Always look up verify_dirty literals from offsets by neonloop (#194)
[pcsx_rearmed.git] / frontend / plat.h
... / ...
CommitLineData
1void plat_init(void);
2void plat_finish(void);
3void plat_minimize(void);
4void *plat_prepare_screenshot(int *w, int *h, int *bpp);
5
6// indirectly called from GPU plugin
7void plat_gvideo_open(int is_pal);
8void *plat_gvideo_set_mode(int *w, int *h, int *bpp);
9void *plat_gvideo_flip(void);
10void plat_gvideo_close(void);