| | 1 | /* gameplaySP |
| | 2 | * |
| | 3 | * Copyright (C) 2006 Exophase <exophase@gmail.com> |
| | 4 | * This program is free software; you can redistribute it and/or |
| | 5 | * modify it under the terms of the GNU General Public Licens e as |
| | 6 | * published by the Free Software Foundation; either version 2 of |
| | 7 | * the License, or (at your option) any later version. |
| | 8 | * |
| | 9 | * This program is distributed in the hope that it will be useful, |
| | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| | 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| | 12 | * General Public License for more details. |
| | 13 | * |
| | 14 | * You should have received a copy of the GNU General Public License |
| | 15 | * along with this program; if not, write to the Free Software |
| | 16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| | 17 | */ |
| | 18 | |
| | 19 | #include "common.h" |
| | 20 | #include "font.h" |
| | 21 | |
| | 22 | #ifndef _WIN32_WCE |
| | 23 | |
| | 24 | #include <sys/stat.h> |
| | 25 | #include <unistd.h> |
| | 26 | #include <ctype.h> |
| | 27 | #include <dirent.h> |
| | 28 | |
| | 29 | #endif |
| | 30 | |
| | 31 | #define MAX_PATH 1024 |
| | 32 | |
| | 33 | // Blatantly stolen and trimmed from MZX (megazeux.sourceforge.net) |
| | 34 | |
| | 35 | #ifdef GP2X_BUILD |
| | 36 | |
| | 37 | #define FILE_LIST_ROWS 20 |
| | 38 | #define FILE_LIST_POSITION 5 |
| | 39 | #define DIR_LIST_POSITION 260 |
| | 40 | |
| | 41 | #else |
| | 42 | |
| | 43 | #define FILE_LIST_ROWS 25 |
| | 44 | #define FILE_LIST_POSITION 5 |
| | 45 | #define DIR_LIST_POSITION (resolution_width * 3 / 4) |
| | 46 | |
| | 47 | #endif |
| | 48 | |
| | 49 | #ifdef PSP_BUILD |
| | 50 | |
| | 51 | #define COLOR_BG color16(2, 8, 10) |
| | 52 | |
| | 53 | #define color16(red, green, blue) \ |
| | 54 | (blue << 11) | (green << 5) | red \ |
| | 55 | |
| | 56 | #else |
| | 57 | |
| | 58 | #define COLOR_BG color16(0, 0, 0) |
| | 59 | |
| | 60 | #define color16(red, green, blue) \ |
| | 61 | (red << 11) | (green << 5) | blue \ |
| | 62 | |
| | 63 | #endif |
| | 64 | |
| | 65 | #define COLOR_ROM_INFO color16(22, 36, 26) |
| | 66 | #define COLOR_ACTIVE_ITEM color16(31, 63, 31) |
| | 67 | #define COLOR_INACTIVE_ITEM color16(13, 40, 18) |
| | 68 | #define COLOR_FRAMESKIP_BAR color16(15, 31, 31) |
| | 69 | #define COLOR_HELP_TEXT color16(16, 40, 24) |
| | 70 | |
| | 71 | #ifdef PSP_BUILD |
| | 72 | static const char *clock_speed_options[] = |
| | 73 | { |
| | 74 | "33MHz", "66MHz", "100MHz", "133MHz", "166MHz", "200MHz", "233MHz", |
| | 75 | "266MHz", "300MHz", "333MHz" |
| | 76 | }; |
| | 77 | #define menu_get_clock_speed() \ |
| | 78 | clock_speed = (clock_speed_number + 1) * 33 |
| | 79 | #define get_clock_speed_number() \ |
| | 80 | clock_speed_number = (clock_speed / 33) - 1 |
| | 81 | #elif defined(POLLUX_BUILD) |
| | 82 | static const char *clock_speed_options[] = |
| | 83 | { |
| | 84 | "300MHz", "333MHz", "366MHz", "400MHz", "433MHz", |
| | 85 | "466MHz", "500MHz", "533MHz", "566MHz", "600MHz", |
| | 86 | "633MHz", "666MHz", "700MHz", "733MHz", "766MHz", |
| | 87 | "800MHz", "833MHz", "866MHz", "900MHz" |
| | 88 | }; |
| | 89 | #define menu_get_clock_speed() \ |
| | 90 | clock_speed = 300 + (clock_speed_number * 3333) / 100 |
| | 91 | #define get_clock_speed_number() \ |
| | 92 | clock_speed_number = (clock_speed - 300) / 33 |
| | 93 | #elif defined(GP2X_BUILD) |
| | 94 | static const char *clock_speed_options[] = |
| | 95 | { |
| | 96 | "150MHz", "160MHz", "170MHz", "180MHz", "190MHz", |
| | 97 | "200MHz", "210MHz", "220MHz", "230MHz", "240MHz", |
| | 98 | "250MHz", "260MHz", "270MHz", "280MHz", "290MHz" |
| | 99 | }; |
| | 100 | #define menu_get_clock_speed() \ |
| | 101 | clock_speed = 150 + clock_speed_number * 10 |
| | 102 | #define get_clock_speed_number() \ |
| | 103 | clock_speed_number = (clock_speed - 150) / 10 |
| | 104 | #else |
| | 105 | static const char *clock_speed_options[] = |
| | 106 | { |
| | 107 | "0" |
| | 108 | }; |
| | 109 | #define menu_get_clock_speed() |
| | 110 | #define get_clock_speed_number() |
| | 111 | #endif |
| | 112 | |
| | 113 | |
| | 114 | int sort_function(const void *dest_str_ptr, const void *src_str_ptr) |
| | 115 | { |
| | 116 | char *dest_str = *((char **)dest_str_ptr); |
| | 117 | char *src_str = *((char **)src_str_ptr); |
| | 118 | |
| | 119 | if(src_str[0] == '.') |
| | 120 | return 1; |
| | 121 | |
| | 122 | if(dest_str[0] == '.') |
| | 123 | return -1; |
| | 124 | |
| | 125 | return strcasecmp(dest_str, src_str); |
| | 126 | } |
| | 127 | |
| | 128 | s32 load_file(const char **wildcards, char *result) |
| | 129 | { |
| | 130 | DIR *current_dir; |
| | 131 | struct dirent *current_file; |
| | 132 | struct stat file_info; |
| | 133 | char current_dir_name[MAX_PATH]; |
| | 134 | char current_dir_short[81]; |
| | 135 | u32 current_dir_length; |
| | 136 | u32 total_filenames_allocated; |
| | 137 | u32 total_dirnames_allocated; |
| | 138 | char **file_list; |
| | 139 | char **dir_list; |
| | 140 | u32 num_files; |
| | 141 | u32 num_dirs; |
| | 142 | char *file_name; |
| | 143 | u32 file_name_length; |
| | 144 | u32 ext_pos = -1; |
| | 145 | u32 chosen_file, chosen_dir; |
| | 146 | s32 return_value = 1; |
| | 147 | s32 current_file_selection; |
| | 148 | s32 current_file_scroll_value; |
| | 149 | u32 current_dir_selection; |
| | 150 | u32 current_dir_scroll_value; |
| | 151 | s32 current_file_in_scroll; |
| | 152 | u32 current_dir_in_scroll; |
| | 153 | u32 current_file_number, current_dir_number; |
| | 154 | u32 current_column = 0; |
| | 155 | u32 repeat; |
| | 156 | u32 i; |
| | 157 | gui_action_type gui_action; |
| | 158 | |
| | 159 | while(return_value == 1) |
| | 160 | { |
| | 161 | current_file_selection = 0; |
| | 162 | current_file_scroll_value = 0; |
| | 163 | current_dir_selection = 0; |
| | 164 | current_dir_scroll_value = 0; |
| | 165 | current_file_in_scroll = 0; |
| | 166 | current_dir_in_scroll = 0; |
| | 167 | |
| | 168 | total_filenames_allocated = 32; |
| | 169 | total_dirnames_allocated = 32; |
| | 170 | file_list = (char **)malloc(sizeof(char *) * 32); |
| | 171 | dir_list = (char **)malloc(sizeof(char *) * 32); |
| | 172 | memset(file_list, 0, sizeof(char *) * 32); |
| | 173 | memset(dir_list, 0, sizeof(char *) * 32); |
| | 174 | |
| | 175 | num_files = 0; |
| | 176 | num_dirs = 0; |
| | 177 | chosen_file = 0; |
| | 178 | chosen_dir = 0; |
| | 179 | |
| | 180 | getcwd(current_dir_name, MAX_PATH); |
| | 181 | |
| | 182 | current_dir = opendir(current_dir_name); |
| | 183 | |
| | 184 | do |
| | 185 | { |
| | 186 | if(current_dir) |
| | 187 | current_file = readdir(current_dir); |
| | 188 | else |
| | 189 | current_file = NULL; |
| | 190 | |
| | 191 | if(current_file) |
| | 192 | { |
| | 193 | file_name = current_file->d_name; |
| | 194 | file_name_length = strlen(file_name); |
| | 195 | |
| | 196 | if((stat(file_name, &file_info) >= 0) && |
| | 197 | ((file_name[0] != '.') || (file_name[1] == '.'))) |
| | 198 | { |
| | 199 | if(S_ISDIR(file_info.st_mode)) |
| | 200 | { |
| | 201 | dir_list[num_dirs] = malloc(file_name_length + 1); |
| | 202 | |
| | 203 | sprintf(dir_list[num_dirs], "%s", file_name); |
| | 204 | |
| | 205 | num_dirs++; |
| | 206 | } |
| | 207 | else |
| | 208 | { |
| | 209 | // Must match one of the wildcards, also ignore the . |
| | 210 | if(file_name_length >= 4) |
| | 211 | { |
| | 212 | if(file_name[file_name_length - 4] == '.') |
| | 213 | ext_pos = file_name_length - 4; |
| | 214 | else |
| | 215 | |
| | 216 | if(file_name[file_name_length - 3] == '.') |
| | 217 | ext_pos = file_name_length - 3; |
| | 218 | |
| | 219 | else |
| | 220 | ext_pos = 0; |
| | 221 | |
| | 222 | for(i = 0; wildcards[i] != NULL; i++) |
| | 223 | { |
| | 224 | if(!strcasecmp((file_name + ext_pos), |
| | 225 | wildcards[i])) |
| | 226 | { |
| | 227 | file_list[num_files] = |
| | 228 | malloc(file_name_length + 1); |
| | 229 | |
| | 230 | sprintf(file_list[num_files], "%s", file_name); |
| | 231 | |
| | 232 | num_files++; |
| | 233 | break; |
| | 234 | } |
| | 235 | } |
| | 236 | } |
| | 237 | } |
| | 238 | } |
| | 239 | |
| | 240 | if(num_files == total_filenames_allocated) |
| | 241 | { |
| | 242 | file_list = (char **)realloc(file_list, sizeof(char *) * |
| | 243 | total_filenames_allocated * 2); |
| | 244 | memset(file_list + total_filenames_allocated, 0, |
| | 245 | sizeof(char *) * total_filenames_allocated); |
| | 246 | total_filenames_allocated *= 2; |
| | 247 | } |
| | 248 | |
| | 249 | if(num_dirs == total_dirnames_allocated) |
| | 250 | { |
| | 251 | dir_list = (char **)realloc(dir_list, sizeof(char *) * |
| | 252 | total_dirnames_allocated * 2); |
| | 253 | memset(dir_list + total_dirnames_allocated, 0, |
| | 254 | sizeof(char *) * total_dirnames_allocated); |
| | 255 | total_dirnames_allocated *= 2; |
| | 256 | } |
| | 257 | } |
| | 258 | } while(current_file); |
| | 259 | |
| | 260 | qsort((void *)file_list, num_files, sizeof(char *), sort_function); |
| | 261 | qsort((void *)dir_list, num_dirs, sizeof(char *), sort_function); |
| | 262 | |
| | 263 | closedir(current_dir); |
| | 264 | |
| | 265 | current_dir_length = strlen(current_dir_name); |
| | 266 | |
| | 267 | if(current_dir_length > 80) |
| | 268 | { |
| | 269 | |
| | 270 | #ifdef GP2X_BUILD |
| | 271 | snprintf(current_dir_short, 80, |
| | 272 | "...%s", current_dir_name + current_dir_length - 77); |
| | 273 | #else |
| | 274 | memcpy(current_dir_short, "...", 3); |
| | 275 | memcpy(current_dir_short + 3, |
| | 276 | current_dir_name + current_dir_length - 77, 77); |
| | 277 | current_dir_short[80] = 0; |
| | 278 | #endif |
| | 279 | } |
| | 280 | else |
| | 281 | { |
| | 282 | #ifdef GP2X_BUILD |
| | 283 | snprintf(current_dir_short, 80, "%s", current_dir_name); |
| | 284 | #else |
| | 285 | memcpy(current_dir_short, current_dir_name, |
| | 286 | current_dir_length + 1); |
| | 287 | #endif |
| | 288 | } |
| | 289 | |
| | 290 | repeat = 1; |
| | 291 | |
| | 292 | if(num_files == 0) |
| | 293 | current_column = 1; |
| | 294 | |
| | 295 | clear_screen(COLOR_BG); |
| | 296 | { |
| | 297 | while(repeat) |
| | 298 | { |
| | 299 | flip_screen(); |
| | 300 | |
| | 301 | print_string(current_dir_short, COLOR_ACTIVE_ITEM, COLOR_BG, 0, 0); |
| | 302 | #ifdef GP2X_BUILD |
| | 303 | print_string("Press X to return to the main menu.", |
| | 304 | COLOR_HELP_TEXT, COLOR_BG, 20, 220); |
| | 305 | #else |
| | 306 | print_string("Press X to return to the main menu.", |
| | 307 | COLOR_HELP_TEXT, COLOR_BG, 20, 260); |
| | 308 | #endif |
| | 309 | |
| | 310 | for(i = 0, current_file_number = i + current_file_scroll_value; |
| | 311 | i < FILE_LIST_ROWS; i++, current_file_number++) |
| | 312 | { |
| | 313 | if(current_file_number < num_files) |
| | 314 | { |
| | 315 | if((current_file_number == current_file_selection) && |
| | 316 | (current_column == 0)) |
| | 317 | { |
| | 318 | print_string(file_list[current_file_number], COLOR_ACTIVE_ITEM, |
| | 319 | COLOR_BG, FILE_LIST_POSITION, ((i + 1) * 10)); |
| | 320 | } |
| | 321 | else |
| | 322 | { |
| | 323 | print_string(file_list[current_file_number], COLOR_INACTIVE_ITEM, |
| | 324 | COLOR_BG, FILE_LIST_POSITION, ((i + 1) * 10)); |
| | 325 | } |
| | 326 | } |
| | 327 | } |
| | 328 | |
| | 329 | for(i = 0, current_dir_number = i + current_dir_scroll_value; |
| | 330 | i < FILE_LIST_ROWS; i++, current_dir_number++) |
| | 331 | { |
| | 332 | if(current_dir_number < num_dirs) |
| | 333 | { |
| | 334 | if((current_dir_number == current_dir_selection) && |
| | 335 | (current_column == 1)) |
| | 336 | { |
| | 337 | print_string(dir_list[current_dir_number], COLOR_ACTIVE_ITEM, |
| | 338 | COLOR_BG, DIR_LIST_POSITION, ((i + 1) * 10)); |
| | 339 | } |
| | 340 | else |
| | 341 | { |
| | 342 | print_string(dir_list[current_dir_number], COLOR_INACTIVE_ITEM, |
| | 343 | COLOR_BG, DIR_LIST_POSITION, ((i + 1) * 10)); |
| | 344 | } |
| | 345 | } |
| | 346 | } |
| | 347 | |
| | 348 | gui_action = get_gui_input(); |
| | 349 | |
| | 350 | switch(gui_action) |
| | 351 | { |
| | 352 | case CURSOR_DOWN: |
| | 353 | if(current_column == 0) |
| | 354 | { |
| | 355 | if(current_file_selection < (num_files - 1)) |
| | 356 | { |
| | 357 | current_file_selection++; |
| | 358 | if(current_file_in_scroll == (FILE_LIST_ROWS - 1)) |
| | 359 | { |
| | 360 | clear_screen(COLOR_BG); |
| | 361 | current_file_scroll_value++; |
| | 362 | } |
| | 363 | else |
| | 364 | { |
| | 365 | current_file_in_scroll++; |
| | 366 | } |
| | 367 | } |
| | 368 | else |
| | 369 | { |
| | 370 | clear_screen(COLOR_BG); |
| | 371 | current_file_selection = 0; |
| | 372 | current_file_scroll_value = 0; |
| | 373 | current_file_in_scroll = 0; |
| | 374 | } |
| | 375 | } |
| | 376 | else |
| | 377 | { |
| | 378 | if(current_dir_selection < (num_dirs - 1)) |
| | 379 | { |
| | 380 | current_dir_selection++; |
| | 381 | if(current_dir_in_scroll == (FILE_LIST_ROWS - 1)) |
| | 382 | { |
| | 383 | clear_screen(COLOR_BG); |
| | 384 | current_dir_scroll_value++; |
| | 385 | } |
| | 386 | else |
| | 387 | { |
| | 388 | current_dir_in_scroll++; |
| | 389 | } |
| | 390 | } |
| | 391 | } |
| | 392 | |
| | 393 | break; |
| | 394 | |
| | 395 | case CURSOR_R: |
| | 396 | if (current_column != 0) |
| | 397 | break; |
| | 398 | clear_screen(COLOR_BG); |
| | 399 | current_file_selection += FILE_LIST_ROWS; |
| | 400 | if (current_file_selection > num_files - 1) |
| | 401 | current_file_selection = num_files - 1; |
| | 402 | current_file_scroll_value = current_file_selection - FILE_LIST_ROWS / 2; |
| | 403 | if (current_file_scroll_value < 0) |
| | 404 | { |
| | 405 | current_file_scroll_value = 0; |
| | 406 | current_file_in_scroll = current_file_selection; |
| | 407 | } |
| | 408 | else |
| | 409 | { |
| | 410 | current_file_in_scroll = FILE_LIST_ROWS / 2; |
| | 411 | } |
| | 412 | break; |
| | 413 | |
| | 414 | case CURSOR_UP: |
| | 415 | if(current_column == 0) |
| | 416 | { |
| | 417 | if(current_file_selection) |
| | 418 | { |
| | 419 | current_file_selection--; |
| | 420 | if(current_file_in_scroll == 0) |
| | 421 | { |
| | 422 | clear_screen(COLOR_BG); |
| | 423 | current_file_scroll_value--; |
| | 424 | } |
| | 425 | else |
| | 426 | { |
| | 427 | current_file_in_scroll--; |
| | 428 | } |
| | 429 | } |
| | 430 | else |
| | 431 | { |
| | 432 | clear_screen(COLOR_BG); |
| | 433 | current_file_selection = num_files - 1; |
| | 434 | current_file_in_scroll = FILE_LIST_ROWS - 1; |
| | 435 | if (current_file_in_scroll > num_files - 1) |
| | 436 | current_file_in_scroll = num_files - 1; |
| | 437 | current_file_scroll_value = num_files - FILE_LIST_ROWS; |
| | 438 | if (current_file_scroll_value < 0) |
| | 439 | current_file_scroll_value = 0; |
| | 440 | } |
| | 441 | } |
| | 442 | else |
| | 443 | { |
| | 444 | if(current_dir_selection) |
| | 445 | { |
| | 446 | current_dir_selection--; |
| | 447 | if(current_dir_in_scroll == 0) |
| | 448 | { |
| | 449 | clear_screen(COLOR_BG); |
| | 450 | current_dir_scroll_value--; |
| | 451 | } |
| | 452 | else |
| | 453 | { |
| | 454 | current_dir_in_scroll--; |
| | 455 | } |
| | 456 | } |
| | 457 | } |
| | 458 | break; |
| | 459 | |
| | 460 | case CURSOR_L: |
| | 461 | if (current_column != 0) |
| | 462 | break; |
| | 463 | clear_screen(COLOR_BG); |
| | 464 | current_file_selection -= FILE_LIST_ROWS; |
| | 465 | if (current_file_selection < 0) |
| | 466 | current_file_selection = 0; |
| | 467 | current_file_scroll_value = current_file_selection - FILE_LIST_ROWS / 2; |
| | 468 | if (current_file_scroll_value < 0) |
| | 469 | { |
| | 470 | current_file_scroll_value = 0; |
| | 471 | current_file_in_scroll = current_file_selection; |
| | 472 | } |
| | 473 | else |
| | 474 | { |
| | 475 | current_file_in_scroll = FILE_LIST_ROWS / 2; |
| | 476 | } |
| | 477 | break; |
| | 478 | |
| | 479 | case CURSOR_RIGHT: |
| | 480 | if(current_column == 0) |
| | 481 | { |
| | 482 | if(num_dirs != 0) |
| | 483 | current_column = 1; |
| | 484 | } |
| | 485 | break; |
| | 486 | |
| | 487 | case CURSOR_LEFT: |
| | 488 | if(current_column == 1) |
| | 489 | { |
| | 490 | if(num_files != 0) |
| | 491 | current_column = 0; |
| | 492 | } |
| | 493 | break; |
| | 494 | |
| | 495 | case CURSOR_SELECT: |
| | 496 | if(current_column == 1) |
| | 497 | { |
| | 498 | repeat = 0; |
| | 499 | chdir(dir_list[current_dir_selection]); |
| | 500 | } |
| | 501 | else |
| | 502 | { |
| | 503 | if(num_files != 0) |
| | 504 | { |
| | 505 | repeat = 0; |
| | 506 | return_value = 0; |
| | 507 | strcpy(result, file_list[current_file_selection]); |
| | 508 | } |
| | 509 | } |
| | 510 | break; |
| | 511 | |
| | 512 | case CURSOR_BACK: |
| | 513 | #ifdef PSP_BUILD |
| | 514 | if(!strcmp(current_dir_name, "ms0:/PSP")) |
| | 515 | break; |
| | 516 | #endif |
| | 517 | repeat = 0; |
| | 518 | chdir(".."); |
| | 519 | break; |
| | 520 | |
| | 521 | case CURSOR_EXIT: |
| | 522 | return_value = -1; |
| | 523 | repeat = 0; |
| | 524 | break; |
| | 525 | |
| | 526 | default: |
| | 527 | break; |
| | 528 | } |
| | 529 | } |
| | 530 | } |
| | 531 | |
| | 532 | for(i = 0; i < num_files; i++) |
| | 533 | { |
| | 534 | free(file_list[i]); |
| | 535 | } |
| | 536 | free(file_list); |
| | 537 | |
| | 538 | for(i = 0; i < num_dirs; i++) |
| | 539 | { |
| | 540 | free(dir_list[i]); |
| | 541 | } |
| | 542 | free(dir_list); |
| | 543 | } |
| | 544 | |
| | 545 | clear_screen(COLOR_BG); |
| | 546 | |
| | 547 | return return_value; |
| | 548 | } |
| | 549 | |
| | 550 | typedef enum |
| | 551 | { |
| | 552 | NUMBER_SELECTION_OPTION = 0x01, |
| | 553 | STRING_SELECTION_OPTION = 0x02, |
| | 554 | SUBMENU_OPTION = 0x04, |
| | 555 | ACTION_OPTION = 0x08, |
| | 556 | } menu_option_type_enum; |
| | 557 | |
| | 558 | struct _menu_type |
| | 559 | { |
| | 560 | void (* init_function)(); |
| | 561 | void (* passive_function)(); |
| | 562 | struct _menu_option_type *options; |
| | 563 | u32 num_options; |
| | 564 | }; |
| | 565 | |
| | 566 | struct _menu_option_type |
| | 567 | { |
| | 568 | void (* action_function)(); |
| | 569 | void (* passive_function)(); |
| | 570 | struct _menu_type *sub_menu; |
| | 571 | const char *display_string; |
| | 572 | void *options; |
| | 573 | u32 *current_option; |
| | 574 | u32 num_options; |
| | 575 | const char *help_string; |
| | 576 | u32 line_number; |
| | 577 | menu_option_type_enum option_type; |
| | 578 | }; |
| | 579 | |
| | 580 | typedef struct _menu_option_type menu_option_type; |
| | 581 | typedef struct _menu_type menu_type; |
| | 582 | |
| | 583 | #define make_menu(name, init_function, passive_function) \ |
| | 584 | menu_type name##_menu = \ |
| | 585 | { \ |
| | 586 | init_function, \ |
| | 587 | passive_function, \ |
| | 588 | name##_options, \ |
| | 589 | sizeof(name##_options) / sizeof(menu_option_type) \ |
| | 590 | } \ |
| | 591 | |
| | 592 | #define gamepad_config_option(display_string, number) \ |
| | 593 | { \ |
| | 594 | NULL, \ |
| | 595 | menu_fix_gamepad_help, \ |
| | 596 | NULL, \ |
| | 597 | display_string ": %s", \ |
| | 598 | gamepad_config_buttons, \ |
| | 599 | gamepad_config_map + gamepad_config_line_to_button[number], \ |
| | 600 | sizeof(gamepad_config_buttons) / sizeof(gamepad_config_buttons[0]), \ |
| | 601 | gamepad_help[gamepad_config_map[ \ |
| | 602 | gamepad_config_line_to_button[number]]], \ |
| | 603 | number, \ |
| | 604 | STRING_SELECTION_OPTION \ |
| | 605 | } \ |
| | 606 | |
| | 607 | #define analog_config_option(display_string, number) \ |
| | 608 | { \ |
| | 609 | NULL, \ |
| | 610 | menu_fix_gamepad_help, \ |
| | 611 | NULL, \ |
| | 612 | display_string ": %s", \ |
| | 613 | gamepad_config_buttons, \ |
| | 614 | gamepad_config_map + number + 12, \ |
| | 615 | sizeof(gamepad_config_buttons) / sizeof(gamepad_config_buttons[0]), \ |
| | 616 | gamepad_help[gamepad_config_map[number + 12]], \ |
| | 617 | number + 2, \ |
| | 618 | STRING_SELECTION_OPTION \ |
| | 619 | } \ |
| | 620 | |
| | 621 | #define cheat_option(number) \ |
| | 622 | { \ |
| | 623 | NULL, \ |
| | 624 | NULL, \ |
| | 625 | NULL, \ |
| | 626 | cheat_format_str[number], \ |
| | 627 | enable_disable_options, \ |
| | 628 | &(cheats[number].cheat_active), \ |
| | 629 | 2, \ |
| | 630 | "Activate/deactivate this cheat code.", \ |
| | 631 | number, \ |
| | 632 | STRING_SELECTION_OPTION \ |
| | 633 | } \ |
| | 634 | |
| | 635 | #define action_option(action_function, passive_function, display_string, \ |
| | 636 | help_string, line_number) \ |
| | 637 | { \ |
| | 638 | action_function, \ |
| | 639 | passive_function, \ |
| | 640 | NULL, \ |
| | 641 | display_string, \ |
| | 642 | NULL, \ |
| | 643 | NULL, \ |
| | 644 | 0, \ |
| | 645 | help_string, \ |
| | 646 | line_number, \ |
| | 647 | ACTION_OPTION \ |
| | 648 | } \ |
| | 649 | |
| | 650 | #define submenu_option(sub_menu, display_string, help_string, line_number) \ |
| | 651 | { \ |
| | 652 | NULL, \ |
| | 653 | NULL, \ |
| | 654 | sub_menu, \ |
| | 655 | display_string, \ |
| | 656 | NULL, \ |
| | 657 | NULL, \ |
| | 658 | sizeof(sub_menu) / sizeof(menu_option_type), \ |
| | 659 | help_string, \ |
| | 660 | line_number, \ |
| | 661 | SUBMENU_OPTION \ |
| | 662 | } \ |
| | 663 | |
| | 664 | #define selection_option(passive_function, display_string, options, \ |
| | 665 | option_ptr, num_options, help_string, line_number, type) \ |
| | 666 | { \ |
| | 667 | NULL, \ |
| | 668 | passive_function, \ |
| | 669 | NULL, \ |
| | 670 | display_string, \ |
| | 671 | options, \ |
| | 672 | option_ptr, \ |
| | 673 | num_options, \ |
| | 674 | help_string, \ |
| | 675 | line_number, \ |
| | 676 | type \ |
| | 677 | } \ |
| | 678 | |
| | 679 | #define action_selection_option(action_function, passive_function, \ |
| | 680 | display_string, options, option_ptr, num_options, help_string, line_number, \ |
| | 681 | type) \ |
| | 682 | { \ |
| | 683 | action_function, \ |
| | 684 | passive_function, \ |
| | 685 | NULL, \ |
| | 686 | display_string, \ |
| | 687 | options, \ |
| | 688 | option_ptr, \ |
| | 689 | num_options, \ |
| | 690 | help_string, \ |
| | 691 | line_number, \ |
| | 692 | type | ACTION_OPTION \ |
| | 693 | } \ |
| | 694 | |
| | 695 | |
| | 696 | #define string_selection_option(passive_function, display_string, options, \ |
| | 697 | option_ptr, num_options, help_string, line_number) \ |
| | 698 | selection_option(passive_function, display_string ": %s", options, \ |
| | 699 | option_ptr, num_options, help_string, line_number, STRING_SELECTION_OPTION)\ |
| | 700 | |
| | 701 | #define numeric_selection_option(passive_function, display_string, \ |
| | 702 | option_ptr, num_options, help_string, line_number) \ |
| | 703 | selection_option(passive_function, display_string ": %d", NULL, option_ptr, \ |
| | 704 | num_options, help_string, line_number, NUMBER_SELECTION_OPTION) \ |
| | 705 | |
| | 706 | #define string_selection_action_option(action_function, passive_function, \ |
| | 707 | display_string, options, option_ptr, num_options, help_string, line_number) \ |
| | 708 | action_selection_option(action_function, passive_function, \ |
| | 709 | display_string ": %s", options, option_ptr, num_options, help_string, \ |
| | 710 | line_number, STRING_SELECTION_OPTION) \ |
| | 711 | |
| | 712 | #define numeric_selection_action_option(action_function, passive_function, \ |
| | 713 | display_string, option_ptr, num_options, help_string, line_number) \ |
| | 714 | action_selection_option(action_function, passive_function, \ |
| | 715 | display_string ": %d", NULL, option_ptr, num_options, help_string, \ |
| | 716 | line_number, NUMBER_SELECTION_OPTION) \ |
| | 717 | |
| | 718 | #define numeric_selection_action_hide_option(action_function, \ |
| | 719 | passive_function, display_string, option_ptr, num_options, help_string, \ |
| | 720 | line_number) \ |
| | 721 | action_selection_option(action_function, passive_function, \ |
| | 722 | display_string, NULL, option_ptr, num_options, help_string, \ |
| | 723 | line_number, NUMBER_SELECTION_OPTION) \ |
| | 724 | |
| | 725 | |
| | 726 | #define GAMEPAD_MENU_WIDTH 15 |
| | 727 | |
| | 728 | #ifdef PSP_BUILD |
| | 729 | |
| | 730 | u32 gamepad_config_line_to_button[] = |
| | 731 | { 8, 6, 7, 9, 1, 2, 3, 0, 4, 5, 11, 10 }; |
| | 732 | |
| | 733 | #endif |
| | 734 | |
| | 735 | #ifdef GP2X_BUILD |
| | 736 | |
| | 737 | u32 gamepad_config_line_to_button[] = |
| | 738 | { 0, 2, 1, 3, 8, 9, 10, 11, 6, 7, 4, 5, 14, 15 }; |
| | 739 | |
| | 740 | #endif |
| | 741 | |
| | 742 | #ifdef PND_BUILD |
| | 743 | |
| | 744 | u32 gamepad_config_line_to_button[] = |
| | 745 | { 0, 2, 1, 3, 8, 9, 10, 11, 6, 7, 4, 5, 12, 13, 14, 15 }; |
| | 746 | |
| | 747 | #endif |
| | 748 | |
| | 749 | #ifdef RPI_BUILD |
| | 750 | |
| | 751 | u32 gamepad_config_line_to_button[] = |
| | 752 | { 0, 2, 1, 3, 8, 9, 10, 11, 6, 7, 4, 5, 12, 13, 14, 15 }; |
| | 753 | |
| | 754 | #endif |
| | 755 | |
| | 756 | static const char *scale_options[] = |
| | 757 | { |
| | 758 | #ifdef PSP_BUILD |
| | 759 | "unscaled 3:2", "scaled 3:2", "fullscreen 16:9" |
| | 760 | #elif defined(WIZ_BUILD) |
| | 761 | "unscaled 3:2", "scaled 3:2 (slower)", |
| | 762 | "unscaled 3:2 (anti-tear)", "scaled 3:2 (anti-tear)" |
| | 763 | #elif defined(POLLUX_BUILD) |
| | 764 | "unscaled 3:2", "scaled 3:2 (slower)" |
| | 765 | #elif defined(PND_BUILD) |
| | 766 | "unscaled", "2x", "3x", "fullscreen" |
| | 767 | #elif defined(GP2X_BUILD) |
| | 768 | "unscaled 3:2", "scaled 3:2", "fullscreen", "scaled 3:2 (software)" |
| | 769 | #elif defined(RPI_BUILD) |
| | 770 | "fullscreen" |
| | 771 | #else |
| | 772 | "unscaled 3:2" |
| | 773 | #endif |
| | 774 | }; |
| | 775 | |
| | 776 | const char *filter2_options[] = |
| | 777 | { |
| | 778 | "none", "scale2x", "scale3x", "eagle2x" |
| | 779 | }; |
| | 780 | |
| | 781 | #ifndef PSP_BUILD |
| | 782 | static const char *audio_buffer_options[] = |
| | 783 | { |
| | 784 | "16 bytes", "32 bytes", "64 bytes", |
| | 785 | "128 bytes", "256 bytes", "512 bytes", "1024 bytes", "2048 bytes", |
| | 786 | "4096 bytes", "8192 bytes", "16284 bytes" |
| | 787 | }; |
| | 788 | #else |
| | 789 | const char *audio_buffer_options[] = |
| | 790 | { |
| | 791 | "3072 bytes", "4096 bytes", "5120 bytes", "6144 bytes", "7168 bytes", |
| | 792 | "8192 bytes", "9216 bytes", "10240 bytes", "11264 bytes", "12288 bytes" |
| | 793 | }; |
| | 794 | #endif |
| | 795 | |
| | 796 | |
| | 797 | s32 load_game_config_file() |
| | 798 | { |
| | 799 | char game_config_filename[512]; |
| | 800 | u32 file_loaded = 0; |
| | 801 | u32 i; |
| | 802 | make_rpath(game_config_filename, sizeof(game_config_filename), ".cfg"); |
| | 803 | |
| | 804 | file_open(game_config_file, game_config_filename, read); |
| | 805 | |
| | 806 | if(file_check_valid(game_config_file)) |
| | 807 | { |
| | 808 | u32 file_size = file_length(game_config_filename, game_config_file); |
| | 809 | |
| | 810 | // Sanity check: File size must be the right size |
| | 811 | if(file_size == 56) |
| | 812 | { |
| | 813 | u32 file_options[file_size / 4]; |
| | 814 | |
| | 815 | file_read_array(game_config_file, file_options); |
| | 816 | current_frameskip_type = file_options[0] % 3; |
| | 817 | frameskip_value = file_options[1]; |
| | 818 | random_skip = file_options[2] % 2; |
| | 819 | clock_speed = file_options[3]; |
| | 820 | |
| | 821 | #ifdef POLLUX_BUILD |
| | 822 | if(clock_speed > 900) |
| | 823 | clock_speed = 533; |
| | 824 | #elif defined(GP2X_BUILD) |
| | 825 | if(clock_speed >= 300) |
| | 826 | clock_speed = 200; |
| | 827 | #else |
| | 828 | if(clock_speed > 333) |
| | 829 | clock_speed = 333; |
| | 830 | #endif |
| | 831 | |
| | 832 | if(clock_speed < 33) |
| | 833 | clock_speed = 33; |
| | 834 | |
| | 835 | if(frameskip_value < 0) |
| | 836 | frameskip_value = 0; |
| | 837 | |
| | 838 | if(frameskip_value > 99) |
| | 839 | frameskip_value = 99; |
| | 840 | |
| | 841 | for(i = 0; i < 10; i++) |
| | 842 | { |
| | 843 | cheats[i].cheat_active = file_options[4 + i] % 2; |
| | 844 | cheats[i].cheat_name[0] = 0; |
| | 845 | } |
| | 846 | |
| | 847 | file_close(game_config_file); |
| | 848 | file_loaded = 1; |
| | 849 | } |
| | 850 | } |
| | 851 | |
| | 852 | if(file_loaded) |
| | 853 | return 0; |
| | 854 | |
| | 855 | #ifdef RPI_BUILD |
| | 856 | current_frameskip_type = manual_frameskip; |
| | 857 | frameskip_value = 1; |
| | 858 | #else |
| | 859 | current_frameskip_type = auto_frameskip; |
| | 860 | frameskip_value = 4; |
| | 861 | #ifdef POLLUX_BUILD |
| | 862 | frameskip_value = 1; |
| | 863 | #endif |
| | 864 | #endif |
| | 865 | random_skip = 0; |
| | 866 | clock_speed = default_clock_speed; |
| | 867 | |
| | 868 | for(i = 0; i < 10; i++) |
| | 869 | { |
| | 870 | cheats[i].cheat_active = 0; |
| | 871 | cheats[i].cheat_name[0] = 0; |
| | 872 | } |
| | 873 | |
| | 874 | return -1; |
| | 875 | } |
| | 876 | |
| | 877 | enum file_options { |
| | 878 | fo_screen_scale = 0, |
| | 879 | fo_screen_filter, |
| | 880 | fo_global_enable_audio, |
| | 881 | fo_audio_buffer_size, |
| | 882 | fo_update_backup_flag, |
| | 883 | fo_global_enable_analog, |
| | 884 | fo_analog_sensitivity_level, |
| | 885 | fo_screen_filter2, |
| | 886 | fo_main_option_count, |
| | 887 | }; |
| | 888 | |
| | 889 | #ifdef PC_BUILD |
| | 890 | #define PLAT_BUTTON_COUNT 0 |
| | 891 | #endif |
| | 892 | #define FILE_OPTION_COUNT (fo_main_option_count + PLAT_BUTTON_COUNT) |
| | 893 | |
| | 894 | s32 load_config_file() |
| | 895 | { |
| | 896 | char config_path[512]; |
| | 897 | |
| | 898 | sprintf(config_path, "%s" PATH_SEPARATOR "%s", main_path, GPSP_CONFIG_FILENAME); |
| | 899 | |
| | 900 | file_open(config_file, config_path, read); |
| | 901 | |
| | 902 | if(file_check_valid(config_file)) |
| | 903 | { |
| | 904 | u32 file_size = file_length(config_path, config_file); |
| | 905 | |
| | 906 | // Sanity check: File size must be the right size |
| | 907 | if(file_size == FILE_OPTION_COUNT * 4) |
| | 908 | { |
| | 909 | u32 file_options[file_size / 4]; |
| | 910 | file_read_array(config_file, file_options); |
| | 911 | |
| | 912 | screen_scale = file_options[fo_screen_scale] % |
| | 913 | (sizeof(scale_options) / sizeof(scale_options[0])); |
| | 914 | screen_filter = file_options[fo_screen_filter] % 2; |
| | 915 | global_enable_audio = file_options[fo_global_enable_audio] % 2; |
| | 916 | screen_filter2 = file_options[fo_screen_filter2] % |
| | 917 | (sizeof(filter2_options) / sizeof(filter2_options[0])); |
| | 918 | |
| | 919 | audio_buffer_size_number = file_options[fo_audio_buffer_size] % |
| | 920 | (sizeof(audio_buffer_options) / sizeof(audio_buffer_options[0])); |
| | 921 | |
| | 922 | update_backup_flag = file_options[fo_update_backup_flag] % 2; |
| | 923 | global_enable_analog = file_options[fo_global_enable_analog] % 2; |
| | 924 | analog_sensitivity_level = file_options[fo_analog_sensitivity_level] % 8; |
| | 925 | |
| | 926 | #ifdef PSP_BUILD |
| | 927 | scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2); |
| | 928 | #endif |
| | 929 | |
| | 930 | // Sanity check: Make sure there's a MENU or FRAMESKIP |
| | 931 | // key, if not assign to triangle |
| | 932 | |
| | 933 | #ifndef PC_BUILD |
| | 934 | u32 i; |
| | 935 | s32 menu_button = -1; |
| | 936 | for(i = 0; i < PLAT_BUTTON_COUNT; i++) |
| | 937 | { |
| | 938 | gamepad_config_map[i] = file_options[fo_main_option_count + i] % |
| | 939 | (BUTTON_ID_NONE + 1); |
| | 940 | |
| | 941 | if(gamepad_config_map[i] == BUTTON_ID_MENU) |
| | 942 | { |
| | 943 | menu_button = i; |
| | 944 | } |
| | 945 | } |
| | 946 | |
| | 947 | if(menu_button == -1 && PLAT_MENU_BUTTON >= 0) |
| | 948 | { |
| | 949 | gamepad_config_map[PLAT_MENU_BUTTON] = BUTTON_ID_MENU; |
| | 950 | } |
| | 951 | #endif |
| | 952 | |
| | 953 | file_close(config_file); |
| | 954 | } |
| | 955 | |
| | 956 | return 0; |
| | 957 | } |
| | 958 | |
| | 959 | return -1; |
| | 960 | } |
| | 961 | |
| | 962 | s32 save_game_config_file() |
| | 963 | { |
| | 964 | char game_config_filename[512]; |
| | 965 | u32 i; |
| | 966 | |
| | 967 | make_rpath(game_config_filename, sizeof(game_config_filename), ".cfg"); |
| | 968 | |
| | 969 | file_open(game_config_file, game_config_filename, write); |
| | 970 | |
| | 971 | if(file_check_valid(game_config_file)) |
| | 972 | { |
| | 973 | u32 file_options[14]; |
| | 974 | |
| | 975 | file_options[0] = current_frameskip_type; |
| | 976 | file_options[1] = frameskip_value; |
| | 977 | file_options[2] = random_skip; |
| | 978 | file_options[3] = clock_speed; |
| | 979 | |
| | 980 | for(i = 0; i < 10; i++) |
| | 981 | { |
| | 982 | file_options[4 + i] = cheats[i].cheat_active; |
| | 983 | } |
| | 984 | |
| | 985 | file_write_array(game_config_file, file_options); |
| | 986 | |
| | 987 | file_close(game_config_file); |
| | 988 | |
| | 989 | return 0; |
| | 990 | } |
| | 991 | |
| | 992 | return -1; |
| | 993 | } |
| | 994 | |
| | 995 | s32 save_config_file() |
| | 996 | { |
| | 997 | char config_path[512]; |
| | 998 | |
| | 999 | sprintf(config_path, "%s" PATH_SEPARATOR "%s", main_path, GPSP_CONFIG_FILENAME); |
| | 1000 | |
| | 1001 | file_open(config_file, config_path, write); |
| | 1002 | |
| | 1003 | save_game_config_file(); |
| | 1004 | |
| | 1005 | if(file_check_valid(config_file)) |
| | 1006 | { |
| | 1007 | u32 file_options[FILE_OPTION_COUNT]; |
| | 1008 | |
| | 1009 | file_options[fo_screen_scale] = screen_scale; |
| | 1010 | file_options[fo_screen_filter] = screen_filter; |
| | 1011 | file_options[fo_global_enable_audio] = global_enable_audio; |
| | 1012 | file_options[fo_audio_buffer_size] = audio_buffer_size_number; |
| | 1013 | file_options[fo_update_backup_flag] = update_backup_flag; |
| | 1014 | file_options[fo_global_enable_analog] = global_enable_analog; |
| | 1015 | file_options[fo_analog_sensitivity_level] = analog_sensitivity_level; |
| | 1016 | file_options[fo_screen_filter2] = screen_filter2; |
| | 1017 | |
| | 1018 | #ifndef PC_BUILD |
| | 1019 | u32 i; |
| | 1020 | for(i = 0; i < PLAT_BUTTON_COUNT; i++) |
| | 1021 | { |
| | 1022 | file_options[fo_main_option_count + i] = gamepad_config_map[i]; |
| | 1023 | } |
| | 1024 | #endif |
| | 1025 | |
| | 1026 | file_write_array(config_file, file_options); |
| | 1027 | |
| | 1028 | file_close(config_file); |
| | 1029 | |
| | 1030 | return 0; |
| | 1031 | } |
| | 1032 | |
| | 1033 | return -1; |
| | 1034 | } |
| | 1035 | |
| | 1036 | typedef enum |
| | 1037 | { |
| | 1038 | MAIN_MENU, |
| | 1039 | GAMEPAD_MENU, |
| | 1040 | SAVESTATE_MENU, |
| | 1041 | FRAMESKIP_MENU, |
| | 1042 | CHEAT_MENU |
| | 1043 | } menu_enum; |
| | 1044 | |
| | 1045 | u32 savestate_slot = 0; |
| | 1046 | |
| | 1047 | void get_savestate_snapshot(char *savestate_filename) |
| | 1048 | { |
| | 1049 | u16 snapshot_buffer[240 * 160]; |
| | 1050 | char savestate_timestamp_string[80]; |
| | 1051 | |
| | 1052 | file_open(savestate_file, savestate_filename, read); |
| | 1053 | |
| | 1054 | if(file_check_valid(savestate_file)) |
| | 1055 | { |
| | 1056 | const char weekday_strings[7][11] = |
| | 1057 | { |
| | 1058 | "Sunday", "Monday", "Tuesday", "Wednesday", |
| | 1059 | "Thursday", "Friday", "Saturday" |
| | 1060 | }; |
| | 1061 | time_t savestate_time_flat; |
| | 1062 | struct tm *current_time; |
| | 1063 | file_read_array(savestate_file, snapshot_buffer); |
| | 1064 | file_read_variable(savestate_file, savestate_time_flat); |
| | 1065 | |
| | 1066 | file_close(savestate_file); |
| | 1067 | |
| | 1068 | current_time = localtime(&savestate_time_flat); |
| | 1069 | sprintf(savestate_timestamp_string, |
| | 1070 | "%s %02d/%02d/%04d %02d:%02d:%02d ", |
| | 1071 | weekday_strings[current_time->tm_wday], current_time->tm_mon + 1, |
| | 1072 | current_time->tm_mday, current_time->tm_year + 1900, |
| | 1073 | current_time->tm_hour, current_time->tm_min, current_time->tm_sec); |
| | 1074 | |
| | 1075 | savestate_timestamp_string[40] = 0; |
| | 1076 | print_string(savestate_timestamp_string, COLOR_HELP_TEXT, COLOR_BG, |
| | 1077 | 10, 40); |
| | 1078 | } |
| | 1079 | else |
| | 1080 | { |
| | 1081 | memset(snapshot_buffer, 0, 240 * 160 * 2); |
| | 1082 | print_string_ext("No savestate in this slot.", |
| | 1083 | 0xFFFF, 0x0000, 15, 75, snapshot_buffer, 240, 0, 0, FONT_HEIGHT); |
| | 1084 | print_string("---------- --/--/---- --:--:-- ", COLOR_HELP_TEXT, |
| | 1085 | COLOR_BG, 10, 40); |
| | 1086 | } |
| | 1087 | |
| | 1088 | #ifndef GP2X_BUILD |
| | 1089 | blit_to_screen(snapshot_buffer, 240, 160, 230, 40); |
| | 1090 | #endif |
| | 1091 | } |
| | 1092 | |
| | 1093 | void get_savestate_filename_noshot(u32 slot, char *name_buffer) |
| | 1094 | { |
| | 1095 | char savestate_ext[16]; |
| | 1096 | |
| | 1097 | sprintf(savestate_ext, "%d.svs", slot); |
| | 1098 | make_rpath(name_buffer, 512, savestate_ext); |
| | 1099 | } |
| | 1100 | |
| | 1101 | void get_savestate_filename(u32 slot, char *name_buffer) |
| | 1102 | { |
| | 1103 | get_savestate_filename_noshot(slot, name_buffer); |
| | 1104 | get_savestate_snapshot(name_buffer); |
| | 1105 | } |
| | 1106 | |
| | 1107 | #ifdef PSP_BUILD |
| | 1108 | void _flush_cache() |
| | 1109 | { |
| | 1110 | invalidate_all_cache(); |
| | 1111 | } |
| | 1112 | #endif |
| | 1113 | |
| | 1114 | u32 menu(u16 *original_screen) |
| | 1115 | { |
| | 1116 | char print_buffer[81]; |
| | 1117 | u32 clock_speed_number; |
| | 1118 | gui_action_type gui_action; |
| | 1119 | u32 i; |
| | 1120 | u32 repeat = 1; |
| | 1121 | u32 return_value = 0; |
| | 1122 | u32 first_load = 0; |
| | 1123 | char current_savestate_filename[512]; |
| | 1124 | char line_buffer[80]; |
| | 1125 | char cheat_format_str[10][41]; |
| | 1126 | |
| | 1127 | menu_type *current_menu; |
| | 1128 | menu_option_type *current_option; |
| | 1129 | menu_option_type *display_option; |
| | 1130 | u32 current_option_num; |
| | 1131 | |
| | 1132 | auto void choose_menu(); |
| | 1133 | auto void clear_help(); |
| | 1134 | |
| | 1135 | #ifndef PC_BUILD |
| | 1136 | static const char * const gamepad_help[] = |
| | 1137 | { |
| | 1138 | "Up button on GBA d-pad.", |
| | 1139 | "Down button on GBA d-pad.", |
| | 1140 | "Left button on GBA d-pad.", |
| | 1141 | "Right button on GBA d-pad.", |
| | 1142 | "A button on GBA.", |
| | 1143 | "B button on GBA.", |
| | 1144 | "Left shoulder button on GBA.", |
| | 1145 | "Right shoulder button on GBA.", |
| | 1146 | "Start button on GBA.", |
| | 1147 | "Select button on GBA.", |
| | 1148 | "Brings up the options menu.", |
| | 1149 | "Toggles fastforward on/off.", |
| | 1150 | "Loads the game state from the current slot.", |
| | 1151 | "Saves the game state to the current slot.", |
| | 1152 | "Rapidly press/release the A button on GBA.", |
| | 1153 | "Rapidly press/release the B button on GBA.", |
| | 1154 | "Rapidly press/release the L shoulder on GBA.", |
| | 1155 | "Rapidly press/release the R shoulder on GBA.", |
| | 1156 | "Increases the volume.", |
| | 1157 | "Decreases the volume.", |
| | 1158 | "Displays virtual/drawn frames per second.", |
| | 1159 | "Does nothing." |
| | 1160 | }; |
| | 1161 | |
| | 1162 | static const char *gamepad_config_buttons[] = |
| | 1163 | { |
| | 1164 | "UP", |
| | 1165 | "DOWN", |
| | 1166 | "LEFT", |
| | 1167 | "RIGHT", |
| | 1168 | "A", |
| | 1169 | "B", |
| | 1170 | "L", |
| | 1171 | "R", |
| | 1172 | "START", |
| | 1173 | "SELECT", |
| | 1174 | "MENU", |
| | 1175 | "FASTFORWARD", |
| | 1176 | "LOAD STATE", |
| | 1177 | "SAVE STATE", |
| | 1178 | "RAPIDFIRE A", |
| | 1179 | "RAPIDFIRE B", |
| | 1180 | "RAPIDFIRE L", |
| | 1181 | "RAPIDFIRE R", |
| | 1182 | "VOLUME UP", |
| | 1183 | "VOLUME DOWN", |
| | 1184 | "DISPLAY FPS", |
| | 1185 | "NOTHING" |
| | 1186 | }; |
| | 1187 | #endif |
| | 1188 | |
| | 1189 | void menu_update_clock() |
| | 1190 | { |
| | 1191 | get_clock_speed_number(); |
| | 1192 | if (clock_speed_number < 0 || clock_speed_number >= |
| | 1193 | sizeof(clock_speed_options) / sizeof(clock_speed_options[0])) |
| | 1194 | { |
| | 1195 | clock_speed = default_clock_speed; |
| | 1196 | get_clock_speed_number(); |
| | 1197 | } |
| | 1198 | } |
| | 1199 | |
| | 1200 | void menu_exit() |
| | 1201 | { |
| | 1202 | if(!first_load) |
| | 1203 | repeat = 0; |
| | 1204 | } |
| | 1205 | |
| | 1206 | void menu_quit() |
| | 1207 | { |
| | 1208 | menu_get_clock_speed(); |
| | 1209 | save_config_file(); |
| | 1210 | quit(); |
| | 1211 | } |
| | 1212 | |
| | 1213 | void menu_load() |
| | 1214 | { |
| | 1215 | const char *file_ext[] = { ".gba", ".bin", ".zip", NULL }; |
| | 1216 | char load_filename[512]; |
| | 1217 | save_game_config_file(); |
| | 1218 | if(load_file(file_ext, load_filename) != -1) |
| | 1219 | { |
| | 1220 | if(load_gamepak(load_filename) == -1) |
| | 1221 | { |
| | 1222 | quit(); |
| | 1223 | } |
| | 1224 | reset_gba(); |
| | 1225 | return_value = 1; |
| | 1226 | repeat = 0; |
| | 1227 | reg[CHANGED_PC_STATUS] = 1; |
| | 1228 | menu_update_clock(); |
| | 1229 | } |
| | 1230 | } |
| | 1231 | |
| | 1232 | void menu_restart() |
| | 1233 | { |
| | 1234 | if(!first_load) |
| | 1235 | { |
| | 1236 | reset_gba(); |
| | 1237 | reg[CHANGED_PC_STATUS] = 1; |
| | 1238 | return_value = 1; |
| | 1239 | repeat = 0; |
| | 1240 | } |
| | 1241 | } |
| | 1242 | |
| | 1243 | void menu_change_state() |
| | 1244 | { |
| | 1245 | get_savestate_filename(savestate_slot, current_savestate_filename); |
| | 1246 | } |
| | 1247 | |
| | 1248 | void menu_save_state() |
| | 1249 | { |
| | 1250 | if(!first_load) |
| | 1251 | { |
| | 1252 | get_savestate_filename_noshot(savestate_slot, |
| | 1253 | current_savestate_filename); |
| | 1254 | save_state(current_savestate_filename, original_screen); |
| | 1255 | } |
| | 1256 | menu_change_state(); |
| | 1257 | } |
| | 1258 | |
| | 1259 | void menu_load_state() |
| | 1260 | { |
| | 1261 | if(!first_load) |
| | 1262 | { |
| | 1263 | load_state(current_savestate_filename); |
| | 1264 | return_value = 1; |
| | 1265 | repeat = 0; |
| | 1266 | } |
| | 1267 | } |
| | 1268 | |
| | 1269 | void menu_load_state_file() |
| | 1270 | { |
| | 1271 | const char *file_ext[] = { ".svs", NULL }; |
| | 1272 | char load_filename[512]; |
| | 1273 | if(load_file(file_ext, load_filename) != -1) |
| | 1274 | { |
| | 1275 | load_state(load_filename); |
| | 1276 | return_value = 1; |
| | 1277 | repeat = 0; |
| | 1278 | } |
| | 1279 | else |
| | 1280 | { |
| | 1281 | choose_menu(current_menu); |
| | 1282 | } |
| | 1283 | } |
| | 1284 | |
| | 1285 | void menu_fix_gamepad_help() |
| | 1286 | { |
| | 1287 | #ifndef PC_BUILD |
| | 1288 | clear_help(); |
| | 1289 | current_option->help_string = |
| | 1290 | gamepad_help[gamepad_config_map[ |
| | 1291 | gamepad_config_line_to_button[current_option_num]]]; |
| | 1292 | #endif |
| | 1293 | } |
| | 1294 | |
| | 1295 | void submenu_graphics_sound() |
| | 1296 | { |
| | 1297 | |
| | 1298 | } |
| | 1299 | |
| | 1300 | void submenu_cheats_misc() |
| | 1301 | { |
| | 1302 | |
| | 1303 | } |
| | 1304 | |
| | 1305 | void submenu_gamepad() |
| | 1306 | { |
| | 1307 | |
| | 1308 | } |
| | 1309 | |
| | 1310 | void submenu_analog() |
| | 1311 | { |
| | 1312 | |
| | 1313 | } |
| | 1314 | |
| | 1315 | void submenu_savestate() |
| | 1316 | { |
| | 1317 | print_string("Savestate options:", COLOR_ACTIVE_ITEM, COLOR_BG, 10, 70); |
| | 1318 | menu_change_state(); |
| | 1319 | } |
| | 1320 | |
| | 1321 | void submenu_main() |
| | 1322 | { |
| | 1323 | strncpy(print_buffer, gamepak_filename, 80); |
| | 1324 | print_string(print_buffer, COLOR_ROM_INFO, COLOR_BG, 10, 10); |
| | 1325 | sprintf(print_buffer, "%s %s %s", gamepak_title, |
| | 1326 | gamepak_code, gamepak_maker); |
| | 1327 | print_string(print_buffer, COLOR_ROM_INFO, COLOR_BG, 10, 20); |
| | 1328 | |
| | 1329 | get_savestate_filename_noshot(savestate_slot, |
| | 1330 | current_savestate_filename); |
| | 1331 | } |
| | 1332 | |
| | 1333 | const char *yes_no_options[] = { "no", "yes" }; |
| | 1334 | const char *enable_disable_options[] = { "disabled", "enabled" }; |
| | 1335 | |
| | 1336 | const char *frameskip_options[] = { "automatic", "manual", "off" }; |
| | 1337 | const char *frameskip_variation_options[] = { "uniform", "random" }; |
| | 1338 | |
| | 1339 | static const char *update_backup_options[] = { "Exit only", "Automatic" }; |
| | 1340 | |
| | 1341 | // Marker for help information, don't go past this mark (except \n)------* |
| | 1342 | menu_option_type graphics_sound_options[] = |
| | 1343 | { |
| | 1344 | #ifndef RPI_BUILD |
| | 1345 | string_selection_option(NULL, "Display scaling", scale_options, |
| | 1346 | (u32 *)(&screen_scale), |
| | 1347 | sizeof(scale_options) / sizeof(scale_options[0]), |
| | 1348 | #ifndef GP2X_BUILD |
| | 1349 | "Determines how the GBA screen is resized in relation to the\n" |
| | 1350 | "entire screen." |
| | 1351 | #ifdef PSP_BUILD |
| | 1352 | " Select unscaled 3:2 for GBA resolution, scaled 3:2 for GBA\n" |
| | 1353 | "aspect ratio scaled to fill the height of the PSP screen, and\n" |
| | 1354 | "fullscreen to fill the entire PSP screen." |
| | 1355 | #endif |
| | 1356 | #endif |
| | 1357 | "", 2), |
| | 1358 | #endif |
| | 1359 | |
| | 1360 | #ifndef GP2X_BUILD |
| | 1361 | string_selection_option(NULL, "Screen filtering", yes_no_options, |
| | 1362 | (u32 *)(&screen_filter), 2, |
| | 1363 | "Determines whether or not filtering should be used when\n" |
| | 1364 | "scaling the screen. Selecting this will produce a more even and\n" |
| | 1365 | "smooth image, at the cost of being blurry and having less vibrant\n" |
| | 1366 | "colors.", 3), |
| | 1367 | #endif |
| | 1368 | #if defined (PND_BUILD) |
| | 1369 | string_selection_option(NULL, "Scaling filter", filter2_options, |
| | 1370 | (u32 *)(&screen_filter2), |
| | 1371 | sizeof(filter2_options) / sizeof(filter2_options[0]), |
| | 1372 | "Optional pixel art scaling filter", 4), |
| | 1373 | #endif |
| | 1374 | string_selection_option(NULL, "Frameskip type", frameskip_options, |
| | 1375 | (u32 *)(¤t_frameskip_type), 3, |
| | 1376 | #ifndef GP2X_BUILD |
| | 1377 | "Determines what kind of frameskipping to use.\n" |
| | 1378 | "Frameskipping may improve emulation speed of many games.\n" |
| | 1379 | #endif |
| | 1380 | "Off: Do not skip any frames.\n" |
| | 1381 | "Auto: Skip up to N frames (see next opt) as needed.\n" |
| | 1382 | "Manual: Always render only 1 out of N + 1 frames." |
| | 1383 | , 5), |
| | 1384 | numeric_selection_option(NULL, "Frameskip value", &frameskip_value, 100, |
| | 1385 | #ifndef GP2X_BUILD |
| | 1386 | "For auto frameskip, determines the maximum number of frames that\n" |
| | 1387 | "are allowed to be skipped consecutively.\n" |
| | 1388 | "For manual frameskip, determines the number of frames that will\n" |
| | 1389 | "always be skipped." |
| | 1390 | #endif |
| | 1391 | "", 6), |
| | 1392 | string_selection_option(NULL, "Framskip variation", |
| | 1393 | frameskip_variation_options, &random_skip, 2, |
| | 1394 | #ifndef GP2X_BUILD |
| | 1395 | "If objects in the game flicker at a regular rate certain manual\n" |
| | 1396 | "frameskip values may cause them to normally disappear. Change this\n" |
| | 1397 | "value to 'random' to avoid this. Do not use otherwise, as it tends\n" |
| | 1398 | "to make the image quality worse, especially in high motion games." |
| | 1399 | #endif |
| | 1400 | "", 7), |
| | 1401 | string_selection_option(NULL, "Audio output", yes_no_options, |
| | 1402 | &global_enable_audio, 2, |
| | 1403 | "Select 'no' to turn off all audio output. This will\n" |
| | 1404 | "not result in a significant change in performance.", 9), |
| | 1405 | #ifndef PSP_BUILD |
| | 1406 | string_selection_option(NULL, "Audio buffer", audio_buffer_options, |
| | 1407 | &audio_buffer_size_number, 11, |
| | 1408 | #else |
| | 1409 | string_selection_option(NULL, "Audio buffer", audio_buffer_options, |
| | 1410 | &audio_buffer_size_number, 10, |
| | 1411 | #endif |
| | 1412 | |
| | 1413 | #ifdef PSP_BUILD |
| | 1414 | "Set the size (in bytes) of the audio buffer. Larger values may result\n" |
| | 1415 | "in slightly better performance at the cost of latency; the lowest\n" |
| | 1416 | "value will give the most responsive audio.\n" |
| | 1417 | "This option requires gpSP to be restarted before it will take effect.", |
| | 1418 | #else |
| | 1419 | "Set the size (in bytes) of the audio buffer.\n" |
| | 1420 | "This option requires gpSP restart to take effect.\n" |
| | 1421 | "Settable values may be limited by SDL implementation.", |
| | 1422 | #endif |
| | 1423 | 10), |
| | 1424 | submenu_option(NULL, "Back", "Return to the main menu.", 12) |
| | 1425 | }; |
| | 1426 | |
| | 1427 | make_menu(graphics_sound, submenu_graphics_sound, NULL); |
| | 1428 | |
| | 1429 | menu_option_type cheats_misc_options[] = |
| | 1430 | { |
| | 1431 | cheat_option(0), |
| | 1432 | cheat_option(1), |
| | 1433 | cheat_option(2), |
| | 1434 | cheat_option(3), |
| | 1435 | cheat_option(4), |
| | 1436 | cheat_option(5), |
| | 1437 | cheat_option(6), |
| | 1438 | cheat_option(7), |
| | 1439 | cheat_option(8), |
| | 1440 | cheat_option(9), |
| | 1441 | #if defined(PSP_BUILD) || defined(GP2X_BUILD) |
| | 1442 | string_selection_option(NULL, "Clock speed", |
| | 1443 | clock_speed_options, &clock_speed_number, |
| | 1444 | sizeof(clock_speed_options) / sizeof(clock_speed_options[0]), |
| | 1445 | "Change the clock speed of the device. Higher clock\n" |
| | 1446 | "speed will yield better performance, but will drain\n" |
| | 1447 | "battery life further.", 11), |
| | 1448 | #endif |
| | 1449 | string_selection_option(NULL, "Update backup", |
| | 1450 | update_backup_options, &update_backup_flag, 2, |
| | 1451 | #ifdef GP2X_BUILD |
| | 1452 | "Determines when in-game save files should be\n" |
| | 1453 | "written back to SD card." |
| | 1454 | #else |
| | 1455 | "Determines when in-game save files should be written back to\n" |
| | 1456 | "card. If set to 'automatic' writebacks will occur shortly after\n" |
| | 1457 | "the game's backup is altered. On 'exit only' it will only be\n" |
| | 1458 | "written back when you exit from this menu.\n" |
| | 1459 | #ifdef PSP |
| | 1460 | "(NOT from using the home button), use the latter with extreme care." |
| | 1461 | #endif |
| | 1462 | #endif |
| | 1463 | "", 12), |
| | 1464 | submenu_option(NULL, "Back", "Return to the main menu.", 14) |
| | 1465 | }; |
| | 1466 | |
| | 1467 | make_menu(cheats_misc, submenu_cheats_misc, NULL); |
| | 1468 | |
| | 1469 | menu_option_type savestate_options[] = |
| | 1470 | { |
| | 1471 | numeric_selection_action_hide_option(menu_load_state, menu_change_state, |
| | 1472 | "Load savestate from current slot", &savestate_slot, 10, |
| | 1473 | "Select to load the game state from the current slot\n" |
| | 1474 | "for this game.\n" |
| | 1475 | "Press left + right to change the current slot.", 6), |
| | 1476 | numeric_selection_action_hide_option(menu_save_state, menu_change_state, |
| | 1477 | "Save savestate to current slot", &savestate_slot, 10, |
| | 1478 | "Select to save the game state to the current slot\n" |
| | 1479 | "for this game.\n" |
| | 1480 | "Press left + right to change the current slot.", 7), |
| | 1481 | numeric_selection_action_hide_option(menu_load_state_file, |
| | 1482 | menu_change_state, |
| | 1483 | "Load savestate from file", &savestate_slot, 10, |
| | 1484 | "Restore gameplay from a savestate file.\n" |
| | 1485 | "Note: The same file used to save the state must be\n" |
| | 1486 | "present.\n", 9), |
| | 1487 | numeric_selection_option(menu_change_state, |
| | 1488 | "Current savestate slot", &savestate_slot, 10, |
| | 1489 | "Change the current savestate slot.\n", 11), |
| | 1490 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
| | 1491 | }; |
| | 1492 | |
| | 1493 | make_menu(savestate, submenu_savestate, NULL); |
| | 1494 | |
| | 1495 | #ifdef PSP_BUILD |
| | 1496 | |
| | 1497 | menu_option_type gamepad_config_options[] = |
| | 1498 | { |
| | 1499 | gamepad_config_option("D-pad up ", 0), |
| | 1500 | gamepad_config_option("D-pad down ", 1), |
| | 1501 | gamepad_config_option("D-pad left ", 2), |
| | 1502 | gamepad_config_option("D-pad right ", 3), |
| | 1503 | gamepad_config_option("Circle ", 4), |
| | 1504 | gamepad_config_option("Cross ", 5), |
| | 1505 | gamepad_config_option("Square ", 6), |
| | 1506 | gamepad_config_option("Triangle ", 7), |
| | 1507 | gamepad_config_option("Left Trigger ", 8), |
| | 1508 | gamepad_config_option("Right Trigger", 9), |
| | 1509 | gamepad_config_option("Start ", 10), |
| | 1510 | gamepad_config_option("Select ", 11), |
| | 1511 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
| | 1512 | }; |
| | 1513 | |
| | 1514 | |
| | 1515 | menu_option_type analog_config_options[] = |
| | 1516 | { |
| | 1517 | analog_config_option("Analog up ", 0), |
| | 1518 | analog_config_option("Analog down ", 1), |
| | 1519 | analog_config_option("Analog left ", 2), |
| | 1520 | analog_config_option("Analog right", 3), |
| | 1521 | string_selection_option(NULL, "Enable analog", yes_no_options, |
| | 1522 | &global_enable_analog, 2, |
| | 1523 | "Select 'no' to block analog input entirely.", 7), |
| | 1524 | numeric_selection_option(NULL, "Analog sensitivity", |
| | 1525 | &analog_sensitivity_level, 10, |
| | 1526 | "Determine sensitivity/responsiveness of the analog input.\n" |
| | 1527 | "Lower numbers are less sensitive.", 8), |
| | 1528 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
| | 1529 | }; |
| | 1530 | |
| | 1531 | #endif |
| | 1532 | |
| | 1533 | #if defined(GP2X_BUILD) || defined(PND_BUILD) |
| | 1534 | |
| | 1535 | menu_option_type gamepad_config_options[] = |
| | 1536 | { |
| | 1537 | gamepad_config_option("D-pad up ", 0), |
| | 1538 | gamepad_config_option("D-pad down ", 1), |
| | 1539 | gamepad_config_option("D-pad left ", 2), |
| | 1540 | gamepad_config_option("D-pad right ", 3), |
| | 1541 | gamepad_config_option("A ", 4), |
| | 1542 | gamepad_config_option("B ", 5), |
| | 1543 | gamepad_config_option("X ", 6), |
| | 1544 | gamepad_config_option("Y ", 7), |
| | 1545 | gamepad_config_option("Left Trigger ", 8), |
| | 1546 | gamepad_config_option("Right Trigger", 9), |
| | 1547 | #ifdef WIZ_BUILD |
| | 1548 | gamepad_config_option("Menu ", 10), |
| | 1549 | gamepad_config_option("Select ", 11), |
| | 1550 | #elif defined(POLLUX_BUILD) |
| | 1551 | gamepad_config_option("I ", 10), |
| | 1552 | gamepad_config_option("II ", 11), |
| | 1553 | gamepad_config_option("Push ", 12), |
| | 1554 | gamepad_config_option("Home ", 13), |
| | 1555 | #elif defined(PND_BUILD) |
| | 1556 | gamepad_config_option("Start ", 10), |
| | 1557 | gamepad_config_option("Select ", 11), |
| | 1558 | gamepad_config_option("1 ", 12), |
| | 1559 | gamepad_config_option("2 ", 13), |
| | 1560 | gamepad_config_option("3 ", 14), |
| | 1561 | gamepad_config_option("4 ", 15), |
| | 1562 | #else // GP2X |
| | 1563 | gamepad_config_option("Start ", 10), |
| | 1564 | gamepad_config_option("Select ", 11), |
| | 1565 | gamepad_config_option("Stick Push ", 12), |
| | 1566 | #endif |
| | 1567 | #ifdef PND_BUILD |
| | 1568 | submenu_option(NULL, "Back", "Return to the main menu.", 16) |
| | 1569 | #else |
| | 1570 | submenu_option(NULL, "Back", "Return to the main menu.", 14) |
| | 1571 | #endif |
| | 1572 | }; |
| | 1573 | |
| | 1574 | |
| | 1575 | menu_option_type analog_config_options[] = |
| | 1576 | { |
| | 1577 | #if defined(POLLUX_BUILD) |
| | 1578 | numeric_selection_option(NULL, "Analog sensitivity", |
| | 1579 | &analog_sensitivity_level, 10, |
| | 1580 | "Determine sensitivity/responsiveness of the analog input.\n" |
| | 1581 | "Lower numbers are less sensitive.", 8), |
| | 1582 | #endif |
| | 1583 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
| | 1584 | }; |
| | 1585 | |
| | 1586 | #endif |
| | 1587 | |
| | 1588 | #if defined(PC_BUILD) || defined(RPI_BUILD) |
| | 1589 | |
| | 1590 | menu_option_type gamepad_config_options[] = |
| | 1591 | { |
| | 1592 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
| | 1593 | }; |
| | 1594 | |
| | 1595 | menu_option_type analog_config_options[] = |
| | 1596 | { |
| | 1597 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
| | 1598 | }; |
| | 1599 | |
| | 1600 | #endif |
| | 1601 | |
| | 1602 | make_menu(gamepad_config, submenu_gamepad, NULL); |
| | 1603 | make_menu(analog_config, submenu_analog, NULL); |
| | 1604 | |
| | 1605 | menu_option_type main_options[] = |
| | 1606 | { |
| | 1607 | submenu_option(&graphics_sound_menu, "Graphics and Sound options", |
| | 1608 | "Select to set display parameters and frameskip\n" |
| | 1609 | "behavior, audio on/off, buffer size, and filtering.", 0), |
| | 1610 | numeric_selection_action_option(menu_load_state, NULL, |
| | 1611 | "Load state from slot", &savestate_slot, 10, |
| | 1612 | "Select to load the game state from the current slot\n" |
| | 1613 | "for this game, if it exists.\n" |
| | 1614 | "Press left + right to change the current slot.", 2), |
| | 1615 | numeric_selection_action_option(menu_save_state, NULL, |
| | 1616 | "Save state to slot", &savestate_slot, 10, |
| | 1617 | "Select to save the game state to the current slot\n" |
| | 1618 | "for this game. See the extended menu for more info.\n" |
| | 1619 | "Press left + right to change the current slot.", 3), |
| | 1620 | submenu_option(&savestate_menu, "Savestate options", |
| | 1621 | "Select to enter a menu for loading, saving, and\n" |
| | 1622 | "viewing the currently active savestate for this game\n" |
| | 1623 | "(or to load a savestate file from another game)", 4), |
| | 1624 | submenu_option(&gamepad_config_menu, "Configure gamepad input", |
| | 1625 | "Select to change the in-game behavior of buttons\n" |
| | 1626 | "and d-pad.", 6), |
| | 1627 | #ifndef WIZ_BUILD |
| | 1628 | submenu_option(&analog_config_menu, "Configure analog input", |
| | 1629 | "Select to change the in-game behavior of the analog nub.", 7), |
| | 1630 | #endif |
| | 1631 | submenu_option(&cheats_misc_menu, "Cheats and Miscellaneous options", |
| | 1632 | "Select to manage cheats, set backup behavior,\n" |
| | 1633 | "and set device clock speed.", 9), |
| | 1634 | action_option(menu_load, NULL, "Load new game", |
| | 1635 | "Select to load a new game\n" |
| | 1636 | "(will exit a game if currently playing).", 11), |
| | 1637 | action_option(menu_restart, NULL, "Restart game", |
| | 1638 | "Select to reset the GBA with the current game\n" |
| | 1639 | "loaded.", 12), |
| | 1640 | action_option(menu_exit, NULL, "Return to game", |
| | 1641 | "Select to exit this menu and resume gameplay.", 13), |
| | 1642 | action_option(menu_quit, NULL, "Exit gpSP", |
| | 1643 | "Select to exit gpSP and return to the menu.", 15) |
| | 1644 | }; |
| | 1645 | |
| | 1646 | make_menu(main, submenu_main, NULL); |
| | 1647 | |
| | 1648 | void choose_menu(menu_type *new_menu) |
| | 1649 | { |
| | 1650 | if(new_menu == NULL) |
| | 1651 | new_menu = &main_menu; |
| | 1652 | |
| | 1653 | clear_screen(COLOR_BG); |
| | 1654 | |
| | 1655 | #ifndef GP2X_BUILD |
| | 1656 | blit_to_screen(original_screen, 240, 160, 230, 40); |
| | 1657 | #endif |
| | 1658 | |
| | 1659 | current_menu = new_menu; |
| | 1660 | current_option = new_menu->options; |
| | 1661 | current_option_num = 0; |
| | 1662 | if(current_menu->init_function) |
| | 1663 | current_menu->init_function(); |
| | 1664 | } |
| | 1665 | |
| | 1666 | void clear_help() |
| | 1667 | { |
| | 1668 | for(i = 0; i < 6; i++) |
| | 1669 | { |
| | 1670 | print_string_pad(" ", COLOR_BG, COLOR_BG, 8, 210 + (i * 10), 70); |
| | 1671 | } |
| | 1672 | } |
| | 1673 | |
| | 1674 | menu_update_clock(); |
| | 1675 | video_resolution_large(); |
| | 1676 | |
| | 1677 | #ifndef GP2X_BUILD |
| | 1678 | SDL_LockMutex(sound_mutex); |
| | 1679 | #endif |
| | 1680 | SDL_PauseAudio(1); |
| | 1681 | |
| | 1682 | #ifndef GP2X_BUILD |
| | 1683 | SDL_UnlockMutex(sound_mutex); |
| | 1684 | #endif |
| | 1685 | |
| | 1686 | if(gamepak_filename[0] == 0) |
| | 1687 | { |
| | 1688 | first_load = 1; |
| | 1689 | memset(original_screen, 0x00, 240 * 160 * 2); |
| | 1690 | print_string_ext("No game loaded yet.", 0xFFFF, 0x0000, |
| | 1691 | 60, 75,original_screen, 240, 0, 0, FONT_HEIGHT); |
| | 1692 | } |
| | 1693 | |
| | 1694 | choose_menu(&main_menu); |
| | 1695 | |
| | 1696 | for(i = 0; i < 10; i++) |
| | 1697 | { |
| | 1698 | if(i >= num_cheats) |
| | 1699 | { |
| | 1700 | sprintf(cheat_format_str[i], "cheat %d (none loaded)", i); |
| | 1701 | } |
| | 1702 | else |
| | 1703 | { |
| | 1704 | sprintf(cheat_format_str[i], "cheat %d (%s): %%s", i, |
| | 1705 | cheats[i].cheat_name); |
| | 1706 | } |
| | 1707 | } |
| | 1708 | |
| | 1709 | current_menu->init_function(); |
| | 1710 | |
| | 1711 | while(repeat) |
| | 1712 | { |
| | 1713 | display_option = current_menu->options; |
| | 1714 | |
| | 1715 | for(i = 0; i < current_menu->num_options; i++, display_option++) |
| | 1716 | { |
| | 1717 | if(display_option->option_type & NUMBER_SELECTION_OPTION) |
| | 1718 | { |
| | 1719 | sprintf(line_buffer, display_option->display_string, |
| | 1720 | *(display_option->current_option)); |
| | 1721 | } |
| | 1722 | else |
| | 1723 | |
| | 1724 | if(display_option->option_type & STRING_SELECTION_OPTION) |
| | 1725 | { |
| | 1726 | sprintf(line_buffer, display_option->display_string, |
| | 1727 | ((u32 *)display_option->options)[*(display_option->current_option)]); |
| | 1728 | } |
| | 1729 | else |
| | 1730 | { |
| | 1731 | strcpy(line_buffer, display_option->display_string); |
| | 1732 | } |
| | 1733 | |
| | 1734 | if(display_option == current_option) |
| | 1735 | { |
| | 1736 | print_string_pad(line_buffer, COLOR_ACTIVE_ITEM, COLOR_BG, 6, |
| | 1737 | (display_option->line_number * 10) + 40, 36); |
| | 1738 | } |
| | 1739 | else |
| | 1740 | { |
| | 1741 | print_string_pad(line_buffer, COLOR_INACTIVE_ITEM, COLOR_BG, 6, |
| | 1742 | (display_option->line_number * 10) + 40, 36); |
| | 1743 | } |
| | 1744 | } |
| | 1745 | |
| | 1746 | print_string(current_option->help_string, COLOR_HELP_TEXT, |
| | 1747 | COLOR_BG, 8, 210); |
| | 1748 | |
| | 1749 | flip_screen(); |
| | 1750 | |
| | 1751 | gui_action = get_gui_input(); |
| | 1752 | |
| | 1753 | switch(gui_action) |
| | 1754 | { |
| | 1755 | case CURSOR_DOWN: |
| | 1756 | current_option_num = (current_option_num + 1) % |
| | 1757 | current_menu->num_options; |
| | 1758 | |
| | 1759 | current_option = current_menu->options + current_option_num; |
| | 1760 | clear_help(); |
| | 1761 | break; |
| | 1762 | |
| | 1763 | case CURSOR_UP: |
| | 1764 | if(current_option_num) |
| | 1765 | current_option_num--; |
| | 1766 | else |
| | 1767 | current_option_num = current_menu->num_options - 1; |
| | 1768 | |
| | 1769 | current_option = current_menu->options + current_option_num; |
| | 1770 | clear_help(); |
| | 1771 | break; |
| | 1772 | |
| | 1773 | case CURSOR_RIGHT: |
| | 1774 | if(current_option->option_type & (NUMBER_SELECTION_OPTION | |
| | 1775 | STRING_SELECTION_OPTION)) |
| | 1776 | { |
| | 1777 | *(current_option->current_option) = |
| | 1778 | (*current_option->current_option + 1) % |
| | 1779 | current_option->num_options; |
| | 1780 | |
| | 1781 | if(current_option->passive_function) |
| | 1782 | current_option->passive_function(); |
| | 1783 | } |
| | 1784 | break; |
| | 1785 | |
| | 1786 | case CURSOR_LEFT: |
| | 1787 | if(current_option->option_type & (NUMBER_SELECTION_OPTION | |
| | 1788 | STRING_SELECTION_OPTION)) |
| | 1789 | { |
| | 1790 | u32 current_option_val = *(current_option->current_option); |
| | 1791 | |
| | 1792 | if(current_option_val) |
| | 1793 | current_option_val--; |
| | 1794 | else |
| | 1795 | current_option_val = current_option->num_options - 1; |
| | 1796 | |
| | 1797 | *(current_option->current_option) = current_option_val; |
| | 1798 | |
| | 1799 | if(current_option->passive_function) |
| | 1800 | current_option->passive_function(); |
| | 1801 | } |
| | 1802 | break; |
| | 1803 | |
| | 1804 | case CURSOR_EXIT: |
| | 1805 | if(current_menu == &main_menu) |
| | 1806 | menu_exit(); |
| | 1807 | |
| | 1808 | choose_menu(&main_menu); |
| | 1809 | break; |
| | 1810 | |
| | 1811 | case CURSOR_SELECT: |
| | 1812 | if(current_option->option_type & ACTION_OPTION) |
| | 1813 | current_option->action_function(); |
| | 1814 | |
| | 1815 | if(current_option->option_type & SUBMENU_OPTION) |
| | 1816 | choose_menu(current_option->sub_menu); |
| | 1817 | |
| | 1818 | if(current_menu == &main_menu) |
| | 1819 | choose_menu(&main_menu); |
| | 1820 | |
| | 1821 | break; |
| | 1822 | |
| | 1823 | default: |
| | 1824 | break; |
| | 1825 | } |
| | 1826 | } |
| | 1827 | |
| | 1828 | set_gba_resolution(screen_scale); |
| | 1829 | video_resolution_small(); |
| | 1830 | menu_get_clock_speed(); |
| | 1831 | set_clock_speed(); |
| | 1832 | |
| | 1833 | SDL_PauseAudio(0); |
| | 1834 | num_skipped_frames = 100; |
| | 1835 | |
| | 1836 | return return_value; |
| | 1837 | } |