| 1 | <HTML |
| 2 | ><HEAD |
| 3 | ><TITLE |
| 4 | >SDL_GLattr</TITLE |
| 5 | ><META |
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| 7 | CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
| 8 | "><LINK |
| 9 | REL="HOME" |
| 10 | TITLE="SDL Library Documentation" |
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| 13 | TITLE="Video" |
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| 16 | TITLE="SDL_FreeYUVOverlay" |
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| 19 | TITLE="SDL_Rect" |
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| 22 | CLASS="REFENTRY" |
| 23 | BGCOLOR="#FFF8DC" |
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| 25 | LINK="#0000ee" |
| 26 | VLINK="#551a8b" |
| 27 | ALINK="#ff0000" |
| 28 | ><DIV |
| 29 | CLASS="NAVHEADER" |
| 30 | ><TABLE |
| 31 | SUMMARY="Header navigation table" |
| 32 | WIDTH="100%" |
| 33 | BORDER="0" |
| 34 | CELLPADDING="0" |
| 35 | CELLSPACING="0" |
| 36 | ><TR |
| 37 | ><TH |
| 38 | COLSPAN="3" |
| 39 | ALIGN="center" |
| 40 | >SDL Library Documentation</TH |
| 41 | ></TR |
| 42 | ><TR |
| 43 | ><TD |
| 44 | WIDTH="10%" |
| 45 | ALIGN="left" |
| 46 | VALIGN="bottom" |
| 47 | ><A |
| 48 | HREF="sdlfreeyuvoverlay.html" |
| 49 | ACCESSKEY="P" |
| 50 | >Prev</A |
| 51 | ></TD |
| 52 | ><TD |
| 53 | WIDTH="80%" |
| 54 | ALIGN="center" |
| 55 | VALIGN="bottom" |
| 56 | ></TD |
| 57 | ><TD |
| 58 | WIDTH="10%" |
| 59 | ALIGN="right" |
| 60 | VALIGN="bottom" |
| 61 | ><A |
| 62 | HREF="sdlrect.html" |
| 63 | ACCESSKEY="N" |
| 64 | >Next</A |
| 65 | ></TD |
| 66 | ></TR |
| 67 | ></TABLE |
| 68 | ><HR |
| 69 | ALIGN="LEFT" |
| 70 | WIDTH="100%"></DIV |
| 71 | ><H1 |
| 72 | ><A |
| 73 | NAME="SDLGLATTR" |
| 74 | ></A |
| 75 | >SDL_GLattr</H1 |
| 76 | ><DIV |
| 77 | CLASS="REFNAMEDIV" |
| 78 | ><A |
| 79 | NAME="AEN2971" |
| 80 | ></A |
| 81 | ><H2 |
| 82 | >Name</H2 |
| 83 | >SDL_GLattr -- SDL GL Attributes</DIV |
| 84 | ><DIV |
| 85 | CLASS="REFSECT1" |
| 86 | ><A |
| 87 | NAME="AEN2974" |
| 88 | ></A |
| 89 | ><H2 |
| 90 | >Attributes</H2 |
| 91 | ><DIV |
| 92 | CLASS="INFORMALTABLE" |
| 93 | ><A |
| 94 | NAME="AEN2976" |
| 95 | ></A |
| 96 | ><P |
| 97 | ></P |
| 98 | ><TABLE |
| 99 | BORDER="0" |
| 100 | CLASS="CALSTABLE" |
| 101 | ><TBODY |
| 102 | ><TR |
| 103 | ><TD |
| 104 | ALIGN="LEFT" |
| 105 | VALIGN="TOP" |
| 106 | ><TT |
| 107 | CLASS="LITERAL" |
| 108 | >SDL_GL_RED_SIZE</TT |
| 109 | ></TD |
| 110 | ><TD |
| 111 | ALIGN="LEFT" |
| 112 | VALIGN="TOP" |
| 113 | >Size of the framebuffer red component, in bits</TD |
| 114 | ></TR |
| 115 | ><TR |
| 116 | ><TD |
| 117 | ALIGN="LEFT" |
| 118 | VALIGN="TOP" |
| 119 | ><TT |
| 120 | CLASS="LITERAL" |
| 121 | >SDL_GL_GREEN_SIZE</TT |
| 122 | ></TD |
| 123 | ><TD |
| 124 | ALIGN="LEFT" |
| 125 | VALIGN="TOP" |
| 126 | >Size of the framebuffer green component, in bits</TD |
| 127 | ></TR |
| 128 | ><TR |
| 129 | ><TD |
| 130 | ALIGN="LEFT" |
| 131 | VALIGN="TOP" |
| 132 | ><TT |
| 133 | CLASS="LITERAL" |
| 134 | >SDL_GL_BLUE_SIZE</TT |
| 135 | ></TD |
| 136 | ><TD |
| 137 | ALIGN="LEFT" |
| 138 | VALIGN="TOP" |
| 139 | >Size of the framebuffer blue component, in bits</TD |
| 140 | ></TR |
| 141 | ><TR |
| 142 | ><TD |
| 143 | ALIGN="LEFT" |
| 144 | VALIGN="TOP" |
| 145 | ><TT |
| 146 | CLASS="LITERAL" |
| 147 | >SDL_GL_ALPHA_SIZE</TT |
| 148 | ></TD |
| 149 | ><TD |
| 150 | ALIGN="LEFT" |
| 151 | VALIGN="TOP" |
| 152 | >Size of the framebuffer alpha component, in bits</TD |
| 153 | ></TR |
| 154 | ><TR |
| 155 | ><TD |
| 156 | ALIGN="LEFT" |
| 157 | VALIGN="TOP" |
| 158 | ><TT |
| 159 | CLASS="LITERAL" |
| 160 | >SDL_GL_DOUBLEBUFFER</TT |
| 161 | ></TD |
| 162 | ><TD |
| 163 | ALIGN="LEFT" |
| 164 | VALIGN="TOP" |
| 165 | >0 or 1, enable or disable double buffering</TD |
| 166 | ></TR |
| 167 | ><TR |
| 168 | ><TD |
| 169 | ALIGN="LEFT" |
| 170 | VALIGN="TOP" |
| 171 | ><TT |
| 172 | CLASS="LITERAL" |
| 173 | >SDL_GL_BUFFER_SIZE</TT |
| 174 | ></TD |
| 175 | ><TD |
| 176 | ALIGN="LEFT" |
| 177 | VALIGN="TOP" |
| 178 | >Size of the framebuffer, in bits</TD |
| 179 | ></TR |
| 180 | ><TR |
| 181 | ><TD |
| 182 | ALIGN="LEFT" |
| 183 | VALIGN="TOP" |
| 184 | ><TT |
| 185 | CLASS="LITERAL" |
| 186 | >SDL_GL_DEPTH_SIZE</TT |
| 187 | ></TD |
| 188 | ><TD |
| 189 | ALIGN="LEFT" |
| 190 | VALIGN="TOP" |
| 191 | >Size of the depth buffer, in bits</TD |
| 192 | ></TR |
| 193 | ><TR |
| 194 | ><TD |
| 195 | ALIGN="LEFT" |
| 196 | VALIGN="TOP" |
| 197 | ><TT |
| 198 | CLASS="LITERAL" |
| 199 | >SDL_GL_STENCIL_SIZE</TT |
| 200 | ></TD |
| 201 | ><TD |
| 202 | ALIGN="LEFT" |
| 203 | VALIGN="TOP" |
| 204 | >Size of the stencil buffer, in bits</TD |
| 205 | ></TR |
| 206 | ><TR |
| 207 | ><TD |
| 208 | ALIGN="LEFT" |
| 209 | VALIGN="TOP" |
| 210 | ><TT |
| 211 | CLASS="LITERAL" |
| 212 | >SDL_GL_ACCUM_RED_SIZE</TT |
| 213 | ></TD |
| 214 | ><TD |
| 215 | ALIGN="LEFT" |
| 216 | VALIGN="TOP" |
| 217 | >Size of the accumulation buffer red component, in bits</TD |
| 218 | ></TR |
| 219 | ><TR |
| 220 | ><TD |
| 221 | ALIGN="LEFT" |
| 222 | VALIGN="TOP" |
| 223 | ><TT |
| 224 | CLASS="LITERAL" |
| 225 | >SDL_GL_ACCUM_GREEN_SIZE</TT |
| 226 | ></TD |
| 227 | ><TD |
| 228 | ALIGN="LEFT" |
| 229 | VALIGN="TOP" |
| 230 | >Size of the accumulation buffer green component, in bits</TD |
| 231 | ></TR |
| 232 | ><TR |
| 233 | ><TD |
| 234 | ALIGN="LEFT" |
| 235 | VALIGN="TOP" |
| 236 | ><TT |
| 237 | CLASS="LITERAL" |
| 238 | >SDL_GL_ACCUM_BLUE_SIZE</TT |
| 239 | ></TD |
| 240 | ><TD |
| 241 | ALIGN="LEFT" |
| 242 | VALIGN="TOP" |
| 243 | >Size of the accumulation buffer blue component, in bits</TD |
| 244 | ></TR |
| 245 | ><TR |
| 246 | ><TD |
| 247 | ALIGN="LEFT" |
| 248 | VALIGN="TOP" |
| 249 | ><TT |
| 250 | CLASS="LITERAL" |
| 251 | >SDL_GL_ACCUM_ALPHA_SIZE</TT |
| 252 | ></TD |
| 253 | ><TD |
| 254 | ALIGN="LEFT" |
| 255 | VALIGN="TOP" |
| 256 | >Size of the accumulation buffer alpha component, in bits</TD |
| 257 | ></TR |
| 258 | ></TBODY |
| 259 | ></TABLE |
| 260 | ><P |
| 261 | ></P |
| 262 | ></DIV |
| 263 | ></DIV |
| 264 | ><DIV |
| 265 | CLASS="REFSECT1" |
| 266 | ><A |
| 267 | NAME="AEN3027" |
| 268 | ></A |
| 269 | ><H2 |
| 270 | >Description</H2 |
| 271 | ><P |
| 272 | >While you can set most OpenGL attributes normally, the attributes list above must be known <SPAN |
| 273 | CLASS="emphasis" |
| 274 | ><I |
| 275 | CLASS="EMPHASIS" |
| 276 | >before</I |
| 277 | ></SPAN |
| 278 | > SDL sets the video mode. These attributes a set and read with <A |
| 279 | HREF="sdlglsetattribute.html" |
| 280 | ><TT |
| 281 | CLASS="FUNCTION" |
| 282 | >SDL_GL_SetAttribute</TT |
| 283 | ></A |
| 284 | > and <A |
| 285 | HREF="sdlglgetattribute.html" |
| 286 | ><TT |
| 287 | CLASS="FUNCTION" |
| 288 | >SDL_GL_GetAttribute</TT |
| 289 | ></A |
| 290 | >.</P |
| 291 | ></DIV |
| 292 | ><DIV |
| 293 | CLASS="REFSECT1" |
| 294 | ><A |
| 295 | NAME="AEN3035" |
| 296 | ></A |
| 297 | ><H2 |
| 298 | >See Also</H2 |
| 299 | ><P |
| 300 | ><A |
| 301 | HREF="sdlglsetattribute.html" |
| 302 | ><TT |
| 303 | CLASS="FUNCTION" |
| 304 | >SDL_GL_SetAttribute</TT |
| 305 | ></A |
| 306 | >, |
| 307 | <A |
| 308 | HREF="sdlglgetattribute.html" |
| 309 | ><TT |
| 310 | CLASS="FUNCTION" |
| 311 | >SDL_GL_GetAttribute</TT |
| 312 | ></A |
| 313 | ></P |
| 314 | ></DIV |
| 315 | ><DIV |
| 316 | CLASS="NAVFOOTER" |
| 317 | ><HR |
| 318 | ALIGN="LEFT" |
| 319 | WIDTH="100%"><TABLE |
| 320 | SUMMARY="Footer navigation table" |
| 321 | WIDTH="100%" |
| 322 | BORDER="0" |
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| 324 | CELLSPACING="0" |
| 325 | ><TR |
| 326 | ><TD |
| 327 | WIDTH="33%" |
| 328 | ALIGN="left" |
| 329 | VALIGN="top" |
| 330 | ><A |
| 331 | HREF="sdlfreeyuvoverlay.html" |
| 332 | ACCESSKEY="P" |
| 333 | >Prev</A |
| 334 | ></TD |
| 335 | ><TD |
| 336 | WIDTH="34%" |
| 337 | ALIGN="center" |
| 338 | VALIGN="top" |
| 339 | ><A |
| 340 | HREF="index.html" |
| 341 | ACCESSKEY="H" |
| 342 | >Home</A |
| 343 | ></TD |
| 344 | ><TD |
| 345 | WIDTH="33%" |
| 346 | ALIGN="right" |
| 347 | VALIGN="top" |
| 348 | ><A |
| 349 | HREF="sdlrect.html" |
| 350 | ACCESSKEY="N" |
| 351 | >Next</A |
| 352 | ></TD |
| 353 | ></TR |
| 354 | ><TR |
| 355 | ><TD |
| 356 | WIDTH="33%" |
| 357 | ALIGN="left" |
| 358 | VALIGN="top" |
| 359 | >SDL_FreeYUVOverlay</TD |
| 360 | ><TD |
| 361 | WIDTH="34%" |
| 362 | ALIGN="center" |
| 363 | VALIGN="top" |
| 364 | ><A |
| 365 | HREF="video.html" |
| 366 | ACCESSKEY="U" |
| 367 | >Up</A |
| 368 | ></TD |
| 369 | ><TD |
| 370 | WIDTH="33%" |
| 371 | ALIGN="right" |
| 372 | VALIGN="top" |
| 373 | >SDL_Rect</TD |
| 374 | ></TR |
| 375 | ></TABLE |
| 376 | ></DIV |
| 377 | ></BODY |
| 378 | ></HTML |
| 379 | > |