << 16)) & 0x07E0F81F; \ | |
2291 | pixel_top = ((pixel_top * blend_a) + (pixel_bottom * blend_b)) >> 4 \ | |
2292 | ||
2293 | ||
2294 | // Alpha blend two pixels, allowing for saturation (individual channels > 31). | |
2295 | // The operation is optimized towards saturation not occuring. | |
2296 | ||
2297 | #define blend_saturate_pixel() \ | |
2298 | pixel_bottom = palette_ram_converted[(pixel_pair >> 16) & 0x1FF]; \ | |
2299 | pixel_bottom = (pixel_bottom | (pixel_bottom << 16)) & 0x07E0F81F; \ | |
2300 | pixel_top = ((pixel_top * blend_a) + (pixel_bottom * blend_b)) >> 4; \ | |
2301 | if(pixel_top & 0x08010020) \ | |
2302 | { \ | |
2303 | if(pixel_top & 0x08000000) \ | |
2304 | pixel_top |= 0x07E00000; \ | |
2305 | \ | |
2306 | if(pixel_top & 0x00010000) \ | |
2307 | pixel_top |= 0x0000F800; \ | |
2308 | \ | |
2309 | if(pixel_top & 0x00000020) \ | |
2310 | pixel_top |= 0x0000001F; \ | |
2311 | } \ | |
2312 | ||
2313 | #define brighten_pixel() \ | |
2314 | pixel_top = upper + ((pixel_top * blend) >> 4); \ | |
2315 | ||
2316 | #define darken_pixel() \ | |
2317 | pixel_top = (pixel_top * blend) >> 4; \ | |
2318 | ||
2319 | #define effect_condition_alpha \ | |
2320 | ((pixel_pair & 0x04000200) == 0x04000200) \ | |
2321 | ||
2322 | #define effect_condition_fade(pixel_source) \ | |
2323 | ((pixel_source & 0x00000200) == 0x00000200) \ | |
2324 | ||
2325 | #define expand_pixel_no_dest(expand_type, pixel_source) \ | |
2326 | pixel_top = (pixel_top | (pixel_top << 16)) & 0x07E0F81F; \ | |
2327 | expand_type##_pixel(); \ | |
2328 | pixel_top &= 0x07E0F81F; \ | |
2329 | pixel_top = (pixel_top >> 16) | pixel_top \ | |
2330 | ||
2331 | #define expand_pixel(expand_type, pixel_source) \ | |
2332 | pixel_top = palette_ram_converted[pixel_source & 0x1FF]; \ | |
2333 | expand_pixel_no_dest(expand_type, pixel_source); \ | |
2334 | *screen_dest_ptr = pixel_top \ | |
2335 | ||
2336 | #define expand_loop(expand_type, effect_condition, pixel_source) \ | |
2337 | screen_src_ptr += start; \ | |
2338 | screen_dest_ptr += start; \ | |
2339 | \ | |
2340 | end -= start; \ | |
2341 | \ | |
2342 | for(i = 0; i < end; i++) \ | |
2343 | { \ | |
2344 | pixel_source = *screen_src_ptr; \ | |
2345 | if(effect_condition) \ | |
2346 | { \ | |
2347 | expand_pixel(expand_type, pixel_source); \ | |
2348 | } \ | |
2349 | else \ | |
2350 | { \ | |
2351 | *screen_dest_ptr = \ | |
2352 | palette_ram_converted[pixel_source & 0x1FF]; \ | |
2353 | } \ | |
2354 | \ | |
2355 | screen_src_ptr++; \ | |
2356 | screen_dest_ptr++; \ | |
2357 | } \ | |
2358 | ||
2359 | ||
2360 | #define expand_loop_partial_alpha(alpha_expand, expand_type) \ | |
2361 | screen_src_ptr += start; \ | |
2362 | screen_dest_ptr += start; \ | |
2363 | \ | |
2364 | end -= start; \ | |
2365 | \ | |
2366 | for(i = 0; i < end; i++) \ | |
2367 | { \ | |
2368 | pixel_pair = *screen_src_ptr; \ | |
2369 | if(effect_condition_fade(pixel_pair)) \ | |
2370 | { \ | |
2371 | if(effect_condition_alpha) \ | |
2372 | { \ | |
2373 | expand_pixel(alpha_expand, pixel_pair); \ | |
2374 | } \ | |
2375 | else \ | |
2376 | { \ | |
2377 | expand_pixel(expand_type, pixel_pair); \ | |
2378 | } \ | |
2379 | } \ | |
2380 | else \ | |
2381 | { \ | |
2382 | *screen_dest_ptr = \ | |
2383 | palette_ram_converted[pixel_pair & 0x1FF]; \ | |
2384 | } \ | |
2385 | \ | |
2386 | screen_src_ptr++; \ | |
2387 | screen_dest_ptr++; \ | |
2388 | } \ | |
2389 | ||
2390 | ||
2391 | #define expand_partial_alpha(expand_type) \ | |
2392 | if((blend_a + blend_b) > 16) \ | |
2393 | { \ | |
2394 | expand_loop_partial_alpha(blend_saturate, expand_type); \ | |
2395 | } \ | |
2396 | else \ | |
2397 | { \ | |
2398 | expand_loop_partial_alpha(blend, expand_type); \ | |
2399 | } \ | |
2400 | ||
2401 | ||
2402 | ||
2403 | // Blend top two pixels of scanline with each other. | |
2404 | ||
2405 | #ifdef RENDER_COLOR16_NORMAL | |
2406 | ||
d5e0983c | 2407 | #ifndef ARM_ARCH |
2823a4c8 | 2408 | |
2409 | void expand_normal(u16 *screen_ptr, u32 start, u32 end) | |
2410 | { | |
2411 | u32 i, pixel_source; | |
2412 | screen_ptr += start; | |
2413 | ||
2414 | return; | |
2415 | ||
2416 | end -= start; | |
2417 | ||
2418 | for(i = 0; i < end; i++) | |
2419 | { | |
2420 | pixel_source = *screen_ptr; | |
2421 | *screen_ptr = palette_ram_converted[pixel_source]; | |
2422 | ||
2423 | screen_ptr++; | |
2424 | } | |
2425 | } | |
2426 | ||
2427 | #endif | |
2428 | ||
2429 | #else | |
2430 | ||
2431 | #define expand_normal(screen_ptr, start, end) | |
2432 | ||
2433 | #endif | |
2434 | ||
2435 | ||
ee0a3871 | 2436 | void expand_blend(u32 *screen_src_ptr, u16 *screen_dest_ptr, |
2437 | u32 start, u32 end); | |
2438 | ||
d5e0983c | 2439 | #ifndef ARM_ARCH |
2823a4c8 | 2440 | |
2441 | void expand_blend(u32 *screen_src_ptr, u16 *screen_dest_ptr, | |
2442 | u32 start, u32 end) | |
2443 | { | |
2444 | u32 pixel_pair; | |
2445 | u32 pixel_top, pixel_bottom; | |
2446 | u32 bldalpha = io_registers[REG_BLDALPHA]; | |
2447 | u32 blend_a = bldalpha & 0x1F; | |
2448 | u32 blend_b = (bldalpha >> 8) & 0x1F; | |
2449 | u32 i; | |
2450 | ||
2451 | if(blend_a > 16) | |
2452 | blend_a = 16; | |
2453 | ||
2454 | if(blend_b > 16) | |
2455 | blend_b = 16; | |
2456 | ||
2457 | // The individual colors can saturate over 31, this should be taken | |
2458 | // care of in an alternate pass as it incurs a huge additional speedhit. | |
2459 | if((blend_a + blend_b) > 16) | |
2460 | { | |
2461 | expand_loop(blend_saturate, effect_condition_alpha, pixel_pair); | |
2462 | } | |
2463 | else | |
2464 | { | |
2465 | expand_loop(blend, effect_condition_alpha, pixel_pair); | |
2466 | } | |
2467 | } | |
2468 | ||
2469 | #endif | |
2470 | ||
2471 | // Blend scanline with white. | |
2472 | ||
bbba3209 | 2473 | static void expand_darken(u16 *screen_src_ptr, u16 *screen_dest_ptr, |
2823a4c8 | 2474 | u32 start, u32 end) |
2475 | { | |
2476 | u32 pixel_top; | |
2477 | s32 blend = 16 - (io_registers[REG_BLDY] & 0x1F); | |
2478 | u32 i; | |
2479 | ||
2480 | if(blend < 0) | |
2481 | blend = 0; | |
2482 | ||
2483 | expand_loop(darken, effect_condition_fade(pixel_top), pixel_top); | |
2484 | } | |
2485 | ||
2486 | ||
2487 | // Blend scanline with black. | |
2488 | ||
bbba3209 | 2489 | static void expand_brighten(u16 *screen_src_ptr, u16 *screen_dest_ptr, |
2823a4c8 | 2490 | u32 start, u32 end) |
2491 | { | |
2492 | u32 pixel_top; | |
2493 | u32 blend = io_registers[REG_BLDY] & 0x1F; | |
2494 | u32 upper; | |
2495 | u32 i; | |
2496 | ||
2497 | if(blend > 16) | |
2498 | blend = 16; | |
2499 | ||
2500 | upper = ((0x07E0F81F * blend) >> 4) & 0x07E0F81F; | |
2501 | blend = 16 - blend; | |
2502 | ||
2503 | expand_loop(brighten, effect_condition_fade(pixel_top), pixel_top); | |
2504 | ||
2505 | } | |
2506 | ||
2507 | ||
2508 | // Expand scanline such that if both top and bottom pass it's alpha, | |
2509 | // if only top passes it's as specified, and if neither pass it's normal. | |
2510 | ||
bbba3209 | 2511 | static void expand_darken_partial_alpha(u32 *screen_src_ptr, u16 *screen_dest_ptr, |
2823a4c8 | 2512 | u32 start, u32 end) |
2513 | { | |
2514 | s32 blend = 16 - (io_registers[REG_BLDY] & 0x1F); | |
2515 | u32 pixel_pair; | |
2516 | u32 pixel_top, pixel_bottom; | |
2517 | u32 bldalpha = io_registers[REG_BLDALPHA]; | |
2518 | u32 blend_a = bldalpha & 0x1F; | |
2519 | u32 blend_b = (bldalpha >> 8) & 0x1F; | |
2520 | u32 i; | |
2521 | ||
2522 | if(blend < 0) | |
2523 | blend = 0; | |
2524 | ||
2525 | if(blend_a > 16) | |
2526 | blend_a = 16; | |
2527 | ||
2528 | if(blend_b > 16) | |
2529 | blend_b = 16; | |
2530 | ||
2531 | expand_partial_alpha(darken); | |
2532 | } | |
2533 | ||
2534 | ||
bbba3209 | 2535 | static void expand_brighten_partial_alpha(u32 *screen_src_ptr, u16 *screen_dest_ptr, |
2823a4c8 | 2536 | u32 start, u32 end) |
2537 | { | |
2538 | s32 blend = io_registers[REG_BLDY] & 0x1F; | |
2539 | u32 pixel_pair; | |
2540 | u32 pixel_top, pixel_bottom; | |
2541 | u32 bldalpha = io_registers[REG_BLDALPHA]; | |
2542 | u32 blend_a = bldalpha & 0x1F; | |
2543 | u32 blend_b = (bldalpha >> 8) & 0x1F; | |
2544 | u32 upper; | |
2545 | u32 i; | |
2546 | ||
2547 | if(blend > 16) | |
2548 | blend = 16; | |
2549 | ||
2550 | upper = ((0x07E0F81F * blend) >> 4) & 0x07E0F81F; | |
2551 | blend = 16 - blend; | |
2552 | ||
2553 | if(blend_a > 16) | |
2554 | blend_a = 16; | |
2555 | ||
2556 | if(blend_b > 16) | |
2557 | blend_b = 16; | |
2558 | ||
2559 | expand_partial_alpha(brighten); | |
2560 | } | |
2561 | ||
2562 | ||
2563 | // Render an OBJ layer from start to end, depending on the type (1D or 2D) | |
2564 | // stored in dispcnt. | |
2565 | ||
2566 | #define render_obj_layer(type, dest, _start, _end) \ | |
2567 | current_layer &= ~0x04; \ | |
2568 | if(dispcnt & 0x40) \ | |
2569 | render_scanline_obj_##type##_1D(current_layer, _start, _end, dest); \ | |
2570 | else \ | |
2571 | render_scanline_obj_##type##_2D(current_layer, _start, _end, dest) \ | |
2572 | ||
2573 | ||
2574 | // Render a target all the way with the background color as taken from the | |
2575 | // palette. | |
2576 | ||
2577 | #define fill_line_bg(type, dest, _start, _end) \ | |
2578 | fill_line_##type(0, dest, _start, _end) \ | |
2579 | ||
2580 | ||
2581 | // Render all layers as they appear in the layer order. | |
2582 | ||
2583 | #define render_layers(tile_alpha, obj_alpha, dest) \ | |
2584 | { \ | |
2585 | current_layer = layer_order[0]; \ | |
2586 | if(current_layer & 0x04) \ | |
2587 | { \ | |
2588 | /* If the first one is OBJ render the background then render it. */ \ | |
2589 | fill_line_bg(tile_alpha, dest, 0, 240); \ | |
2590 | render_obj_layer(obj_alpha, dest, 0, 240); \ | |
2591 | } \ | |
2592 | else \ | |
2593 | { \ | |
2594 | /* Otherwise render a base layer. */ \ | |
2595 | layer_renderers[current_layer].tile_alpha##_render_base(current_layer, \ | |
2596 | 0, 240, dest); \ | |
2597 | } \ | |
2598 | \ | |
2599 | /* Render the rest of the layers. */ \ | |
2600 | for(layer_order_pos = 1; layer_order_pos < layer_count; layer_order_pos++) \ | |
2601 | { \ | |
2602 | current_layer = layer_order[layer_order_pos]; \ | |
2603 | if(current_layer & 0x04) \ | |
2604 | { \ | |
2605 | render_obj_layer(obj_alpha, dest, 0, 240); \ | |
2606 | } \ | |
2607 | else \ | |
2608 | { \ | |
2609 | layer_renderers[current_layer]. \ | |
2610 | tile_alpha##_render_transparent(current_layer, 0, 240, dest); \ | |
2611 | } \ | |
2612 | } \ | |
2613 | } \ | |
2614 | ||
2615 | #define render_condition_alpha \ | |
2616 | (((io_registers[REG_BLDALPHA] & 0x1F1F) != 0x001F) && \ | |
2617 | ((io_registers[REG_BLDCNT] & 0x3F) != 0) && \ | |
2618 | ((io_registers[REG_BLDCNT] & 0x3F00) != 0)) \ | |
2619 | ||
2620 | #define render_condition_fade \ | |
2621 | (((io_registers[REG_BLDY] & 0x1F) != 0) && \ | |
2622 | ((io_registers[REG_BLDCNT] & 0x3F) != 0)) \ | |
2623 | ||
2624 | #define render_layers_color_effect(renderer, layer_condition, \ | |
2625 | alpha_condition, fade_condition, _start, _end) \ | |
2626 | { \ | |
2627 | if(layer_condition) \ | |
2628 | { \ | |
2629 | if(obj_alpha_count[io_registers[REG_VCOUNT]] > 0) \ | |
2630 | { \ | |
2631 | /* Render based on special effects mode. */ \ | |
2632 | u32 screen_buffer[240]; \ | |
2633 | switch((bldcnt >> 6) & 0x03) \ | |
2634 | { \ | |
2635 | /* Alpha blend */ \ | |
2636 | case 0x01: \ | |
2637 | { \ | |
2638 | if(alpha_condition) \ | |
2639 | { \ | |
2640 | renderer(alpha, alpha_obj, screen_buffer); \ | |
2641 | expand_blend(screen_buffer, scanline, _start, _end); \ | |
2642 | return; \ | |
2643 | } \ | |
2644 | break; \ | |
2645 | } \ | |
2646 | \ | |
2647 | /* Fade to white */ \ | |
2648 | case 0x02: \ | |
2649 | { \ | |
2650 | if(fade_condition) \ | |
2651 | { \ | |
2652 | renderer(color32, partial_alpha, screen_buffer); \ | |
2653 | expand_brighten_partial_alpha(screen_buffer, scanline, \ | |
2654 | _start, _end); \ | |
2655 | return; \ | |
2656 | } \ | |
2657 | break; \ | |
2658 | } \ | |
2659 | \ | |
2660 | /* Fade to black */ \ | |
2661 | case 0x03: \ | |
2662 | { \ | |
2663 | if(fade_condition) \ | |
2664 | { \ | |
2665 | renderer(color32, partial_alpha, screen_buffer); \ | |
2666 | expand_darken_partial_alpha(screen_buffer, scanline, \ | |
2667 | _start, _end); \ | |
2668 | return; \ | |
2669 | } \ | |
2670 | break; \ | |
2671 | } \ | |
2672 | } \ | |
2673 | \ | |
2674 | renderer(color32, partial_alpha, screen_buffer); \ | |
2675 | expand_blend(screen_buffer, scanline, _start, _end); \ | |
2676 | } \ | |
2677 | else \ | |
2678 | { \ | |
2679 | /* Render based on special effects mode. */ \ | |
2680 | switch((bldcnt >> 6) & 0x03) \ | |
2681 | { \ | |
2682 | /* Alpha blend */ \ | |
2683 | case 0x01: \ | |
2684 | { \ | |
2685 | if(alpha_condition) \ | |
2686 | { \ | |
2687 | u32 screen_buffer[240]; \ | |
2688 | renderer(alpha, alpha_obj, screen_buffer); \ | |
2689 | expand_blend(screen_buffer, scanline, _start, _end); \ | |
2690 | return; \ | |
2691 | } \ | |
2692 | break; \ | |
2693 | } \ | |
2694 | \ | |
2695 | /* Fade to white */ \ | |
2696 | case 0x02: \ | |
2697 | { \ | |
2698 | if(fade_condition) \ | |
2699 | { \ | |
2700 | renderer(color16, color16, scanline); \ | |
2701 | expand_brighten(scanline, scanline, _start, _end); \ | |
2702 | return; \ | |
2703 | } \ | |
2704 | break; \ | |
2705 | } \ | |
2706 | \ | |
2707 | /* Fade to black */ \ | |
2708 | case 0x03: \ | |
2709 | { \ | |
2710 | if(fade_condition) \ | |
2711 | { \ | |
2712 | renderer(color16, color16, scanline); \ | |
2713 | expand_darken(scanline, scanline, _start, _end); \ | |
2714 | return; \ | |
2715 | } \ | |
2716 | break; \ | |
2717 | } \ | |
2718 | } \ | |
2719 | \ | |
2720 | renderer(normal, normal, scanline); \ | |
2721 | expand_normal(scanline, _start, _end); \ | |
2722 | } \ | |
2723 | } \ | |
2724 | else \ | |
2725 | { \ | |
2726 | u32 pixel_top = palette_ram_converted[0]; \ | |
2727 | switch((bldcnt >> 6) & 0x03) \ | |
2728 | { \ | |
2729 | /* Fade to white */ \ | |
2730 | case 0x02: \ | |
2731 | { \ | |
2732 | if(color_combine_mask_a(5)) \ | |
2733 | { \ | |
2734 | u32 blend = io_registers[REG_BLDY] & 0x1F; \ | |
2735 | u32 upper; \ | |
2736 | \ | |
2737 | if(blend > 16) \ | |
2738 | blend = 16; \ | |
2739 | \ | |
2740 | upper = ((0x07E0F81F * blend) >> 4) & 0x07E0F81F; \ | |
2741 | blend = 16 - blend; \ | |
2742 | \ | |
2743 | expand_pixel_no_dest(brighten, pixel_top); \ | |
2744 | } \ | |
2745 | break; \ | |
2746 | } \ | |
2747 | \ | |
2748 | /* Fade to black */ \ | |
2749 | case 0x03: \ | |
2750 | { \ | |
2751 | if(color_combine_mask_a(5)) \ | |
2752 | { \ | |
2753 | s32 blend = 16 - (io_registers[REG_BLDY] & 0x1F); \ | |
2754 | \ | |
2755 | if(blend < 0) \ | |
2756 | blend = 0; \ | |
2757 | \ | |
2758 | expand_pixel_no_dest(darken, pixel_top); \ | |
2759 | } \ | |
2760 | break; \ | |
2761 | } \ | |
2762 | } \ | |
2763 | fill_line_color16(pixel_top, scanline, _start, _end); \ | |
2764 | } \ | |
2765 | } \ | |
2766 | ||
2767 | ||
2768 | // Renders an entire scanline from 0 to 240, based on current color mode. | |
2769 | ||
bbba3209 | 2770 | static void render_scanline_tile(u16 *scanline, u32 dispcnt) |
2823a4c8 | 2771 | { |
2772 | u32 current_layer; | |
2773 | u32 layer_order_pos; | |
2774 | u32 bldcnt = io_registers[REG_BLDCNT]; | |
2775 | render_scanline_layer_functions_tile(); | |
2776 | ||
2777 | render_layers_color_effect(render_layers, layer_count, | |
2778 | render_condition_alpha, render_condition_fade, 0, 240); | |
2779 | } | |
2780 | ||
bbba3209 | 2781 | static void render_scanline_bitmap(u16 *scanline, u32 dispcnt) |
2823a4c8 | 2782 | { |
2823a4c8 | 2783 | render_scanline_layer_functions_bitmap(); |
2784 | u32 current_layer; | |
2785 | u32 layer_order_pos; | |
2786 | ||
2787 | fill_line_bg(normal, scanline, 0, 240); | |
2788 | ||
2789 | for(layer_order_pos = 0; layer_order_pos < layer_count; layer_order_pos++) | |
2790 | { | |
2791 | current_layer = layer_order[layer_order_pos]; | |
2792 | if(current_layer & 0x04) | |
2793 | { | |
2794 | render_obj_layer(normal, scanline, 0, 240); | |
2795 | } | |
2796 | else | |
2797 | { | |
2798 | layer_renderers->normal_render(0, 240, scanline); | |
2799 | } | |
2800 | } | |
2801 | } | |
2802 | ||
2803 | // Render layers from start to end based on if they're allowed in the | |
2804 | // enable flags. | |
2805 | ||
2806 | #define render_layers_conditional(tile_alpha, obj_alpha, dest) \ | |
2807 | { \ | |
2808 | __label__ skip; \ | |
2809 | current_layer = layer_order[layer_order_pos]; \ | |
2810 | /* If OBJ aren't enabled skip to the first non-OBJ layer */ \ | |
2811 | if(!(enable_flags & 0x10)) \ | |
2812 | { \ | |
2813 | while((current_layer & 0x04) || !((1 << current_layer) & enable_flags)) \ | |
2814 | { \ | |
2815 | layer_order_pos++; \ | |
2816 | current_layer = layer_order[layer_order_pos]; \ | |
2817 | \ | |
2818 | /* Oops, ran out of layers, render the background. */ \ | |
2819 | if(layer_order_pos == layer_count) \ | |
2820 | { \ | |
2821 | fill_line_bg(tile_alpha, dest, start, end); \ | |
2822 | goto skip; \ | |
2823 | } \ | |
2824 | } \ | |
2825 | \ | |
2826 | /* Render the first valid layer */ \ | |
2827 | layer_renderers[current_layer].tile_alpha##_render_base(current_layer, \ | |
2828 | start, end, dest); \ | |
2829 | \ | |
2830 | layer_order_pos++; \ | |
2831 | \ | |
2832 | /* Render the rest of the layers if active, skipping OBJ ones. */ \ | |
2833 | for(; layer_order_pos < layer_count; layer_order_pos++) \ | |
2834 | { \ | |
2835 | current_layer = layer_order[layer_order_pos]; \ | |
2836 | if(!(current_layer & 0x04) && ((1 << current_layer) & enable_flags)) \ | |
2837 | { \ | |
2838 | layer_renderers[current_layer]. \ | |
2839 | tile_alpha##_render_transparent(current_layer, start, end, dest); \ | |
2840 | } \ | |
2841 | } \ | |
2842 | } \ | |
2843 | else \ | |
2844 | { \ | |
2845 | /* Find the first active layer, skip all of the inactive ones */ \ | |
2846 | while(!((current_layer & 0x04) || ((1 << current_layer) & enable_flags))) \ | |
2847 | { \ | |
2848 | layer_order_pos++; \ | |
2849 | current_layer = layer_order[layer_order_pos]; \ | |
2850 | \ | |
2851 | /* Oops, ran out of layers, render the background. */ \ | |
2852 | if(layer_order_pos == layer_count) \ | |
2853 | { \ | |
2854 | fill_line_bg(tile_alpha, dest, start, end); \ | |
2855 | goto skip; \ | |
2856 | } \ | |
2857 | } \ | |
2858 | \ | |
2859 | if(current_layer & 0x04) \ | |
2860 | { \ | |
2861 | /* If the first one is OBJ render the background then render it. */ \ | |
2862 | fill_line_bg(tile_alpha, dest, start, end); \ | |
2863 | render_obj_layer(obj_alpha, dest, start, end); \ | |
2864 | } \ | |
2865 | else \ | |
2866 | { \ | |
2867 | /* Otherwise render a base layer. */ \ | |
2868 | layer_renderers[current_layer]. \ | |
2869 | tile_alpha##_render_base(current_layer, start, end, dest); \ | |
2870 | } \ | |
2871 | \ | |
2872 | layer_order_pos++; \ | |
2873 | \ | |
2874 | /* Render the rest of the layers. */ \ | |
2875 | for(; layer_order_pos < layer_count; layer_order_pos++) \ | |
2876 | { \ | |
2877 | current_layer = layer_order[layer_order_pos]; \ | |
2878 | if(current_layer & 0x04) \ | |
2879 | { \ | |
2880 | render_obj_layer(obj_alpha, dest, start, end); \ | |
2881 | } \ | |
2882 | else \ | |
2883 | { \ | |
2884 | if(enable_flags & (1 << current_layer)) \ | |
2885 | { \ | |
2886 | layer_renderers[current_layer]. \ | |
2887 | tile_alpha##_render_transparent(current_layer, start, end, dest); \ | |
2888 | } \ | |
2889 | } \ | |
2890 | } \ | |
2891 | } \ | |
2892 | \ | |
2893 | skip: \ | |
2894 | ; \ | |
2895 | } \ | |
2896 | ||
2897 | ||
2898 | // Render all of the BG and OBJ in a tiled scanline from start to end ONLY if | |
2899 | // enable_flag allows that layer/OBJ. Also conditionally render color effects. | |
2900 | ||
bbba3209 | 2901 | static void render_scanline_conditional_tile(u32 start, u32 end, u16 *scanline, |
2902 | u32 enable_flags, u32 dispcnt, u32 bldcnt, const tile_layer_render_struct | |
2823a4c8 | 2903 | *layer_renderers) |
2904 | { | |
2905 | u32 current_layer; | |
2906 | u32 layer_order_pos = 0; | |
2907 | ||
2908 | render_layers_color_effect(render_layers_conditional, | |
2909 | (layer_count && (enable_flags & 0x1F)), | |
2910 | ((enable_flags & 0x20) && render_condition_alpha), | |
2911 | ((enable_flags & 0x20) && render_condition_fade), start, end); | |
2912 | } | |
2913 | ||
2914 | ||
2915 | // Render the BG and OBJ in a bitmap scanline from start to end ONLY if | |
2916 | // enable_flag allows that layer/OBJ. Also conditionally render color effects. | |
2917 | ||
bbba3209 | 2918 | static void render_scanline_conditional_bitmap(u32 start, u32 end, u16 *scanline, |
2919 | u32 enable_flags, u32 dispcnt, u32 bldcnt, const bitmap_layer_render_struct | |
2823a4c8 | 2920 | *layer_renderers) |
2921 | { | |
2922 | u32 current_layer; | |
2923 | u32 layer_order_pos; | |
2924 | ||
2925 | fill_line_bg(normal, scanline, start, end); | |
2926 | ||
2927 | for(layer_order_pos = 0; layer_order_pos < layer_count; layer_order_pos++) | |
2928 | { | |
2929 | current_layer = layer_order[layer_order_pos]; | |
2930 | if(current_layer & 0x04) | |
2931 | { | |
2932 | if(enable_flags & 0x10) | |
2933 | { | |
2934 | render_obj_layer(normal, scanline, start, end); | |
2935 | } | |
2936 | } | |
2937 | else | |
2938 | { | |
2939 | if(enable_flags & 0x04) | |
2940 | layer_renderers->normal_render(start, end, scanline); | |
2941 | } | |
2942 | } | |
2943 | } | |
2944 | ||
2945 | ||
2946 | #define window_x_coords(window_number) \ | |
2947 | window_##window_number##_x1 = \ | |
2948 | io_registers[REG_WIN##window_number##H] >> 8; \ | |
2949 | window_##window_number##_x2 = \ | |
2950 | io_registers[REG_WIN##window_number##H] & 0xFF; \ | |
2951 | window_##window_number##_enable = \ | |
2952 | (winin >> (window_number * 8)) & 0x3F; \ | |
2953 | \ | |
2954 | if(window_##window_number##_x1 > 240) \ | |
2955 | window_##window_number##_x1 = 240; \ | |
2956 | \ | |
2957 | if(window_##window_number##_x2 > 240) \ | |
2958 | window_##window_number##_x2 = 240 \ | |
2959 | ||
2960 | #define window_coords(window_number) \ | |
2961 | u32 window_##window_number##_x1, window_##window_number##_x2; \ | |
2962 | u32 window_##window_number##_y1, window_##window_number##_y2; \ | |
bbba3209 | 2963 | u32 window_##window_number##_enable = 0; \ |
2823a4c8 | 2964 | window_##window_number##_y1 = \ |
2965 | io_registers[REG_WIN##window_number##V] >> 8; \ | |
2966 | window_##window_number##_y2 = \ | |
2967 | io_registers[REG_WIN##window_number##V] & 0xFF; \ | |
2968 | \ | |
2969 | if(window_##window_number##_y1 > window_##window_number##_y2) \ | |
2970 | { \ | |
2971 | if((((vcount <= window_##window_number##_y2) || \ | |
2972 | (vcount > window_##window_number##_y1)) || \ | |
2973 | (window_##window_number##_y2 > 227)) && \ | |
2974 | (window_##window_number##_y1 <= 227)) \ | |
2975 | { \ | |
2976 | window_x_coords(window_number); \ | |
2977 | } \ | |
2978 | else \ | |
2979 | { \ | |
2980 | window_##window_number##_x1 = 240; \ | |
2981 | window_##window_number##_x2 = 240; \ | |
2982 | } \ | |
2983 | } \ | |
2984 | else \ | |
2985 | { \ | |
2986 | if((((vcount >= window_##window_number##_y1) && \ | |
2987 | (vcount < window_##window_number##_y2)) || \ | |
2988 | (window_##window_number##_y2 > 227)) && \ | |
2989 | (window_##window_number##_y1 <= 227)) \ | |
2990 | { \ | |
2991 | window_x_coords(window_number); \ | |
2992 | } \ | |
2993 | else \ | |
2994 | { \ | |
2995 | window_##window_number##_x1 = 240; \ | |
2996 | window_##window_number##_x2 = 240; \ | |
2997 | } \ | |
2998 | } \ | |
2999 | ||
3000 | #define render_window_segment(type, start, end, window_type) \ | |
3001 | if(start != end) \ | |
3002 | { \ | |
3003 | render_scanline_conditional_##type(start, end, scanline, \ | |
3004 | window_##window_type##_enable, dispcnt, bldcnt, layer_renderers); \ | |
3005 | } \ | |
3006 | ||
3007 | #define render_window_segment_unequal(type, start, end, window_type) \ | |
3008 | render_scanline_conditional_##type(start, end, scanline, \ | |
3009 | window_##window_type##_enable, dispcnt, bldcnt, layer_renderers) \ | |
3010 | ||
3011 | #define render_window_segment_clip(type, clip_start, clip_end, start, end, \ | |
3012 | window_type) \ | |
3013 | { \ | |
3014 | if(start != end) \ | |
3015 | { \ | |
3016 | if(start < clip_start) \ | |
3017 | { \ | |
3018 | if(end > clip_start) \ | |
3019 | { \ | |
3020 | if(end > clip_end) \ | |
3021 | { \ | |
3022 | render_window_segment_unequal(type, clip_start, clip_end, \ | |
3023 | window_type); \ | |
3024 | } \ | |
3025 | else \ | |
3026 | { \ | |
3027 | render_window_segment_unequal(type, clip_start, end, window_type); \ | |
3028 | } \ | |
3029 | } \ | |
3030 | } \ | |
3031 | else \ | |
3032 | \ | |
3033 | if(end > clip_end) \ | |
3034 | { \ | |
3035 | if(start < clip_end) \ | |
3036 | render_window_segment_unequal(type, start, clip_end, window_type); \ | |
3037 | } \ | |
3038 | else \ | |
3039 | { \ | |
3040 | render_window_segment_unequal(type, start, end, window_type); \ | |
3041 | } \ | |
3042 | } \ | |
3043 | } \ | |
3044 | ||
3045 | #define render_window_clip_1(type, start, end) \ | |
3046 | if(window_1_x1 != 240) \ | |
3047 | { \ | |
3048 | if(window_1_x1 > window_1_x2) \ | |
3049 | { \ | |
3050 | render_window_segment_clip(type, start, end, 0, window_1_x2, 1); \ | |
3051 | render_window_segment_clip(type, start, end, window_1_x2, window_1_x1, \ | |
3052 | out); \ | |
3053 | render_window_segment_clip(type, start, end, window_1_x1, 240, 1); \ | |
3054 | } \ | |
3055 | else \ | |
3056 | { \ | |
3057 | render_window_segment_clip(type, start, end, 0, window_1_x1, out); \ | |
3058 | render_window_segment_clip(type, start, end, window_1_x1, window_1_x2, \ | |
3059 | 1); \ | |
3060 | render_window_segment_clip(type, start, end, window_1_x2, 240, out); \ | |
3061 | } \ | |
3062 | } \ | |
3063 | else \ | |
3064 | { \ | |
3065 | render_window_segment(type, start, end, out); \ | |
3066 | } \ | |
3067 | ||
3068 | #define render_window_clip_obj(type, start, end); \ | |
3069 | render_window_segment(type, start, end, out); \ | |
3070 | if(dispcnt & 0x40) \ | |
3071 | render_scanline_obj_copy_##type##_1D(4, start, end, scanline); \ | |
3072 | else \ | |
3073 | render_scanline_obj_copy_##type##_2D(4, start, end, scanline) \ | |
3074 | ||
3075 | ||
3076 | #define render_window_segment_clip_obj(type, clip_start, clip_end, start, \ | |
3077 | end) \ | |
3078 | { \ | |
3079 | if(start != end) \ | |
3080 | { \ | |
3081 | if(start < clip_start) \ | |
3082 | { \ | |
3083 | if(end > clip_start) \ | |
3084 | { \ | |
3085 | if(end > clip_end) \ | |
3086 | { \ | |
3087 | render_window_clip_obj(type, clip_start, clip_end); \ | |
3088 | } \ | |
3089 | else \ | |
3090 | { \ | |
3091 | render_window_clip_obj(type, clip_start, end); \ | |
3092 | } \ | |
3093 | } \ | |
3094 | } \ | |
3095 | else \ | |
3096 | \ | |
3097 | if(end > clip_end) \ | |
3098 | { \ | |
3099 | if(start < clip_end) \ | |
3100 | { \ | |
3101 | render_window_clip_obj(type, start, clip_end); \ | |
3102 | } \ | |
3103 | } \ | |
3104 | else \ | |
3105 | { \ | |
3106 | render_window_clip_obj(type, start, end); \ | |
3107 | } \ | |
3108 | } \ | |
3109 | } \ | |
3110 | ||
3111 | ||
3112 | #define render_window_clip_1_obj(type, start, end) \ | |
3113 | if(window_1_x1 != 240) \ | |
3114 | { \ | |
3115 | if(window_1_x1 > window_1_x2) \ | |
3116 | { \ | |
3117 | render_window_segment_clip(type, start, end, 0, window_1_x2, 1); \ | |
3118 | render_window_segment_clip_obj(type, start, end, window_1_x2, \ | |
3119 | window_1_x1); \ | |
3120 | render_window_segment_clip(type, start, end, window_1_x1, 240, 1); \ | |
3121 | } \ | |
3122 | else \ | |
3123 | { \ | |
3124 | render_window_segment_clip_obj(type, start, end, 0, window_1_x1); \ | |
3125 | render_window_segment_clip(type, start, end, window_1_x1, window_1_x2, \ | |
3126 | 1); \ | |
3127 | render_window_segment_clip_obj(type, start, end, window_1_x2, 240); \ | |
3128 | } \ | |
3129 | } \ | |
3130 | else \ | |
3131 | { \ | |
3132 | render_window_clip_obj(type, start, end); \ | |
3133 | } \ | |
3134 | ||
3135 | ||
3136 | ||
3137 | #define render_window_single(type, window_number) \ | |
3138 | u32 winin = io_registers[REG_WININ]; \ | |
3139 | window_coords(window_number); \ | |
3140 | if(window_##window_number##_x1 > window_##window_number##_x2) \ | |
3141 | { \ | |
3142 | render_window_segment(type, 0, window_##window_number##_x2, \ | |
3143 | window_number); \ | |
3144 | render_window_segment(type, window_##window_number##_x2, \ | |
3145 | window_##window_number##_x1, out); \ | |
3146 | render_window_segment(type, window_##window_number##_x1, 240, \ | |
3147 | window_number); \ | |
3148 | } \ | |
3149 | else \ | |
3150 | { \ | |
3151 | render_window_segment(type, 0, window_##window_number##_x1, out); \ | |
3152 | render_window_segment(type, window_##window_number##_x1, \ | |
3153 | window_##window_number##_x2, window_number); \ | |
3154 | render_window_segment(type, window_##window_number##_x2, 240, out); \ | |
3155 | } \ | |
3156 | ||
3157 | #define render_window_multi(type, front, back) \ | |
3158 | if(window_##front##_x1 > window_##front##_x2) \ | |
3159 | { \ | |
3160 | render_window_segment(type, 0, window_##front##_x2, front); \ | |
3161 | render_window_clip_##back(type, window_##front##_x2, \ | |
3162 | window_##front##_x1); \ | |
3163 | render_window_segment(type, window_##front##_x1, 240, front); \ | |
3164 | } \ | |
3165 | else \ | |
3166 | { \ | |
3167 | render_window_clip_##back(type, 0, window_##front##_x1); \ | |
3168 | render_window_segment(type, window_##front##_x1, window_##front##_x2, \ | |
3169 | front); \ | |
3170 | render_window_clip_##back(type, window_##front##_x2, 240); \ | |
3171 | } \ | |
3172 | ||
3173 | #define render_scanline_window_builder(type) \ | |
bbba3209 | 3174 | static void render_scanline_window_##type(u16 *scanline, u32 dispcnt) \ |
2823a4c8 | 3175 | { \ |
3176 | u32 vcount = io_registers[REG_VCOUNT]; \ | |
3177 | u32 winout = io_registers[REG_WINOUT]; \ | |
3178 | u32 bldcnt = io_registers[REG_BLDCNT]; \ | |
3179 | u32 window_out_enable = winout & 0x3F; \ | |
3180 | \ | |
3181 | render_scanline_layer_functions_##type(); \ | |
3182 | \ | |
3183 | switch(dispcnt >> 13) \ | |
3184 | { \ | |
3185 | /* Just window 0 */ \ | |
3186 | case 0x01: \ | |
3187 | { \ | |
3188 | render_window_single(type, 0); \ | |
3189 | break; \ | |
3190 | } \ | |
3191 | \ | |
3192 | /* Just window 1 */ \ | |
3193 | case 0x02: \ | |
3194 | { \ | |
3195 | render_window_single(type, 1); \ | |
3196 | break; \ | |
3197 | } \ | |
3198 | \ | |
3199 | /* Windows 1 and 2 */ \ | |
3200 | case 0x03: \ | |
3201 | { \ | |
3202 | u32 winin = io_registers[REG_WININ]; \ | |
3203 | window_coords(0); \ | |
3204 | window_coords(1); \ | |
3205 | render_window_multi(type, 0, 1); \ | |
3206 | break; \ | |
3207 | } \ | |
3208 | \ | |
3209 | /* Just OBJ windows */ \ | |
3210 | case 0x04: \ | |
3211 | { \ | |
2823a4c8 | 3212 | render_window_clip_obj(type, 0, 240); \ |
3213 | break; \ | |
3214 | } \ | |
3215 | \ | |
3216 | /* Window 0 and OBJ window */ \ | |
3217 | case 0x05: \ | |
3218 | { \ | |
2823a4c8 | 3219 | u32 winin = io_registers[REG_WININ]; \ |
3220 | window_coords(0); \ | |
3221 | render_window_multi(type, 0, obj); \ | |
3222 | break; \ | |
3223 | } \ | |
3224 | \ | |
3225 | /* Window 1 and OBJ window */ \ | |
3226 | case 0x06: \ | |
3227 | { \ | |
2823a4c8 | 3228 | u32 winin = io_registers[REG_WININ]; \ |
3229 | window_coords(1); \ | |
3230 | render_window_multi(type, 1, obj); \ | |
3231 | break; \ | |
3232 | } \ | |
3233 | \ | |
3234 | /* Window 0, 1, and OBJ window */ \ | |
3235 | case 0x07: \ | |
3236 | { \ | |
2823a4c8 | 3237 | u32 winin = io_registers[REG_WININ]; \ |
3238 | window_coords(0); \ | |
3239 | window_coords(1); \ | |
3240 | render_window_multi(type, 0, 1_obj); \ | |
3241 | break; \ | |
3242 | } \ | |
3243 | } \ | |
3244 | } \ | |
3245 | ||
3246 | render_scanline_window_builder(tile); | |
3247 | render_scanline_window_builder(bitmap); | |
3248 | ||
bbba3209 | 3249 | static const u32 active_layers[6] = { 0x1F, 0x17, 0x1C, 0x14, 0x14, 0x14 }; |
2823a4c8 | 3250 | |
3251 | u32 small_resolution_width = 240; | |
3252 | u32 small_resolution_height = 160; | |
3253 | u32 resolution_width, resolution_height; | |
3254 | ||
3255 | void update_scanline() | |
3256 | { | |
3257 | u32 pitch = get_screen_pitch(); | |
3258 | u32 dispcnt = io_registers[REG_DISPCNT]; | |
2823a4c8 | 3259 | u32 vcount = io_registers[REG_VCOUNT]; |
3260 | u16 *screen_offset = get_screen_pixels() + (vcount * pitch); | |
3261 | u32 video_mode = dispcnt & 0x07; | |
2823a4c8 | 3262 | |
3263 | // If OAM has been modified since the last scanline has been updated then | |
3264 | // reorder and reprofile the OBJ lists. | |
3265 | if(oam_update) | |
3266 | { | |
3267 | order_obj(video_mode); | |
3268 | oam_update = 0; | |
3269 | } | |
3270 | ||
3271 | order_layers((dispcnt >> 8) & active_layers[video_mode]); | |
3272 | ||
3273 | if(skip_next_frame) | |
3274 | return; | |
3275 | ||
42c81190 | 3276 | #ifdef WIZ_BUILD |
3277 | if (screen_scale == unscaled_rot || screen_scale == scaled_aspect_rot) | |
3278 | { | |
3279 | if (rot_line_count == rot_lines_total) | |
3280 | { | |
3281 | rot_line_count = 0; | |
3282 | if (vcount - rot_lines_total < FONT_HEIGHT && rot_msg_buff[0]) | |
3283 | { | |
3284 | print_string_ext(rot_msg_buff, 0xFFFF, 0x0000, 0, 0, | |
3285 | rot_buffer, 240, 0, vcount - rot_lines_total, rot_lines_total); | |
3286 | if (vcount >= FONT_HEIGHT) | |
3287 | rot_msg_buff[0] = 0; | |
3288 | } | |
3289 | if (screen_scale == unscaled_rot) | |
3290 | do_rotated_blit(gpsp_gp2x_screen, rot_buffer, vcount); | |
3291 | else | |
3292 | upscale_aspect_row(gpsp_gp2x_screen, rot_buffer, vcount/3); | |
3293 | } | |
3294 | screen_offset = &rot_buffer[rot_line_count++ * 240]; | |
3295 | } | |
3296 | #endif | |
3297 | ||
2823a4c8 | 3298 | // If the screen is in in forced blank draw pure white. |
3299 | if(dispcnt & 0x80) | |
3300 | { | |
3301 | fill_line_color16(0xFFFF, screen_offset, 0, 240); | |
3302 | } | |
3303 | else | |
3304 | { | |
3305 | if(video_mode < 3) | |
3306 | { | |
3307 | if(dispcnt >> 13) | |
3308 | { | |
3309 | render_scanline_window_tile(screen_offset, dispcnt); | |
3310 | } | |
3311 | else | |
3312 | { | |
3313 | render_scanline_tile(screen_offset, dispcnt); | |
3314 | } | |
3315 | } | |
3316 | else | |
3317 | { | |
3318 | if(dispcnt >> 13) | |
3319 | render_scanline_window_bitmap(screen_offset, dispcnt); | |
3320 | else | |
3321 | render_scanline_bitmap(screen_offset, dispcnt); | |
3322 | } | |
3323 | } | |
3324 | ||
3325 | affine_reference_x[0] += (s16)io_registers[REG_BG2PB]; | |
3326 | affine_reference_y[0] += (s16)io_registers[REG_BG2PD]; | |
3327 | affine_reference_x[1] += (s16)io_registers[REG_BG3PB]; | |
3328 | affine_reference_y[1] += (s16)io_registers[REG_BG3PD]; | |
3329 | } | |
3330 | ||
3331 | #ifdef PSP_BUILD | |
3332 | ||
3333 | u32 screen_flip = 0; | |
3334 | ||
3335 | void flip_screen() | |
3336 | { | |
3337 | if(video_direct == 0) | |
3338 | { | |
3339 | u32 *old_ge_cmd_ptr = ge_cmd_ptr; | |
3340 | sceKernelDcacheWritebackAll(); | |
3341 | ||
3342 | // Render the current screen | |
3343 | ge_cmd_ptr = ge_cmd + 2; | |
3344 | GE_CMD(TBP0, ((u32)screen_pixels & 0x00FFFFFF)); | |
3345 | GE_CMD(TBW0, (((u32)screen_pixels & 0xFF000000) >> 8) | | |
3346 | GBA_SCREEN_WIDTH); | |
3347 | ge_cmd_ptr = old_ge_cmd_ptr; | |
3348 | ||
3349 | sceGeListEnQueue(ge_cmd, ge_cmd_ptr, gecbid, NULL); | |
3350 | ||
3351 | // Flip to the next screen | |
3352 | screen_flip ^= 1; | |
3353 | ||
3354 | if(screen_flip) | |
3355 | screen_pixels = screen_texture + (240 * 160 * 2); | |
3356 | else | |
3357 | screen_pixels = screen_texture; | |
3358 | } | |
3359 | } | |
3360 | ||
108c704a | 3361 | #elif defined(POLLUX_BUILD) |
4cdfc0bc | 3362 | |
3363 | void flip_screen() | |
3364 | { | |
42c81190 | 3365 | if((resolution_width == small_resolution_width) && |
788343bb | 3366 | (resolution_height == small_resolution_height)) |
3367 | { | |
42c81190 | 3368 | switch(screen_scale) |
3369 | { | |
bbba3209 | 3370 | case unscaled: |
3371 | break; | |
42c81190 | 3372 | case scaled_aspect: |
3373 | upscale_aspect(gpsp_gp2x_screen, screen_pixels); | |
3374 | break; | |
3375 | case unscaled_rot: | |
3376 | do_rotated_blit(gpsp_gp2x_screen, rot_buffer, 160); | |
3377 | rot_line_count = 0; | |
3378 | goto no_clean; | |
3379 | case scaled_aspect_rot: | |
3380 | rot_line_count = 0; | |
3381 | goto no_clean; | |
3382 | } | |
788343bb | 3383 | } |
42c81190 | 3384 | warm_cache_op_all(WOP_D_CLEAN); |
3385 | ||
3386 | no_clean: | |
4cdfc0bc | 3387 | pollux_video_flip(); |
3388 | screen_pixels = (u16 *)gpsp_gp2x_screen + screen_offset; | |
3389 | } | |
3390 | ||
ffa573f8 | 3391 | #elif defined(PND_BUILD) || defined(RPI_BUILD) |
eb3668fc | 3392 | |
3393 | void flip_screen() | |
3394 | { | |
3395 | screen_pixels = fb_flip_screen(); | |
3396 | } | |
3397 | ||
2823a4c8 | 3398 | #else |
3399 | ||
3400 | #define integer_scale_copy_2() \ | |
3401 | current_scanline_ptr[x2] = current_pixel; \ | |
3402 | current_scanline_ptr[x2 - 1] = current_pixel; \ | |
3403 | x2 -= 2 \ | |
3404 | ||
3405 | #define integer_scale_copy_3() \ | |
3406 | current_scanline_ptr[x2] = current_pixel; \ | |
3407 | current_scanline_ptr[x2 - 1] = current_pixel; \ | |
3408 | current_scanline_ptr[x2 - 2] = current_pixel; \ | |
3409 | x2 -= 3 \ | |
3410 | ||
3411 | #define integer_scale_copy_4() \ | |
3412 | current_scanline_ptr[x2] = current_pixel; \ | |
3413 | current_scanline_ptr[x2 - 1] = current_pixel; \ | |
3414 | current_scanline_ptr[x2 - 2] = current_pixel; \ | |
3415 | current_scanline_ptr[x2 - 3] = current_pixel; \ | |
3416 | x2 -= 4 \ | |
3417 | ||
3418 | #define integer_scale_horizontal(scale_factor) \ | |
3419 | for(y = 0; y < 160; y++) \ | |
3420 | { \ | |
3421 | for(x = 239, x2 = (240 * video_scale) - 1; x >= 0; x--) \ | |
3422 | { \ | |
3423 | current_pixel = current_scanline_ptr[x]; \ | |
3424 | integer_scale_copy_##scale_factor(); \ | |
3425 | current_scanline_ptr[x2] = current_scanline_ptr[x]; \ | |
3426 | current_scanline_ptr[x2 - 1] = current_scanline_ptr[x]; \ | |
3427 | current_scanline_ptr[x2 - 2] = current_scanline_ptr[x]; \ | |
3428 | } \ | |
3429 | current_scanline_ptr += pitch; \ | |
3430 | } \ | |
3431 | ||
3432 | void flip_screen() | |
3433 | { | |
3434 | if((video_scale != 1) && (current_scale != unscaled)) | |
3435 | { | |
3436 | s32 x, y; | |
3437 | s32 x2, y2; | |
3438 | u16 *screen_ptr = get_screen_pixels(); | |
3439 | u16 *current_scanline_ptr = screen_ptr; | |
3440 | u32 pitch = get_screen_pitch(); | |
3441 | u16 current_pixel; | |
3442 | u32 i; | |
3443 | ||
3444 | switch(video_scale) | |
3445 | { | |
3446 | case 2: | |
3447 | integer_scale_horizontal(2); | |
3448 | break; | |
3449 | ||
3450 | case 3: | |
3451 | integer_scale_horizontal(3); | |
3452 | break; | |
3453 | ||
3454 | default: | |
3455 | case 4: | |
3456 | integer_scale_horizontal(4); | |
3457 | break; | |
3458 | ||
3459 | } | |
3460 | ||
3461 | for(y = 159, y2 = (160 * video_scale) - 1; y >= 0; y--) | |
3462 | { | |
3463 | for(i = 0; i < video_scale; i++) | |
3464 | { | |
3465 | memcpy(screen_ptr + (y2 * pitch), | |
3466 | screen_ptr + (y * pitch), 480 * video_scale); | |
3467 | y2--; | |
3468 | } | |
3469 | } | |
3470 | } | |
3471 | #ifdef GP2X_BUILD | |
3472 | { | |
4cadce97 | 3473 | if((resolution_width == small_resolution_width) && |
2823a4c8 | 3474 | (resolution_height == small_resolution_height)) |
3475 | { | |
4cadce97 | 3476 | switch (screen_scale) |
3477 | { | |
3478 | case unscaled: | |
3479 | { | |
3480 | SDL_Rect srect = {0, 0, 240, 160}; | |
3481 | SDL_Rect drect = {40, 40, 240, 160}; | |
3482 | warm_cache_op_all(WOP_D_CLEAN); | |
3483 | SDL_BlitSurface(screen, &srect, hw_screen, &drect); | |
3484 | return; | |
3485 | } | |
3486 | case scaled_aspect: | |
3487 | { | |
3488 | SDL_Rect drect = {0, 10, 0, 0}; | |
3489 | warm_cache_op_all(WOP_D_CLEAN); | |
3490 | SDL_BlitSurface(screen, NULL, hw_screen, &drect); | |
3491 | return; | |
3492 | } | |
3493 | case scaled_aspect_sw: | |
3494 | { | |
3495 | upscale_aspect(hw_screen->pixels, get_screen_pixels()); | |
3496 | return; | |
3497 | } | |
3498 | case fullscreen: | |
3499 | break; | |
3500 | } | |
2823a4c8 | 3501 | } |
638cc626 | 3502 | warm_cache_op_all(WOP_D_CLEAN); |
4cadce97 | 3503 | SDL_BlitSurface(screen, NULL, hw_screen, NULL); |
2823a4c8 | 3504 | } |
3505 | #else | |
3506 | SDL_Flip(screen); | |
3507 | #endif | |
3508 | } | |
3509 | ||
3510 | #endif | |
3511 | ||
3512 | u32 frame_to_render; | |
3513 | ||
3514 | void update_screen() | |
3515 | { | |
3516 | if(!skip_next_frame) | |
3517 | flip_screen(); | |
3518 | } | |
3519 | ||
3520 | #ifdef PSP_BUILD | |
3521 | ||
3522 | void init_video() | |
3523 | { | |
3524 | sceDisplaySetMode(0, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT); | |
3525 | ||
3526 | sceDisplayWaitVblankStart(); | |
3527 | sceDisplaySetFrameBuf((void*)psp_gu_vram_base, PSP_LINE_SIZE, | |
3528 | PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); | |
3529 | ||
3530 | sceGuInit(); | |
3531 | ||
3532 | sceGuStart(GU_DIRECT, display_list); | |
3533 | sceGuDrawBuffer(GU_PSM_5650, (void*)0, PSP_LINE_SIZE); | |
3534 | sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, | |
3535 | (void*)0, PSP_LINE_SIZE); | |
3536 | sceGuClear(GU_COLOR_BUFFER_BIT); | |
3537 | ||
3538 | sceGuOffset(2048 - (PSP_SCREEN_WIDTH / 2), 2048 - (PSP_SCREEN_HEIGHT / 2)); | |
3539 | sceGuViewport(2048, 2048, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT); | |
3540 | ||
3541 | sceGuScissor(0, 0, PSP_SCREEN_WIDTH + 1, PSP_SCREEN_HEIGHT + 1); | |
3542 | sceGuEnable(GU_SCISSOR_TEST); | |
3543 | sceGuTexMode(GU_PSM_5650, 0, 0, GU_FALSE); | |
3544 | sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA); | |
3545 | sceGuTexFilter(GU_LINEAR, GU_LINEAR); | |
3546 | sceGuEnable(GU_TEXTURE_2D); | |
3547 | ||
3548 | sceGuFrontFace(GU_CW); | |
3549 | sceGuDisable(GU_BLEND); | |
3550 | ||
3551 | sceGuFinish(); | |
3552 | sceGuSync(0, 0); | |
3553 | ||
3554 | sceDisplayWaitVblankStart(); | |
3555 | sceGuDisplay(GU_TRUE); | |
3556 | ||
3557 | PspGeCallbackData gecb; | |
3558 | gecb.signal_func = NULL; | |
3559 | gecb.signal_arg = NULL; | |
3560 | gecb.finish_func = Ge_Finish_Callback; | |
3561 | gecb.finish_arg = NULL; | |
3562 | gecbid = sceGeSetCallback(&gecb); | |
3563 | ||
3564 | screen_vertex[0] = 0 + 0.5; | |
3565 | screen_vertex[1] = 0 + 0.5; | |
3566 | screen_vertex[2] = 0 + 0.5; | |
3567 | screen_vertex[3] = 0 + 0.5; | |
3568 | screen_vertex[4] = 0; | |
3569 | screen_vertex[5] = GBA_SCREEN_WIDTH - 0.5; | |
3570 | screen_vertex[6] = GBA_SCREEN_HEIGHT - 0.5; | |
3571 | screen_vertex[7] = PSP_SCREEN_WIDTH - 0.5; | |
3572 | screen_vertex[8] = PSP_SCREEN_HEIGHT - 0.5; | |
3573 | screen_vertex[9] = 0; | |
3574 | ||
3575 | // Set framebuffer to PSP VRAM | |
3576 | GE_CMD(FBP, ((u32)psp_gu_vram_base & 0x00FFFFFF)); | |
3577 | GE_CMD(FBW, (((u32)psp_gu_vram_base & 0xFF000000) >> 8) | PSP_LINE_SIZE); | |
3578 | // Set texture 0 to the screen texture | |
3579 | GE_CMD(TBP0, ((u32)screen_texture & 0x00FFFFFF)); | |
3580 | GE_CMD(TBW0, (((u32)screen_texture & 0xFF000000) >> 8) | GBA_SCREEN_WIDTH); | |
3581 | // Set the texture size to 256 by 256 (2^8 by 2^8) | |
3582 | GE_CMD(TSIZE0, (8 << 8) | 8); | |
3583 | // Flush the texture cache | |
3584 | GE_CMD(TFLUSH, 0); | |
3585 | // Use 2D coordinates, no indeces, no weights, 32bit float positions, | |
3586 | // 32bit float texture coordinates | |
3587 | GE_CMD(VTYPE, (1 << 23) | (0 << 11) | (0 << 9) | | |
3588 | (3 << 7) | (0 << 5) | (0 << 2) | 3); | |
3589 | // Set the base of the index list pointer to 0 | |
3590 | GE_CMD(BASE, 0); | |
3591 | // Set the rest of index list pointer to 0 (not being used) | |
3592 | GE_CMD(IADDR, 0); | |
3593 | // Set the base of the screen vertex list pointer | |
3594 | GE_CMD(BASE, ((u32)screen_vertex & 0xFF000000) >> 8); | |
3595 | // Set the rest of the screen vertex list pointer | |
3596 | GE_CMD(VADDR, ((u32)screen_vertex & 0x00FFFFFF)); | |
3597 | // Primitive kick: render sprite (primitive 6), 2 vertices | |
3598 | GE_CMD(PRIM, (6 << 16) | 2); | |
3599 | // Done with commands | |
3600 | GE_CMD(FINISH, 0); | |
3601 | // Raise signal interrupt | |
3602 | GE_CMD(SIGNAL, 0); | |
3603 | GE_CMD(NOP, 0); | |
3604 | GE_CMD(NOP, 0); | |
3605 | } | |
3606 | ||
ffa573f8 | 3607 | #elif defined(WIZ_BUILD) || defined(PND_BUILD) || defined (RPI_BUILD) |
4cdfc0bc | 3608 | |
3609 | void init_video() | |
3610 | { | |
3611 | } | |
3612 | ||
2823a4c8 | 3613 | #else |
3614 | ||
3615 | void init_video() | |
3616 | { | |
3617 | SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_NOPARACHUTE); | |
3618 | ||
3619 | #ifdef GP2X_BUILD | |
3620 | SDL_GP2X_AllowGfxMemory(NULL, 0); | |
3621 | ||
3622 | hw_screen = SDL_SetVideoMode(320 * video_scale, 240 * video_scale, | |
3623 | 16, SDL_HWSURFACE); | |
3624 | ||
3625 | screen = SDL_CreateRGBSurface(SDL_HWSURFACE, 240 * video_scale, | |
3626 | 160 * video_scale, 16, 0xFFFF, 0xFFFF, 0xFFFF, 0); | |
3627 | ||
638cc626 | 3628 | warm_change_cb_upper(WCB_C_BIT|WCB_B_BIT, 1); |
2823a4c8 | 3629 | #else |
3630 | screen = SDL_SetVideoMode(240 * video_scale, 160 * video_scale, 16, 0); | |
3631 | #endif | |
3632 | SDL_ShowCursor(0); | |
3633 | } | |
3634 | ||
3635 | #endif | |
3636 | ||
3637 | video_scale_type screen_scale = scaled_aspect; | |
3638 | video_scale_type current_scale = scaled_aspect; | |
3639 | video_filter_type screen_filter = filter_bilinear; | |
e38fee1b | 3640 | video_filter_type2 screen_filter2 = filter2_none; |
2823a4c8 | 3641 | |
3642 | ||
3643 | #ifdef PSP_BUILD | |
3644 | ||
3645 | void video_resolution_large() | |
3646 | { | |
3647 | if(video_direct != 1) | |
3648 | { | |
3649 | video_direct = 1; | |
3650 | screen_pixels = psp_gu_vram_base; | |
3651 | screen_pitch = 512; | |
3652 | sceGuStart(GU_DIRECT, display_list); | |
3653 | sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, | |
3654 | (void*)0, PSP_LINE_SIZE); | |
3655 | sceGuFinish(); | |
3656 | } | |
3657 | } | |
3658 | ||
3659 | void set_gba_resolution(video_scale_type scale) | |
3660 | { | |
3661 | u32 filter_linear = 0; | |
3662 | screen_scale = scale; | |
3663 | switch(scale) | |
3664 | { | |
3665 | case unscaled: | |
3666 | screen_vertex[2] = 120 + 0.5; | |
3667 | screen_vertex[3] = 56 + 0.5; | |
3668 | screen_vertex[7] = GBA_SCREEN_WIDTH + 120 - 0.5; | |
3669 | screen_vertex[8] = GBA_SCREEN_HEIGHT + 56 - 0.5; | |
3670 | break; | |
3671 | ||
3672 | case scaled_aspect: | |
3673 | screen_vertex[2] = 36 + 0.5; | |
3674 | screen_vertex[3] = 0 + 0.5; | |
3675 | screen_vertex[7] = 408 + 36 - 0.5; | |
3676 | screen_vertex[8] = PSP_SCREEN_HEIGHT - 0.5; | |
3677 | break; | |
3678 | ||
3679 | case fullscreen: | |
3680 | screen_vertex[2] = 0; | |
3681 | screen_vertex[3] = 0; | |
3682 | screen_vertex[7] = PSP_SCREEN_WIDTH; | |
3683 | screen_vertex[8] = PSP_SCREEN_HEIGHT; | |
3684 | break; | |
3685 | } | |
3686 | ||
3687 | sceGuStart(GU_DIRECT, display_list); | |
3688 | if(screen_filter == filter_bilinear) | |
3689 | sceGuTexFilter(GU_LINEAR, GU_LINEAR); | |
3690 | else | |
3691 | sceGuTexFilter(GU_NEAREST, GU_NEAREST); | |
3692 | ||
3693 | sceGuFinish(); | |
3694 | sceGuSync(0, 0); | |
3695 | ||
3696 | clear_screen(0x0000); | |
3697 | } | |
3698 | ||
3699 | void video_resolution_small() | |
3700 | { | |
3701 | if(video_direct != 0) | |
3702 | { | |
3703 | set_gba_resolution(screen_scale); | |
3704 | video_direct = 0; | |
3705 | screen_pixels = screen_texture; | |
3706 | screen_flip = 0; | |
3707 | screen_pitch = 240; | |
3708 | sceGuStart(GU_DIRECT, display_list); | |
3709 | sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, | |
3710 | (void*)0, PSP_LINE_SIZE); | |
3711 | sceGuFinish(); | |
3712 | } | |
3713 | } | |
3714 | ||
3715 | void clear_screen(u16 color) | |
3716 | { | |
3717 | u32 i; | |
3718 | u16 *src_ptr = get_screen_pixels(); | |
3719 | ||
3720 | sceGuSync(0, 0); | |
3721 | ||
3722 | for(i = 0; i < (512 * 272); i++, src_ptr++) | |
3723 | { | |
3724 | *src_ptr = color; | |
3725 | } | |
3726 | ||
3727 | // I don't know why this doesn't work. | |
3728 | /* color = (((color & 0x1F) * 255 / 31) << 0) | | |
3729 | ((((color >> 5) & 0x3F) * 255 / 63) << 8) | | |
3730 | ((((color >> 11) & 0x1F) * 255 / 31) << 16) | (0xFF << 24); | |
3731 | ||
3732 | sceGuStart(GU_DIRECT, display_list); | |
3733 | sceGuDrawBuffer(GU_PSM_5650, (void*)0, PSP_LINE_SIZE); | |
3734 | //sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, | |
3735 | // (void*)0, PSP_LINE_SIZE); | |
3736 | sceGuClearColor(color); | |
3737 | sceGuClear(GU_COLOR_BUFFER_BIT); | |
3738 | sceGuFinish(); | |
3739 | sceGuSync(0, 0); */ | |
3740 | } | |
3741 | ||
108c704a | 3742 | #elif defined(POLLUX_BUILD) |
4cdfc0bc | 3743 | |
3744 | void video_resolution_large() | |
3745 | { | |
3746 | screen_offset = 0; | |
3747 | resolution_width = 320; | |
3748 | resolution_height = 240; | |
3749 | ||
3750 | fb_use_buffers(1); | |
3751 | flip_screen(); | |
3752 | clear_screen(0); | |
42c81190 | 3753 | wiz_lcd_set_portrait(0); |
4cdfc0bc | 3754 | } |
3755 | ||
3756 | void video_resolution_small() | |
3757 | { | |
5c6e71a0 | 3758 | fb_use_buffers(4); |
42c81190 | 3759 | |
3760 | switch (screen_scale) | |
3761 | { | |
3762 | case unscaled: | |
3763 | screen_offset = 320*40 + 40; | |
3764 | wiz_lcd_set_portrait(0); | |
3765 | break; | |
3766 | case scaled_aspect: | |
3767 | screen_offset = 320*(80 - 14) + 80; | |
3768 | wiz_lcd_set_portrait(0); | |
3769 | break; | |
3770 | case unscaled_rot: | |
3771 | wiz_lcd_set_portrait(1); | |
3772 | rot_lines_total = 4; | |
3773 | rot_line_count = 0; | |
3774 | break; | |
3775 | case scaled_aspect_rot: | |
3776 | wiz_lcd_set_portrait(1); | |
3777 | rot_lines_total = 3; | |
3778 | rot_line_count = 0; | |
3779 | break; | |
3780 | } | |
3781 | ||
788343bb | 3782 | flip_screen(); |
3783 | clear_screen(0); | |
42c81190 | 3784 | |
3785 | resolution_width = 240; | |
3786 | resolution_height = 160; | |
4cdfc0bc | 3787 | } |
3788 | ||
3789 | void set_gba_resolution(video_scale_type scale) | |
3790 | { | |
3791 | screen_scale = scale; | |
3792 | } | |
3793 | ||
3794 | void clear_screen(u16 color) | |
3795 | { | |
3796 | u32 col = ((u32)color << 16) | color; | |
3797 | u32 *p = gpsp_gp2x_screen; | |
3798 | int c = 320*240/2; | |
3799 | while (c-- > 0) | |
3800 | *p++ = col; | |
3801 | } | |
3802 | ||
ffa573f8 | 3803 | #elif defined(PND_BUILD) || defined(RPI_BUILD) |
eb3668fc | 3804 | |
3805 | void video_resolution_large() | |
3806 | { | |
ffa573f8 D |
3807 | #if defined (RPI_BUILD) |
3808 | resolution_width = 480; | |
3809 | #else | |
eb3668fc | 3810 | resolution_width = 400; |
ffa573f8 | 3811 | #endif |
eb3668fc | 3812 | resolution_height = 272; |
3813 | ||
ffa573f8 | 3814 | fb_set_mode(resolution_width, resolution_height, 1, 15, screen_filter, screen_filter2); |
eb3668fc | 3815 | flip_screen(); |
3816 | clear_screen(0); | |
3817 | } | |
3818 | ||
3819 | void video_resolution_small() | |
3820 | { | |
3821 | resolution_width = 240; | |
3822 | resolution_height = 160; | |
3823 | ||
ffa573f8 | 3824 | fb_set_mode(resolution_width, resolution_height, 3, screen_scale, screen_filter, screen_filter2); |
eb3668fc | 3825 | flip_screen(); |
3826 | clear_screen(0); | |
3827 | } | |
3828 | ||
3829 | void set_gba_resolution(video_scale_type scale) | |
3830 | { | |
3831 | screen_scale = scale; | |
3832 | } | |
3833 | ||
3834 | void clear_screen(u16 color) | |
3835 | { | |
3836 | u32 col = ((u32)color << 16) | color; | |
3837 | u32 *p = (u32 *)get_screen_pixels(); | |
3838 | int c = resolution_width * resolution_height / 2; | |
3839 | while (c-- > 0) | |
3840 | *p++ = col; | |
3841 | } | |
3842 | ||
2823a4c8 | 3843 | #else |
3844 | ||
3845 | void video_resolution_large() | |
3846 | { | |
3847 | current_scale = unscaled; | |
3848 | ||
3849 | #ifdef GP2X_BUILD | |
3850 | SDL_FreeSurface(screen); | |
3851 | SDL_GP2X_AllowGfxMemory(NULL, 0); | |
3852 | hw_screen = SDL_SetVideoMode(320, 240, 16, SDL_HWSURFACE); | |
3853 | screen = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 16, 0xFFFF, | |
3854 | 0xFFFF, 0xFFFF, 0); | |
3855 | resolution_width = 320; | |
3856 | resolution_height = 240; | |
3857 | SDL_ShowCursor(0); | |
3858 | ||
638cc626 | 3859 | warm_change_cb_upper(WCB_C_BIT|WCB_B_BIT, 1); |
2823a4c8 | 3860 | #else |
3861 | screen = SDL_SetVideoMode(480, 272, 16, 0); | |
3862 | resolution_width = 480; | |
3863 | resolution_height = 272; | |
3864 | #endif | |
3865 | } | |
3866 | ||
3867 | void video_resolution_small() | |
3868 | { | |
3869 | current_scale = screen_scale; | |
3870 | ||
3871 | #ifdef GP2X_BUILD | |
90206450 | 3872 | int w, h; |
2823a4c8 | 3873 | SDL_FreeSurface(screen); |
3874 | SDL_GP2X_AllowGfxMemory(NULL, 0); | |
90206450 | 3875 | |
3876 | w = 320; h = 240; | |
4cadce97 | 3877 | if (screen_scale == scaled_aspect || screen_scale == fullscreen) |
90206450 | 3878 | { |
3879 | w = small_resolution_width * video_scale; | |
3880 | h = small_resolution_height * video_scale; | |
3881 | } | |
3882 | if (screen_scale == scaled_aspect) h += 20; | |
3883 | hw_screen = SDL_SetVideoMode(w, h, 16, SDL_HWSURFACE); | |
2823a4c8 | 3884 | |
4cadce97 | 3885 | w = small_resolution_width * video_scale; |
3886 | if (screen_scale == scaled_aspect_sw) | |
3887 | w = 320; | |
2823a4c8 | 3888 | screen = SDL_CreateRGBSurface(SDL_HWSURFACE, |
4cadce97 | 3889 | w, small_resolution_height * video_scale, |
3890 | 16, 0xFFFF, 0xFFFF, 0xFFFF, 0); | |
2823a4c8 | 3891 | |
3892 | SDL_ShowCursor(0); | |
3893 | ||
638cc626 | 3894 | warm_change_cb_upper(WCB_C_BIT|WCB_B_BIT, 1); |
2823a4c8 | 3895 | #else |
3896 | screen = SDL_SetVideoMode(small_resolution_width * video_scale, | |
3897 | small_resolution_height * video_scale, 16, 0); | |
3898 | #endif | |
3899 | resolution_width = small_resolution_width; | |
3900 | resolution_height = small_resolution_height; | |
3901 | } | |
3902 | ||
3903 | void set_gba_resolution(video_scale_type scale) | |
3904 | { | |
3905 | if(screen_scale != scale) | |
3906 | { | |
3907 | screen_scale = scale; | |
bbba3209 | 3908 | small_resolution_width = 240 * video_scale; |
3909 | small_resolution_height = 160 * video_scale; | |
2823a4c8 | 3910 | } |
3911 | } | |
3912 | ||
3913 | void clear_screen(u16 color) | |
3914 | { | |
3915 | u16 *dest_ptr = get_screen_pixels(); | |
3916 | u32 line_skip = get_screen_pitch() - screen->w; | |
3917 | u32 x, y; | |
3918 | ||
3919 | for(y = 0; y < screen->h; y++) | |
3920 | { | |
3921 | for(x = 0; x < screen->w; x++, dest_ptr++) | |
3922 | { | |
3923 | *dest_ptr = color; | |
3924 | } | |
3925 | dest_ptr += line_skip; | |
3926 | } | |
3927 | } | |
3928 | ||
3929 | #endif | |
3930 | ||
3931 | u16 *copy_screen() | |
3932 | { | |
3933 | u16 *copy = malloc(240 * 160 * 2); | |
3934 | memcpy(copy, get_screen_pixels(), 240 * 160 * 2); | |
3935 | return copy; | |
3936 | } | |
3937 | ||
3938 | void blit_to_screen(u16 *src, u32 w, u32 h, u32 dest_x, u32 dest_y) | |
3939 | { | |
3940 | u32 pitch = get_screen_pitch(); | |
3941 | u16 *dest_ptr = get_screen_pixels() + dest_x + (dest_y * pitch); | |
3942 | ||
43c24b30 | 3943 | s32 w1 = dest_x + w > pitch ? pitch - dest_x : w; |
2823a4c8 | 3944 | u16 *src_ptr = src; |
43c24b30 | 3945 | s32 x, y; |
2823a4c8 | 3946 | |
3947 | for(y = 0; y < h; y++) | |
3948 | { | |
43c24b30 | 3949 | for(x = 0; x < w1; x++) |
2823a4c8 | 3950 | { |
43c24b30 | 3951 | dest_ptr[x] = src_ptr[x]; |
2823a4c8 | 3952 | } |
43c24b30 | 3953 | src_ptr += w; |
3954 | dest_ptr += pitch; | |
2823a4c8 | 3955 | } |
3956 | } | |
3957 | ||
3958 | void print_string_ext(const char *str, u16 fg_color, u16 bg_color, | |
42c81190 | 3959 | u32 x, u32 y, void *_dest_ptr, u32 pitch, u32 pad, u32 h_offset, u32 height) |
2823a4c8 | 3960 | { |
3961 | u16 *dest_ptr = (u16 *)_dest_ptr + (y * pitch) + x; | |
3962 | u8 current_char = str[0]; | |
3963 | u32 current_row; | |
3964 | u32 glyph_offset; | |
42c81190 | 3965 | u32 i = 0, i2, i3, h; |
2823a4c8 | 3966 | u32 str_index = 1; |
3967 | u32 current_x = x; | |
3968 | ||
42c81190 | 3969 | if(y + height > resolution_height) |
2823a4c8 | 3970 | return; |
3971 | ||
3972 | while(current_char) | |
3973 | { | |
3974 | if(current_char == '\n') | |
3975 | { | |
3976 | y += FONT_HEIGHT; | |
3977 | current_x = x; | |
3978 | dest_ptr = get_screen_pixels() + (y * pitch) + x; | |
3979 | } | |
3980 | else | |
3981 | { | |
3982 | glyph_offset = _font_offset[current_char]; | |
3983 | current_x += FONT_WIDTH; | |
42c81190 | 3984 | glyph_offset += h_offset; |
3985 | for(i2 = h_offset, h = 0; i2 < FONT_HEIGHT && h < height; i2++, h++, glyph_offset++) | |
2823a4c8 | 3986 | { |
3987 | current_row = _font_bits[glyph_offset]; | |
3988 | for(i3 = 0; i3 < FONT_WIDTH; i3++) | |
3989 | { | |
3990 | if((current_row >> (15 - i3)) & 0x01) | |
3991 | *dest_ptr = fg_color; | |
3992 | else | |
3993 | *dest_ptr = bg_color; | |
3994 | dest_ptr++; | |
3995 | } | |
3996 | dest_ptr += (pitch - FONT_WIDTH); | |
3997 | } | |
42c81190 | 3998 | dest_ptr = dest_ptr - (pitch * h) + FONT_WIDTH; |
2823a4c8 | 3999 | } |
4000 | ||
4001 | i++; | |
4002 | ||
4003 | current_char = str[str_index]; | |
4004 | ||
4005 | if((i < pad) && (current_char == 0)) | |
4006 | { | |
4007 | current_char = ' '; | |
4008 | } | |
4009 | else | |
4010 | { | |
4011 | str_index++; | |
4012 | } | |
4013 | ||
90206450 | 4014 | if(current_x + FONT_WIDTH > resolution_width /* EDIT */) |
4015 | { | |
4016 | while (current_char && current_char != '\n') | |
4017 | { | |
4018 | current_char = str[str_index++]; | |
4019 | } | |
4020 | } | |
2823a4c8 | 4021 | } |
4022 | } | |
4023 | ||
4024 | void print_string(const char *str, u16 fg_color, u16 bg_color, | |
4025 | u32 x, u32 y) | |
4026 | { | |
42c81190 | 4027 | #ifdef WIZ_BUILD |
4028 | if ((screen_scale == unscaled_rot || screen_scale == scaled_aspect_rot) && | |
4029 | (resolution_width == small_resolution_width) && | |
4030 | (resolution_height == small_resolution_height)) | |
4031 | { | |
4032 | snprintf(rot_msg_buff, sizeof(rot_msg_buff), "%s", str); | |
4033 | return; | |
4034 | } | |
4035 | #endif | |
2823a4c8 | 4036 | print_string_ext(str, fg_color, bg_color, x, y, get_screen_pixels(), |
42c81190 | 4037 | get_screen_pitch(), 0, 0, FONT_HEIGHT); |
2823a4c8 | 4038 | } |
4039 | ||
4040 | void print_string_pad(const char *str, u16 fg_color, u16 bg_color, | |
4041 | u32 x, u32 y, u32 pad) | |
4042 | { | |
4043 | print_string_ext(str, fg_color, bg_color, x, y, get_screen_pixels(), | |
42c81190 | 4044 | get_screen_pitch(), pad, 0, FONT_HEIGHT); |
2823a4c8 | 4045 | } |
4046 | ||
4047 | u32 debug_cursor_x = 0; | |
4048 | u32 debug_cursor_y = 0; | |
4049 | ||
4050 | #ifdef STDIO_DEBUG | |
4051 | ||
4052 | void debug_screen_clear() | |
4053 | { | |
4054 | } | |
4055 | ||
4056 | void debug_screen_start() | |
4057 | { | |
4058 | } | |
4059 | ||
4060 | void debug_screen_end() | |
4061 | { | |
4062 | } | |
4063 | ||
4064 | void debug_screen_update() | |
4065 | { | |
4066 | } | |
4067 | ||
4068 | void debug_screen_printf(const char *format, ...) | |
4069 | { | |
4070 | va_list ap; | |
4071 | ||
4072 | va_start(ap, format); | |
4073 | vprintf(format, ap); | |
4074 | va_end(ap); | |
4075 | } | |
4076 | ||
4077 | void debug_screen_newline(u32 count) | |
4078 | { | |
4079 | printf("\n"); | |
4080 | } | |
4081 | ||
4082 | ||
4083 | #else | |
4084 | ||
4085 | void debug_screen_clear() | |
4086 | { | |
4087 | debug_cursor_x = 0; | |
4088 | debug_cursor_y = 0; | |
4089 | clear_screen(0x0000); | |
4090 | } | |
4091 | ||
4092 | void debug_screen_start() | |
4093 | { | |
4094 | video_resolution_large(); | |
4095 | debug_screen_clear(); | |
4096 | } | |
4097 | ||
4098 | void debug_screen_end() | |
4099 | { | |
4100 | video_resolution_small(); | |
4101 | } | |
4102 | ||
4103 | void debug_screen_update() | |
4104 | { | |
4105 | flip_screen(); | |
4106 | } | |
4107 | ||
4108 | void debug_screen_printf(const char *format, ...) | |
4109 | { | |
4110 | char str_buffer[512]; | |
4111 | u32 str_buffer_length; | |
4112 | va_list ap; | |
4113 | ||
4114 | va_start(ap, format); | |
4115 | str_buffer_length = vsnprintf(str_buffer, 512, format, ap); | |
4116 | va_end(ap); | |
4117 | ||
4118 | printf("printing debug string %s at %d %d\n", str_buffer, | |
4119 | debug_cursor_x, debug_cursor_y); | |
4120 | ||
4121 | print_string(str_buffer, 0xFFFF, 0x0000, debug_cursor_x, debug_cursor_y); | |
4122 | debug_cursor_x += FONT_WIDTH * str_buffer_length; | |
4123 | } | |
4124 | ||
4125 | void debug_screen_newline(u32 count) | |
4126 | { | |
4127 | debug_cursor_x = 0; | |
4128 | debug_cursor_y += FONT_HEIGHT * count; | |
4129 | } | |
4130 | ||
4131 | #endif | |
4132 | ||
4133 | void debug_screen_printl(const char *format, ...) | |
4134 | { | |
4135 | va_list ap; | |
4136 | ||
4137 | va_start(ap, format); | |
4138 | debug_screen_printf(format, ap); | |
90206450 | 4139 | debug_screen_newline(1); |
4140 | // debug_screen_printf("\n"); | |
2823a4c8 | 4141 | va_end(ap); |
4142 | } | |
4143 | ||
4144 | ||
4145 | #define video_savestate_builder(type) \ | |
4146 | void video_##type##_savestate(file_tag_type savestate_file) \ | |
4147 | { \ | |
4148 | file_##type##_array(savestate_file, affine_reference_x); \ | |
4149 | file_##type##_array(savestate_file, affine_reference_y); \ | |
4150 | } \ | |
4151 | ||
4152 | video_savestate_builder(read); | |
4153 | video_savestate_builder(write_mem); | |
4154 | ||
4155 |