| 1 | \r |
| 2 | \r |
| 3 | /**\r |
| 4 | * Cyclone 68000 configuration file\r |
| 5 | **/\r |
| 6 | \r |
| 7 | \r |
| 8 | /*\r |
| 9 | * If this option is enabled, Microsoft ARMASM compatible output is generated\r |
| 10 | * (output file - Cyclone.asm). Otherwise GNU as syntax is used (Cyclone.s).\r |
| 11 | */\r |
| 12 | #define USE_MS_SYNTAX 0\r |
| 13 | \r |
| 14 | /*\r |
| 15 | * Enable this option if you are going to use Cyclone to emulate Genesis /\r |
| 16 | * Mega Drive system. As VDP chip in these systems had control of the bus,\r |
| 17 | * several instructions were acting differently, for example TAS did'n have\r |
| 18 | * the write-back phase. That will be emulated, if this option is enabled.\r |
| 19 | */\r |
| 20 | #define CYCLONE_FOR_GENESIS 0\r |
| 21 | \r |
| 22 | /*\r |
| 23 | * This option compresses Cyclone's jumptable. Because of this the executable\r |
| 24 | * will be smaller and load slightly faster and less relocations will be needed.\r |
| 25 | * This also fixes the crash problem with 0xfffe and 0xffff opcodes.\r |
| 26 | * Warning: if you enable this, you MUST call CycloneInit() before calling\r |
| 27 | * CycloneRun(), or else it will crash.\r |
| 28 | */\r |
| 29 | #define COMPRESS_JUMPTABLE 1\r |
| 30 | \r |
| 31 | /*\r |
| 32 | * Address mask for memory hadlers. The bits set will be masked out of address\r |
| 33 | * parameter, which is passed to r/w memory handlers.\r |
| 34 | * Using 0xff000000 means that only 24 least significant bits should be used.\r |
| 35 | * Set to 0 if you want to mask unused address bits in the memory handlers yourself.\r |
| 36 | */\r |
| 37 | #define MEMHANDLERS_ADDR_MASK 0\r |
| 38 | \r |
| 39 | /*\r |
| 40 | * Cyclone keeps the 4 least significant bits of SR, PC+membase and it's cycle\r |
| 41 | * counter in ARM registers instead of the context for performance reasons. If you for\r |
| 42 | * any reason need to access them in your memory handlers, enable the options below,\r |
| 43 | * otherwise disable them to improve performance.\r |
| 44 | *\r |
| 45 | * MEMHANDLERS_NEED_PC updates .pc context field with PC value effective at the time\r |
| 46 | * when memhandler was called (opcode address + 2-10 bytes).\r |
| 47 | * MEMHANDLERS_NEED_PREV_PC updates .prev_pc context field to currently executed\r |
| 48 | * opcode address + 2.\r |
| 49 | * Note that .pc and .prev_pc values are always real pointers to memory, so you must\r |
| 50 | * subtract .membase to get M68k PC value.\r |
| 51 | *\r |
| 52 | * Warning: updating PC in memhandlers is dangerous, as Cyclone may internally\r |
| 53 | * increment the PC before fetching the next instruction and continue executing\r |
| 54 | * at wrong location. It's better to wait until Cyclone CycloneRun() finishes.\r |
| 55 | *\r |
| 56 | * Warning: if you enable MEMHANDLERS_CHANGE_CYCLES, you must also enable\r |
| 57 | * MEMHANDLERS_NEED_CYCLES, or else Cyclone will keep reloading the same cycle\r |
| 58 | * count and this will screw timing (if not cause a deadlock).\r |
| 59 | */\r |
| 60 | #define MEMHANDLERS_NEED_PC 0\r |
| 61 | #define MEMHANDLERS_NEED_PREV_PC 0\r |
| 62 | #define MEMHANDLERS_NEED_FLAGS 0\r |
| 63 | #define MEMHANDLERS_NEED_CYCLES 0\r |
| 64 | #define MEMHANDLERS_CHANGE_PC 0\r |
| 65 | #define MEMHANDLERS_CHANGE_FLAGS 0\r |
| 66 | #define MEMHANDLERS_CHANGE_CYCLES 0\r |
| 67 | \r |
| 68 | /*\r |
| 69 | * If the following macro is defined, Cyclone no longer calls read*, write*,\r |
| 70 | * fetch* and checkpc from it's context, it calls these functions directly\r |
| 71 | * instead, prefixed with prefix selected below. For example, if\r |
| 72 | * MEMHANDLERS_DIRECT_PREFIX is set to cyclone_, it will call cyclone_read8\r |
| 73 | * on byte reads.\r |
| 74 | * This is to avoid indirect jumps, which are slower. It also saves one ARM\r |
| 75 | * instruction.\r |
| 76 | */\r |
| 77 | /* MEMHANDLERS_DIRECT_PREFIX "cyclone_" */\r |
| 78 | \r |
| 79 | /*\r |
| 80 | * If enabled, Cyclone will call .IrqCallback routine from it's context whenever it\r |
| 81 | * acknowledges an IRQ. IRQ level (.irq) is not cleared automatically, do this in your\r |
| 82 | * handler if needed.\r |
| 83 | * This function must either return vector number to use for interrupt exception,\r |
| 84 | * CYCLONE_INT_ACK_AUTOVECTOR to use autovector (this is the most common case), or\r |
| 85 | * CYCLONE_INT_ACK_SPURIOUS (least common case).\r |
| 86 | * If disabled, it simply uses appropriate autovector, clears the IRQ level and\r |
| 87 | * continues execution.\r |
| 88 | */\r |
| 89 | #define USE_INT_ACK_CALLBACK 0\r |
| 90 | \r |
| 91 | /*\r |
| 92 | * Enable this if you need old PC, flags or cycles;\r |
| 93 | * or you change cycles in your IrqCallback function.\r |
| 94 | */\r |
| 95 | #define INT_ACK_NEEDS_STUFF 0\r |
| 96 | #define INT_ACK_CHANGES_CYCLES 0\r |
| 97 | \r |
| 98 | /*\r |
| 99 | * If enabled, .ResetCallback is called from the context, whenever RESET opcode is\r |
| 100 | * encountered. All context members are valid and can be changed.\r |
| 101 | * If disabled, RESET opcode acts as an NOP.\r |
| 102 | */\r |
| 103 | #define USE_RESET_CALLBACK 0\r |
| 104 | \r |
| 105 | /*\r |
| 106 | * If enabled, UnrecognizedCallback is called if an invalid opcode is\r |
| 107 | * encountered. All context members are valid and can be changed. The handler\r |
| 108 | * should return zero if you want Cyclone to gererate "Illegal Instruction"\r |
| 109 | * exception after this, or nonzero if not. In the later case you should change\r |
| 110 | * the PC by yourself, or else Cyclone will keep executing that opcode all over\r |
| 111 | * again.\r |
| 112 | * If disabled, "Illegal Instruction" exception is generated and execution is\r |
| 113 | * continued.\r |
| 114 | */\r |
| 115 | #define USE_UNRECOGNIZED_CALLBACK 0\r |
| 116 | \r |
| 117 | /*\r |
| 118 | * This option will also call UnrecognizedCallback for a-line and f-line\r |
| 119 | * (0xa*** and 0xf***) opcodes the same way as described above, only appropriate\r |
| 120 | * exceptions will be generated.\r |
| 121 | */\r |
| 122 | #define USE_AFLINE_CALLBACK 0\r |
| 123 | \r |
| 124 | /*\r |
| 125 | * This makes Cyclone to call checkpc from it's context whenever it changes the PC\r |
| 126 | * by a large value. It takes and should return the PC value in PC+membase form.\r |
| 127 | * The flags and cycle counter are not valid in this function.\r |
| 128 | */\r |
| 129 | #define USE_CHECKPC_CALLBACK 1\r |
| 130 | \r |
| 131 | /*\r |
| 132 | * This determines if checkpc() should be called after jumps when 8 and 16 bit\r |
| 133 | * displacement values were used.\r |
| 134 | */\r |
| 135 | #define USE_CHECKPC_OFFSETBITS_16 1\r |
| 136 | #define USE_CHECKPC_OFFSETBITS_8 0\r |
| 137 | \r |
| 138 | /*\r |
| 139 | * Call checkpc() after DBcc jumps (which use 16bit displacement). Cyclone prior to\r |
| 140 | * 0.0087 never did that.\r |
| 141 | */\r |
| 142 | #define USE_CHECKPC_DBRA 0\r |
| 143 | \r |
| 144 | /*\r |
| 145 | * When this option is enabled Cyclone will do two word writes instead of one\r |
| 146 | * long write when handling MOVE.L or MOVEM.L with pre-decrementing destination,\r |
| 147 | * as described in Bart Trzynadlowski's doc (http://www.trzy.org/files/68knotes.txt).\r |
| 148 | * Enable this if you are emulating a 16 bit system.\r |
| 149 | */\r |
| 150 | #define SPLIT_MOVEL_PD 1\r |
| 151 | \r |
| 152 | /*\r |
| 153 | * Enable emulation of trace mode. Shouldn't cause any performance decrease, so it\r |
| 154 | * should be safe to keep this ON.\r |
| 155 | */\r |
| 156 | #define EMULATE_TRACE 1\r |
| 157 | \r |
| 158 | /*\r |
| 159 | * If enabled, address error exception will be generated if 68k code jumps to an\r |
| 160 | * odd address. Causes very small performance hit (2 ARM instructions for every\r |
| 161 | * emulated jump/return/exception in normal case).\r |
| 162 | * Note: checkpc() must not clear least significant bit of rebased address\r |
| 163 | * for this to work, as checks are performed after calling checkpc().\r |
| 164 | */\r |
| 165 | #define EMULATE_ADDRESS_ERRORS_JUMP 1\r |
| 166 | \r |
| 167 | /*\r |
| 168 | * If enabled, address error exception will be generated if 68k code tries to\r |
| 169 | * access a word or longword at an odd address. The performance cost is also 2 ARM\r |
| 170 | * instructions per access (for address error checks).\r |
| 171 | */\r |
| 172 | #define EMULATE_ADDRESS_ERRORS_IO 0\r |
| 173 | \r |
| 174 | /*\r |
| 175 | * If an address error happens during another address error processing,\r |
| 176 | * the processor halts until it is reset (catastrophic system failure, as the manual\r |
| 177 | * states). This option enables halt emulation.\r |
| 178 | * Note that this might be not desired if it is known that emulated system should\r |
| 179 | * never reach this state.\r |
| 180 | */\r |
| 181 | #define EMULATE_HALT 0\r |
| 182 | \r |