| 1 | #ifndef LIBRETRO_CORE_OPTIONS_H__ |
| 2 | #define LIBRETRO_CORE_OPTIONS_H__ |
| 3 | |
| 4 | #include <stdlib.h> |
| 5 | #include <string.h> |
| 6 | |
| 7 | #include <libretro.h> |
| 8 | #include <retro_inline.h> |
| 9 | |
| 10 | #ifndef HAVE_NO_LANGEXTRA |
| 11 | #include "libretro_core_options_intl.h" |
| 12 | #endif |
| 13 | |
| 14 | /* |
| 15 | ******************************** |
| 16 | * VERSION: 1.3 |
| 17 | ******************************** |
| 18 | * |
| 19 | * - 1.3: Move translations to libretro_core_options_intl.h |
| 20 | * - libretro_core_options_intl.h includes BOM and utf-8 |
| 21 | * fix for MSVC 2010-2013 |
| 22 | * - Added HAVE_NO_LANGEXTRA flag to disable translations |
| 23 | * on platforms/compilers without BOM support |
| 24 | * - 1.2: Use core options v1 interface when |
| 25 | * RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION is >= 1 |
| 26 | * (previously required RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION == 1) |
| 27 | * - 1.1: Support generation of core options v0 retro_core_option_value |
| 28 | * arrays containing options with a single value |
| 29 | * - 1.0: First commit |
| 30 | */ |
| 31 | |
| 32 | #ifdef __cplusplus |
| 33 | extern "C" { |
| 34 | #endif |
| 35 | |
| 36 | /* |
| 37 | ******************************** |
| 38 | * Core Option Definitions |
| 39 | ******************************** |
| 40 | */ |
| 41 | |
| 42 | /* RETRO_LANGUAGE_ENGLISH */ |
| 43 | |
| 44 | /* Default language: |
| 45 | * - All other languages must include the same keys and values |
| 46 | * - Will be used as a fallback in the event that frontend language |
| 47 | * is not available |
| 48 | * - Will be used as a fallback for any missing entries in |
| 49 | * frontend language definition |
| 50 | */ |
| 51 | |
| 52 | struct retro_core_option_definition option_defs_us[] = { |
| 53 | { |
| 54 | "pcsx_rearmed_frameskip", |
| 55 | "Frameskip", |
| 56 | "Choose how much frames should be skipped to improve performance at the expense of visual smoothness.", |
| 57 | { |
| 58 | { "0", NULL }, |
| 59 | { "1", NULL }, |
| 60 | { "2", NULL }, |
| 61 | { "3", NULL }, |
| 62 | { NULL, NULL }, |
| 63 | }, |
| 64 | "0", |
| 65 | }, |
| 66 | { |
| 67 | "pcsx_rearmed_bios", |
| 68 | "Use BIOS", |
| 69 | "Allows you to use real bios file (if available) or emulated bios (HLE). Its recommended to use official bios file for better compatibility.", |
| 70 | { |
| 71 | { "auto", "auto" }, |
| 72 | { "HLE", "hle" }, |
| 73 | { NULL, NULL }, |
| 74 | }, |
| 75 | "auto", |
| 76 | }, |
| 77 | { |
| 78 | "pcsx_rearmed_region", |
| 79 | "Region", |
| 80 | "Choose what region the system is from. 60 Hz for NTSC, 50 Hz for PAL.", |
| 81 | { |
| 82 | { "auto", "auto" }, |
| 83 | { "NTSC", "ntsc" }, |
| 84 | { "PAL", "pal" }, |
| 85 | { NULL, NULL }, |
| 86 | }, |
| 87 | "auto", |
| 88 | }, |
| 89 | { |
| 90 | "pcsx_rearmed_memcard2", |
| 91 | "Enable Second Memory Card (Shared)", |
| 92 | "Enabled the memory card slot 2. This memory card is shared amongst all games.", |
| 93 | { |
| 94 | { "disabled", NULL }, |
| 95 | { "enabled", NULL }, |
| 96 | { NULL, NULL }, |
| 97 | }, |
| 98 | "disabled", |
| 99 | }, |
| 100 | { |
| 101 | "pcsx_rearmed_pad1type", |
| 102 | "Pad 1 Type", |
| 103 | "Pad type for player 1", |
| 104 | { |
| 105 | { "standard", NULL }, |
| 106 | { "analog", NULL }, |
| 107 | { "dualshock", NULL }, |
| 108 | { "negcon", NULL }, |
| 109 | { "none", NULL }, |
| 110 | { NULL, NULL }, |
| 111 | }, |
| 112 | "standard", |
| 113 | }, |
| 114 | { |
| 115 | "pcsx_rearmed_pad2type", |
| 116 | "Pad 2 Type", |
| 117 | "Pad type for player 2", |
| 118 | { |
| 119 | { "standard", NULL }, |
| 120 | { "analog", NULL }, |
| 121 | { "dualshock", NULL }, |
| 122 | { "negcon", NULL }, |
| 123 | { "none", NULL }, |
| 124 | { NULL, NULL }, |
| 125 | }, |
| 126 | "standard", |
| 127 | }, |
| 128 | { |
| 129 | "pcsx_rearmed_pad3type", |
| 130 | "Pad 3 Type", |
| 131 | "Pad type for player 3", |
| 132 | { |
| 133 | { "standard", NULL }, |
| 134 | { "analog", NULL }, |
| 135 | { "dualshock", NULL }, |
| 136 | { "negcon", NULL }, |
| 137 | { "none", NULL }, |
| 138 | { NULL, NULL }, |
| 139 | }, |
| 140 | "none", |
| 141 | }, |
| 142 | { |
| 143 | "pcsx_rearmed_pad4type", |
| 144 | "Pad 4 Type", |
| 145 | "Pad type for player 4", |
| 146 | { |
| 147 | { "standard", NULL }, |
| 148 | { "analog", NULL }, |
| 149 | { "dualshock", NULL }, |
| 150 | { "negcon", NULL }, |
| 151 | { "none", NULL }, |
| 152 | { NULL, NULL }, |
| 153 | }, |
| 154 | "none", |
| 155 | }, |
| 156 | { |
| 157 | "pcsx_rearmed_pad5type", |
| 158 | "Pad 5 Type", |
| 159 | "Pad type for player 5", |
| 160 | { |
| 161 | { "standard", NULL }, |
| 162 | { "analog", NULL }, |
| 163 | { "dualshock", NULL }, |
| 164 | { "negcon", NULL }, |
| 165 | { "none", NULL }, |
| 166 | { NULL, NULL }, |
| 167 | }, |
| 168 | "none", |
| 169 | },{ |
| 170 | "pcsx_rearmed_pad6type", |
| 171 | "Pad 6 Type", |
| 172 | "Pad type for player 6", |
| 173 | { |
| 174 | { "standard", NULL }, |
| 175 | { "analog", NULL }, |
| 176 | { "dualshock", NULL }, |
| 177 | { "negcon", NULL }, |
| 178 | { "none", NULL }, |
| 179 | { NULL, NULL }, |
| 180 | }, |
| 181 | "none", |
| 182 | },{ |
| 183 | "pcsx_rearmed_pad7type", |
| 184 | "Pad 7 Type", |
| 185 | "Pad type for player 7", |
| 186 | { |
| 187 | { "standard", NULL }, |
| 188 | { "analog", NULL }, |
| 189 | { "dualshock", NULL }, |
| 190 | { "negcon", NULL }, |
| 191 | { "none", NULL }, |
| 192 | { NULL, NULL }, |
| 193 | }, |
| 194 | "none", |
| 195 | },{ |
| 196 | "pcsx_rearmed_pad8type", |
| 197 | "Pad 8 Type", |
| 198 | "Pad type for player 8", |
| 199 | { |
| 200 | { "standard", NULL }, |
| 201 | { "analog", NULL }, |
| 202 | { "dualshock", NULL }, |
| 203 | { "negcon", NULL }, |
| 204 | { "none", NULL }, |
| 205 | { NULL, NULL }, |
| 206 | }, |
| 207 | "none", |
| 208 | }, |
| 209 | { |
| 210 | "pcsx_rearmed_multitap1", |
| 211 | "Multitap 1", |
| 212 | "Enables/Disables multitap on port 1, allowing upto 5 players in games that permit it.", |
| 213 | { |
| 214 | { "auto", NULL }, |
| 215 | { "disabled", NULL }, |
| 216 | { "enabled", NULL }, |
| 217 | { NULL, NULL }, |
| 218 | }, |
| 219 | "auto", |
| 220 | }, |
| 221 | { |
| 222 | "pcsx_rearmed_multitap2", |
| 223 | "Multitap 2", |
| 224 | "Enables/Disables multitap on port 2, allowing up to 8 players in games that permit it. Multitap 1 has to be enabled for this to work.", |
| 225 | { |
| 226 | { "auto", NULL }, |
| 227 | { "disabled", NULL }, |
| 228 | { "enabled", NULL }, |
| 229 | { NULL, NULL }, |
| 230 | }, |
| 231 | "auto", |
| 232 | }, |
| 233 | { |
| 234 | "pcsx_rearmed_negcon_deadzone", |
| 235 | "NegCon Twist Deadzone (Percent)", |
| 236 | "Sets the deadzone of the RetroPad left analog stick when simulating the 'twist' action of emulated neGcon Controllers. Used to eliminate drift/unwanted input.", |
| 237 | { |
| 238 | { "0", NULL }, |
| 239 | { "5", NULL }, |
| 240 | { "10", NULL }, |
| 241 | { "15", NULL }, |
| 242 | { "20", NULL }, |
| 243 | { "25", NULL }, |
| 244 | { "30", NULL }, |
| 245 | { NULL, NULL }, |
| 246 | }, |
| 247 | "0", |
| 248 | }, |
| 249 | { |
| 250 | "pcsx_rearmed_negcon_response", |
| 251 | "NegCon Twist Response", |
| 252 | "Specifies the analog response when using a RetroPad left analog stick to simulate the 'twist' action of emulated neGcon Controllers.", |
| 253 | { |
| 254 | { "linear", NULL }, |
| 255 | { "quadratic", NULL }, |
| 256 | { "cubic", NULL }, |
| 257 | { NULL, NULL }, |
| 258 | }, |
| 259 | "linear", |
| 260 | }, |
| 261 | { |
| 262 | "pcsx_rearmed_vibration", |
| 263 | "Enable Vibration", |
| 264 | "Enables vibration feedback for controllers that supports vibration features.", |
| 265 | { |
| 266 | { "disabled", NULL }, |
| 267 | { "enabled", NULL }, |
| 268 | { NULL, NULL }, |
| 269 | }, |
| 270 | "enabled", |
| 271 | }, |
| 272 | { |
| 273 | "pcsx_rearmed_dithering", |
| 274 | "Enable Dithering", |
| 275 | "If Off, disables the dithering pattern the PSX applies to combat color banding.", |
| 276 | { |
| 277 | { "disabled", NULL }, |
| 278 | { "enabled", NULL }, |
| 279 | { NULL, NULL }, |
| 280 | }, |
| 281 | #ifdef HAVE_LIBNX |
| 282 | "disabled", |
| 283 | #else |
| 284 | "enabled", |
| 285 | #endif |
| 286 | }, |
| 287 | |
| 288 | #ifndef DRC_DISABLE |
| 289 | { |
| 290 | "pcsx_rearmed_drc", |
| 291 | "Dynamic Recompiler", |
| 292 | "Enables core to use dynamic recompiler or interpreter (slower) CPU instructions.", |
| 293 | { |
| 294 | { "disabled", NULL }, |
| 295 | { "enabled", NULL }, |
| 296 | { NULL, NULL }, |
| 297 | }, |
| 298 | "enabled", |
| 299 | }, |
| 300 | { |
| 301 | "pcsx_rearmed_psxclock", |
| 302 | "PSX CPU Clock", |
| 303 | #ifdef HAVE_PRE_ARMV7 |
| 304 | "Overclock or underclock the PSX clock. Default is 50", |
| 305 | #else |
| 306 | "Overclock or underclock the PSX clock. Default is 57", |
| 307 | #endif |
| 308 | { |
| 309 | { "30", NULL }, |
| 310 | { "31", NULL }, |
| 311 | { "32", NULL }, |
| 312 | { "33", NULL }, |
| 313 | { "34", NULL }, |
| 314 | { "35", NULL }, |
| 315 | { "36", NULL }, |
| 316 | { "37", NULL }, |
| 317 | { "38", NULL }, |
| 318 | { "39", NULL }, |
| 319 | { "40", NULL }, |
| 320 | { "41", NULL }, |
| 321 | { "42", NULL }, |
| 322 | { "43", NULL }, |
| 323 | { "44", NULL }, |
| 324 | { "45", NULL }, |
| 325 | { "46", NULL }, |
| 326 | { "47", NULL }, |
| 327 | { "48", NULL }, |
| 328 | { "49", NULL }, |
| 329 | { "50", NULL }, |
| 330 | { "51", NULL }, |
| 331 | { "52", NULL }, |
| 332 | { "53", NULL }, |
| 333 | { "54", NULL }, |
| 334 | { "55", NULL }, |
| 335 | { "56", NULL }, |
| 336 | { "57", NULL }, |
| 337 | { "58", NULL }, |
| 338 | { "59", NULL }, |
| 339 | { "60", NULL }, |
| 340 | { "61", NULL }, |
| 341 | { "62", NULL }, |
| 342 | { "63", NULL }, |
| 343 | { "64", NULL }, |
| 344 | { "65", NULL }, |
| 345 | { "66", NULL }, |
| 346 | { "67", NULL }, |
| 347 | { "68", NULL }, |
| 348 | { "69", NULL }, |
| 349 | { "70", NULL }, |
| 350 | { "71", NULL }, |
| 351 | { "72", NULL }, |
| 352 | { "73", NULL }, |
| 353 | { "74", NULL }, |
| 354 | { "75", NULL }, |
| 355 | { "76", NULL }, |
| 356 | { "77", NULL }, |
| 357 | { "78", NULL }, |
| 358 | { "79", NULL }, |
| 359 | { "80", NULL }, |
| 360 | { "81", NULL }, |
| 361 | { "82", NULL }, |
| 362 | { "83", NULL }, |
| 363 | { "84", NULL }, |
| 364 | { "85", NULL }, |
| 365 | { "86", NULL }, |
| 366 | { "87", NULL }, |
| 367 | { "88", NULL }, |
| 368 | { "89", NULL }, |
| 369 | { "90", NULL }, |
| 370 | { "91", NULL }, |
| 371 | { "92", NULL }, |
| 372 | { "93", NULL }, |
| 373 | { "94", NULL }, |
| 374 | { "95", NULL }, |
| 375 | { "96", NULL }, |
| 376 | { "97", NULL }, |
| 377 | { "98", NULL }, |
| 378 | { "99", NULL }, |
| 379 | { "100", NULL }, |
| 380 | { NULL, NULL }, |
| 381 | }, |
| 382 | #ifdef HAVE_PRE_ARMV7 |
| 383 | "50", |
| 384 | #else |
| 385 | "57", |
| 386 | #endif |
| 387 | }, |
| 388 | #endif /* DRC_DISABLE */ |
| 389 | |
| 390 | #ifdef __ARM_NEON__ |
| 391 | { |
| 392 | "pcsx_rearmed_neon_interlace_enable", |
| 393 | "Enable Interlacing Mode", |
| 394 | "Enables fake scanlines effect.", |
| 395 | { |
| 396 | { "disabled", NULL }, |
| 397 | { "enabled", NULL }, |
| 398 | { NULL, NULL }, |
| 399 | }, |
| 400 | "disabled", |
| 401 | }, |
| 402 | { |
| 403 | "pcsx_rearmed_neon_enhancement_enable", |
| 404 | "Enhanced Resolution (Slow)", |
| 405 | "Renders in double resolution at the cost of lower performance.", |
| 406 | { |
| 407 | { "disabled", NULL }, |
| 408 | { "enabled", NULL }, |
| 409 | { NULL, NULL }, |
| 410 | }, |
| 411 | "disabled", |
| 412 | }, |
| 413 | { |
| 414 | "pcsx_rearmed_neon_enhancement_no_main", |
| 415 | "Enhanced Resolution (Speed Hack)", |
| 416 | "Speed hack for Enhanced resolution option (glitches some games).", |
| 417 | { |
| 418 | { "disabled", NULL }, |
| 419 | { "enabled", NULL }, |
| 420 | { NULL, NULL }, |
| 421 | }, |
| 422 | "disabled", |
| 423 | }, |
| 424 | #endif /* __ARM_NEON__ */ |
| 425 | |
| 426 | { |
| 427 | "pcsx_rearmed_duping_enable", |
| 428 | "Frame Duping", |
| 429 | "A speedup, redraws/reuses the last frame if there was no new data.", |
| 430 | { |
| 431 | { "disabled", NULL }, |
| 432 | { "enabled", NULL }, |
| 433 | { NULL, NULL }, |
| 434 | }, |
| 435 | "enabled", |
| 436 | }, |
| 437 | { |
| 438 | "pcsx_rearmed_display_internal_fps", |
| 439 | "Display Internal FPS", |
| 440 | "Shows an on-screen frames per second counter when enabled.", |
| 441 | { |
| 442 | { "disabled", NULL }, |
| 443 | { "enabled", NULL }, |
| 444 | { NULL, NULL }, |
| 445 | }, |
| 446 | "disabled", |
| 447 | }, |
| 448 | |
| 449 | /* GPU PEOPS OPTIONS */ |
| 450 | #ifdef GPU_PEOPS |
| 451 | { |
| 452 | "pcsx_rearmed_show_gpu_peops_settings", |
| 453 | "Advanced GPU P.E.Op.S. Settings", |
| 454 | "Shows or hides advanced GPU plugin settings. NOTE: Quick Menu must be toggled for this setting to take effect.", |
| 455 | { |
| 456 | { "disabled", NULL }, |
| 457 | { "enabled", NULL }, |
| 458 | { NULL, NULL }, |
| 459 | }, |
| 460 | "disabled", |
| 461 | }, |
| 462 | { |
| 463 | "pcsx_rearmed_gpu_peops_odd_even_bit", |
| 464 | "(GPU) Odd/Even Bit Hack", |
| 465 | "Needed for Chrono Cross.", |
| 466 | { |
| 467 | { "disabled", NULL }, |
| 468 | { "enabled", NULL }, |
| 469 | { NULL, NULL }, |
| 470 | }, |
| 471 | "disabled", |
| 472 | }, |
| 473 | { |
| 474 | "pcsx_rearmed_gpu_peops_expand_screen_width", |
| 475 | "(GPU) Expand Screen Width", |
| 476 | "Capcom fighting games", |
| 477 | { |
| 478 | { "disabled", NULL }, |
| 479 | { "enabled", NULL }, |
| 480 | { NULL, NULL }, |
| 481 | }, |
| 482 | "disabled", |
| 483 | }, |
| 484 | { |
| 485 | "pcsx_rearmed_gpu_peops_ignore_brightness", |
| 486 | "(GPU) Ignore Brightness Color", |
| 487 | "Black screens in Lunar Silver Star Story games", |
| 488 | { |
| 489 | { "disabled", NULL }, |
| 490 | { "enabled", NULL }, |
| 491 | { NULL, NULL }, |
| 492 | }, |
| 493 | "disabled", |
| 494 | }, |
| 495 | { |
| 496 | "pcsx_rearmed_gpu_peops_disable_coord_check", |
| 497 | "(GPU) Disable Coordinate Check", |
| 498 | "Compatibility mode", |
| 499 | { |
| 500 | { "disabled", NULL }, |
| 501 | { "enabled", NULL }, |
| 502 | { NULL, NULL }, |
| 503 | }, |
| 504 | "disabled", |
| 505 | }, |
| 506 | { |
| 507 | "pcsx_rearmed_gpu_peops_lazy_screen_update", |
| 508 | "(GPU) Lazy Screen Update", |
| 509 | "Pandemonium 2", |
| 510 | { |
| 511 | { "disabled", NULL }, |
| 512 | { "enabled", NULL }, |
| 513 | { NULL, NULL }, |
| 514 | }, |
| 515 | "disabled", |
| 516 | }, |
| 517 | { |
| 518 | "pcsx_rearmed_gpu_peops_old_frame_skip", |
| 519 | "(GPU) Old Frame Skipping", |
| 520 | "Skip every second frame", |
| 521 | { |
| 522 | { "disabled", NULL }, |
| 523 | { "enabled", NULL }, |
| 524 | { NULL, NULL }, |
| 525 | }, |
| 526 | "enabled", |
| 527 | }, |
| 528 | { |
| 529 | "pcsx_rearmed_gpu_peops_repeated_triangles", |
| 530 | "(GPU) Repeated Flat Tex Triangles", |
| 531 | "Needed by Star Wars: Dark Forces", |
| 532 | { |
| 533 | { "disabled", NULL }, |
| 534 | { "enabled", NULL }, |
| 535 | { NULL, NULL }, |
| 536 | }, |
| 537 | "disabled", |
| 538 | }, |
| 539 | { |
| 540 | "pcsx_rearmed_gpu_peops_quads_with_triangles", |
| 541 | "(GPU) Draw Quads with Triangles", |
| 542 | "Better g-colors, worse textures", |
| 543 | { |
| 544 | { "disabled", NULL }, |
| 545 | { "enabled", NULL }, |
| 546 | { NULL, NULL }, |
| 547 | }, |
| 548 | "disabled", |
| 549 | }, |
| 550 | { |
| 551 | "pcsx_rearmed_gpu_peops_fake_busy_state", |
| 552 | "(GPU) Fake 'Gpu Busy' States", |
| 553 | "Toggle busy flags after drawing", |
| 554 | { |
| 555 | { "disabled", NULL }, |
| 556 | { "enabled", NULL }, |
| 557 | { NULL, NULL }, |
| 558 | }, |
| 559 | "disabled", |
| 560 | }, |
| 561 | #endif |
| 562 | |
| 563 | /* GPU UNAI Advanced Options */ |
| 564 | #ifdef GPU_UNAI |
| 565 | { |
| 566 | "pcsx_rearmed_show_gpu_unai_settings", |
| 567 | "Advance GPU UNAI/PCSX4All Settings", |
| 568 | "Shows or hides advanced gpu settings. A core restart might be needed for settings to take effect. NOTE: Quick Menu must be toggled for this setting to take effect.", |
| 569 | { |
| 570 | { "disabled", NULL }, |
| 571 | { "enabled", NULL }, |
| 572 | { NULL, NULL}, |
| 573 | }, |
| 574 | "disabled", |
| 575 | }, |
| 576 | { |
| 577 | "pcsx_rearmed_gpu_unai_blending", |
| 578 | "(GPU) Enable Blending", |
| 579 | NULL, |
| 580 | { |
| 581 | { "disabled", NULL }, |
| 582 | { "enabled", NULL }, |
| 583 | { NULL, NULL}, |
| 584 | }, |
| 585 | "enabled", |
| 586 | }, |
| 587 | { |
| 588 | "pcsx_rearmed_gpu_unai_lighting", |
| 589 | "(GPU) Enable Lighting", |
| 590 | NULL, |
| 591 | { |
| 592 | { "disabled", NULL }, |
| 593 | { "enabled", NULL }, |
| 594 | { NULL, NULL}, |
| 595 | }, |
| 596 | "enabled", |
| 597 | }, |
| 598 | { |
| 599 | "pcsx_rearmed_gpu_unai_fast_lighting", |
| 600 | "(GPU) Enable Fast Lighting", |
| 601 | NULL, |
| 602 | { |
| 603 | { "disabled", NULL }, |
| 604 | { "enabled", NULL }, |
| 605 | { NULL, NULL}, |
| 606 | }, |
| 607 | "enabled", |
| 608 | }, |
| 609 | { |
| 610 | "pcsx_rearmed_gpu_unai_ilace_force", |
| 611 | "(GPU) Enable Forced Interlace", |
| 612 | NULL, |
| 613 | { |
| 614 | { "disabled", NULL }, |
| 615 | { "enabled", NULL }, |
| 616 | { NULL, NULL}, |
| 617 | }, |
| 618 | "disabled", |
| 619 | }, |
| 620 | { |
| 621 | "pcsx_rearmed_gpu_unai_pixel_skip", |
| 622 | "(GPU) Enable Pixel Skip", |
| 623 | NULL, |
| 624 | { |
| 625 | { "disabled", NULL }, |
| 626 | { "enabled", NULL }, |
| 627 | { NULL, NULL}, |
| 628 | }, |
| 629 | "disabled", |
| 630 | }, |
| 631 | #endif /* GPU UNAI Advanced Settings */ |
| 632 | |
| 633 | { |
| 634 | "pcsx_rearmed_show_bios_bootlogo", |
| 635 | "Show Bios Bootlogo", |
| 636 | "When enabled, shows the PlayStation logo when starting or resetting. (Breaks some games).", |
| 637 | { |
| 638 | { "disabled", NULL }, |
| 639 | { "enabled", NULL }, |
| 640 | { NULL, NULL }, |
| 641 | }, |
| 642 | "disabled", |
| 643 | }, |
| 644 | { |
| 645 | "pcsx_rearmed_spu_reverb", |
| 646 | "Sound Reverb", |
| 647 | "Enables or disables audio reverb effect.", |
| 648 | { |
| 649 | { "disabled", NULL }, |
| 650 | { "enabled", NULL }, |
| 651 | { NULL, NULL }, |
| 652 | }, |
| 653 | "enabled", |
| 654 | }, |
| 655 | { |
| 656 | "pcsx_rearmed_spu_interpolation", |
| 657 | "Sound Interpolation", |
| 658 | NULL, |
| 659 | { |
| 660 | { "simple", "Simple" }, |
| 661 | { "gaussian", "Gaussian" }, |
| 662 | { "cubic", "Cubic" }, |
| 663 | { "off", "disabled" }, |
| 664 | { NULL, NULL }, |
| 665 | }, |
| 666 | "simple", |
| 667 | }, |
| 668 | { |
| 669 | "pcsx_rearmed_idiablofix", |
| 670 | "Diablo Music Fix", |
| 671 | NULL, |
| 672 | { |
| 673 | { "disabled", NULL }, |
| 674 | { "enabled", NULL }, |
| 675 | { NULL, NULL }, |
| 676 | }, |
| 677 | "disabled", |
| 678 | }, |
| 679 | { |
| 680 | "pcsx_rearmed_pe2_fix", |
| 681 | "Parasite Eve 2/Vandal Hearts 1/2 Fix", |
| 682 | NULL, |
| 683 | { |
| 684 | { "disabled", NULL }, |
| 685 | { "enabled", NULL }, |
| 686 | { NULL, NULL }, |
| 687 | }, |
| 688 | "disabled", |
| 689 | }, |
| 690 | { |
| 691 | "pcsx_rearmed_inuyasha_fix", |
| 692 | "InuYasha Sengoku Battle Fix", |
| 693 | NULL, |
| 694 | { |
| 695 | { "disabled", NULL }, |
| 696 | { "enabled", NULL }, |
| 697 | { NULL, NULL }, |
| 698 | }, |
| 699 | "disabled", |
| 700 | }, |
| 701 | |
| 702 | /* ADVANCED OPTIONS */ |
| 703 | { |
| 704 | "pcsx_rearmed_noxadecoding", |
| 705 | "XA Decoding", |
| 706 | NULL, |
| 707 | { |
| 708 | { "disabled", NULL }, |
| 709 | { "enabled", NULL }, |
| 710 | { NULL, NULL }, |
| 711 | }, |
| 712 | "enabled", |
| 713 | }, |
| 714 | { |
| 715 | "pcsx_rearmed_nocdaudio", |
| 716 | "CD Audio", |
| 717 | NULL, |
| 718 | { |
| 719 | { "disabled", NULL }, |
| 720 | { "enabled", NULL }, |
| 721 | { NULL, NULL }, |
| 722 | }, |
| 723 | "enabled", |
| 724 | }, |
| 725 | |
| 726 | #ifndef DRC_DISABLE |
| 727 | { |
| 728 | "pcsx_rearmed_nosmccheck", |
| 729 | "(Speed Hack) Disable SMC Checks", |
| 730 | "Will cause crashes when loading, break memcards.", |
| 731 | { |
| 732 | { "disabled", NULL }, |
| 733 | { "enabled", NULL }, |
| 734 | { NULL, NULL }, |
| 735 | }, |
| 736 | "disabled", |
| 737 | }, |
| 738 | { |
| 739 | "pcsx_rearmed_gteregsunneeded", |
| 740 | "(Speed Hack) Assume GTE Regs Unneeded", |
| 741 | "May cause graphical glitches.", |
| 742 | { |
| 743 | { "disabled", NULL }, |
| 744 | { "enabled", NULL }, |
| 745 | { NULL, NULL }, |
| 746 | }, |
| 747 | "disabled", |
| 748 | }, |
| 749 | { |
| 750 | "pcsx_rearmed_nogteflags", |
| 751 | "(Speed Hack) Disable GTE Flags", |
| 752 | "Will cause graphical glitches.", |
| 753 | { |
| 754 | { "disabled", NULL }, |
| 755 | { "enabled", NULL }, |
| 756 | { NULL, NULL }, |
| 757 | }, |
| 758 | "disabled", |
| 759 | }, |
| 760 | #endif /* DRC_DISABLE */ |
| 761 | |
| 762 | { NULL, NULL, NULL, {{0}}, NULL }, |
| 763 | }; |
| 764 | |
| 765 | /* |
| 766 | ******************************** |
| 767 | * Language Mapping |
| 768 | ******************************** |
| 769 | */ |
| 770 | |
| 771 | #ifndef HAVE_NO_LANGEXTRA |
| 772 | struct retro_core_option_definition *option_defs_intl[RETRO_LANGUAGE_LAST] = { |
| 773 | option_defs_us, /* RETRO_LANGUAGE_ENGLISH */ |
| 774 | NULL, /* RETRO_LANGUAGE_JAPANESE */ |
| 775 | NULL, /* RETRO_LANGUAGE_FRENCH */ |
| 776 | NULL, /* RETRO_LANGUAGE_SPANISH */ |
| 777 | NULL, /* RETRO_LANGUAGE_GERMAN */ |
| 778 | NULL, /* RETRO_LANGUAGE_ITALIAN */ |
| 779 | NULL, /* RETRO_LANGUAGE_DUTCH */ |
| 780 | NULL, /* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */ |
| 781 | NULL, /* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */ |
| 782 | NULL, /* RETRO_LANGUAGE_RUSSIAN */ |
| 783 | NULL, /* RETRO_LANGUAGE_KOREAN */ |
| 784 | NULL, /* RETRO_LANGUAGE_CHINESE_TRADITIONAL */ |
| 785 | NULL, /* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */ |
| 786 | NULL, /* RETRO_LANGUAGE_ESPERANTO */ |
| 787 | NULL, /* RETRO_LANGUAGE_POLISH */ |
| 788 | NULL, /* RETRO_LANGUAGE_VIETNAMESE */ |
| 789 | NULL, /* RETRO_LANGUAGE_ARABIC */ |
| 790 | NULL, /* RETRO_LANGUAGE_GREEK */ |
| 791 | option_defs_tr, /* RETRO_LANGUAGE_TURKISH */ |
| 792 | }; |
| 793 | #endif |
| 794 | |
| 795 | /* |
| 796 | ******************************** |
| 797 | * Functions |
| 798 | ******************************** |
| 799 | */ |
| 800 | |
| 801 | /* Handles configuration/setting of core options. |
| 802 | * Should be called as early as possible - ideally inside |
| 803 | * retro_set_environment(), and no later than retro_load_game() |
| 804 | * > We place the function body in the header to avoid the |
| 805 | * necessity of adding more .c files (i.e. want this to |
| 806 | * be as painless as possible for core devs) |
| 807 | */ |
| 808 | |
| 809 | static INLINE void libretro_set_core_options(retro_environment_t environ_cb) |
| 810 | { |
| 811 | unsigned version = 0; |
| 812 | |
| 813 | if (!environ_cb) |
| 814 | return; |
| 815 | |
| 816 | if (environ_cb(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, &version) && (version >= 1)) |
| 817 | { |
| 818 | #ifndef HAVE_NO_LANGEXTRA |
| 819 | struct retro_core_options_intl core_options_intl; |
| 820 | unsigned language = 0; |
| 821 | |
| 822 | core_options_intl.us = option_defs_us; |
| 823 | core_options_intl.local = NULL; |
| 824 | |
| 825 | if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) && |
| 826 | (language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH)) |
| 827 | core_options_intl.local = option_defs_intl[language]; |
| 828 | |
| 829 | environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL, &core_options_intl); |
| 830 | #else |
| 831 | environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS, &option_defs_us); |
| 832 | #endif |
| 833 | } |
| 834 | else |
| 835 | { |
| 836 | size_t i; |
| 837 | size_t option_index = 0; |
| 838 | size_t num_options = 0; |
| 839 | struct retro_variable *variables = NULL; |
| 840 | char **values_buf = NULL; |
| 841 | |
| 842 | /* Determine number of options |
| 843 | * > Note: We are going to skip a number of irrelevant |
| 844 | * core options when building the retro_variable array, |
| 845 | * but we'll allocate space for all of them. The difference |
| 846 | * in resource usage is negligible, and this allows us to |
| 847 | * keep the code 'cleaner' */ |
| 848 | while (true) |
| 849 | { |
| 850 | if (option_defs_us[num_options].key) |
| 851 | num_options++; |
| 852 | else |
| 853 | break; |
| 854 | } |
| 855 | |
| 856 | /* Allocate arrays */ |
| 857 | variables = (struct retro_variable *)calloc(num_options + 1, sizeof(struct retro_variable)); |
| 858 | values_buf = (char **)calloc(num_options, sizeof(char *)); |
| 859 | |
| 860 | if (!variables || !values_buf) |
| 861 | goto error; |
| 862 | |
| 863 | /* Copy parameters from option_defs_us array */ |
| 864 | for (i = 0; i < num_options; i++) |
| 865 | { |
| 866 | const char *key = option_defs_us[i].key; |
| 867 | const char *desc = option_defs_us[i].desc; |
| 868 | const char *default_value = option_defs_us[i].default_value; |
| 869 | struct retro_core_option_value *values = option_defs_us[i].values; |
| 870 | size_t buf_len = 3; |
| 871 | size_t default_index = 0; |
| 872 | |
| 873 | values_buf[i] = NULL; |
| 874 | |
| 875 | /* Skip options that are irrelevant when using the |
| 876 | * old style core options interface */ |
| 877 | if ((strcmp(key, "pcsx_rearmed_show_gpu_peops_settings") == 0)) |
| 878 | continue; |
| 879 | |
| 880 | if (desc) |
| 881 | { |
| 882 | size_t num_values = 0; |
| 883 | |
| 884 | /* Determine number of values */ |
| 885 | while (true) |
| 886 | { |
| 887 | if (values[num_values].value) |
| 888 | { |
| 889 | /* Check if this is the default value */ |
| 890 | if (default_value) |
| 891 | if (strcmp(values[num_values].value, default_value) == 0) |
| 892 | default_index = num_values; |
| 893 | |
| 894 | buf_len += strlen(values[num_values].value); |
| 895 | num_values++; |
| 896 | } |
| 897 | else |
| 898 | break; |
| 899 | } |
| 900 | |
| 901 | /* Build values string */ |
| 902 | if (num_values > 0) |
| 903 | { |
| 904 | size_t j; |
| 905 | |
| 906 | buf_len += num_values - 1; |
| 907 | buf_len += strlen(desc); |
| 908 | |
| 909 | values_buf[i] = (char *)calloc(buf_len, sizeof(char)); |
| 910 | if (!values_buf[i]) |
| 911 | goto error; |
| 912 | |
| 913 | strcpy(values_buf[i], desc); |
| 914 | strcat(values_buf[i], "; "); |
| 915 | |
| 916 | /* Default value goes first */ |
| 917 | strcat(values_buf[i], values[default_index].value); |
| 918 | |
| 919 | /* Add remaining values */ |
| 920 | for (j = 0; j < num_values; j++) |
| 921 | { |
| 922 | if (j != default_index) |
| 923 | { |
| 924 | strcat(values_buf[i], "|"); |
| 925 | strcat(values_buf[i], values[j].value); |
| 926 | } |
| 927 | } |
| 928 | } |
| 929 | } |
| 930 | |
| 931 | variables[option_index].key = key; |
| 932 | variables[option_index].value = values_buf[i]; |
| 933 | option_index++; |
| 934 | } |
| 935 | |
| 936 | /* Set variables */ |
| 937 | environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables); |
| 938 | |
| 939 | error: |
| 940 | |
| 941 | /* Clean up */ |
| 942 | if (values_buf) |
| 943 | { |
| 944 | for (i = 0; i < num_options; i++) |
| 945 | { |
| 946 | if (values_buf[i]) |
| 947 | { |
| 948 | free(values_buf[i]); |
| 949 | values_buf[i] = NULL; |
| 950 | } |
| 951 | } |
| 952 | |
| 953 | free(values_buf); |
| 954 | values_buf = NULL; |
| 955 | } |
| 956 | |
| 957 | if (variables) |
| 958 | { |
| 959 | free(variables); |
| 960 | variables = NULL; |
| 961 | } |
| 962 | } |
| 963 | } |
| 964 | |
| 965 | #ifdef __cplusplus |
| 966 | } |
| 967 | #endif |
| 968 | |
| 969 | #endif |