gpu_neon: make enh. res. texturing hack optional
[pcsx_rearmed.git] / frontend / plugin_lib.h
... / ...
CommitLineData
1#ifndef __PLUGIN_LIB_H__
2#define __PLUGIN_LIB_H__
3
4#define THREAD_RENDERING_OFF 0
5#define THREAD_RENDERING_SYNC 1
6#define THREAD_RENDERING_ASYNC 2
7
8enum {
9 DKEY_SELECT = 0,
10 DKEY_L3,
11 DKEY_R3,
12 DKEY_START,
13 DKEY_UP,
14 DKEY_RIGHT,
15 DKEY_DOWN,
16 DKEY_LEFT,
17 DKEY_L2,
18 DKEY_R2,
19 DKEY_L1,
20 DKEY_R1,
21 DKEY_TRIANGLE,
22 DKEY_CIRCLE,
23 DKEY_CROSS,
24 DKEY_SQUARE,
25};
26extern int in_type[8];
27extern int multitap1;
28extern int multitap2;
29extern int in_analog_left[8][2];
30extern int in_analog_right[8][2];
31extern unsigned short in_keystate[8];
32extern int in_mouse[8][2];
33
34extern int in_adev[2], in_adev_axis[2][2];
35extern int in_adev_is_nublike[2];
36extern int in_enable_vibration;
37
38extern void *pl_vout_buf;
39
40extern int g_layer_x, g_layer_y;
41extern int g_layer_w, g_layer_h;
42
43void pl_start_watchdog(void);
44void *pl_prepare_screenshot(int *w, int *h, int *bpp);
45void pl_init(void);
46void pl_switch_dispmode(void);
47void pl_force_clear(void);
48
49void pl_timing_prepare(int is_pal);
50void pl_frame_limit(void);
51
52// for communication with gpulib
53struct rearmed_cbs {
54 void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);
55 int (*pl_vout_open)(void);
56 void (*pl_vout_set_mode)(int w, int h, int raw_w, int raw_h, int bpp);
57 void (*pl_vout_flip)(const void *vram, int stride, int bgr24,
58 int x, int y, int w, int h, int dims_changed);
59 void (*pl_vout_close)(void);
60 void *(*mmap)(unsigned int size);
61 void (*munmap)(void *ptr, unsigned int size);
62 // only used by some frontends
63 void (*pl_vout_set_raw_vram)(void *vram);
64 void (*pl_set_gpu_caps)(int caps);
65 // emulation related
66 void (*gpu_state_change)(int what);
67 // some stats, for display by some plugins
68 int flips_per_sec, cpu_usage;
69 float vsps_cur; // currect vsync/s
70 // these are for gles plugin
71 unsigned int screen_w, screen_h;
72 void *gles_display, *gles_surface;
73 // gpu options
74 int frameskip;
75 int fskip_advice;
76 int fskip_force;
77 int fskip_dirty;
78 unsigned int *gpu_frame_count;
79 unsigned int *gpu_hcnt;
80 unsigned int flip_cnt; // increment manually if not using pl_vout_flip
81 unsigned int only_16bpp; // platform is 16bpp-only
82 unsigned int thread_rendering;
83 struct {
84 int allow_interlace; // 0 off, 1 on, 2 guess
85 int enhancement_enable;
86 int enhancement_no_main;
87 int allow_dithering;
88 int enhancement_tex_adj;
89 } gpu_neon;
90 struct {
91 int iUseDither;
92 int dwActFixes;
93 float fFrameRateHz;
94 int dwFrameRateTicks;
95 } gpu_peops;
96 struct {
97 int abe_hack;
98 int no_light, no_blend;
99 int lineskip;
100 } gpu_unai_old;
101 struct {
102 int ilace_force;
103 int pixel_skip;
104 int lighting;
105 int fast_lighting;
106 int blending;
107 int dithering;
108 int scale_hires;
109 } gpu_unai;
110 struct {
111 int dwActFixes;
112 int bDrawDither, iFilterType, iFrameTexType;
113 int iUseMask, bOpaquePass, bAdvancedBlend, bUseFastMdec;
114 int iVRamSize, iTexGarbageCollection;
115 } gpu_peopsgl;
116 // misc
117 int gpu_caps;
118 int screen_centering_type;
119 int screen_centering_type_default;
120 int screen_centering_x;
121 int screen_centering_y;
122};
123
124extern struct rearmed_cbs pl_rearmed_cbs;
125
126enum centering_type { C_AUTO = 0, C_INGAME, C_BORDERLESS, C_MANUAL };
127
128enum gpu_plugin_caps {
129 GPU_CAP_OWNS_DISPLAY = (1 << 0),
130 GPU_CAP_SUPPORTS_2X = (1 << 1),
131};
132
133// platform hooks
134extern void (*pl_plat_clear)(void);
135extern void (*pl_plat_blit)(int doffs, const void *src,
136 int w, int h, int sstride, int bgr24);
137extern void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
138
139#ifndef ARRAY_SIZE
140#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
141#endif
142
143#endif /* __PLUGIN_LIB_H__ */