frontend: update libpicofe, fix missed callbacks
[pcsx_rearmed.git] / frontend / main.h
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1/* Pcsx - Pc Psx Emulator
2 * Copyright (C) 1999-2002 Pcsx Team
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA
17 */
18
19#ifndef __FRONTEND_MAIN_H__
20#define __FRONTEND_MAIN_H__
21
22#include <stdlib.h>
23#include "config.h"
24
25#define PCSX_DOT_DIR "/.pcsx/"
26#define DEFAULT_MEM_CARD_1 PCSX_DOT_DIR "memcards/card1.mcd"
27#define DEFAULT_MEM_CARD_2 PCSX_DOT_DIR "memcards/card2.mcd"
28#define MEMCARD_DIR PCSX_DOT_DIR "memcards/"
29#define STATES_DIR PCSX_DOT_DIR "sstates/"
30#define CHEATS_DIR PCSX_DOT_DIR "cheats/"
31#define PATCHES_DIR PCSX_DOT_DIR "patches/"
32#define CFG_DIR PCSX_DOT_DIR "cfg/"
33#ifndef PANDORA
34#define BIOS_DIR PCSX_DOT_DIR "bios/"
35#define SCREENSHOTS_DIR PCSX_DOT_DIR "screenshots/"
36#else
37#define BIOS_DIR "/bios/"
38#define SCREENSHOTS_DIR "/screenshots/"
39#endif
40
41extern char cfgfile_basename[MAXPATHLEN];
42
43extern int state_slot;
44
45/* emu_core_preinit - must be the very first call
46 * emu_core_init - to be called after platform-specific setup */
47int emu_core_preinit(void);
48int emu_core_init(void);
49
50void emu_core_ask_exit(void);
51
52void emu_set_default_config(void);
53void emu_on_new_cd(int show_hud_msg);
54
55void emu_make_path(char *buf, size_t size, const char *dir, const char *fname);
56void emu_make_data_path(char *buff, const char *end, int size);
57
58int get_state_filename(char *buf, int size, int i);
59int emu_check_state(int slot);
60int emu_save_state(int slot);
61int emu_load_state(int slot);
62
63void set_cd_image(const char *fname);
64
65extern unsigned long gpuDisp;
66extern int ready_to_go, g_emu_want_quit, g_emu_resetting;
67
68extern char hud_msg[64];
69extern int hud_new_msg;
70
71enum sched_action {
72 SACTION_NONE,
73 SACTION_ENTER_MENU,
74 SACTION_LOAD_STATE,
75 SACTION_SAVE_STATE,
76 SACTION_NEXT_SSLOT,
77 SACTION_PREV_SSLOT,
78 SACTION_TOGGLE_FSKIP,
79 SACTION_SWITCH_DISPMODE,
80 SACTION_FAST_FORWARD,
81 SACTION_SCREENSHOT,
82 SACTION_VOLUME_UP, // 10
83 SACTION_VOLUME_DOWN,
84 SACTION_MINIMIZE,
85 SACTION_TOGGLE_FPS,
86 SACTION_TOGGLE_FULLSCREEN,
87 SACTION_GUN_TRIGGER = 16,
88 SACTION_GUN_A,
89 SACTION_GUN_B,
90 SACTION_GUN_TRIGGER2,
91 SACTION_ANALOG_TOGGLE,
92};
93
94#define SACTION_GUN_MASK (0x0f << SACTION_GUN_TRIGGER)
95
96#endif /* __FRONTEND_MAIN_H__ */