frontend: update libpicofe, fix missed callbacks
[pcsx_rearmed.git] / frontend / plugin_lib.h
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CommitLineData
1#ifndef __PLUGIN_LIB_H__
2#define __PLUGIN_LIB_H__
3
4#define THREAD_RENDERING_OFF 0
5#define THREAD_RENDERING_SYNC 1
6#define THREAD_RENDERING_ASYNC 2
7
8enum {
9 DKEY_SELECT = 0,
10 DKEY_L3,
11 DKEY_R3,
12 DKEY_START,
13 DKEY_UP,
14 DKEY_RIGHT,
15 DKEY_DOWN,
16 DKEY_LEFT,
17 DKEY_L2,
18 DKEY_R2,
19 DKEY_L1,
20 DKEY_R1,
21 DKEY_TRIANGLE,
22 DKEY_CIRCLE,
23 DKEY_CROSS,
24 DKEY_SQUARE,
25};
26extern int in_type[8];
27extern int multitap1;
28extern int multitap2;
29extern int in_analog_left[8][2];
30extern int in_analog_right[8][2];
31extern unsigned short in_keystate[8];
32extern int in_mouse[8][2];
33
34extern int in_adev[2], in_adev_axis[2][2];
35extern int in_adev_is_nublike[2];
36extern int in_enable_vibration;
37
38extern void *pl_vout_buf;
39
40extern int g_layer_x, g_layer_y;
41extern int g_layer_w, g_layer_h;
42
43void pl_start_watchdog(void);
44void *pl_prepare_screenshot(int *w, int *h, int *bpp);
45void pl_init(void);
46void pl_switch_dispmode(void);
47void pl_force_clear(void);
48
49void pl_timing_prepare(int is_pal);
50void pl_frame_limit(void);
51void pl_update_layer_size(int w, int h, int fw, int fh);
52
53// for communication with gpulib
54struct rearmed_cbs {
55 void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);
56 int (*pl_vout_open)(void);
57 void (*pl_vout_set_mode)(int w, int h, int raw_w, int raw_h, int bpp);
58 void (*pl_vout_flip)(const void *vram, int vram_offset, int bgr24,
59 int x, int y, int w, int h, int dims_changed);
60 void (*pl_vout_close)(void);
61 void *(*mmap)(unsigned int size);
62 void (*munmap)(void *ptr, unsigned int size);
63 // only used by some frontends
64 void (*pl_vout_set_raw_vram)(void *vram);
65 void (*pl_set_gpu_caps)(int caps);
66 // emulation related
67 void (*gpu_state_change)(int what, int cycles);
68 // some stats, for display by some plugins
69 int flips_per_sec, cpu_usage;
70 float vsps_cur; // currect vsync/s
71 // these are for gles plugin
72 unsigned int screen_w, screen_h;
73 void *gles_display, *gles_surface;
74 // gpu options
75 int frameskip;
76 int fskip_advice;
77 int fskip_force;
78 int fskip_dirty;
79 unsigned int *gpu_frame_count;
80 unsigned int *gpu_hcnt;
81 unsigned int flip_cnt; // increment manually if not using pl_vout_flip
82 unsigned int only_16bpp; // platform is 16bpp-only
83 unsigned int thread_rendering;
84 unsigned int dithering; // 0 off, 1 on, 2 force
85 struct {
86 int allow_interlace; // 0 off, 1 on, 2 guess
87 int enhancement_enable;
88 int enhancement_no_main;
89 int enhancement_tex_adj;
90 } gpu_neon;
91 struct {
92 int dwActFixes;
93 float fFrameRateHz;
94 int dwFrameRateTicks;
95 } gpu_peops;
96 struct {
97 int old_renderer;
98 int ilace_force;
99 int lighting;
100 int fast_lighting;
101 int blending;
102 int scale_hires;
103 } gpu_unai;
104 struct {
105 int dwActFixes;
106 int bDrawDither, iFilterType, iFrameTexType;
107 int iUseMask, bOpaquePass, bAdvancedBlend, bUseFastMdec;
108 int iVRamSize, iTexGarbageCollection;
109 } gpu_peopsgl;
110 // misc
111 int gpu_caps;
112 int screen_centering_type;
113 int screen_centering_type_default;
114 int screen_centering_x;
115 int screen_centering_y;
116 int screen_centering_h_adj;
117 int show_overscan;
118};
119
120extern struct rearmed_cbs pl_rearmed_cbs;
121
122enum centering_type { C_AUTO = 0, C_INGAME, C_BORDERLESS, C_MANUAL };
123
124enum gpu_plugin_caps {
125 GPU_CAP_OWNS_DISPLAY = (1 << 0),
126 GPU_CAP_SUPPORTS_2X = (1 << 1),
127};
128
129// platform hooks
130extern void (*pl_plat_clear)(void);
131extern void (*pl_plat_blit)(int doffs, const void *src,
132 int w, int h, int sstride, int bgr24);
133extern void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
134
135#ifndef ARRAY_SIZE
136#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
137#endif
138
139#endif /* __PLUGIN_LIB_H__ */