| 1 | /*************************************************************************** |
| 2 | * Copyright (C) 2010 PCSX4ALL Team * |
| 3 | * Copyright (C) 2010 Unai * |
| 4 | * Copyright (C) 2011 notaz * |
| 5 | * * |
| 6 | * This program is free software; you can redistribute it and/or modify * |
| 7 | * it under the terms of the GNU General Public License as published by * |
| 8 | * the Free Software Foundation; either version 2 of the License, or * |
| 9 | * (at your option) any later version. * |
| 10 | * * |
| 11 | * This program is distributed in the hope that it will be useful, * |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
| 14 | * GNU General Public License for more details. * |
| 15 | * * |
| 16 | * You should have received a copy of the GNU General Public License * |
| 17 | * along with this program; if not, write to the * |
| 18 | * Free Software Foundation, Inc., * |
| 19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
| 20 | ***************************************************************************/ |
| 21 | |
| 22 | #include <stdio.h> |
| 23 | #include <stdlib.h> |
| 24 | #include <string.h> |
| 25 | #include "../gpulib/gpu.h" |
| 26 | #include "arm_features.h" |
| 27 | |
| 28 | #define u8 uint8_t |
| 29 | #define s8 int8_t |
| 30 | #define u16 uint16_t |
| 31 | #define s16 int16_t |
| 32 | #define u32 uint32_t |
| 33 | #define s32 int32_t |
| 34 | #define s64 int64_t |
| 35 | |
| 36 | #define INLINE static |
| 37 | |
| 38 | #define FRAME_BUFFER_SIZE (1024*512*2) |
| 39 | #define FRAME_WIDTH 1024 |
| 40 | #define FRAME_HEIGHT 512 |
| 41 | #define FRAME_OFFSET(x,y) (((y)<<10)+(x)) |
| 42 | |
| 43 | #define isSkip 0 /* skip frame (info coming from GPU) */ |
| 44 | #define alt_fps 0 |
| 45 | static int linesInterlace; /* internal lines interlace */ |
| 46 | static int force_interlace; |
| 47 | |
| 48 | static bool light = true; /* lighting */ |
| 49 | static bool blend = true; /* blending */ |
| 50 | static bool FrameToRead = false; /* load image in progress */ |
| 51 | static bool FrameToWrite = false; /* store image in progress */ |
| 52 | |
| 53 | static bool enableAbbeyHack = false; /* Abe's Odyssey hack */ |
| 54 | |
| 55 | static u8 BLEND_MODE; |
| 56 | static u8 TEXT_MODE; |
| 57 | static u8 Masking; |
| 58 | |
| 59 | static u16 PixelMSB; |
| 60 | static u16 PixelData; |
| 61 | |
| 62 | /////////////////////////////////////////////////////////////////////////////// |
| 63 | // GPU Global data |
| 64 | /////////////////////////////////////////////////////////////////////////////// |
| 65 | |
| 66 | // Dma Transfers info |
| 67 | static s32 px,py; |
| 68 | static s32 x_end,y_end; |
| 69 | static u16* pvram; |
| 70 | |
| 71 | static s32 PacketCount; |
| 72 | static s32 PacketIndex; |
| 73 | |
| 74 | // Rasterizer status |
| 75 | static u32 TextureWindow [4]; |
| 76 | static u32 DrawingArea [4]; |
| 77 | static u32 DrawingOffset [2]; |
| 78 | |
| 79 | static u16* TBA; |
| 80 | static u16* CBA; |
| 81 | |
| 82 | // Inner Loops |
| 83 | static s32 u4, du4; |
| 84 | static s32 v4, dv4; |
| 85 | static s32 r4, dr4; |
| 86 | static s32 g4, dg4; |
| 87 | static s32 b4, db4; |
| 88 | static u32 lInc; |
| 89 | static u32 tInc, tMsk; |
| 90 | |
| 91 | union GPUPacket |
| 92 | { |
| 93 | u32 U4[16]; |
| 94 | s32 S4[16]; |
| 95 | u16 U2[32]; |
| 96 | s16 S2[32]; |
| 97 | u8 U1[64]; |
| 98 | s8 S1[64]; |
| 99 | }; |
| 100 | |
| 101 | static GPUPacket PacketBuffer; |
| 102 | static u16 *GPU_FrameBuffer; |
| 103 | static u32 GPU_GP1; |
| 104 | |
| 105 | /////////////////////////////////////////////////////////////////////////////// |
| 106 | |
| 107 | #include "../gpu_unai/gpu_fixedpoint.h" |
| 108 | |
| 109 | // Inner loop driver instanciation file |
| 110 | #include "../gpu_unai/gpu_inner.h" |
| 111 | |
| 112 | // GPU Raster Macros |
| 113 | #define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3)) |
| 114 | |
| 115 | #define GPU_EXPANDSIGN(x) (((s32)(x)<<21)>>21) |
| 116 | |
| 117 | #define CHKMAX_X 1024 |
| 118 | #define CHKMAX_Y 512 |
| 119 | |
| 120 | #define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);} |
| 121 | |
| 122 | // GPU internal image drawing functions |
| 123 | #include "../gpu_unai/gpu_raster_image.h" |
| 124 | |
| 125 | // GPU internal line drawing functions |
| 126 | #include "../gpu_unai/gpu_raster_line.h" |
| 127 | |
| 128 | // GPU internal polygon drawing functions |
| 129 | #include "../gpu_unai/gpu_raster_polygon.h" |
| 130 | |
| 131 | // GPU internal sprite drawing functions |
| 132 | #include "../gpu_unai/gpu_raster_sprite.h" |
| 133 | |
| 134 | // GPU command buffer execution/store |
| 135 | #include "../gpu_unai/gpu_command.h" |
| 136 | |
| 137 | ///////////////////////////////////////////////////////////////////////////// |
| 138 | |
| 139 | int renderer_init(void) |
| 140 | { |
| 141 | GPU_FrameBuffer = (u16 *)gpu.vram; |
| 142 | |
| 143 | // s_invTable |
| 144 | for(int i=1;i<=(1<<TABLE_BITS);++i) |
| 145 | { |
| 146 | double v = 1.0 / double(i); |
| 147 | #ifdef GPU_TABLE_10_BITS |
| 148 | v *= double(0xffffffff>>1); |
| 149 | #else |
| 150 | v *= double(0x80000000); |
| 151 | #endif |
| 152 | s_invTable[i-1]=s32(v); |
| 153 | } |
| 154 | |
| 155 | return 0; |
| 156 | } |
| 157 | |
| 158 | void renderer_finish(void) |
| 159 | { |
| 160 | } |
| 161 | |
| 162 | void renderer_notify_res_change(void) |
| 163 | { |
| 164 | } |
| 165 | |
| 166 | extern const unsigned char cmd_lengths[256]; |
| 167 | |
| 168 | int do_cmd_list(unsigned int *list, int list_len, int *last_cmd) |
| 169 | { |
| 170 | unsigned int cmd = 0, len, i; |
| 171 | unsigned int *list_start = list; |
| 172 | unsigned int *list_end = list + list_len; |
| 173 | |
| 174 | linesInterlace = force_interlace; |
| 175 | #ifdef HAVE_PRE_ARMV7 /* XXX */ |
| 176 | linesInterlace |= gpu.status.interlace; |
| 177 | #endif |
| 178 | |
| 179 | for (; list < list_end; list += 1 + len) |
| 180 | { |
| 181 | cmd = *list >> 24; |
| 182 | len = cmd_lengths[cmd]; |
| 183 | if (list + 1 + len > list_end) { |
| 184 | cmd = -1; |
| 185 | break; |
| 186 | } |
| 187 | |
| 188 | #define PRIM cmd |
| 189 | PacketBuffer.U4[0] = list[0]; |
| 190 | for (i = 1; i <= len; i++) |
| 191 | PacketBuffer.U4[i] = list[i]; |
| 192 | |
| 193 | switch (cmd) |
| 194 | { |
| 195 | case 0x02: |
| 196 | gpuClearImage(); |
| 197 | break; |
| 198 | |
| 199 | case 0x20: |
| 200 | case 0x21: |
| 201 | case 0x22: |
| 202 | case 0x23: |
| 203 | gpuDrawF3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]); |
| 204 | break; |
| 205 | |
| 206 | case 0x24: |
| 207 | case 0x25: |
| 208 | case 0x26: |
| 209 | case 0x27: |
| 210 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 211 | gpuSetTexture(PacketBuffer.U4[4] >> 16); |
| 212 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
| 213 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]); |
| 214 | else |
| 215 | gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]); |
| 216 | break; |
| 217 | |
| 218 | case 0x28: |
| 219 | case 0x29: |
| 220 | case 0x2A: |
| 221 | case 0x2B: { |
| 222 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]; |
| 223 | gpuDrawF3(gpuPolySpanDriver); |
| 224 | PacketBuffer.U4[1] = PacketBuffer.U4[4]; |
| 225 | gpuDrawF3(gpuPolySpanDriver); |
| 226 | break; |
| 227 | } |
| 228 | |
| 229 | case 0x2C: |
| 230 | case 0x2D: |
| 231 | case 0x2E: |
| 232 | case 0x2F: { |
| 233 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 234 | gpuSetTexture(PacketBuffer.U4[4] >> 16); |
| 235 | PP gpuPolySpanDriver; |
| 236 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
| 237 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]; |
| 238 | else |
| 239 | gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]; |
| 240 | gpuDrawFT3(gpuPolySpanDriver); |
| 241 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
| 242 | PacketBuffer.U4[2] = PacketBuffer.U4[8]; |
| 243 | gpuDrawFT3(gpuPolySpanDriver); |
| 244 | break; |
| 245 | } |
| 246 | |
| 247 | case 0x30: |
| 248 | case 0x31: |
| 249 | case 0x32: |
| 250 | case 0x33: |
| 251 | gpuDrawG3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]); |
| 252 | break; |
| 253 | |
| 254 | case 0x34: |
| 255 | case 0x35: |
| 256 | case 0x36: |
| 257 | case 0x37: |
| 258 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 259 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
| 260 | gpuDrawGT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]); |
| 261 | break; |
| 262 | |
| 263 | case 0x38: |
| 264 | case 0x39: |
| 265 | case 0x3A: |
| 266 | case 0x3B: { |
| 267 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]; |
| 268 | gpuDrawG3(gpuPolySpanDriver); |
| 269 | PacketBuffer.U4[0] = PacketBuffer.U4[6]; |
| 270 | PacketBuffer.U4[1] = PacketBuffer.U4[7]; |
| 271 | gpuDrawG3(gpuPolySpanDriver); |
| 272 | break; |
| 273 | } |
| 274 | |
| 275 | case 0x3C: |
| 276 | case 0x3D: |
| 277 | case 0x3E: |
| 278 | case 0x3F: { |
| 279 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 280 | gpuSetTexture (PacketBuffer.U4[5] >> 16); |
| 281 | const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]; |
| 282 | gpuDrawGT3(gpuPolySpanDriver); |
| 283 | PacketBuffer.U4[0] = PacketBuffer.U4[9]; |
| 284 | PacketBuffer.U4[1] = PacketBuffer.U4[10]; |
| 285 | PacketBuffer.U4[2] = PacketBuffer.U4[11]; |
| 286 | gpuDrawGT3(gpuPolySpanDriver); |
| 287 | break; |
| 288 | } |
| 289 | |
| 290 | case 0x40: |
| 291 | case 0x41: |
| 292 | case 0x42: |
| 293 | case 0x43: |
| 294 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
| 295 | break; |
| 296 | |
| 297 | case 0x48 ... 0x4F: |
| 298 | { |
| 299 | u32 num_vertexes = 1; |
| 300 | u32 *list_position = (u32*)&(list[2]); |
| 301 | |
| 302 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
| 303 | |
| 304 | while(1) |
| 305 | { |
| 306 | PacketBuffer.U4[1] = PacketBuffer.U4[2]; |
| 307 | PacketBuffer.U4[2] = *list_position++; |
| 308 | gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
| 309 | |
| 310 | num_vertexes++; |
| 311 | if(list_position >= (u32*)list_end) { |
| 312 | cmd = -1; |
| 313 | goto breakloop; |
| 314 | } |
| 315 | if((*list_position & 0xf000f000) == 0x50005000) |
| 316 | break; |
| 317 | } |
| 318 | |
| 319 | len += (num_vertexes - 2); |
| 320 | break; |
| 321 | } |
| 322 | |
| 323 | case 0x50: |
| 324 | case 0x51: |
| 325 | case 0x52: |
| 326 | case 0x53: |
| 327 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
| 328 | break; |
| 329 | |
| 330 | case 0x58 ... 0x5F: |
| 331 | { |
| 332 | u32 num_vertexes = 1; |
| 333 | u32 *list_position = (u32*)&(list[2]); |
| 334 | |
| 335 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
| 336 | |
| 337 | while(1) |
| 338 | { |
| 339 | PacketBuffer.U4[0] = PacketBuffer.U4[2]; |
| 340 | PacketBuffer.U4[1] = PacketBuffer.U4[3]; |
| 341 | PacketBuffer.U4[2] = *list_position++; |
| 342 | PacketBuffer.U4[3] = *list_position++; |
| 343 | gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); |
| 344 | |
| 345 | num_vertexes++; |
| 346 | if(list_position >= (u32*)list_end) { |
| 347 | cmd = -1; |
| 348 | goto breakloop; |
| 349 | } |
| 350 | if((*list_position & 0xf000f000) == 0x50005000) |
| 351 | break; |
| 352 | } |
| 353 | |
| 354 | len += (num_vertexes - 2) * 2; |
| 355 | break; |
| 356 | } |
| 357 | |
| 358 | case 0x60: |
| 359 | case 0x61: |
| 360 | case 0x62: |
| 361 | case 0x63: |
| 362 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
| 363 | break; |
| 364 | |
| 365 | case 0x64: |
| 366 | case 0x65: |
| 367 | case 0x66: |
| 368 | case 0x67: |
| 369 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 370 | gpuSetTexture (GPU_GP1); |
| 371 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
| 372 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
| 373 | else |
| 374 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
| 375 | break; |
| 376 | |
| 377 | case 0x68: |
| 378 | case 0x69: |
| 379 | case 0x6A: |
| 380 | case 0x6B: |
| 381 | PacketBuffer.U4[2] = 0x00010001; |
| 382 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
| 383 | break; |
| 384 | |
| 385 | case 0x70: |
| 386 | case 0x71: |
| 387 | case 0x72: |
| 388 | case 0x73: |
| 389 | PacketBuffer.U4[2] = 0x00080008; |
| 390 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
| 391 | break; |
| 392 | |
| 393 | case 0x74: |
| 394 | case 0x75: |
| 395 | case 0x76: |
| 396 | case 0x77: |
| 397 | PacketBuffer.U4[3] = 0x00080008; |
| 398 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 399 | gpuSetTexture (GPU_GP1); |
| 400 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
| 401 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
| 402 | else |
| 403 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
| 404 | break; |
| 405 | |
| 406 | case 0x78: |
| 407 | case 0x79: |
| 408 | case 0x7A: |
| 409 | case 0x7B: |
| 410 | PacketBuffer.U4[2] = 0x00100010; |
| 411 | gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); |
| 412 | break; |
| 413 | |
| 414 | case 0x7C: |
| 415 | case 0x7D: |
| 416 | #ifdef __arm__ |
| 417 | if ((GPU_GP1 & 0x180) == 0 && (Masking | PixelMSB) == 0) |
| 418 | { |
| 419 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 420 | gpuSetTexture (GPU_GP1); |
| 421 | gpuDrawS16(); |
| 422 | break; |
| 423 | } |
| 424 | // fallthrough |
| 425 | #endif |
| 426 | case 0x7E: |
| 427 | case 0x7F: |
| 428 | PacketBuffer.U4[3] = 0x00100010; |
| 429 | gpuSetCLUT (PacketBuffer.U4[2] >> 16); |
| 430 | gpuSetTexture (GPU_GP1); |
| 431 | if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) |
| 432 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); |
| 433 | else |
| 434 | gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); |
| 435 | break; |
| 436 | |
| 437 | case 0x80: // vid -> vid |
| 438 | gpuMoveImage(); // prim handles updateLace && skip |
| 439 | break; |
| 440 | #ifdef TEST |
| 441 | case 0xA0: // sys -> vid |
| 442 | { |
| 443 | u32 load_width = list[2] & 0xffff; |
| 444 | u32 load_height = list[2] >> 16; |
| 445 | u32 load_size = load_width * load_height; |
| 446 | |
| 447 | len += load_size / 2; |
| 448 | break; |
| 449 | } |
| 450 | case 0xC0: |
| 451 | break; |
| 452 | #else |
| 453 | case 0xA0: // sys ->vid |
| 454 | case 0xC0: // vid -> sys |
| 455 | goto breakloop; |
| 456 | #endif |
| 457 | case 0xE1: { |
| 458 | const u32 temp = PacketBuffer.U4[0]; |
| 459 | GPU_GP1 = (GPU_GP1 & ~0x000007FF) | (temp & 0x000007FF); |
| 460 | gpuSetTexture(temp); |
| 461 | gpu.ex_regs[1] = temp; |
| 462 | break; |
| 463 | } |
| 464 | case 0xE2: { |
| 465 | static const u8 TextureMask[32] = { |
| 466 | 255, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7, |
| 467 | 127, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7 |
| 468 | }; |
| 469 | const u32 temp = PacketBuffer.U4[0]; |
| 470 | TextureWindow[0] = ((temp >> 10) & 0x1F) << 3; |
| 471 | TextureWindow[1] = ((temp >> 15) & 0x1F) << 3; |
| 472 | TextureWindow[2] = TextureMask[(temp >> 0) & 0x1F]; |
| 473 | TextureWindow[3] = TextureMask[(temp >> 5) & 0x1F]; |
| 474 | gpuSetTexture(GPU_GP1); |
| 475 | gpu.ex_regs[2] = temp; |
| 476 | break; |
| 477 | } |
| 478 | case 0xE3: { |
| 479 | const u32 temp = PacketBuffer.U4[0]; |
| 480 | DrawingArea[0] = temp & 0x3FF; |
| 481 | DrawingArea[1] = (temp >> 10) & 0x3FF; |
| 482 | gpu.ex_regs[3] = temp; |
| 483 | break; |
| 484 | } |
| 485 | case 0xE4: { |
| 486 | const u32 temp = PacketBuffer.U4[0]; |
| 487 | DrawingArea[2] = (temp & 0x3FF) + 1; |
| 488 | DrawingArea[3] = ((temp >> 10) & 0x3FF) + 1; |
| 489 | gpu.ex_regs[4] = temp; |
| 490 | break; |
| 491 | } |
| 492 | case 0xE5: { |
| 493 | const u32 temp = PacketBuffer.U4[0]; |
| 494 | DrawingOffset[0] = ((s32)temp<<(32-11))>>(32-11); |
| 495 | DrawingOffset[1] = ((s32)temp<<(32-22))>>(32-11); |
| 496 | gpu.ex_regs[5] = temp; |
| 497 | break; |
| 498 | } |
| 499 | case 0xE6: { |
| 500 | const u32 temp = PacketBuffer.U4[0]; |
| 501 | Masking = (temp & 0x2) << 1; |
| 502 | PixelMSB =(temp & 0x1) << 8; |
| 503 | gpu.ex_regs[6] = temp; |
| 504 | break; |
| 505 | } |
| 506 | } |
| 507 | } |
| 508 | |
| 509 | breakloop: |
| 510 | gpu.ex_regs[1] &= ~0x1ff; |
| 511 | gpu.ex_regs[1] |= GPU_GP1 & 0x1ff; |
| 512 | |
| 513 | *last_cmd = cmd; |
| 514 | return list - list_start; |
| 515 | } |
| 516 | |
| 517 | void renderer_sync_ecmds(uint32_t *ecmds) |
| 518 | { |
| 519 | int dummy; |
| 520 | do_cmd_list(&ecmds[1], 6, &dummy); |
| 521 | } |
| 522 | |
| 523 | void renderer_update_caches(int x, int y, int w, int h) |
| 524 | { |
| 525 | } |
| 526 | |
| 527 | void renderer_flush_queues(void) |
| 528 | { |
| 529 | } |
| 530 | |
| 531 | void renderer_set_interlace(int enable, int is_odd) |
| 532 | { |
| 533 | } |
| 534 | |
| 535 | #ifndef TEST |
| 536 | |
| 537 | #include "../../frontend/plugin_lib.h" |
| 538 | |
| 539 | void renderer_set_config(const struct rearmed_cbs *cbs) |
| 540 | { |
| 541 | force_interlace = cbs->gpu_unai.lineskip; |
| 542 | enableAbbeyHack = cbs->gpu_unai.abe_hack; |
| 543 | light = !cbs->gpu_unai.no_light; |
| 544 | blend = !cbs->gpu_unai.no_blend; |
| 545 | |
| 546 | GPU_FrameBuffer = (u16 *)gpu.vram; |
| 547 | } |
| 548 | |
| 549 | #endif |
| 550 | |
| 551 | // vim:shiftwidth=2:expandtab |