| 1 | /* |
| 2 | SDL - Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2009 Sam Lantinga |
| 4 | |
| 5 | This library is free software; you can redistribute it and/or |
| 6 | modify it under the terms of the GNU Lesser General Public |
| 7 | License as published by the Free Software Foundation; either |
| 8 | version 2.1 of the License, or (at your option) any later version. |
| 9 | |
| 10 | This library is distributed in the hope that it will be useful, |
| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 | Lesser General Public License for more details. |
| 14 | |
| 15 | You should have received a copy of the GNU Lesser General Public |
| 16 | License along with this library; if not, write to the Free Software |
| 17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| 18 | |
| 19 | Sam Lantinga |
| 20 | slouken@libsdl.org |
| 21 | */ |
| 22 | #include "SDL_config.h" |
| 23 | |
| 24 | /* X11 based SDL video driver implementation. |
| 25 | Note: This implementation does not currently need X11 thread locking, |
| 26 | since the event thread uses a separate X connection and any |
| 27 | additional locking necessary is handled internally. However, |
| 28 | if full locking is neccessary, take a look at XInitThreads(). |
| 29 | */ |
| 30 | |
| 31 | #include <unistd.h> |
| 32 | #include <sys/ioctl.h> |
| 33 | #ifdef MTRR_SUPPORT |
| 34 | #include <asm/mtrr.h> |
| 35 | #include <sys/fcntl.h> |
| 36 | #endif |
| 37 | |
| 38 | #include "SDL_endian.h" |
| 39 | #include "SDL_timer.h" |
| 40 | #include "SDL_thread.h" |
| 41 | #include "SDL_video.h" |
| 42 | #include "SDL_mouse.h" |
| 43 | #include "../SDL_sysvideo.h" |
| 44 | #include "../SDL_pixels_c.h" |
| 45 | #include "../../events/SDL_events_c.h" |
| 46 | #include "SDL_x11video.h" |
| 47 | #include "SDL_x11wm_c.h" |
| 48 | #include "SDL_x11mouse_c.h" |
| 49 | #include "SDL_x11events_c.h" |
| 50 | #include "SDL_x11modes_c.h" |
| 51 | #include "SDL_x11image_c.h" |
| 52 | #include "SDL_x11yuv_c.h" |
| 53 | #include "SDL_x11gl_c.h" |
| 54 | #include "SDL_x11gamma_c.h" |
| 55 | #include "../blank_cursor.h" |
| 56 | |
| 57 | #ifdef X_HAVE_UTF8_STRING |
| 58 | #include <locale.h> |
| 59 | #endif |
| 60 | |
| 61 | /* Initialization/Query functions */ |
| 62 | static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat); |
| 63 | static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
| 64 | static int X11_ToggleFullScreen(_THIS, int on); |
| 65 | static void X11_UpdateMouse(_THIS); |
| 66 | static int X11_SetColors(_THIS, int firstcolor, int ncolors, |
| 67 | SDL_Color *colors); |
| 68 | static int X11_SetGammaRamp(_THIS, Uint16 *ramp); |
| 69 | static void X11_VideoQuit(_THIS); |
| 70 | |
| 71 | |
| 72 | /* X11 driver bootstrap functions */ |
| 73 | |
| 74 | static int X11_Available(void) |
| 75 | { |
| 76 | Display *display = NULL; |
| 77 | if ( SDL_X11_LoadSymbols() ) { |
| 78 | display = XOpenDisplay(NULL); |
| 79 | if ( display != NULL ) { |
| 80 | XCloseDisplay(display); |
| 81 | } |
| 82 | SDL_X11_UnloadSymbols(); |
| 83 | } |
| 84 | return(display != NULL); |
| 85 | } |
| 86 | |
| 87 | static void X11_DeleteDevice(SDL_VideoDevice *device) |
| 88 | { |
| 89 | if ( device ) { |
| 90 | if ( device->hidden ) { |
| 91 | SDL_free(device->hidden); |
| 92 | } |
| 93 | if ( device->gl_data ) { |
| 94 | SDL_free(device->gl_data); |
| 95 | } |
| 96 | SDL_free(device); |
| 97 | SDL_X11_UnloadSymbols(); |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | static SDL_VideoDevice *X11_CreateDevice(int devindex) |
| 102 | { |
| 103 | SDL_VideoDevice *device = NULL; |
| 104 | |
| 105 | if ( SDL_X11_LoadSymbols() ) { |
| 106 | /* Initialize all variables that we clean on shutdown */ |
| 107 | device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
| 108 | if ( device ) { |
| 109 | SDL_memset(device, 0, (sizeof *device)); |
| 110 | device->hidden = (struct SDL_PrivateVideoData *) |
| 111 | SDL_malloc((sizeof *device->hidden)); |
| 112 | device->gl_data = (struct SDL_PrivateGLData *) |
| 113 | SDL_malloc((sizeof *device->gl_data)); |
| 114 | } |
| 115 | if ( (device == NULL) || (device->hidden == NULL) || |
| 116 | (device->gl_data == NULL) ) { |
| 117 | SDL_OutOfMemory(); |
| 118 | X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */ |
| 119 | return(0); |
| 120 | } |
| 121 | SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
| 122 | SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
| 123 | |
| 124 | #if SDL_VIDEO_OPENGL_GLX |
| 125 | device->gl_data->swap_interval = -1; |
| 126 | #endif |
| 127 | |
| 128 | /* Set the driver flags */ |
| 129 | device->handles_any_size = 1; |
| 130 | |
| 131 | /* Set the function pointers */ |
| 132 | device->VideoInit = X11_VideoInit; |
| 133 | device->ListModes = X11_ListModes; |
| 134 | device->SetVideoMode = X11_SetVideoMode; |
| 135 | device->ToggleFullScreen = X11_ToggleFullScreen; |
| 136 | device->UpdateMouse = X11_UpdateMouse; |
| 137 | #if SDL_VIDEO_DRIVER_X11_XV |
| 138 | device->CreateYUVOverlay = X11_CreateYUVOverlay; |
| 139 | #endif |
| 140 | device->SetColors = X11_SetColors; |
| 141 | device->UpdateRects = NULL; |
| 142 | device->VideoQuit = X11_VideoQuit; |
| 143 | device->AllocHWSurface = X11_AllocHWSurface; |
| 144 | device->CheckHWBlit = NULL; |
| 145 | device->FillHWRect = NULL; |
| 146 | device->SetHWColorKey = NULL; |
| 147 | device->SetHWAlpha = NULL; |
| 148 | device->LockHWSurface = X11_LockHWSurface; |
| 149 | device->UnlockHWSurface = X11_UnlockHWSurface; |
| 150 | device->FlipHWSurface = X11_FlipHWSurface; |
| 151 | device->FreeHWSurface = X11_FreeHWSurface; |
| 152 | device->SetGamma = X11_SetVidModeGamma; |
| 153 | device->GetGamma = X11_GetVidModeGamma; |
| 154 | device->SetGammaRamp = X11_SetGammaRamp; |
| 155 | device->GetGammaRamp = NULL; |
| 156 | #if SDL_VIDEO_OPENGL_GLX |
| 157 | device->GL_LoadLibrary = X11_GL_LoadLibrary; |
| 158 | device->GL_GetProcAddress = X11_GL_GetProcAddress; |
| 159 | device->GL_GetAttribute = X11_GL_GetAttribute; |
| 160 | device->GL_MakeCurrent = X11_GL_MakeCurrent; |
| 161 | device->GL_SwapBuffers = X11_GL_SwapBuffers; |
| 162 | #endif |
| 163 | device->SetCaption = X11_SetCaption; |
| 164 | device->SetIcon = X11_SetIcon; |
| 165 | device->IconifyWindow = X11_IconifyWindow; |
| 166 | device->GrabInput = X11_GrabInput; |
| 167 | device->GetWMInfo = X11_GetWMInfo; |
| 168 | device->FreeWMCursor = X11_FreeWMCursor; |
| 169 | device->CreateWMCursor = X11_CreateWMCursor; |
| 170 | device->ShowWMCursor = X11_ShowWMCursor; |
| 171 | device->WarpWMCursor = X11_WarpWMCursor; |
| 172 | device->CheckMouseMode = X11_CheckMouseMode; |
| 173 | device->InitOSKeymap = X11_InitOSKeymap; |
| 174 | device->PumpEvents = X11_PumpEvents; |
| 175 | |
| 176 | device->free = X11_DeleteDevice; |
| 177 | } |
| 178 | |
| 179 | return device; |
| 180 | } |
| 181 | |
| 182 | VideoBootStrap X11_bootstrap = { |
| 183 | "x11", "X Window System", |
| 184 | X11_Available, X11_CreateDevice |
| 185 | }; |
| 186 | |
| 187 | /* Normal X11 error handler routine */ |
| 188 | static int (*X_handler)(Display *, XErrorEvent *) = NULL; |
| 189 | static int x_errhandler(Display *d, XErrorEvent *e) |
| 190 | { |
| 191 | #if SDL_VIDEO_DRIVER_X11_VIDMODE |
| 192 | extern int vm_error; |
| 193 | #endif |
| 194 | #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
| 195 | extern int dga_error; |
| 196 | #endif |
| 197 | |
| 198 | #if SDL_VIDEO_DRIVER_X11_VIDMODE |
| 199 | /* VidMode errors are non-fatal. :) */ |
| 200 | /* Are the errors offset by one from the error base? |
| 201 | e.g. the error base is 143, the code is 148, and the |
| 202 | actual error is XF86VidModeExtensionDisabled (4) ? |
| 203 | */ |
| 204 | if ( (vm_error >= 0) && |
| 205 | (((e->error_code == BadRequest)&&(e->request_code == vm_error)) || |
| 206 | ((e->error_code > vm_error) && |
| 207 | (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) { |
| 208 | #ifdef X11_DEBUG |
| 209 | { char errmsg[1024]; |
| 210 | XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
| 211 | printf("VidMode error: %s\n", errmsg); |
| 212 | } |
| 213 | #endif |
| 214 | return(0); |
| 215 | } |
| 216 | #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ |
| 217 | |
| 218 | #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
| 219 | /* DGA errors can be non-fatal. :) */ |
| 220 | if ( (dga_error >= 0) && |
| 221 | ((e->error_code > dga_error) && |
| 222 | (e->error_code <= (dga_error+XF86DGANumberErrors))) ) { |
| 223 | #ifdef X11_DEBUG |
| 224 | { char errmsg[1024]; |
| 225 | XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
| 226 | printf("DGA error: %s\n", errmsg); |
| 227 | } |
| 228 | #endif |
| 229 | return(0); |
| 230 | } |
| 231 | #endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */ |
| 232 | |
| 233 | return(X_handler(d,e)); |
| 234 | } |
| 235 | |
| 236 | /* X11 I/O error handler routine */ |
| 237 | static int (*XIO_handler)(Display *) = NULL; |
| 238 | static int xio_errhandler(Display *d) |
| 239 | { |
| 240 | /* Ack! Lost X11 connection! */ |
| 241 | |
| 242 | /* We will crash if we try to clean up our display */ |
| 243 | if ( SDL_VideoSurface && current_video->hidden->Ximage ) { |
| 244 | SDL_VideoSurface->pixels = NULL; |
| 245 | } |
| 246 | current_video->hidden->X11_Display = NULL; |
| 247 | |
| 248 | /* Continue with the standard X11 error handler */ |
| 249 | return(XIO_handler(d)); |
| 250 | } |
| 251 | |
| 252 | static int (*Xext_handler)(Display *, _Xconst char *, _Xconst char *) = NULL; |
| 253 | static int xext_errhandler(Display *d, _Xconst char *ext, _Xconst char *reason) |
| 254 | { |
| 255 | #ifdef X11_DEBUG |
| 256 | printf("Xext error inside SDL (may be harmless):\n"); |
| 257 | printf(" Extension \"%s\" %s on display \"%s\".\n", |
| 258 | ext, reason, XDisplayString(d)); |
| 259 | #endif |
| 260 | |
| 261 | if (SDL_strcmp(reason, "missing") == 0) { |
| 262 | /* |
| 263 | * Since the query itself, elsewhere, can handle a missing extension |
| 264 | * and the default behaviour in Xlib is to write to stderr, which |
| 265 | * generates unnecessary bug reports, we just ignore these. |
| 266 | */ |
| 267 | return 0; |
| 268 | } |
| 269 | |
| 270 | /* Everything else goes to the default handler... */ |
| 271 | return Xext_handler(d, ext, reason); |
| 272 | } |
| 273 | |
| 274 | /* Find out what class name we should use */ |
| 275 | static char *get_classname(char *classname, int maxlen) |
| 276 | { |
| 277 | char *spot; |
| 278 | #if defined(__LINUX__) || defined(__FREEBSD__) |
| 279 | char procfile[1024]; |
| 280 | char linkfile[1024]; |
| 281 | int linksize; |
| 282 | #endif |
| 283 | |
| 284 | /* First allow environment variable override */ |
| 285 | spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS"); |
| 286 | if ( spot ) { |
| 287 | SDL_strlcpy(classname, spot, maxlen); |
| 288 | return classname; |
| 289 | } |
| 290 | |
| 291 | /* Next look at the application's executable name */ |
| 292 | #if defined(__LINUX__) || defined(__FREEBSD__) |
| 293 | #if defined(__LINUX__) |
| 294 | SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid()); |
| 295 | #elif defined(__FREEBSD__) |
| 296 | SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid()); |
| 297 | #else |
| 298 | #error Where can we find the executable name? |
| 299 | #endif |
| 300 | linksize = readlink(procfile, linkfile, sizeof(linkfile)-1); |
| 301 | if ( linksize > 0 ) { |
| 302 | linkfile[linksize] = '\0'; |
| 303 | spot = SDL_strrchr(linkfile, '/'); |
| 304 | if ( spot ) { |
| 305 | SDL_strlcpy(classname, spot+1, maxlen); |
| 306 | } else { |
| 307 | SDL_strlcpy(classname, linkfile, maxlen); |
| 308 | } |
| 309 | return classname; |
| 310 | } |
| 311 | #endif /* __LINUX__ */ |
| 312 | |
| 313 | /* Finally use the default we've used forever */ |
| 314 | SDL_strlcpy(classname, "SDL_App", maxlen); |
| 315 | return classname; |
| 316 | } |
| 317 | |
| 318 | /* Create auxiliary (toplevel) windows with the current visual */ |
| 319 | static void create_aux_windows(_THIS) |
| 320 | { |
| 321 | int x = 0, y = 0; |
| 322 | char classname[1024]; |
| 323 | XSetWindowAttributes xattr; |
| 324 | XWMHints *hints; |
| 325 | unsigned long app_event_mask; |
| 326 | int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)); |
| 327 | |
| 328 | /* Look up some useful Atoms */ |
| 329 | WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False); |
| 330 | |
| 331 | /* Don't create any extra windows if we are being managed */ |
| 332 | if ( SDL_windowid ) { |
| 333 | FSwindow = 0; |
| 334 | WMwindow = SDL_strtol(SDL_windowid, NULL, 0); |
| 335 | return; |
| 336 | } |
| 337 | |
| 338 | if(FSwindow) |
| 339 | XDestroyWindow(SDL_Display, FSwindow); |
| 340 | |
| 341 | #if SDL_VIDEO_DRIVER_X11_XINERAMA |
| 342 | if ( use_xinerama ) { |
| 343 | x = xinerama_info.x_org; |
| 344 | y = xinerama_info.y_org; |
| 345 | } |
| 346 | #endif |
| 347 | xattr.override_redirect = True; |
| 348 | xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0; |
| 349 | xattr.border_pixel = 0; |
| 350 | xattr.colormap = SDL_XColorMap; |
| 351 | |
| 352 | FSwindow = XCreateWindow(SDL_Display, SDL_Root, |
| 353 | x, y, 32, 32, 0, |
| 354 | this->hidden->depth, InputOutput, SDL_Visual, |
| 355 | CWOverrideRedirect | CWBackPixel | CWBorderPixel |
| 356 | | CWColormap, |
| 357 | &xattr); |
| 358 | |
| 359 | XSelectInput(SDL_Display, FSwindow, StructureNotifyMask); |
| 360 | |
| 361 | /* Tell KDE to keep the fullscreen window on top */ |
| 362 | { |
| 363 | XEvent ev; |
| 364 | long mask; |
| 365 | |
| 366 | SDL_memset(&ev, 0, sizeof(ev)); |
| 367 | ev.xclient.type = ClientMessage; |
| 368 | ev.xclient.window = SDL_Root; |
| 369 | ev.xclient.message_type = XInternAtom(SDL_Display, |
| 370 | "KWM_KEEP_ON_TOP", False); |
| 371 | ev.xclient.format = 32; |
| 372 | ev.xclient.data.l[0] = FSwindow; |
| 373 | ev.xclient.data.l[1] = CurrentTime; |
| 374 | mask = SubstructureRedirectMask; |
| 375 | XSendEvent(SDL_Display, SDL_Root, False, mask, &ev); |
| 376 | } |
| 377 | |
| 378 | hints = NULL; |
| 379 | if(WMwindow) { |
| 380 | /* All window attributes must survive the recreation */ |
| 381 | hints = XGetWMHints(SDL_Display, WMwindow); |
| 382 | XDestroyWindow(SDL_Display, WMwindow); |
| 383 | } |
| 384 | |
| 385 | /* Create the window for windowed management */ |
| 386 | /* (reusing the xattr structure above) */ |
| 387 | WMwindow = XCreateWindow(SDL_Display, SDL_Root, |
| 388 | x, y, 32, 32, 0, |
| 389 | this->hidden->depth, InputOutput, SDL_Visual, |
| 390 | CWBackPixel | CWBorderPixel | CWColormap, |
| 391 | &xattr); |
| 392 | |
| 393 | /* Set the input hints so we get keyboard input */ |
| 394 | if(!hints) { |
| 395 | hints = XAllocWMHints(); |
| 396 | hints->input = True; |
| 397 | hints->flags = InputHint; |
| 398 | } |
| 399 | XSetWMHints(SDL_Display, WMwindow, hints); |
| 400 | XFree(hints); |
| 401 | X11_SetCaptionNoLock(this, this->wm_title, this->wm_icon); |
| 402 | |
| 403 | app_event_mask = FocusChangeMask | KeyPressMask | KeyReleaseMask |
| 404 | | PropertyChangeMask | StructureNotifyMask | KeymapStateMask; |
| 405 | XSelectInput(SDL_Display, WMwindow, app_event_mask); |
| 406 | |
| 407 | /* Set the class hints so we can get an icon (AfterStep) */ |
| 408 | get_classname(classname, sizeof(classname)); |
| 409 | { |
| 410 | XClassHint *classhints; |
| 411 | classhints = XAllocClassHint(); |
| 412 | if(classhints != NULL) { |
| 413 | classhints->res_name = classname; |
| 414 | classhints->res_class = classname; |
| 415 | XSetClassHint(SDL_Display, WMwindow, classhints); |
| 416 | XFree(classhints); |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | /* Setup the communication with the IM server */ |
| 421 | /* create_aux_windows may be called several times against the same |
| 422 | Display. We should reuse the SDL_IM if one has been opened for |
| 423 | the Display, so we should not simply reset SDL_IM here. */ |
| 424 | |
| 425 | #ifdef X_HAVE_UTF8_STRING |
| 426 | if (SDL_X11_HAVE_UTF8) { |
| 427 | /* Discard obsolete resources if any. */ |
| 428 | if (SDL_IM != NULL && SDL_Display != XDisplayOfIM(SDL_IM)) { |
| 429 | /* Just a double check. I don't think this |
| 430 | code is ever executed. */ |
| 431 | SDL_SetError("display has changed while an IM is kept"); |
| 432 | if (SDL_IC) { |
| 433 | XUnsetICFocus(SDL_IC); |
| 434 | XDestroyIC(SDL_IC); |
| 435 | SDL_IC = NULL; |
| 436 | } |
| 437 | XCloseIM(SDL_IM); |
| 438 | SDL_IM = NULL; |
| 439 | } |
| 440 | |
| 441 | /* Open an input method. */ |
| 442 | if (SDL_IM == NULL) { |
| 443 | char *old_locale = NULL, *old_modifiers = NULL; |
| 444 | const char *p; |
| 445 | size_t n; |
| 446 | /* I'm not comfortable to do locale setup |
| 447 | here. However, we need C library locale |
| 448 | (and xlib modifiers) to be set based on the |
| 449 | user's preference to use XIM, and many |
| 450 | existing game programs doesn't take care of |
| 451 | users' locale preferences, so someone other |
| 452 | than the game program should do it. |
| 453 | Moreover, ones say that some game programs |
| 454 | heavily rely on the C locale behaviour, |
| 455 | e.g., strcol()'s, and we can't change the C |
| 456 | library locale. Given the situation, I |
| 457 | couldn't find better place to do the |
| 458 | job... */ |
| 459 | |
| 460 | /* Save the current (application program's) |
| 461 | locale settings. */ |
| 462 | p = setlocale(LC_ALL, NULL); |
| 463 | if ( p ) { |
| 464 | n = SDL_strlen(p)+1; |
| 465 | old_locale = SDL_stack_alloc(char, n); |
| 466 | if ( old_locale ) { |
| 467 | SDL_strlcpy(old_locale, p, n); |
| 468 | } |
| 469 | } |
| 470 | p = XSetLocaleModifiers(NULL); |
| 471 | if ( p ) { |
| 472 | n = SDL_strlen(p)+1; |
| 473 | old_modifiers = SDL_stack_alloc(char, n); |
| 474 | if ( old_modifiers ) { |
| 475 | SDL_strlcpy(old_modifiers, p, n); |
| 476 | } |
| 477 | } |
| 478 | |
| 479 | /* Fetch the user's preferences and open the |
| 480 | input method with them. */ |
| 481 | setlocale(LC_ALL, ""); |
| 482 | XSetLocaleModifiers(""); |
| 483 | SDL_IM = XOpenIM(SDL_Display, NULL, classname, classname); |
| 484 | |
| 485 | /* Restore the application's locale settings |
| 486 | so that we don't break the application's |
| 487 | expected behaviour. */ |
| 488 | if ( old_locale ) { |
| 489 | /* We need to restore the C library |
| 490 | locale first, since the |
| 491 | interpretation of the X modifier |
| 492 | may depend on it. */ |
| 493 | setlocale(LC_ALL, old_locale); |
| 494 | SDL_stack_free(old_locale); |
| 495 | } |
| 496 | if ( old_modifiers ) { |
| 497 | XSetLocaleModifiers(old_modifiers); |
| 498 | SDL_stack_free(old_modifiers); |
| 499 | } |
| 500 | } |
| 501 | |
| 502 | /* Create a new input context for the new window just created. */ |
| 503 | if (SDL_IM == NULL) { |
| 504 | SDL_SetError("no input method could be opened"); |
| 505 | } else { |
| 506 | if (SDL_IC != NULL) { |
| 507 | /* Discard the old IC before creating new one. */ |
| 508 | XUnsetICFocus(SDL_IC); |
| 509 | XDestroyIC(SDL_IC); |
| 510 | } |
| 511 | /* Theoretically we should check the current IM supports |
| 512 | PreeditNothing+StatusNothing style (i.e., root window method) |
| 513 | before creating the IC. However, it is the bottom line method, |
| 514 | and we supports any other options. If the IM didn't support |
| 515 | root window method, the following call fails, and SDL falls |
| 516 | back to pre-XIM keyboard handling. */ |
| 517 | SDL_IC = pXCreateIC(SDL_IM, |
| 518 | XNClientWindow, WMwindow, |
| 519 | XNFocusWindow, WMwindow, |
| 520 | XNInputStyle, XIMPreeditNothing | XIMStatusNothing, |
| 521 | XNResourceName, classname, |
| 522 | XNResourceClass, classname, |
| 523 | NULL); |
| 524 | |
| 525 | if (SDL_IC == NULL) { |
| 526 | SDL_SetError("no input context could be created"); |
| 527 | XCloseIM(SDL_IM); |
| 528 | SDL_IM = NULL; |
| 529 | } else { |
| 530 | /* We need to receive X events that an IM wants and to pass |
| 531 | them to the IM through XFilterEvent. The set of events may |
| 532 | vary depending on the IM implementation and the options |
| 533 | specified through various routes. Although unlikely, the |
| 534 | xlib specification allows IM to change the event requirement |
| 535 | with its own circumstances, it is safe to call SelectInput |
| 536 | whenever we re-create an IC. */ |
| 537 | unsigned long mask = 0; |
| 538 | char *ret = pXGetICValues(SDL_IC, XNFilterEvents, &mask, NULL); |
| 539 | if (ret != NULL) { |
| 540 | XUnsetICFocus(SDL_IC); |
| 541 | XDestroyIC(SDL_IC); |
| 542 | SDL_IC = NULL; |
| 543 | SDL_SetError("no input context could be created"); |
| 544 | XCloseIM(SDL_IM); |
| 545 | SDL_IM = NULL; |
| 546 | } else { |
| 547 | XSelectInput(SDL_Display, WMwindow, app_event_mask | mask); |
| 548 | XSetICFocus(SDL_IC); |
| 549 | } |
| 550 | } |
| 551 | } |
| 552 | } |
| 553 | #endif |
| 554 | |
| 555 | /* Allow the window to be deleted by the window manager */ |
| 556 | XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1); |
| 557 | } |
| 558 | |
| 559 | static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat) |
| 560 | { |
| 561 | const char *env; |
| 562 | char *display; |
| 563 | int i; |
| 564 | |
| 565 | /* Open the X11 display */ |
| 566 | display = NULL; /* Get it from DISPLAY environment variable */ |
| 567 | |
| 568 | if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || |
| 569 | (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { |
| 570 | local_X11 = 1; |
| 571 | } else { |
| 572 | local_X11 = 0; |
| 573 | } |
| 574 | SDL_Display = XOpenDisplay(display); |
| 575 | #if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC) |
| 576 | /* On Tru64 if linking without -lX11, it fails and you get following message. |
| 577 | * Xlib: connection to ":0.0" refused by server |
| 578 | * Xlib: XDM authorization key matches an existing client! |
| 579 | * |
| 580 | * It succeeds if retrying 1 second later |
| 581 | * or if running xhost +localhost on shell. |
| 582 | * |
| 583 | */ |
| 584 | if ( SDL_Display == NULL ) { |
| 585 | SDL_Delay(1000); |
| 586 | SDL_Display = XOpenDisplay(display); |
| 587 | } |
| 588 | #endif |
| 589 | if ( SDL_Display == NULL ) { |
| 590 | SDL_SetError("Couldn't open X11 display"); |
| 591 | return(-1); |
| 592 | } |
| 593 | #ifdef X11_DEBUG |
| 594 | XSynchronize(SDL_Display, True); |
| 595 | #endif |
| 596 | |
| 597 | /* Create an alternate X display for graphics updates -- allows us |
| 598 | to do graphics updates in a separate thread from event handling. |
| 599 | Thread-safe X11 doesn't seem to exist. |
| 600 | */ |
| 601 | GFX_Display = XOpenDisplay(display); |
| 602 | if ( GFX_Display == NULL ) { |
| 603 | XCloseDisplay(SDL_Display); |
| 604 | SDL_Display = NULL; |
| 605 | SDL_SetError("Couldn't open X11 display"); |
| 606 | return(-1); |
| 607 | } |
| 608 | |
| 609 | /* Set the normal X error handler */ |
| 610 | X_handler = XSetErrorHandler(x_errhandler); |
| 611 | |
| 612 | /* Set the error handler if we lose the X display */ |
| 613 | XIO_handler = XSetIOErrorHandler(xio_errhandler); |
| 614 | |
| 615 | /* Set the X extension error handler */ |
| 616 | Xext_handler = XSetExtensionErrorHandler(xext_errhandler); |
| 617 | |
| 618 | /* use default screen (from $DISPLAY) */ |
| 619 | SDL_Screen = DefaultScreen(SDL_Display); |
| 620 | |
| 621 | #ifndef NO_SHARED_MEMORY |
| 622 | /* Check for MIT shared memory extension */ |
| 623 | use_mitshm = 0; |
| 624 | if ( local_X11 ) { |
| 625 | use_mitshm = XShmQueryExtension(SDL_Display); |
| 626 | } |
| 627 | #endif /* NO_SHARED_MEMORY */ |
| 628 | |
| 629 | /* Get the available video modes */ |
| 630 | if(X11_GetVideoModes(this) < 0) { |
| 631 | XCloseDisplay(GFX_Display); |
| 632 | GFX_Display = NULL; |
| 633 | XCloseDisplay(SDL_Display); |
| 634 | SDL_Display = NULL; |
| 635 | return -1; |
| 636 | } |
| 637 | |
| 638 | /* Determine the current screen size */ |
| 639 | this->info.current_w = DisplayWidth(SDL_Display, SDL_Screen); |
| 640 | this->info.current_h = DisplayHeight(SDL_Display, SDL_Screen); |
| 641 | |
| 642 | /* Determine the default screen depth: |
| 643 | Use the default visual (or at least one with the same depth) */ |
| 644 | SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen); |
| 645 | for(i = 0; i < this->hidden->nvisuals; i++) |
| 646 | if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, |
| 647 | SDL_Screen)) |
| 648 | break; |
| 649 | if(i == this->hidden->nvisuals) { |
| 650 | /* default visual was useless, take the deepest one instead */ |
| 651 | i = 0; |
| 652 | } |
| 653 | SDL_Visual = this->hidden->visuals[i].visual; |
| 654 | if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) { |
| 655 | SDL_XColorMap = SDL_DisplayColormap; |
| 656 | } else { |
| 657 | SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
| 658 | SDL_Visual, AllocNone); |
| 659 | } |
| 660 | this->hidden->depth = this->hidden->visuals[i].depth; |
| 661 | vformat->BitsPerPixel = this->hidden->visuals[i].bpp; |
| 662 | if ( vformat->BitsPerPixel > 8 ) { |
| 663 | vformat->Rmask = SDL_Visual->red_mask; |
| 664 | vformat->Gmask = SDL_Visual->green_mask; |
| 665 | vformat->Bmask = SDL_Visual->blue_mask; |
| 666 | } |
| 667 | if ( this->hidden->depth == 32 ) { |
| 668 | vformat->Amask = (0xFFFFFFFF & ~(vformat->Rmask|vformat->Gmask|vformat->Bmask)); |
| 669 | } |
| 670 | X11_SaveVidModeGamma(this); |
| 671 | |
| 672 | /* Allow environment override of screensaver disable. */ |
| 673 | env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER"); |
| 674 | if ( env ) { |
| 675 | allow_screensaver = SDL_atoi(env); |
| 676 | } else { |
| 677 | #ifdef SDL_VIDEO_DISABLE_SCREENSAVER |
| 678 | allow_screensaver = 0; |
| 679 | #else |
| 680 | allow_screensaver = 1; |
| 681 | #endif |
| 682 | } |
| 683 | |
| 684 | /* See if we have been passed a window to use */ |
| 685 | SDL_windowid = SDL_getenv("SDL_WINDOWID"); |
| 686 | |
| 687 | /* Create the fullscreen and managed windows */ |
| 688 | create_aux_windows(this); |
| 689 | |
| 690 | /* Create the blank cursor */ |
| 691 | SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, |
| 692 | BLANK_CWIDTH, BLANK_CHEIGHT, |
| 693 | BLANK_CHOTX, BLANK_CHOTY); |
| 694 | |
| 695 | /* Fill in some window manager capabilities */ |
| 696 | this->info.wm_available = 1; |
| 697 | |
| 698 | /* We're done! */ |
| 699 | XFlush(SDL_Display); |
| 700 | return(0); |
| 701 | } |
| 702 | |
| 703 | static void X11_DestroyWindow(_THIS, SDL_Surface *screen) |
| 704 | { |
| 705 | /* Clean up OpenGL */ |
| 706 | if ( screen ) { |
| 707 | screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT); |
| 708 | } |
| 709 | X11_GL_Shutdown(this); |
| 710 | |
| 711 | if ( ! SDL_windowid ) { |
| 712 | /* Hide the managed window */ |
| 713 | if ( WMwindow ) { |
| 714 | XUnmapWindow(SDL_Display, WMwindow); |
| 715 | } |
| 716 | if ( screen && (screen->flags & SDL_FULLSCREEN) ) { |
| 717 | screen->flags &= ~SDL_FULLSCREEN; |
| 718 | X11_LeaveFullScreen(this); |
| 719 | } |
| 720 | |
| 721 | /* Destroy the output window */ |
| 722 | if ( SDL_Window ) { |
| 723 | XDestroyWindow(SDL_Display, SDL_Window); |
| 724 | } |
| 725 | |
| 726 | /* Free the colormap entries */ |
| 727 | if ( SDL_XPixels ) { |
| 728 | int numcolors; |
| 729 | unsigned long pixel; |
| 730 | numcolors = SDL_Visual->map_entries; |
| 731 | for ( pixel=0; pixel<numcolors; ++pixel ) { |
| 732 | while ( SDL_XPixels[pixel] > 0 ) { |
| 733 | XFreeColors(GFX_Display, |
| 734 | SDL_DisplayColormap,&pixel,1,0); |
| 735 | --SDL_XPixels[pixel]; |
| 736 | } |
| 737 | } |
| 738 | SDL_free(SDL_XPixels); |
| 739 | SDL_XPixels = NULL; |
| 740 | } |
| 741 | |
| 742 | /* Free the graphics context */ |
| 743 | if ( SDL_GC ) { |
| 744 | XFreeGC(SDL_Display, SDL_GC); |
| 745 | SDL_GC = 0; |
| 746 | } |
| 747 | } |
| 748 | } |
| 749 | |
| 750 | static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h) |
| 751 | { |
| 752 | const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
| 753 | const char *center = SDL_getenv("SDL_VIDEO_CENTERED"); |
| 754 | if ( window ) { |
| 755 | if ( SDL_sscanf(window, "%d,%d", x, y) == 2 ) { |
| 756 | return SDL_TRUE; |
| 757 | } |
| 758 | if ( SDL_strcmp(window, "center") == 0 ) { |
| 759 | center = window; |
| 760 | } |
| 761 | } |
| 762 | if ( center ) { |
| 763 | *x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2; |
| 764 | *y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2; |
| 765 | return SDL_TRUE; |
| 766 | } |
| 767 | return SDL_FALSE; |
| 768 | } |
| 769 | |
| 770 | static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags) |
| 771 | { |
| 772 | XSizeHints *hints; |
| 773 | |
| 774 | hints = XAllocSizeHints(); |
| 775 | if ( hints ) { |
| 776 | if (!(flags & SDL_RESIZABLE)) { |
| 777 | hints->min_width = hints->max_width = w; |
| 778 | hints->min_height = hints->max_height = h; |
| 779 | hints->flags = PMaxSize | PMinSize; |
| 780 | } |
| 781 | if ( flags & SDL_FULLSCREEN ) { |
| 782 | hints->x = 0; |
| 783 | hints->y = 0; |
| 784 | hints->flags |= USPosition; |
| 785 | } else |
| 786 | /* Center it, if desired */ |
| 787 | if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) { |
| 788 | hints->flags |= USPosition; |
| 789 | XMoveWindow(SDL_Display, WMwindow, hints->x, hints->y); |
| 790 | |
| 791 | /* Flush the resize event so we don't catch it later */ |
| 792 | XSync(SDL_Display, True); |
| 793 | } |
| 794 | XSetWMNormalHints(SDL_Display, WMwindow, hints); |
| 795 | XFree(hints); |
| 796 | } |
| 797 | |
| 798 | /* Respect the window caption style */ |
| 799 | if ( flags & SDL_NOFRAME ) { |
| 800 | SDL_bool set; |
| 801 | Atom WM_HINTS; |
| 802 | |
| 803 | /* We haven't modified the window manager hints yet */ |
| 804 | set = SDL_FALSE; |
| 805 | |
| 806 | /* First try to set MWM hints */ |
| 807 | WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
| 808 | if ( WM_HINTS != None ) { |
| 809 | /* Hints used by Motif compliant window managers */ |
| 810 | struct { |
| 811 | unsigned long flags; |
| 812 | unsigned long functions; |
| 813 | unsigned long decorations; |
| 814 | long input_mode; |
| 815 | unsigned long status; |
| 816 | } MWMHints = { (1L << 1), 0, 0, 0, 0 }; |
| 817 | |
| 818 | XChangeProperty(SDL_Display, WMwindow, |
| 819 | WM_HINTS, WM_HINTS, 32, |
| 820 | PropModeReplace, |
| 821 | (unsigned char *)&MWMHints, |
| 822 | sizeof(MWMHints)/sizeof(long)); |
| 823 | set = SDL_TRUE; |
| 824 | } |
| 825 | /* Now try to set KWM hints */ |
| 826 | WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
| 827 | if ( WM_HINTS != None ) { |
| 828 | long KWMHints = 0; |
| 829 | |
| 830 | XChangeProperty(SDL_Display, WMwindow, |
| 831 | WM_HINTS, WM_HINTS, 32, |
| 832 | PropModeReplace, |
| 833 | (unsigned char *)&KWMHints, |
| 834 | sizeof(KWMHints)/sizeof(long)); |
| 835 | set = SDL_TRUE; |
| 836 | } |
| 837 | /* Now try to set GNOME hints */ |
| 838 | WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); |
| 839 | if ( WM_HINTS != None ) { |
| 840 | long GNOMEHints = 0; |
| 841 | |
| 842 | XChangeProperty(SDL_Display, WMwindow, |
| 843 | WM_HINTS, WM_HINTS, 32, |
| 844 | PropModeReplace, |
| 845 | (unsigned char *)&GNOMEHints, |
| 846 | sizeof(GNOMEHints)/sizeof(long)); |
| 847 | set = SDL_TRUE; |
| 848 | } |
| 849 | /* Finally set the transient hints if necessary */ |
| 850 | if ( ! set ) { |
| 851 | XSetTransientForHint(SDL_Display, WMwindow, SDL_Root); |
| 852 | } |
| 853 | } else { |
| 854 | SDL_bool set; |
| 855 | Atom WM_HINTS; |
| 856 | |
| 857 | /* We haven't modified the window manager hints yet */ |
| 858 | set = SDL_FALSE; |
| 859 | |
| 860 | /* First try to unset MWM hints */ |
| 861 | WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
| 862 | if ( WM_HINTS != None ) { |
| 863 | XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
| 864 | set = SDL_TRUE; |
| 865 | } |
| 866 | /* Now try to unset KWM hints */ |
| 867 | WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
| 868 | if ( WM_HINTS != None ) { |
| 869 | XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
| 870 | set = SDL_TRUE; |
| 871 | } |
| 872 | /* Now try to unset GNOME hints */ |
| 873 | WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); |
| 874 | if ( WM_HINTS != None ) { |
| 875 | XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
| 876 | set = SDL_TRUE; |
| 877 | } |
| 878 | /* Finally unset the transient hints if necessary */ |
| 879 | if ( ! set ) { |
| 880 | /* NOTE: Does this work? */ |
| 881 | XSetTransientForHint(SDL_Display, WMwindow, None); |
| 882 | } |
| 883 | } |
| 884 | } |
| 885 | |
| 886 | static int X11_CreateWindow(_THIS, SDL_Surface *screen, |
| 887 | int w, int h, int bpp, Uint32 flags) |
| 888 | { |
| 889 | int i, depth; |
| 890 | Visual *vis; |
| 891 | int vis_change; |
| 892 | Uint32 Amask; |
| 893 | |
| 894 | /* If a window is already present, destroy it and start fresh */ |
| 895 | if ( SDL_Window ) { |
| 896 | X11_DestroyWindow(this, screen); |
| 897 | switch_waiting = 0; /* Prevent jump back to now-meaningless state. */ |
| 898 | } |
| 899 | |
| 900 | /* See if we have been given a window id */ |
| 901 | if ( SDL_windowid ) { |
| 902 | SDL_Window = SDL_strtol(SDL_windowid, NULL, 0); |
| 903 | } else { |
| 904 | SDL_Window = 0; |
| 905 | } |
| 906 | |
| 907 | /* find out which visual we are going to use */ |
| 908 | if ( flags & SDL_OPENGL ) { |
| 909 | XVisualInfo *vi; |
| 910 | |
| 911 | vi = X11_GL_GetVisual(this); |
| 912 | if( !vi ) { |
| 913 | return -1; |
| 914 | } |
| 915 | vis = vi->visual; |
| 916 | depth = vi->depth; |
| 917 | } else if ( SDL_windowid ) { |
| 918 | XWindowAttributes a; |
| 919 | |
| 920 | XGetWindowAttributes(SDL_Display, SDL_Window, &a); |
| 921 | vis = a.visual; |
| 922 | depth = a.depth; |
| 923 | } else { |
| 924 | for ( i = 0; i < this->hidden->nvisuals; i++ ) { |
| 925 | if ( this->hidden->visuals[i].bpp == bpp ) |
| 926 | break; |
| 927 | } |
| 928 | if ( i == this->hidden->nvisuals ) { |
| 929 | SDL_SetError("No matching visual for requested depth"); |
| 930 | return -1; /* should never happen */ |
| 931 | } |
| 932 | vis = this->hidden->visuals[i].visual; |
| 933 | depth = this->hidden->visuals[i].depth; |
| 934 | } |
| 935 | #ifdef X11_DEBUG |
| 936 | printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries); |
| 937 | #endif |
| 938 | vis_change = (vis != SDL_Visual); |
| 939 | SDL_Visual = vis; |
| 940 | this->hidden->depth = depth; |
| 941 | |
| 942 | /* Allocate the new pixel format for this video mode */ |
| 943 | if ( this->hidden->depth == 32 ) { |
| 944 | Amask = (0xFFFFFFFF & ~(vis->red_mask|vis->green_mask|vis->blue_mask)); |
| 945 | } else { |
| 946 | Amask = 0; |
| 947 | } |
| 948 | if ( ! SDL_ReallocFormat(screen, bpp, |
| 949 | vis->red_mask, vis->green_mask, vis->blue_mask, Amask) ) { |
| 950 | return -1; |
| 951 | } |
| 952 | |
| 953 | /* Create the appropriate colormap */ |
| 954 | if ( SDL_XColorMap != SDL_DisplayColormap ) { |
| 955 | XFreeColormap(SDL_Display, SDL_XColorMap); |
| 956 | } |
| 957 | if ( SDL_Visual->class == PseudoColor ) { |
| 958 | int ncolors; |
| 959 | |
| 960 | /* Allocate the pixel flags */ |
| 961 | ncolors = SDL_Visual->map_entries; |
| 962 | SDL_XPixels = SDL_malloc(ncolors * sizeof(int)); |
| 963 | if(SDL_XPixels == NULL) { |
| 964 | SDL_OutOfMemory(); |
| 965 | return -1; |
| 966 | } |
| 967 | SDL_memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels)); |
| 968 | |
| 969 | /* always allocate a private colormap on non-default visuals */ |
| 970 | if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) { |
| 971 | flags |= SDL_HWPALETTE; |
| 972 | } |
| 973 | if ( flags & SDL_HWPALETTE ) { |
| 974 | screen->flags |= SDL_HWPALETTE; |
| 975 | SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
| 976 | SDL_Visual, AllocAll); |
| 977 | } else { |
| 978 | SDL_XColorMap = SDL_DisplayColormap; |
| 979 | } |
| 980 | } else if ( SDL_Visual->class == DirectColor ) { |
| 981 | |
| 982 | /* Create a colormap which we can manipulate for gamma */ |
| 983 | SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
| 984 | SDL_Visual, AllocAll); |
| 985 | XSync(SDL_Display, False); |
| 986 | |
| 987 | /* Initialize the colormap to the identity mapping */ |
| 988 | SDL_GetGammaRamp(0, 0, 0); |
| 989 | this->screen = screen; |
| 990 | X11_SetGammaRamp(this, this->gamma); |
| 991 | this->screen = NULL; |
| 992 | } else { |
| 993 | /* Create a read-only colormap for our window */ |
| 994 | SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
| 995 | SDL_Visual, AllocNone); |
| 996 | } |
| 997 | |
| 998 | /* Recreate the auxiliary windows, if needed (required for GL) */ |
| 999 | if ( vis_change ) |
| 1000 | create_aux_windows(this); |
| 1001 | |
| 1002 | if(screen->flags & SDL_HWPALETTE) { |
| 1003 | /* Since the full-screen window might have got a nonzero background |
| 1004 | colour (0 is white on some displays), we should reset the |
| 1005 | background to 0 here since that is what the user expects |
| 1006 | with a private colormap */ |
| 1007 | XSetWindowBackground(SDL_Display, FSwindow, 0); |
| 1008 | XClearWindow(SDL_Display, FSwindow); |
| 1009 | } |
| 1010 | |
| 1011 | /* resize the (possibly new) window manager window */ |
| 1012 | if( !SDL_windowid ) { |
| 1013 | X11_SetSizeHints(this, w, h, flags); |
| 1014 | window_w = w; |
| 1015 | window_h = h; |
| 1016 | XResizeWindow(SDL_Display, WMwindow, w, h); |
| 1017 | } |
| 1018 | |
| 1019 | /* Create (or use) the X11 display window */ |
| 1020 | if ( !SDL_windowid ) { |
| 1021 | if ( flags & SDL_OPENGL ) { |
| 1022 | if ( X11_GL_CreateWindow(this, w, h) < 0 ) { |
| 1023 | return(-1); |
| 1024 | } |
| 1025 | } else { |
| 1026 | XSetWindowAttributes swa; |
| 1027 | |
| 1028 | swa.background_pixel = 0; |
| 1029 | swa.border_pixel = 0; |
| 1030 | swa.colormap = SDL_XColorMap; |
| 1031 | SDL_Window = XCreateWindow(SDL_Display, WMwindow, |
| 1032 | 0, 0, w, h, 0, depth, |
| 1033 | InputOutput, SDL_Visual, |
| 1034 | CWBackPixel | CWBorderPixel |
| 1035 | | CWColormap, &swa); |
| 1036 | } |
| 1037 | /* Only manage our input if we own the window */ |
| 1038 | XSelectInput(SDL_Display, SDL_Window, |
| 1039 | ( EnterWindowMask | LeaveWindowMask |
| 1040 | | ButtonPressMask | ButtonReleaseMask |
| 1041 | | PointerMotionMask | ExposureMask )); |
| 1042 | } |
| 1043 | /* Create the graphics context here, once we have a window */ |
| 1044 | if ( flags & SDL_OPENGL ) { |
| 1045 | if ( X11_GL_CreateContext(this) < 0 ) { |
| 1046 | return(-1); |
| 1047 | } else { |
| 1048 | screen->flags |= SDL_OPENGL; |
| 1049 | } |
| 1050 | } else { |
| 1051 | XGCValues gcv; |
| 1052 | |
| 1053 | gcv.graphics_exposures = False; |
| 1054 | SDL_GC = XCreateGC(SDL_Display, SDL_Window, |
| 1055 | GCGraphicsExposures, &gcv); |
| 1056 | if ( ! SDL_GC ) { |
| 1057 | SDL_SetError("Couldn't create graphics context"); |
| 1058 | return(-1); |
| 1059 | } |
| 1060 | } |
| 1061 | |
| 1062 | /* Set our colormaps when not setting a GL mode */ |
| 1063 | if ( ! (flags & SDL_OPENGL) ) { |
| 1064 | XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); |
| 1065 | if( !SDL_windowid ) { |
| 1066 | XSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap); |
| 1067 | XSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap); |
| 1068 | } |
| 1069 | } |
| 1070 | |
| 1071 | #if 0 /* This is an experiment - are the graphics faster now? - nope. */ |
| 1072 | if ( SDL_getenv("SDL_VIDEO_X11_BACKINGSTORE") ) |
| 1073 | #endif |
| 1074 | /* Cache the window in the server, when possible */ |
| 1075 | { |
| 1076 | Screen *xscreen; |
| 1077 | XSetWindowAttributes a; |
| 1078 | |
| 1079 | xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen); |
| 1080 | a.backing_store = DoesBackingStore(xscreen); |
| 1081 | if ( a.backing_store != NotUseful ) { |
| 1082 | XChangeWindowAttributes(SDL_Display, SDL_Window, |
| 1083 | CWBackingStore, &a); |
| 1084 | } |
| 1085 | } |
| 1086 | |
| 1087 | /* Map them both and go fullscreen, if requested */ |
| 1088 | if ( ! SDL_windowid ) { |
| 1089 | XMapWindow(SDL_Display, SDL_Window); |
| 1090 | XMapWindow(SDL_Display, WMwindow); |
| 1091 | X11_WaitMapped(this, WMwindow); |
| 1092 | if ( flags & SDL_FULLSCREEN ) { |
| 1093 | screen->flags |= SDL_FULLSCREEN; |
| 1094 | X11_EnterFullScreen(this); |
| 1095 | } else { |
| 1096 | screen->flags &= ~SDL_FULLSCREEN; |
| 1097 | } |
| 1098 | } |
| 1099 | |
| 1100 | return(0); |
| 1101 | } |
| 1102 | |
| 1103 | static int X11_ResizeWindow(_THIS, |
| 1104 | SDL_Surface *screen, int w, int h, Uint32 flags) |
| 1105 | { |
| 1106 | if ( ! SDL_windowid ) { |
| 1107 | /* Resize the window manager window */ |
| 1108 | X11_SetSizeHints(this, w, h, flags); |
| 1109 | window_w = w; |
| 1110 | window_h = h; |
| 1111 | XResizeWindow(SDL_Display, WMwindow, w, h); |
| 1112 | |
| 1113 | /* Resize the fullscreen and display windows */ |
| 1114 | if ( flags & SDL_FULLSCREEN ) { |
| 1115 | if ( screen->flags & SDL_FULLSCREEN ) { |
| 1116 | X11_ResizeFullScreen(this); |
| 1117 | } else { |
| 1118 | screen->flags |= SDL_FULLSCREEN; |
| 1119 | X11_EnterFullScreen(this); |
| 1120 | } |
| 1121 | } else { |
| 1122 | if ( screen->flags & SDL_FULLSCREEN ) { |
| 1123 | screen->flags &= ~SDL_FULLSCREEN; |
| 1124 | X11_LeaveFullScreen(this); |
| 1125 | } |
| 1126 | } |
| 1127 | XResizeWindow(SDL_Display, SDL_Window, w, h); |
| 1128 | } |
| 1129 | return(0); |
| 1130 | } |
| 1131 | |
| 1132 | SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, |
| 1133 | int width, int height, int bpp, Uint32 flags) |
| 1134 | { |
| 1135 | Uint32 saved_flags; |
| 1136 | |
| 1137 | /* Lock the event thread, in multi-threading environments */ |
| 1138 | SDL_Lock_EventThread(); |
| 1139 | |
| 1140 | /* Check the combination of flags we were passed */ |
| 1141 | if ( flags & SDL_FULLSCREEN ) { |
| 1142 | /* Clear fullscreen flag if not supported */ |
| 1143 | if ( SDL_windowid ) { |
| 1144 | flags &= ~SDL_FULLSCREEN; |
| 1145 | } |
| 1146 | } |
| 1147 | |
| 1148 | /* Flush any delayed updates */ |
| 1149 | XSync(GFX_Display, False); |
| 1150 | |
| 1151 | /* Set up the X11 window */ |
| 1152 | saved_flags = current->flags; |
| 1153 | if ( (SDL_Window) && ((saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL)) |
| 1154 | && (bpp == current->format->BitsPerPixel) |
| 1155 | && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { |
| 1156 | if (X11_ResizeWindow(this, current, width, height, flags) < 0) { |
| 1157 | current = NULL; |
| 1158 | goto done; |
| 1159 | } |
| 1160 | } else { |
| 1161 | if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) { |
| 1162 | current = NULL; |
| 1163 | goto done; |
| 1164 | } |
| 1165 | } |
| 1166 | |
| 1167 | /* Update the internal keyboard state */ |
| 1168 | X11_SetKeyboardState(SDL_Display, NULL); |
| 1169 | |
| 1170 | /* When the window is first mapped, ignore non-modifier keys */ |
| 1171 | if ( !current->w && !current->h ) { |
| 1172 | Uint8 *keys = SDL_GetKeyState(NULL); |
| 1173 | int i; |
| 1174 | for ( i = 0; i < SDLK_LAST; ++i ) { |
| 1175 | switch (i) { |
| 1176 | case SDLK_NUMLOCK: |
| 1177 | case SDLK_CAPSLOCK: |
| 1178 | case SDLK_LCTRL: |
| 1179 | case SDLK_RCTRL: |
| 1180 | case SDLK_LSHIFT: |
| 1181 | case SDLK_RSHIFT: |
| 1182 | case SDLK_LALT: |
| 1183 | case SDLK_RALT: |
| 1184 | case SDLK_LMETA: |
| 1185 | case SDLK_RMETA: |
| 1186 | case SDLK_MODE: |
| 1187 | break; |
| 1188 | default: |
| 1189 | keys[i] = SDL_RELEASED; |
| 1190 | break; |
| 1191 | } |
| 1192 | } |
| 1193 | } |
| 1194 | |
| 1195 | /* Set up the new mode framebuffer */ |
| 1196 | if ( ((current->w != width) || (current->h != height)) || |
| 1197 | ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) { |
| 1198 | current->w = width; |
| 1199 | current->h = height; |
| 1200 | current->pitch = SDL_CalculatePitch(current); |
| 1201 | if (X11_ResizeImage(this, current, flags) < 0) { |
| 1202 | current = NULL; |
| 1203 | goto done; |
| 1204 | } |
| 1205 | } |
| 1206 | |
| 1207 | /* Clear these flags and set them only if they are in the new set. */ |
| 1208 | current->flags &= ~(SDL_RESIZABLE|SDL_NOFRAME); |
| 1209 | current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); |
| 1210 | |
| 1211 | done: |
| 1212 | /* Release the event thread */ |
| 1213 | XSync(SDL_Display, False); |
| 1214 | SDL_Unlock_EventThread(); |
| 1215 | |
| 1216 | /* We're done! */ |
| 1217 | return(current); |
| 1218 | } |
| 1219 | |
| 1220 | static int X11_ToggleFullScreen(_THIS, int on) |
| 1221 | { |
| 1222 | Uint32 event_thread; |
| 1223 | |
| 1224 | /* Don't switch if we don't own the window */ |
| 1225 | if ( SDL_windowid ) { |
| 1226 | return(0); |
| 1227 | } |
| 1228 | |
| 1229 | /* Don't lock if we are the event thread */ |
| 1230 | event_thread = SDL_EventThreadID(); |
| 1231 | if ( event_thread && (SDL_ThreadID() == event_thread) ) { |
| 1232 | event_thread = 0; |
| 1233 | } |
| 1234 | if ( event_thread ) { |
| 1235 | SDL_Lock_EventThread(); |
| 1236 | } |
| 1237 | if ( on ) { |
| 1238 | this->screen->flags |= SDL_FULLSCREEN; |
| 1239 | X11_EnterFullScreen(this); |
| 1240 | } else { |
| 1241 | this->screen->flags &= ~SDL_FULLSCREEN; |
| 1242 | X11_LeaveFullScreen(this); |
| 1243 | } |
| 1244 | X11_RefreshDisplay(this); |
| 1245 | if ( event_thread ) { |
| 1246 | SDL_Unlock_EventThread(); |
| 1247 | } |
| 1248 | SDL_ResetKeyboard(); |
| 1249 | return(1); |
| 1250 | } |
| 1251 | |
| 1252 | /* Update the current mouse state and position */ |
| 1253 | static void X11_UpdateMouse(_THIS) |
| 1254 | { |
| 1255 | Window u1; int u2; |
| 1256 | Window current_win; |
| 1257 | int x, y; |
| 1258 | unsigned int mask; |
| 1259 | |
| 1260 | /* Lock the event thread, in multi-threading environments */ |
| 1261 | SDL_Lock_EventThread(); |
| 1262 | if ( XQueryPointer(SDL_Display, SDL_Window, &u1, ¤t_win, |
| 1263 | &u2, &u2, &x, &y, &mask) ) { |
| 1264 | if ( (x >= 0) && (x < SDL_VideoSurface->w) && |
| 1265 | (y >= 0) && (y < SDL_VideoSurface->h) ) { |
| 1266 | SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
| 1267 | SDL_PrivateMouseMotion(0, 0, x, y); |
| 1268 | } else { |
| 1269 | SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
| 1270 | } |
| 1271 | } |
| 1272 | SDL_Unlock_EventThread(); |
| 1273 | } |
| 1274 | |
| 1275 | /* simple colour distance metric. Supposed to be better than a plain |
| 1276 | Euclidian distance anyway. */ |
| 1277 | #define COLOUR_FACTOR 3 |
| 1278 | #define LIGHT_FACTOR 1 |
| 1279 | #define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \ |
| 1280 | (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \ |
| 1281 | + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2))) |
| 1282 | |
| 1283 | static void allocate_nearest(_THIS, SDL_Color *colors, |
| 1284 | SDL_Color *want, int nwant) |
| 1285 | { |
| 1286 | /* |
| 1287 | * There is no way to know which ones to choose from, so we retrieve |
| 1288 | * the entire colormap and try the nearest possible, until we find one |
| 1289 | * that is shared. |
| 1290 | */ |
| 1291 | XColor all[256]; |
| 1292 | int i; |
| 1293 | for(i = 0; i < 256; i++) |
| 1294 | all[i].pixel = i; |
| 1295 | /* |
| 1296 | * XQueryColors sets the flags in the XColor struct, so we use |
| 1297 | * that to keep track of which colours are available |
| 1298 | */ |
| 1299 | XQueryColors(GFX_Display, SDL_XColorMap, all, 256); |
| 1300 | |
| 1301 | for(i = 0; i < nwant; i++) { |
| 1302 | XColor *c; |
| 1303 | int j; |
| 1304 | int best = 0; |
| 1305 | int mindist = 0x7fffffff; |
| 1306 | int ri = want[i].r; |
| 1307 | int gi = want[i].g; |
| 1308 | int bi = want[i].b; |
| 1309 | for(j = 0; j < 256; j++) { |
| 1310 | int rj, gj, bj, d2; |
| 1311 | if(!all[j].flags) |
| 1312 | continue; /* unavailable colour cell */ |
| 1313 | rj = all[j].red >> 8; |
| 1314 | gj = all[j].green >> 8; |
| 1315 | bj = all[j].blue >> 8; |
| 1316 | d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj); |
| 1317 | if(d2 < mindist) { |
| 1318 | mindist = d2; |
| 1319 | best = j; |
| 1320 | } |
| 1321 | } |
| 1322 | if(SDL_XPixels[best]) |
| 1323 | continue; /* already allocated, waste no more time */ |
| 1324 | c = all + best; |
| 1325 | if(XAllocColor(GFX_Display, SDL_XColorMap, c)) { |
| 1326 | /* got it */ |
| 1327 | colors[c->pixel].r = c->red >> 8; |
| 1328 | colors[c->pixel].g = c->green >> 8; |
| 1329 | colors[c->pixel].b = c->blue >> 8; |
| 1330 | ++SDL_XPixels[c->pixel]; |
| 1331 | } else { |
| 1332 | /* |
| 1333 | * The colour couldn't be allocated, probably being |
| 1334 | * owned as a r/w cell by another client. Flag it as |
| 1335 | * unavailable and try again. The termination of the |
| 1336 | * loop is guaranteed since at least black and white |
| 1337 | * are always there. |
| 1338 | */ |
| 1339 | c->flags = 0; |
| 1340 | i--; |
| 1341 | } |
| 1342 | } |
| 1343 | } |
| 1344 | |
| 1345 | int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
| 1346 | { |
| 1347 | int nrej = 0; |
| 1348 | |
| 1349 | /* Check to make sure we have a colormap allocated */ |
| 1350 | if ( SDL_XPixels == NULL ) { |
| 1351 | return(0); |
| 1352 | } |
| 1353 | if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) { |
| 1354 | /* private writable colormap: just set the colours we need */ |
| 1355 | XColor *xcmap; |
| 1356 | int i; |
| 1357 | xcmap = SDL_stack_alloc(XColor, ncolors); |
| 1358 | if(xcmap == NULL) |
| 1359 | return 0; |
| 1360 | for ( i=0; i<ncolors; ++i ) { |
| 1361 | xcmap[i].pixel = i + firstcolor; |
| 1362 | xcmap[i].red = (colors[i].r<<8)|colors[i].r; |
| 1363 | xcmap[i].green = (colors[i].g<<8)|colors[i].g; |
| 1364 | xcmap[i].blue = (colors[i].b<<8)|colors[i].b; |
| 1365 | xcmap[i].flags = (DoRed|DoGreen|DoBlue); |
| 1366 | } |
| 1367 | XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
| 1368 | XSync(GFX_Display, False); |
| 1369 | SDL_stack_free(xcmap); |
| 1370 | } else { |
| 1371 | /* |
| 1372 | * Shared colormap: We only allocate read-only cells, which |
| 1373 | * increases the likelyhood of colour sharing with other |
| 1374 | * clients. The pixel values will almost certainly be |
| 1375 | * different from the requested ones, so the user has to |
| 1376 | * walk the colormap and see which index got what colour. |
| 1377 | * |
| 1378 | * We can work directly with the logical palette since it |
| 1379 | * has already been set when we get here. |
| 1380 | */ |
| 1381 | SDL_Color *want, *reject; |
| 1382 | unsigned long *freelist; |
| 1383 | int i; |
| 1384 | int nfree = 0; |
| 1385 | int nc = this->screen->format->palette->ncolors; |
| 1386 | colors = this->screen->format->palette->colors; |
| 1387 | freelist = SDL_stack_alloc(unsigned long, nc); |
| 1388 | /* make sure multiple allocations of the same cell are freed */ |
| 1389 | for(i = 0; i < ncolors; i++) { |
| 1390 | int pixel = firstcolor + i; |
| 1391 | while(SDL_XPixels[pixel]) { |
| 1392 | freelist[nfree++] = pixel; |
| 1393 | --SDL_XPixels[pixel]; |
| 1394 | } |
| 1395 | } |
| 1396 | XFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0); |
| 1397 | SDL_stack_free(freelist); |
| 1398 | |
| 1399 | want = SDL_stack_alloc(SDL_Color, ncolors); |
| 1400 | reject = SDL_stack_alloc(SDL_Color, ncolors); |
| 1401 | SDL_memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color)); |
| 1402 | /* make sure the user isn't fooled by her own wishes |
| 1403 | (black is safe, always available in the default colormap) */ |
| 1404 | SDL_memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color)); |
| 1405 | |
| 1406 | /* now try to allocate the colours */ |
| 1407 | for(i = 0; i < ncolors; i++) { |
| 1408 | XColor col; |
| 1409 | col.red = want[i].r << 8; |
| 1410 | col.green = want[i].g << 8; |
| 1411 | col.blue = want[i].b << 8; |
| 1412 | col.flags = DoRed | DoGreen | DoBlue; |
| 1413 | if(XAllocColor(GFX_Display, SDL_XColorMap, &col)) { |
| 1414 | /* We got the colour, or at least the nearest |
| 1415 | the hardware could get. */ |
| 1416 | colors[col.pixel].r = col.red >> 8; |
| 1417 | colors[col.pixel].g = col.green >> 8; |
| 1418 | colors[col.pixel].b = col.blue >> 8; |
| 1419 | ++SDL_XPixels[col.pixel]; |
| 1420 | } else { |
| 1421 | /* |
| 1422 | * no more free cells, add it to the list |
| 1423 | * of rejected colours |
| 1424 | */ |
| 1425 | reject[nrej++] = want[i]; |
| 1426 | } |
| 1427 | } |
| 1428 | if(nrej) |
| 1429 | allocate_nearest(this, colors, reject, nrej); |
| 1430 | SDL_stack_free(reject); |
| 1431 | SDL_stack_free(want); |
| 1432 | } |
| 1433 | return nrej == 0; |
| 1434 | } |
| 1435 | |
| 1436 | int X11_SetGammaRamp(_THIS, Uint16 *ramp) |
| 1437 | { |
| 1438 | int i, ncolors; |
| 1439 | XColor xcmap[256]; |
| 1440 | |
| 1441 | /* See if actually setting the gamma is supported */ |
| 1442 | if ( SDL_Visual->class != DirectColor ) { |
| 1443 | SDL_SetError("Gamma correction not supported on this visual"); |
| 1444 | return(-1); |
| 1445 | } |
| 1446 | |
| 1447 | /* Calculate the appropriate palette for the given gamma ramp */ |
| 1448 | ncolors = SDL_Visual->map_entries; |
| 1449 | for ( i=0; i<ncolors; ++i ) { |
| 1450 | Uint8 c = (256 * i / ncolors); |
| 1451 | xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); |
| 1452 | xcmap[i].red = ramp[0*256+c]; |
| 1453 | xcmap[i].green = ramp[1*256+c]; |
| 1454 | xcmap[i].blue = ramp[2*256+c]; |
| 1455 | xcmap[i].flags = (DoRed|DoGreen|DoBlue); |
| 1456 | } |
| 1457 | XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
| 1458 | XSync(GFX_Display, False); |
| 1459 | return(0); |
| 1460 | } |
| 1461 | |
| 1462 | /* Note: If we are terminated, this could be called in the middle of |
| 1463 | another SDL video routine -- notably UpdateRects. |
| 1464 | */ |
| 1465 | void X11_VideoQuit(_THIS) |
| 1466 | { |
| 1467 | /* Shutdown everything that's still up */ |
| 1468 | /* The event thread should be done, so we can touch SDL_Display */ |
| 1469 | if ( SDL_Display != NULL ) { |
| 1470 | /* Flush any delayed updates */ |
| 1471 | XSync(GFX_Display, False); |
| 1472 | |
| 1473 | /* Close the connection with the IM server */ |
| 1474 | #ifdef X_HAVE_UTF8_STRING |
| 1475 | if (SDL_IC != NULL) { |
| 1476 | XUnsetICFocus(SDL_IC); |
| 1477 | XDestroyIC(SDL_IC); |
| 1478 | SDL_IC = NULL; |
| 1479 | } |
| 1480 | if (SDL_IM != NULL) { |
| 1481 | XCloseIM(SDL_IM); |
| 1482 | SDL_IM = NULL; |
| 1483 | } |
| 1484 | #endif |
| 1485 | |
| 1486 | /* Start shutting down the windows */ |
| 1487 | X11_DestroyImage(this, this->screen); |
| 1488 | X11_DestroyWindow(this, this->screen); |
| 1489 | X11_FreeVideoModes(this); |
| 1490 | if ( SDL_XColorMap != SDL_DisplayColormap ) { |
| 1491 | XFreeColormap(SDL_Display, SDL_XColorMap); |
| 1492 | } |
| 1493 | if ( SDL_iconcolors ) { |
| 1494 | unsigned long pixel; |
| 1495 | Colormap dcmap = DefaultColormap(SDL_Display, |
| 1496 | SDL_Screen); |
| 1497 | for(pixel = 0; pixel < 256; ++pixel) { |
| 1498 | while(SDL_iconcolors[pixel] > 0) { |
| 1499 | XFreeColors(GFX_Display, |
| 1500 | dcmap, &pixel, 1, 0); |
| 1501 | --SDL_iconcolors[pixel]; |
| 1502 | } |
| 1503 | } |
| 1504 | SDL_free(SDL_iconcolors); |
| 1505 | SDL_iconcolors = NULL; |
| 1506 | } |
| 1507 | |
| 1508 | /* Restore gamma settings if they've changed */ |
| 1509 | if ( SDL_GetAppState() & SDL_APPACTIVE ) { |
| 1510 | X11_SwapVidModeGamma(this); |
| 1511 | } |
| 1512 | |
| 1513 | /* Free that blank cursor */ |
| 1514 | if ( SDL_BlankCursor != NULL ) { |
| 1515 | this->FreeWMCursor(this, SDL_BlankCursor); |
| 1516 | SDL_BlankCursor = NULL; |
| 1517 | } |
| 1518 | |
| 1519 | /* Close the X11 graphics connection */ |
| 1520 | if ( GFX_Display != NULL ) { |
| 1521 | XCloseDisplay(GFX_Display); |
| 1522 | GFX_Display = NULL; |
| 1523 | } |
| 1524 | |
| 1525 | /* Close the X11 display connection */ |
| 1526 | XCloseDisplay(SDL_Display); |
| 1527 | SDL_Display = NULL; |
| 1528 | |
| 1529 | /* Reset the X11 error handlers */ |
| 1530 | if ( XIO_handler ) { |
| 1531 | XSetIOErrorHandler(XIO_handler); |
| 1532 | } |
| 1533 | if ( X_handler ) { |
| 1534 | XSetErrorHandler(X_handler); |
| 1535 | } |
| 1536 | |
| 1537 | /* Unload GL library after X11 shuts down */ |
| 1538 | X11_GL_UnloadLibrary(this); |
| 1539 | } |
| 1540 | if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { |
| 1541 | /* Direct screen access, no memory buffer */ |
| 1542 | this->screen->pixels = NULL; |
| 1543 | } |
| 1544 | |
| 1545 | #if SDL_VIDEO_DRIVER_X11_XME |
| 1546 | XiGMiscDestroy(); |
| 1547 | #endif |
| 1548 | } |
| 1549 | |