add some NEON 32bpp blitters
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1<HTML
2><HEAD
3><TITLE
4>SDL_LockAudio</TITLE
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40>SDL Library Documentation</TH
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70WIDTH="100%"></DIV
71><H1
72><A
73NAME="SDLLOCKAUDIO"
74></A
75>SDL_LockAudio</H1
76><DIV
77CLASS="REFNAMEDIV"
78><A
79NAME="AEN7134"
80></A
81><H2
82>Name</H2
83>SDL_LockAudio&nbsp;--&nbsp;Lock out the callback function</DIV
84><DIV
85CLASS="REFSYNOPSISDIV"
86><A
87NAME="AEN7137"
88></A
89><H2
90>Synopsis</H2
91><DIV
92CLASS="FUNCSYNOPSIS"
93><A
94NAME="AEN7138"
95></A
96><P
97></P
98><PRE
99CLASS="FUNCSYNOPSISINFO"
100>#include "SDL.h"</PRE
101><P
102><CODE
103><CODE
104CLASS="FUNCDEF"
105>void <B
106CLASS="FSFUNC"
107>SDL_LockAudio</B
108></CODE
109>(void);</CODE
110></P
111><P
112></P
113></DIV
114></DIV
115><DIV
116CLASS="REFSECT1"
117><A
118NAME="AEN7144"
119></A
120><H2
121>Description</H2
122><P
123>The lock manipulated by these functions protects the callback function.
124During a LockAudio period, you can be guaranteed that the
125callback function is not running. Do not call these from the callback
126function or you will cause deadlock.</P
127></DIV
128><DIV
129CLASS="REFSECT1"
130><A
131NAME="AEN7147"
132></A
133><H2
134>See Also</H2
135><P
136><A
137HREF="sdlopenaudio.html"
138><TT
139CLASS="FUNCTION"
140>SDL_OpenAudio</TT
141></A
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208>