Add an option to downscale hi-res views
[pcsx_rearmed.git] / frontend / plugin_lib.h
... / ...
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1
2enum {
3 DKEY_SELECT = 0,
4 DKEY_L3,
5 DKEY_R3,
6 DKEY_START,
7 DKEY_UP,
8 DKEY_RIGHT,
9 DKEY_DOWN,
10 DKEY_LEFT,
11 DKEY_L2,
12 DKEY_R2,
13 DKEY_L1,
14 DKEY_R1,
15 DKEY_TRIANGLE,
16 DKEY_CIRCLE,
17 DKEY_CROSS,
18 DKEY_SQUARE,
19};
20extern int in_state_gun;
21extern int in_type[8];
22extern int multitap1;
23extern int multitap2;
24extern int in_analog_left[8][2];
25extern int in_analog_right[8][2];
26extern unsigned short in_keystate[8];
27extern int in_mouse[8][2];
28
29extern int in_adev[2], in_adev_axis[2][2];
30extern int in_adev_is_nublike[2];
31extern int in_enable_vibration;
32
33extern void *pl_vout_buf;
34
35extern int g_layer_x, g_layer_y;
36extern int g_layer_w, g_layer_h;
37
38void pl_start_watchdog(void);
39void *pl_prepare_screenshot(int *w, int *h, int *bpp);
40void pl_init(void);
41void pl_switch_dispmode(void);
42
43void pl_timing_prepare(int is_pal);
44void pl_frame_limit(void);
45
46struct rearmed_cbs {
47 void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);
48 int (*pl_vout_open)(void);
49 void (*pl_vout_set_mode)(int w, int h, int raw_w, int raw_h, int bpp);
50 void (*pl_vout_flip)(const void *vram, int stride, int bgr24,
51 int w, int h);
52 void (*pl_vout_close)(void);
53 void *(*mmap)(unsigned int size);
54 void (*munmap)(void *ptr, unsigned int size);
55 // only used by some frontends
56 void (*pl_vout_set_raw_vram)(void *vram);
57 void (*pl_set_gpu_caps)(int caps);
58 // some stats, for display by some plugins
59 int flips_per_sec, cpu_usage;
60 float vsps_cur; // currect vsync/s
61 // these are for gles plugin
62 unsigned int screen_w, screen_h;
63 void *gles_display, *gles_surface;
64 // gpu options
65 int frameskip;
66 int fskip_advice;
67 unsigned int *gpu_frame_count;
68 unsigned int *gpu_hcnt;
69 unsigned int flip_cnt; // increment manually if not using pl_vout_flip
70 unsigned int only_16bpp; // platform is 16bpp-only
71 struct {
72 int allow_interlace; // 0 off, 1 on, 2 guess
73 int enhancement_enable;
74 int enhancement_no_main;
75 int allow_dithering;
76 } gpu_neon;
77 struct {
78 int iUseDither;
79 int dwActFixes;
80 float fFrameRateHz;
81 int dwFrameRateTicks;
82 } gpu_peops;
83 struct {
84 int ilace_force;
85 int pixel_skip;
86 int lighting;
87 int fast_lighting;
88 int blending;
89 int dithering;
90 // old gpu_unai config for compatibility
91 int abe_hack;
92 int no_light, no_blend;
93 int lineskip;
94 int scale_hires;
95 } gpu_unai;
96 struct {
97 int dwActFixes;
98 int bDrawDither, iFilterType, iFrameTexType;
99 int iUseMask, bOpaquePass, bAdvancedBlend, bUseFastMdec;
100 int iVRamSize, iTexGarbageCollection;
101 } gpu_peopsgl;
102 // misc
103 int gpu_caps;
104};
105
106extern struct rearmed_cbs pl_rearmed_cbs;
107
108enum gpu_plugin_caps {
109 GPU_CAP_OWNS_DISPLAY = (1 << 0),
110 GPU_CAP_SUPPORTS_2X = (1 << 1),
111};
112
113// platform hooks
114extern void (*pl_plat_clear)(void);
115extern void (*pl_plat_blit)(int doffs, const void *src,
116 int w, int h, int sstride, int bgr24);
117extern void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
118
119#ifndef ARRAY_SIZE
120#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
121#endif