Merge pull request #37 from loganmc10/master
[pcsx_rearmed.git] / frontend / plugin_lib.c
... / ...
CommitLineData
1/*
2 * (C) notaz, 2010-2011
3 *
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8#include <stdio.h>
9#include <stdlib.h>
10#include <string.h>
11#include <stdarg.h>
12#include <stdint.h>
13#include <sys/time.h>
14#include <sys/types.h>
15#include <sys/stat.h>
16#include <fcntl.h>
17#include <unistd.h>
18#include <pthread.h>
19
20#include "libpicofe/fonts.h"
21#include "libpicofe/input.h"
22#include "libpicofe/plat.h"
23#include "libpicofe/arm/neon_scale2x.h"
24#include "libpicofe/arm/neon_eagle2x.h"
25#include "plugin_lib.h"
26#include "menu.h"
27#include "main.h"
28#include "plat.h"
29#include "pcnt.h"
30#include "pl_gun_ts.h"
31#include "cspace.h"
32#include "psemu_plugin_defs.h"
33#include "../libpcsxcore/new_dynarec/new_dynarec.h"
34#include "../libpcsxcore/psxmem_map.h"
35#include "../plugins/dfinput/externals.h"
36
37#define HUD_HEIGHT 10
38
39int in_type1, in_type2;
40int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
41int in_a3[2] = { 127, 127 }, in_a4[2] = { 127, 127 };
42int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
43int in_adev_is_nublike[2];
44int in_keystate, in_state_gun;
45int in_enable_vibration;
46void *tsdev;
47void *pl_vout_buf;
48int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
49static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
50static int pl_vout_scale_w, pl_vout_scale_h, pl_vout_yoffset;
51static int psx_w, psx_h, psx_bpp;
52static int vsync_cnt;
53static int is_pal, frame_interval, frame_interval1024;
54static int vsync_usec_time;
55
56// platform hooks
57void (*pl_plat_clear)(void);
58void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
59 int sstride, int bgr24);
60void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
61
62
63static __attribute__((noinline)) int get_cpu_ticks(void)
64{
65 static unsigned long last_utime;
66 static int fd;
67 unsigned long utime, ret;
68 char buf[128];
69
70 if (fd == 0)
71 fd = open("/proc/self/stat", O_RDONLY);
72 lseek(fd, 0, SEEK_SET);
73 buf[0] = 0;
74 read(fd, buf, sizeof(buf));
75 buf[sizeof(buf) - 1] = 0;
76
77 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
78 ret = utime - last_utime;
79 if (ret > 200)
80 ret = 0;
81 last_utime = utime;
82 return ret;
83}
84
85static void hud_print(void *fb, int w, int x, int y, const char *text)
86{
87 if (pl_plat_hud_print)
88 pl_plat_hud_print(x, y, text, pl_vout_bpp);
89 else if (pl_vout_bpp == 16)
90 basic_text_out16_nf(fb, w, x, y, text);
91}
92
93static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
94{
95 va_list args;
96 char buffer[256];
97
98 va_start(args, texto);
99 vsnprintf(buffer, sizeof(buffer), texto, args);
100 va_end(args);
101
102 hud_print(fb, w, x, y, buffer);
103}
104
105static void print_msg(int h, int border)
106{
107 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT, hud_msg);
108}
109
110static void print_fps(int h, int border)
111{
112 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT,
113 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
114 pl_rearmed_cbs.vsps_cur);
115}
116
117static void print_cpu_usage(int w, int h, int border)
118{
119 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28,
120 h - HUD_HEIGHT, "%3d", pl_rearmed_cbs.cpu_usage);
121}
122
123// draw 192x8 status of 24 sound channels
124static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
125{
126 extern void spu_get_debug_info(int *chans_out, int *run_chans,
127 int *fmod_chans_out, int *noise_chans_out); // hack
128 int live_chans, run_chans, fmod_chans, noise_chans;
129
130 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
131 unsigned short *dest = (unsigned short *)pl_vout_buf +
132 vout_w * (vout_h - HUD_HEIGHT) + vout_w / 2 - 192/2;
133 unsigned short *d, p;
134 int c, x, y;
135
136 if (dest == NULL || pl_vout_bpp != 16)
137 return;
138
139 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
140
141 for (c = 0; c < 24; c++) {
142 d = dest + c * 8;
143 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
144 (fmod_chans & (1<<c)) ? 0xf000 :
145 (noise_chans & (1<<c)) ? 0x001f :
146 colors[c & 1];
147 for (y = 0; y < 8; y++, d += vout_w)
148 for (x = 0; x < 8; x++)
149 d[x] = p;
150 }
151}
152
153static void print_hud(int w, int h, int xborder)
154{
155 if (h < 16)
156 return;
157
158 if (w < pl_vout_w)
159 xborder += (pl_vout_w - w) / 2;
160 if (h > pl_vout_h)
161 h = pl_vout_h;
162
163 if (g_opts & OPT_SHOWSPU)
164 draw_active_chans(w, h);
165
166 if (hud_msg[0] != 0)
167 print_msg(h, xborder);
168 else if (g_opts & OPT_SHOWFPS)
169 print_fps(h, xborder);
170
171 if (g_opts & OPT_SHOWCPU)
172 print_cpu_usage(w, h, xborder);
173}
174
175/* update scaler target size according to user settings */
176static void update_layer_size(int w, int h)
177{
178 float mult;
179 int imult;
180
181 switch (g_scaler) {
182 case SCALE_1_1:
183 g_layer_w = w; g_layer_h = h;
184 break;
185
186 case SCALE_2_2:
187 g_layer_w = w; g_layer_h = h;
188 if (w * 2 <= g_menuscreen_w)
189 g_layer_w = w * 2;
190 if (h * 2 <= g_menuscreen_h)
191 g_layer_h = h * 2;
192 break;
193
194 case SCALE_4_3v2:
195 if (h > g_menuscreen_h || (240 < h && h <= 360))
196 goto fractional_4_3;
197
198 // 4:3 that prefers integer scaling
199 imult = g_menuscreen_h / h;
200 g_layer_w = w * imult;
201 g_layer_h = h * imult;
202 mult = (float)g_layer_w / (float)g_layer_h;
203 if (mult < 1.25f || mult > 1.666f)
204 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
205 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
206 break;
207
208 fractional_4_3:
209 case SCALE_4_3:
210 mult = 240.0f / (float)h * 4.0f / 3.0f;
211 if (h > 256)
212 mult *= 2.0f;
213 g_layer_w = mult * (float)g_menuscreen_h;
214 g_layer_h = g_menuscreen_h;
215 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
216 break;
217
218 case SCALE_FULLSCREEN:
219 g_layer_w = g_menuscreen_w;
220 g_layer_h = g_menuscreen_h;
221 break;
222
223 default:
224 break;
225 }
226
227 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
228 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
229 if (g_layer_x < 0) g_layer_x = 0;
230 if (g_layer_y < 0) g_layer_y = 0;
231 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
232 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
233}
234
235// XXX: this is platform specific really
236static inline int resolution_ok(int w, int h)
237{
238 return w <= 1024 && h <= 512;
239}
240
241static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
242{
243 int vout_w, vout_h, vout_bpp;
244 int buf_yoffset = 0;
245
246 // special h handling, Wipeout likes to change it by 1-6
247 static int vsync_cnt_ms_prev;
248 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
249 h = (h + 7) & ~7;
250 vsync_cnt_ms_prev = vsync_cnt;
251
252 psx_w = raw_w;
253 psx_h = raw_h;
254 psx_bpp = bpp;
255 vout_w = w;
256 vout_h = h;
257 vout_bpp = bpp;
258 if (pl_rearmed_cbs.only_16bpp)
259 vout_bpp = 16;
260
261 // don't use very low heights
262 if (vout_h < 192) {
263 buf_yoffset = (192 - vout_h) / 2;
264 vout_h = 192;
265 }
266
267 pl_vout_scale_w = pl_vout_scale_h = 1;
268#ifdef __ARM_NEON__
269 if (soft_filter) {
270 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
271 pl_vout_scale_w = 2;
272 pl_vout_scale_h = 2;
273 }
274 else {
275 // filter unavailable
276 hud_msg[0] = 0;
277 }
278 }
279 else if (scanlines != 0 && scanline_level != 100 && bpp == 16) {
280 if (h <= 256)
281 pl_vout_scale_h = 2;
282 }
283#endif
284 vout_w *= pl_vout_scale_w;
285 vout_h *= pl_vout_scale_h;
286
287 update_layer_size(vout_w, vout_h);
288
289 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
290 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
291 fprintf(stderr, "failed to set mode %dx%d@%d\n",
292 vout_w, vout_h, vout_bpp);
293 else {
294 pl_vout_w = vout_w;
295 pl_vout_h = vout_h;
296 pl_vout_bpp = vout_bpp;
297 pl_vout_yoffset = buf_yoffset;
298 }
299 if (pl_vout_buf != NULL)
300 pl_vout_buf = (char *)pl_vout_buf
301 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
302
303 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
304}
305
306static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
307{
308 static int doffs_old, clear_counter;
309 unsigned char *dest = pl_vout_buf;
310 const unsigned short *src = vram;
311 int dstride = pl_vout_w, h1 = h;
312 int doffs;
313
314 pcnt_start(PCNT_BLIT);
315
316 if (vram == NULL) {
317 // blanking
318 if (pl_plat_clear)
319 pl_plat_clear();
320 else
321 memset(pl_vout_buf, 0,
322 dstride * pl_vout_h * pl_vout_bpp / 8);
323 goto out_hud;
324 }
325
326 // borders
327 doffs = (dstride - w * pl_vout_scale_w) / 2 & ~1;
328
329 if (doffs > doffs_old)
330 clear_counter = 2;
331 doffs_old = doffs;
332
333 if (clear_counter > 0) {
334 if (pl_plat_clear)
335 pl_plat_clear();
336 else
337 memset(pl_vout_buf, 0,
338 dstride * pl_vout_h * pl_vout_bpp / 8);
339 clear_counter--;
340 }
341
342 if (pl_plat_blit)
343 {
344 pl_plat_blit(doffs, src, w, h, stride, bgr24);
345 goto out_hud;
346 }
347
348 if (dest == NULL)
349 goto out;
350
351 dest += doffs * 2;
352
353 if (bgr24)
354 {
355 if (pl_rearmed_cbs.only_16bpp) {
356 for (; h1-- > 0; dest += dstride * 2, src += stride)
357 {
358 bgr888_to_rgb565(dest, src, w * 3);
359 }
360 }
361 else {
362 dest -= doffs * 2;
363 dest += (doffs / 8) * 24;
364
365 for (; h1-- > 0; dest += dstride * 3, src += stride)
366 {
367 bgr888_to_rgb888(dest, src, w * 3);
368 }
369 }
370 }
371#ifdef __ARM_NEON__
372 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale_w == 2)
373 {
374 neon_scale2x_16_16(src, (void *)dest, w,
375 stride * 2, dstride * 2, h);
376 }
377 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale_w == 2)
378 {
379 neon_eagle2x_16_16(src, (void *)dest, w,
380 stride * 2, dstride * 2, h);
381 }
382 else if (scanlines != 0 && scanline_level != 100)
383 {
384 int l = scanline_level * 2048 / 100;
385 int stride_0 = pl_vout_scale_h >= 2 ? 0 : stride;
386
387 h1 *= pl_vout_scale_h;
388 for (; h1 >= 2; h1 -= 2)
389 {
390 bgr555_to_rgb565(dest, src, w * 2);
391 dest += dstride * 2, src += stride_0;
392
393 bgr555_to_rgb565_b(dest, src, w * 2, l);
394 dest += dstride * 2, src += stride;
395 }
396 }
397#endif
398 else
399 {
400 for (; h1-- > 0; dest += dstride * 2, src += stride)
401 {
402 bgr555_to_rgb565(dest, src, w * 2);
403 }
404 }
405
406out_hud:
407 print_hud(w * pl_vout_scale_w, h * pl_vout_scale_h, 0);
408
409out:
410 pcnt_end(PCNT_BLIT);
411
412 // let's flip now
413 pl_vout_buf = plat_gvideo_flip();
414 if (pl_vout_buf != NULL)
415 pl_vout_buf = (char *)pl_vout_buf
416 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
417
418 pl_rearmed_cbs.flip_cnt++;
419}
420
421static int pl_vout_open(void)
422{
423 struct timeval now;
424
425 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
426 pl_vout_buf = NULL;
427
428 plat_gvideo_open(is_pal);
429
430 gettimeofday(&now, 0);
431 vsync_usec_time = now.tv_usec;
432 while (vsync_usec_time >= frame_interval)
433 vsync_usec_time -= frame_interval;
434
435 return 0;
436}
437
438static void pl_vout_close(void)
439{
440 plat_gvideo_close();
441}
442
443static void pl_set_gpu_caps(int caps)
444{
445 pl_rearmed_cbs.gpu_caps = caps;
446}
447
448void *pl_prepare_screenshot(int *w, int *h, int *bpp)
449{
450 void *ret = plat_prepare_screenshot(w, h, bpp);
451 if (ret != NULL)
452 return ret;
453
454 *w = pl_vout_w;
455 *h = pl_vout_h;
456 *bpp = pl_vout_bpp;
457
458 return pl_vout_buf;
459}
460
461/* display/redering mode switcher */
462static int dispmode_default(void)
463{
464 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
465 soft_filter = SOFT_FILTER_NONE;
466 snprintf(hud_msg, sizeof(hud_msg), "default mode");
467 return 1;
468}
469
470#ifdef __ARM_NEON__
471static int dispmode_doubleres(void)
472{
473 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
474 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
475 return 0;
476
477 dispmode_default();
478 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
479 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
480 return 1;
481}
482
483static int dispmode_scale2x(void)
484{
485 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
486 return 0;
487
488 dispmode_default();
489 soft_filter = SOFT_FILTER_SCALE2X;
490 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
491 return 1;
492}
493
494static int dispmode_eagle2x(void)
495{
496 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
497 return 0;
498
499 dispmode_default();
500 soft_filter = SOFT_FILTER_EAGLE2X;
501 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
502 return 1;
503}
504#endif
505
506static int (*dispmode_switchers[])(void) = {
507 dispmode_default,
508#ifdef __ARM_NEON__
509 dispmode_doubleres,
510 dispmode_scale2x,
511 dispmode_eagle2x,
512#endif
513};
514
515static int dispmode_current;
516
517void pl_switch_dispmode(void)
518{
519 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
520 return;
521
522 while (1) {
523 dispmode_current++;
524 if (dispmode_current >=
525 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
526 dispmode_current = 0;
527 if (dispmode_switchers[dispmode_current]())
528 break;
529 }
530}
531
532#ifndef MAEMO
533/* adjust circle-like analog inputs to better match
534 * more square-like analogs in PSX */
535static void update_analog_nub_adjust(int *x_, int *y_)
536{
537 #define d 16
538 static const int scale[] =
539 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
540 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
541 int x = abs(*x_);
542 int y = abs(*y_);
543 int scale_x = scale[y / 16];
544 int scale_y = scale[x / 16];
545
546 if (x) {
547 x += d + (x * scale_x >> 8);
548 if (*x_ < 0)
549 x = -x;
550 }
551 if (y) {
552 y += d + (y * scale_y >> 8);
553 if (*y_ < 0)
554 y = -y;
555 }
556
557 *x_ = x;
558 *y_ = y;
559 #undef d
560}
561
562static void update_analogs(void)
563{
564 int *nubp[2] = { in_a1, in_a2 };
565 int vals[2];
566 int i, a, v, ret;
567
568 for (i = 0; i < 2; i++)
569 {
570 if (in_adev[i] < 0)
571 continue;
572
573 for (a = 0; a < 2; a++) {
574 vals[a] = 0;
575
576 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
577 if (ret == 0)
578 vals[a] = 128 * v / IN_ABS_RANGE;
579 }
580
581 if (in_adev_is_nublike[i])
582 update_analog_nub_adjust(&vals[0], &vals[1]);
583
584 for (a = 0; a < 2; a++) {
585 v = vals[a] + 127;
586 if (v < 0) v = 0;
587 else if (v > 255) v = 255;
588 nubp[i][a] = v;
589 }
590
591 }
592 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
593}
594
595static void update_input(void)
596{
597 int actions[IN_BINDTYPE_COUNT] = { 0, };
598 unsigned int emu_act;
599
600 in_update(actions);
601 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
602 update_analogs();
603 emu_act = actions[IN_BINDTYPE_EMU];
604 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
605
606 emu_act &= ~SACTION_GUN_MASK;
607 if (emu_act) {
608 int which = 0;
609 for (; !(emu_act & 1); emu_act >>= 1, which++)
610 ;
611 emu_act = which;
612 }
613 emu_set_action(emu_act);
614
615 in_keystate = actions[IN_BINDTYPE_PLAYER12];
616}
617#else /* MAEMO */
618extern void update_input(void);
619#endif
620
621void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
622{
623 if (tsdev)
624 pl_gun_ts_update(tsdev, xn, yn, in);
625
626 *xres = psx_w;
627 *yres = psx_h;
628}
629
630#define MAX_LAG_FRAMES 3
631
632#define tvdiff(tv, tv_old) \
633 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
634
635/* called on every vsync */
636void pl_frame_limit(void)
637{
638 static struct timeval tv_old, tv_expect;
639 static int vsync_cnt_prev, drc_active_vsyncs;
640 struct timeval now;
641 int diff, usadj;
642
643 if (g_emu_resetting)
644 return;
645
646 vsync_cnt++;
647
648 /* doing input here because the pad is polled
649 * thousands of times per frame for some reason */
650 update_input();
651
652 pcnt_end(PCNT_ALL);
653 gettimeofday(&now, 0);
654
655 if (now.tv_sec != tv_old.tv_sec) {
656 diff = tvdiff(now, tv_old);
657 pl_rearmed_cbs.vsps_cur = 0.0f;
658 if (0 < diff && diff < 2000000)
659 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
660 vsync_cnt_prev = vsync_cnt;
661
662 if (g_opts & OPT_SHOWFPS)
663 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
664 pl_rearmed_cbs.flip_cnt = 0;
665 if (g_opts & OPT_SHOWCPU)
666 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
667
668 if (hud_new_msg > 0) {
669 hud_new_msg--;
670 if (hud_new_msg == 0)
671 hud_msg[0] = 0;
672 }
673 tv_old = now;
674 }
675#ifdef PCNT
676 static int ya_vsync_count;
677 if (++ya_vsync_count == PCNT_FRAMES) {
678 pcnt_print(pl_rearmed_cbs.vsps_cur);
679 ya_vsync_count = 0;
680 }
681#endif
682
683 // tv_expect uses usec*1024 units instead of usecs for better accuracy
684 tv_expect.tv_usec += frame_interval1024;
685 if (tv_expect.tv_usec >= (1000000 << 10)) {
686 tv_expect.tv_usec -= (1000000 << 10);
687 tv_expect.tv_sec++;
688 }
689 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
690
691 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
692 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
693 tv_expect = now;
694 diff = 0;
695 // try to align with vsync
696 usadj = vsync_usec_time;
697 while (usadj < tv_expect.tv_usec - frame_interval)
698 usadj += frame_interval;
699 tv_expect.tv_usec = usadj << 10;
700 }
701
702 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
703 // yay for working usleep on pandora!
704 //printf("usleep %d\n", diff - frame_interval / 2);
705 usleep(diff - frame_interval);
706 }
707
708 if (pl_rearmed_cbs.frameskip) {
709 if (diff < -frame_interval)
710 pl_rearmed_cbs.fskip_advice = 1;
711 else if (diff >= 0)
712 pl_rearmed_cbs.fskip_advice = 0;
713
714 // recompilation is not that fast and may cause frame skip on
715 // loading screens and such, resulting in flicker or glitches
716 if (new_dynarec_did_compile) {
717 if (drc_active_vsyncs < 32)
718 pl_rearmed_cbs.fskip_advice = 0;
719 drc_active_vsyncs++;
720 }
721 else
722 drc_active_vsyncs = 0;
723 new_dynarec_did_compile = 0;
724 }
725
726 pcnt_start(PCNT_ALL);
727}
728
729void pl_timing_prepare(int is_pal_)
730{
731 pl_rearmed_cbs.fskip_advice = 0;
732 pl_rearmed_cbs.flips_per_sec = 0;
733 pl_rearmed_cbs.cpu_usage = 0;
734
735 is_pal = is_pal_;
736 frame_interval = is_pal ? 20000 : 16667;
737 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
738
739 // used by P.E.Op.S. frameskip code
740 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
741 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
742 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
743}
744
745static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
746{
747 *x = g_layer_x;
748 *y = g_layer_y;
749 *w = g_layer_w;
750 *h = g_layer_h;
751}
752
753static void *pl_mmap(unsigned int size);
754static void pl_munmap(void *ptr, unsigned int size);
755
756struct rearmed_cbs pl_rearmed_cbs = {
757 pl_get_layer_pos,
758 pl_vout_open,
759 pl_vout_set_mode,
760 pl_vout_flip,
761 pl_vout_close,
762
763 .mmap = pl_mmap,
764 .munmap = pl_munmap,
765 .pl_set_gpu_caps = pl_set_gpu_caps,
766};
767
768/* watchdog */
769static void *watchdog_thread(void *unused)
770{
771 int vsync_cnt_old = 0;
772 int seen_dead = 0;
773 int sleep_time = 5;
774
775#if !defined(NDEBUG) || defined(DRC_DBG)
776 // don't interfere with debug
777 return NULL;
778#endif
779 while (1)
780 {
781 sleep(sleep_time);
782
783 if (stop) {
784 seen_dead = 0;
785 sleep_time = 5;
786 continue;
787 }
788 if (vsync_cnt != vsync_cnt_old) {
789 vsync_cnt_old = vsync_cnt;
790 seen_dead = 0;
791 sleep_time = 2;
792 continue;
793 }
794
795 seen_dead++;
796 sleep_time = 1;
797 if (seen_dead > 1)
798 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
799 if (seen_dead > 4) {
800 fprintf(stderr, "watchdog: lockup detected, aborting\n");
801 // we can't do any cleanup here really, the main thread is
802 // likely touching resources and would crash anyway
803 abort();
804 }
805 }
806}
807
808void pl_start_watchdog(void)
809{
810 pthread_attr_t attr;
811 pthread_t tid;
812 int ret;
813
814 pthread_attr_init(&attr);
815 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
816
817 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
818 if (ret != 0)
819 fprintf(stderr, "could not start watchdog: %d\n", ret);
820}
821
822static void *pl_emu_mmap(unsigned long addr, size_t size, int is_fixed,
823 enum psxMapTag tag)
824{
825 return plat_mmap(addr, size, 0, is_fixed);
826}
827
828static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag)
829{
830 plat_munmap(ptr, size);
831}
832
833static void *pl_mmap(unsigned int size)
834{
835 return psxMapHook(0, size, 0, MAP_TAG_VRAM);
836}
837
838static void pl_munmap(void *ptr, unsigned int size)
839{
840 psxUnmapHook(ptr, size, MAP_TAG_VRAM);
841}
842
843void pl_init(void)
844{
845 extern unsigned int hSyncCount; // from psxcounters
846 extern unsigned int frame_counter;
847
848 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
849 psx_bpp = pl_vout_bpp = 16;
850
851 tsdev = pl_gun_ts_init();
852
853 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
854 pl_rearmed_cbs.gpu_frame_count = &frame_counter;
855
856 psxMapHook = pl_emu_mmap;
857 psxUnmapHook = pl_emu_munmap;
858}