gpulib: try a different flip method
[pcsx_rearmed.git] / frontend / plugin_lib.h
... / ...
CommitLineData
1#ifndef __PLUGIN_LIB_H__
2#define __PLUGIN_LIB_H__
3
4enum {
5 DKEY_SELECT = 0,
6 DKEY_L3,
7 DKEY_R3,
8 DKEY_START,
9 DKEY_UP,
10 DKEY_RIGHT,
11 DKEY_DOWN,
12 DKEY_LEFT,
13 DKEY_L2,
14 DKEY_R2,
15 DKEY_L1,
16 DKEY_R1,
17 DKEY_TRIANGLE,
18 DKEY_CIRCLE,
19 DKEY_CROSS,
20 DKEY_SQUARE,
21};
22extern int in_type[8];
23extern int multitap1;
24extern int multitap2;
25extern int in_analog_left[8][2];
26extern int in_analog_right[8][2];
27extern unsigned short in_keystate[8];
28extern int in_mouse[8][2];
29
30extern int in_adev[2], in_adev_axis[2][2];
31extern int in_adev_is_nublike[2];
32extern int in_enable_vibration;
33
34extern void *pl_vout_buf;
35
36extern int g_layer_x, g_layer_y;
37extern int g_layer_w, g_layer_h;
38
39void pl_start_watchdog(void);
40void *pl_prepare_screenshot(int *w, int *h, int *bpp);
41void pl_init(void);
42void pl_switch_dispmode(void);
43void pl_force_clear(void);
44
45void pl_timing_prepare(int is_pal);
46void pl_frame_limit(void);
47void pl_update_layer_size(int w, int h, int fw, int fh);
48
49// for communication with gpulib
50struct rearmed_cbs {
51 void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);
52 int (*pl_vout_open)(void);
53 void (*pl_vout_set_mode)(int w, int h, int raw_w, int raw_h, int bpp);
54 void (*pl_vout_flip)(const void *vram, int vram_offset, int bgr24,
55 int x, int y, int w, int h, int dims_changed);
56 void (*pl_vout_close)(void);
57 void (*cspace_blit)(void *dst, const void *src, int bytes);
58 void *(*mmap)(unsigned int size);
59 void (*munmap)(void *ptr, unsigned int size);
60 // only used by some frontends
61 void (*pl_vout_set_raw_vram)(void *vram);
62 void (*pl_set_gpu_caps)(int caps);
63 // emulation related
64 void (*gpu_state_change)(int what, int cycles);
65 // some stats, for display by some plugins
66 int flips_per_sec, cpu_usage;
67 float vsps_cur; // currect vsync/s
68 // these are for gles plugin
69 unsigned int screen_w, screen_h;
70 void *gles_display, *gles_surface;
71 // gpu options
72 int frameskip;
73 int fskip_advice;
74 int fskip_force;
75 int fskip_dirty;
76 unsigned int *gpu_frame_count;
77 unsigned int *gpu_hcnt;
78 unsigned int flip_cnt; // increment manually if not using pl_vout_flip
79 unsigned int only_16bpp; // platform is 16bpp-only
80 unsigned int thread_rendering;
81 unsigned int dithering; // 0 off, 1 on, 2 force
82 unsigned int scale_hires;
83 struct {
84 int allow_interlace; // 0 off, 1 on, 2 guess
85 int enhancement_enable;
86 int enhancement_no_main;
87 int enhancement_tex_adj;
88 } gpu_neon;
89 struct {
90 int dwActFixes;
91 float fFrameRateHz;
92 int dwFrameRateTicks;
93 } gpu_peops;
94 struct {
95 int old_renderer;
96 int ilace_force;
97 int lighting;
98 int fast_lighting;
99 int blending;
100 } gpu_unai;
101 struct {
102 int dwActFixes;
103 int bDrawDither, iFilterType, iFrameTexType;
104 int iUseMask, bOpaquePass, bAdvancedBlend, bUseFastMdec;
105 int iVRamSize, iTexGarbageCollection;
106 } gpu_peopsgl;
107 // misc
108 int gpu_caps;
109 int screen_centering_type;
110 int screen_centering_type_default;
111 int screen_centering_x;
112 int screen_centering_y;
113 int screen_centering_h_adj;
114 int show_overscan;
115};
116
117extern struct rearmed_cbs pl_rearmed_cbs;
118
119enum centering_type { C_AUTO = 0, C_INGAME, C_BORDERLESS, C_MANUAL };
120
121enum gpu_plugin_caps {
122 GPU_CAP_OWNS_DISPLAY = (1 << 0),
123 GPU_CAP_SUPPORTS_2X = (1 << 1),
124};
125
126// platform hooks
127extern void (*pl_plat_clear)(void);
128extern void (*pl_plat_blit)(int doffs, const void *src,
129 int w, int h, int sstride, int bgr24);
130extern void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
131
132#ifndef ARRAY_SIZE
133#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
134#endif
135
136#endif /* __PLUGIN_LIB_H__ */