Merge several fixes from PCSX Redux and adjust delay for SetLocPending.
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
... / ...
CommitLineData
1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
18 ***************************************************************************/
19
20/*
21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
26#include "psxdma.h"
27#include "arm_features.h"
28
29/* logging */
30#if 0
31#define CDR_LOG SysPrintf
32#else
33#define CDR_LOG(...)
34#endif
35#if 0
36#define CDR_LOG_I SysPrintf
37#else
38#define CDR_LOG_I(...)
39#endif
40#if 0
41#define CDR_LOG_IO SysPrintf
42#else
43#define CDR_LOG_IO(...)
44#endif
45//#define CDR_LOG_CMD_IRQ
46
47cdrStruct cdr;
48static unsigned char *pTransfer;
49
50/* CD-ROM magic numbers */
51#define CdlSync 0
52#define CdlNop 1
53#define CdlSetloc 2
54#define CdlPlay 3
55#define CdlForward 4
56#define CdlBackward 5
57#define CdlReadN 6
58#define CdlStandby 7
59#define CdlStop 8
60#define CdlPause 9
61#define CdlReset 10
62#define CdlMute 11
63#define CdlDemute 12
64#define CdlSetfilter 13
65#define CdlSetmode 14
66#define CdlGetmode 15
67#define CdlGetlocL 16
68#define CdlGetlocP 17
69#define CdlReadT 18
70#define CdlGetTN 19
71#define CdlGetTD 20
72#define CdlSeekL 21
73#define CdlSeekP 22
74#define CdlSetclock 23
75#define CdlGetclock 24
76#define CdlTest 25
77#define CdlID 26
78#define CdlReadS 27
79#define CdlInit 28
80#define CdlGetQ 29
81#define CdlReadToc 30
82
83char *CmdName[0x100]= {
84 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
85 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
86 "CdlStop", "CdlPause", "CdlReset", "CdlMute",
87 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetmode",
88 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
89 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
90 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
91 "CdlInit", NULL, "CDlReadToc", NULL
92};
93
94unsigned char Test04[] = { 0 };
95unsigned char Test05[] = { 0 };
96unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
97unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
98unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
99
100// cdr.Stat:
101#define NoIntr 0
102#define DataReady 1
103#define Complete 2
104#define Acknowledge 3
105#define DataEnd 4
106#define DiskError 5
107
108/* Modes flags */
109#define MODE_SPEED (1<<7) // 0x80
110#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
111#define MODE_SIZE_2340 (1<<5) // 0x20
112#define MODE_SIZE_2328 (1<<4) // 0x10
113#define MODE_SIZE_2048 (0<<4) // 0x00
114#define MODE_SF (1<<3) // 0x08 channel on/off
115#define MODE_REPORT (1<<2) // 0x04
116#define MODE_AUTOPAUSE (1<<1) // 0x02
117#define MODE_CDDA (1<<0) // 0x01
118
119/* Status flags */
120#define STATUS_PLAY (1<<7) // 0x80
121#define STATUS_SEEK (1<<6) // 0x40
122#define STATUS_READ (1<<5) // 0x20
123#define STATUS_SHELLOPEN (1<<4) // 0x10
124#define STATUS_UNKNOWN3 (1<<3) // 0x08
125#define STATUS_UNKNOWN2 (1<<2) // 0x04
126#define STATUS_ROTATING (1<<1) // 0x02
127#define STATUS_ERROR (1<<0) // 0x01
128
129/* Errors */
130#define ERROR_NOTREADY (1<<7) // 0x80
131#define ERROR_INVALIDCMD (1<<6) // 0x40
132#define ERROR_INVALIDARG (1<<5) // 0x20
133
134// 1x = 75 sectors per second
135// PSXCLK = 1 sec in the ps
136// so (PSXCLK / 75) = cdr read time (linuzappz)
137#define cdReadTime (PSXCLK / 75)
138
139enum drive_state {
140 DRIVESTATE_STANDBY = 0,
141 DRIVESTATE_LID_OPEN,
142 DRIVESTATE_RESCAN_CD,
143 DRIVESTATE_PREPARE_CD,
144 DRIVESTATE_STOPPED,
145};
146
147// for cdr.Seeked
148enum seeked_state {
149 SEEK_PENDING = 0,
150 SEEK_DONE = 1,
151};
152
153static struct CdrStat stat;
154
155static unsigned int msf2sec(const u8 *msf) {
156 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
157}
158
159// for that weird psemu API..
160static unsigned int fsm2sec(const u8 *msf) {
161 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
162}
163
164static void sec2msf(unsigned int s, u8 *msf) {
165 msf[0] = s / 75 / 60;
166 s = s - msf[0] * 75 * 60;
167 msf[1] = s / 75;
168 s = s - msf[1] * 75;
169 msf[2] = s;
170}
171
172// cdrInterrupt
173#define CDR_INT(eCycle) { \
174 psxRegs.interrupt |= (1 << PSXINT_CDR); \
175 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
176 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
177 new_dyna_set_event(PSXINT_CDR, eCycle); \
178}
179
180// cdrReadInterrupt
181#define CDREAD_INT(eCycle) { \
182 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
183 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
184 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
185 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
186}
187
188// cdrLidSeekInterrupt
189#define CDRLID_INT(eCycle) { \
190 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
191 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
192 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
193 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
194}
195
196// cdrPlayInterrupt
197#define CDRMISC_INT(eCycle) { \
198 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
199 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
200 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
201 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
202}
203
204#define StopReading() { \
205 if (cdr.Reading) { \
206 cdr.Reading = 0; \
207 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
208 } \
209 cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
210}
211
212#define StopCdda() { \
213 if (cdr.Play) { \
214 if (!Config.Cdda) CDR_stop(); \
215 cdr.StatP &= ~STATUS_PLAY; \
216 cdr.Play = FALSE; \
217 cdr.FastForward = 0; \
218 cdr.FastBackward = 0; \
219 /*SPU_registerCallback( SPUirq );*/ \
220 } \
221}
222
223#define SetResultSize(size) { \
224 cdr.ResultP = 0; \
225 cdr.ResultC = size; \
226 cdr.ResultReady = 1; \
227}
228
229static void setIrq(void)
230{
231 if (cdr.Stat & cdr.Reg2)
232 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
233}
234
235// timing used in this function was taken from tests on real hardware
236// (yes it's slow, but you probably don't want to modify it)
237void cdrLidSeekInterrupt()
238{
239 switch (cdr.DriveState) {
240 default:
241 case DRIVESTATE_STANDBY:
242 cdr.StatP &= ~STATUS_SEEK;
243
244 if (CDR_getStatus(&stat) == -1)
245 return;
246
247 if (stat.Status & STATUS_SHELLOPEN)
248 {
249 StopCdda();
250 cdr.DriveState = DRIVESTATE_LID_OPEN;
251 CDRLID_INT(0x800);
252 }
253 break;
254
255 case DRIVESTATE_LID_OPEN:
256 if (CDR_getStatus(&stat) == -1)
257 stat.Status &= ~STATUS_SHELLOPEN;
258
259 // 02, 12, 10
260 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
261 StopReading();
262 cdr.StatP |= STATUS_SHELLOPEN;
263
264 // could generate error irq here, but real hardware
265 // only sometimes does that
266 // (not done when lots of commands are sent?)
267
268 CDRLID_INT(cdReadTime * 30);
269 break;
270 }
271 else if (cdr.StatP & STATUS_ROTATING) {
272 cdr.StatP &= ~STATUS_ROTATING;
273 }
274 else if (!(stat.Status & STATUS_SHELLOPEN)) {
275 // closed now
276 CheckCdrom();
277
278 // cdr.StatP STATUS_SHELLOPEN is "sticky"
279 // and is only cleared by CdlNop
280
281 cdr.DriveState = DRIVESTATE_RESCAN_CD;
282 CDRLID_INT(cdReadTime * 105);
283 break;
284 }
285
286 // recheck for close
287 CDRLID_INT(cdReadTime * 3);
288 break;
289
290 case DRIVESTATE_RESCAN_CD:
291 cdr.StatP |= STATUS_ROTATING;
292 cdr.DriveState = DRIVESTATE_PREPARE_CD;
293
294 // this is very long on real hardware, over 6 seconds
295 // make it a bit faster here...
296 CDRLID_INT(cdReadTime * 150);
297 break;
298
299 case DRIVESTATE_PREPARE_CD:
300 cdr.StatP |= STATUS_SEEK;
301
302 cdr.DriveState = DRIVESTATE_STANDBY;
303 CDRLID_INT(cdReadTime * 26);
304 break;
305 }
306}
307
308static void Find_CurTrack(const u8 *time)
309{
310 int current, sect;
311
312 current = msf2sec(time);
313
314 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
315 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
316 sect = fsm2sec(cdr.ResultTD);
317 if (sect - current >= 150)
318 break;
319 }
320}
321
322static void generate_subq(const u8 *time)
323{
324 unsigned char start[3], next[3];
325 unsigned int this_s, start_s, next_s, pregap;
326 int relative_s;
327
328 CDR_getTD(cdr.CurTrack, start);
329 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
330 pregap = 150;
331 CDR_getTD(cdr.CurTrack + 1, next);
332 }
333 else {
334 // last track - cd size
335 pregap = 0;
336 next[0] = cdr.SetSectorEnd[2];
337 next[1] = cdr.SetSectorEnd[1];
338 next[2] = cdr.SetSectorEnd[0];
339 }
340
341 this_s = msf2sec(time);
342 start_s = fsm2sec(start);
343 next_s = fsm2sec(next);
344
345 cdr.TrackChanged = FALSE;
346
347 if (next_s - this_s < pregap) {
348 cdr.TrackChanged = TRUE;
349 cdr.CurTrack++;
350 start_s = next_s;
351 }
352
353 cdr.subq.Index = 1;
354
355 relative_s = this_s - start_s;
356 if (relative_s < 0) {
357 cdr.subq.Index = 0;
358 relative_s = -relative_s;
359 }
360 sec2msf(relative_s, cdr.subq.Relative);
361
362 cdr.subq.Track = itob(cdr.CurTrack);
363 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
364 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
365 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
366 cdr.subq.Absolute[0] = itob(time[0]);
367 cdr.subq.Absolute[1] = itob(time[1]);
368 cdr.subq.Absolute[2] = itob(time[2]);
369}
370
371static void ReadTrack(const u8 *time) {
372 unsigned char tmp[3];
373 struct SubQ *subq;
374 u16 crc;
375
376 tmp[0] = itob(time[0]);
377 tmp[1] = itob(time[1]);
378 tmp[2] = itob(time[2]);
379
380 if (memcmp(cdr.Prev, tmp, 3) == 0)
381 return;
382
383 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
384
385 cdr.RErr = CDR_readTrack(tmp);
386 memcpy(cdr.Prev, tmp, 3);
387
388 if (CheckSBI(time))
389 return;
390
391 subq = (struct SubQ *)CDR_getBufferSub();
392 if (subq != NULL && cdr.CurTrack == 1) {
393 crc = calcCrc((u8 *)subq + 12, 10);
394 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
395 cdr.subq.Track = subq->TrackNumber;
396 cdr.subq.Index = subq->IndexNumber;
397 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
398 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
399 }
400 else {
401 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
402 tmp[0], tmp[1], tmp[2]);
403 }
404 }
405 else {
406 generate_subq(time);
407 }
408
409 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
410 cdr.subq.Track, cdr.subq.Index,
411 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
412 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
413}
414
415static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
416 if (cdr.Irq != 0) {
417 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
418 cdr.IrqRepeated = 1;
419 CDR_INT(ecycle);
420 return;
421 }
422
423 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
424 }
425
426 cdr.Irq = irq;
427 cdr.eCycle = ecycle;
428
429 CDR_INT(ecycle);
430}
431
432static void cdrPlayInterrupt_Autopause()
433{
434 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
435 CDR_LOG( "CDDA STOP\n" );
436
437 // Magic the Gathering
438 // - looping territory cdda
439
440 // ...?
441 //cdr.ResultReady = 1;
442 //cdr.Stat = DataReady;
443 cdr.Stat = DataEnd;
444 setIrq();
445
446 StopCdda();
447 }
448 else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
449
450 cdr.Result[0] = cdr.StatP;
451 cdr.Result[1] = cdr.subq.Track;
452 cdr.Result[2] = cdr.subq.Index;
453
454 if (cdr.subq.Absolute[2] & 0x10) {
455 cdr.Result[3] = cdr.subq.Relative[0];
456 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
457 cdr.Result[5] = cdr.subq.Relative[2];
458 }
459 else {
460 cdr.Result[3] = cdr.subq.Absolute[0];
461 cdr.Result[4] = cdr.subq.Absolute[1];
462 cdr.Result[5] = cdr.subq.Absolute[2];
463 }
464
465 cdr.Result[6] = 0;
466 cdr.Result[7] = 0;
467
468 // Rayman: Logo freeze (resultready + dataready)
469 cdr.ResultReady = 1;
470 cdr.Stat = DataReady;
471
472 SetResultSize(8);
473 setIrq();
474 }
475}
476
477// also handles seek
478void cdrPlayInterrupt()
479{
480 if (cdr.Seeked == SEEK_PENDING) {
481 if (cdr.Stat) {
482 CDR_LOG_I("cdrom: seek stat hack\n");
483 CDRMISC_INT(0x1000);
484 return;
485 }
486 SetResultSize(1);
487 cdr.StatP |= STATUS_ROTATING;
488 cdr.StatP &= ~STATUS_SEEK;
489 cdr.Result[0] = cdr.StatP;
490 cdr.Seeked = SEEK_DONE;
491 if (cdr.Irq == 0) {
492 cdr.Stat = Complete;
493 cdr.RErr = 1;
494 setIrq();
495 }
496
497 if (cdr.SetlocPending) {
498 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
499 cdr.SetlocPending = 0;
500 cdr.m_locationChanged = TRUE;
501 }
502 Find_CurTrack(cdr.SetSectorPlay);
503 ReadTrack(cdr.SetSectorPlay);
504 cdr.TrackChanged = FALSE;
505 }
506
507 if (!cdr.Play) return;
508
509 CDR_LOG( "CDDA - %d:%d:%d\n",
510 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
511
512 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
513 StopCdda();
514 cdr.TrackChanged = TRUE;
515 }
516
517 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
518 cdrPlayInterrupt_Autopause();
519
520 if (!cdr.Play) return;
521
522 cdr.SetSectorPlay[2]++;
523 if (cdr.SetSectorPlay[2] == 75) {
524 cdr.SetSectorPlay[2] = 0;
525 cdr.SetSectorPlay[1]++;
526 if (cdr.SetSectorPlay[1] == 60) {
527 cdr.SetSectorPlay[1] = 0;
528 cdr.SetSectorPlay[0]++;
529 }
530 }
531
532 if (cdr.m_locationChanged)
533 {
534 CDRMISC_INT(cdReadTime * 30);
535 cdr.m_locationChanged = FALSE;
536 }
537 else
538 {
539 CDRMISC_INT(cdReadTime);
540 }
541
542 // update for CdlGetlocP/autopause
543 generate_subq(cdr.SetSectorPlay);
544}
545
546void cdrInterrupt() {
547 u16 Irq = cdr.Irq;
548 int no_busy_error = 0;
549 int start_rotating = 0;
550 int error = 0;
551 int delay;
552 unsigned int seekTime = 0;
553
554 // Reschedule IRQ
555 if (cdr.Stat) {
556 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
557 CDR_INT(0x1000);
558 return;
559 }
560
561 cdr.Ctrl &= ~0x80;
562
563 // default response
564 SetResultSize(1);
565 cdr.Result[0] = cdr.StatP;
566 cdr.Stat = Acknowledge;
567
568 if (cdr.IrqRepeated) {
569 cdr.IrqRepeated = 0;
570 if (cdr.eCycle > psxRegs.cycle) {
571 CDR_INT(cdr.eCycle);
572 goto finish;
573 }
574 }
575
576 cdr.Irq = 0;
577
578 switch (Irq) {
579 case CdlSync:
580 // TOOD: sometimes/always return error?
581 break;
582
583 case CdlNop:
584 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
585 cdr.StatP &= ~STATUS_SHELLOPEN;
586 no_busy_error = 1;
587 break;
588
589 case CdlSetloc:
590 break;
591
592 do_CdlPlay:
593 case CdlPlay:
594 StopCdda();
595 /* It would set it to SEEK_DONE*/
596 cdr.Seeked = SEEK_PENDING;
597
598 cdr.FastBackward = 0;
599 cdr.FastForward = 0;
600
601 if (cdr.SetlocPending) {
602 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
603 cdr.SetlocPending = 0;
604 cdr.m_locationChanged = TRUE;
605 }
606
607 // BIOS CD Player
608 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
609
610 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
611 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
612 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
613 }
614 else
615 {
616 int track = btoi( cdr.Param[0] );
617
618 if (track <= cdr.ResultTN[1])
619 cdr.CurTrack = track;
620
621 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
622
623 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
624 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
625 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
626 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
627 }
628 }
629
630 /*
631 Rayman: detect track changes
632 - fixes logo freeze
633
634 Twisted Metal 2: skip PREGAP + starting accurate SubQ
635 - plays tracks without retry play
636
637 Wild 9: skip PREGAP + starting accurate SubQ
638 - plays tracks without retry play
639 */
640 Find_CurTrack(cdr.SetSectorPlay);
641 ReadTrack(cdr.SetSectorPlay);
642 cdr.TrackChanged = FALSE;
643
644 if (!Config.Cdda)
645 CDR_play(cdr.SetSectorPlay);
646
647 // Vib Ribbon: gameplay checks flag
648 cdr.StatP &= ~STATUS_SEEK;
649 cdr.Result[0] = cdr.StatP;
650
651 cdr.StatP |= STATUS_PLAY;
652
653 // BIOS player - set flag again
654 cdr.Play = TRUE;
655
656 CDRMISC_INT( cdReadTime );
657 start_rotating = 1;
658 break;
659
660 case CdlForward:
661 // TODO: error 80 if stopped
662 cdr.Stat = Complete;
663 cdr.RErr = 1;
664 // GameShark CD Player: Calls 2x + Play 2x
665 cdr.FastForward = 1;
666 cdr.FastBackward = 0;
667 break;
668
669 case CdlBackward:
670 cdr.Stat = Complete;
671
672 // GameShark CD Player: Calls 2x + Play 2x
673 cdr.FastBackward =1;
674 cdr.FastForward = 0;
675 break;
676
677 case CdlStandby:
678 if (cdr.DriveState != DRIVESTATE_STOPPED) {
679 error = ERROR_INVALIDARG;
680 goto set_error;
681 }
682 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
683 start_rotating = 1;
684 break;
685
686 case CdlStandby + 0x100:
687 cdr.Stat = Complete;
688 cdr.RErr = 1;
689 break;
690
691 case CdlStop:
692 if (cdr.Play) {
693 // grab time for current track
694 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
695
696 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
697 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
698 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
699 }
700
701 StopCdda();
702 StopReading();
703
704 delay = 0x800;
705 if (cdr.DriveState == DRIVESTATE_STANDBY)
706 delay = cdReadTime * 30 / 2;
707
708 cdr.DriveState = DRIVESTATE_STOPPED;
709 AddIrqQueue(CdlStop + 0x100, delay);
710 break;
711
712 case CdlStop + 0x100:
713 cdr.StatP &= ~STATUS_ROTATING;
714 cdr.Result[0] = cdr.StatP;
715 cdr.Stat = Complete;
716 cdr.RErr = 1;
717 break;
718
719 case CdlPause:
720 /*
721 Gundam Battle Assault 2: much slower (*)
722 - Fixes boot, gameplay
723
724 Hokuto no Ken 2: slower
725 - Fixes intro + subtitles
726
727 InuYasha - Feudal Fairy Tale: slower
728 - Fixes battles
729 */
730 AddIrqQueue(CdlPause + 0x100, cdReadTime * 3);
731 cdr.Ctrl |= 0x80;
732 break;
733
734 case CdlPause + 0x100:
735 cdr.StatP &= ~STATUS_READ;
736 cdr.Result[0] = cdr.StatP;
737 cdr.Stat = Complete;
738 cdr.RErr = 1;
739 break;
740
741 case CdlReset:
742 cdr.Muted = FALSE;
743 cdr.Mode = 0x20; /* Needed for This is Football 2, Pooh's Party and possibly others. */
744 AddIrqQueue(CdlReset + 0x100, 4100000);
745 no_busy_error = 1;
746 start_rotating = 1;
747 break;
748
749 case CdlReset + 0x100:
750 cdr.Stat = Complete;
751 cdr.RErr = 1;
752 break;
753
754 case CdlMute:
755 cdr.Muted = TRUE;
756 break;
757
758 case CdlDemute:
759 cdr.Muted = FALSE;
760 break;
761
762 case CdlSetfilter:
763 cdr.File = cdr.Param[0];
764 cdr.Channel = cdr.Param[1];
765 break;
766
767 case CdlSetmode:
768 no_busy_error = 1;
769 break;
770
771 case CdlGetmode:
772 SetResultSize(6);
773 cdr.Result[1] = cdr.Mode;
774 cdr.Result[2] = cdr.File;
775 cdr.Result[3] = cdr.Channel;
776 cdr.Result[4] = 0;
777 cdr.Result[5] = 0;
778 no_busy_error = 1;
779 break;
780
781 case CdlGetlocL:
782 SetResultSize(8);
783 memcpy(cdr.Result, cdr.Transfer, 8);
784 break;
785
786 case CdlGetlocP:
787 SetResultSize(8);
788 memcpy(&cdr.Result, &cdr.subq, 8);
789
790 if (!cdr.Play && !cdr.Reading)
791 cdr.Result[1] = 0; // HACK?
792 break;
793
794 case CdlReadT: // SetSession?
795 // really long
796 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
797 start_rotating = 1;
798 break;
799
800 case CdlReadT + 0x100:
801 cdr.Stat = Complete;
802 cdr.RErr = 1;
803 break;
804
805 case CdlGetTN:
806 SetResultSize(3);
807 if (CDR_getTN(cdr.ResultTN) == -1) {
808 cdr.Stat = DiskError;
809 cdr.Result[0] |= STATUS_ERROR;
810 } else {
811 cdr.Stat = Acknowledge;
812 cdr.Result[1] = itob(cdr.ResultTN[0]);
813 cdr.Result[2] = itob(cdr.ResultTN[1]);
814 }
815 break;
816
817 case CdlGetTD:
818 cdr.Track = btoi(cdr.Param[0]);
819 SetResultSize(4);
820 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
821 cdr.Stat = DiskError;
822 cdr.Result[0] |= STATUS_ERROR;
823 } else {
824 cdr.Stat = Acknowledge;
825 cdr.Result[0] = cdr.StatP;
826 cdr.Result[1] = itob(cdr.ResultTD[2]);
827 cdr.Result[2] = itob(cdr.ResultTD[1]);
828 cdr.Result[3] = itob(cdr.ResultTD[0]);
829 }
830 break;
831
832 case CdlSeekL:
833 case CdlSeekP:
834 StopCdda();
835 StopReading();
836 cdr.StatP |= STATUS_SEEK;
837
838 /*
839 Crusaders of Might and Magic = 0.5x-4x
840 - fix cutscene speech start
841
842 Eggs of Steel = 2x-?
843 - fix new game
844
845 Medievil = ?-4x
846 - fix cutscene speech
847
848 Rockman X5 = 0.5-4x
849 - fix capcom logo
850 */
851 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
852 cdr.Seeked = SEEK_PENDING;
853 start_rotating = 1;
854 break;
855
856 case CdlTest:
857 switch (cdr.Param[0]) {
858 case 0x20: // System Controller ROM Version
859 SetResultSize(4);
860 memcpy(cdr.Result, Test20, 4);
861 break;
862 case 0x22:
863 SetResultSize(8);
864 memcpy(cdr.Result, Test22, 4);
865 break;
866 case 0x23: case 0x24:
867 SetResultSize(8);
868 memcpy(cdr.Result, Test23, 4);
869 break;
870 }
871 no_busy_error = 1;
872 break;
873
874 case CdlID:
875 AddIrqQueue(CdlID + 0x100, 20480);
876 break;
877
878 case CdlID + 0x100:
879 SetResultSize(8);
880 cdr.Result[0] = cdr.StatP;
881 cdr.Result[1] = 0;
882 cdr.Result[2] = 0;
883 cdr.Result[3] = 0;
884
885 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
886 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
887 cdr.Result[1] = 0xc0;
888 }
889 else {
890 if (stat.Type == 2)
891 cdr.Result[1] |= 0x10;
892 if (CdromId[0] == '\0')
893 cdr.Result[1] |= 0x80;
894 }
895 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
896
897 /* This adds the string "PCSX" in Playstation bios boot screen */
898 memcpy((char *)&cdr.Result[4], "PCSX", 4);
899 cdr.Stat = Complete;
900 cdr.RErr = 1;
901 break;
902
903 case CdlInit:
904 // yes, it really sets STATUS_SHELLOPEN
905 cdr.StatP |= STATUS_SHELLOPEN;
906 cdr.DriveState = DRIVESTATE_RESCAN_CD;
907 CDRLID_INT(20480);
908 no_busy_error = 1;
909 start_rotating = 1;
910 break;
911
912 case CdlGetQ:
913 // TODO?
914 CDR_LOG_I("got CdlGetQ\n");
915 break;
916
917 case CdlReadToc:
918 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
919 no_busy_error = 1;
920 start_rotating = 1;
921 break;
922
923 case CdlReadToc + 0x100:
924 cdr.Stat = Complete;
925 cdr.RErr = 1;
926 no_busy_error = 1;
927 break;
928
929 case CdlReadN:
930 case CdlReadS:
931 if (cdr.SetlocPending) {
932 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
933 /*
934 * Gameblabla :
935 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
936 * and was unreliable for that game.
937 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
938 *
939 * Obviously, this isn't perfect but right now, it should be a bit better.
940 * Games to test this against if you change that setting :
941 * - Driver (titlescreen music delay and retry mission)
942 * - Worms Pinball (Will either not boot or crash in the memory card screen)
943 * - Viewpoint (short pauses if the delay in the ingame music is too long)
944 *
945 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
946 * However, 1000000 is not enough for Worms Pinball to reliably boot.
947 */
948 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
949 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
950 cdr.SetlocPending = 0;
951 cdr.m_locationChanged = TRUE;
952 }
953 Find_CurTrack(cdr.SetSectorPlay);
954
955 if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
956 // Read* acts as play for cdda tracks in cdda mode
957 goto do_CdlPlay;
958
959 cdr.Reading = 1;
960 cdr.FirstSector = 1;
961
962 // Fighting Force 2 - update subq time immediately
963 // - fixes new game
964 ReadTrack(cdr.SetSectorPlay);
965
966
967 // Crusaders of Might and Magic - update getlocl now
968 // - fixes cutscene speech
969 {
970 u8 *buf = CDR_getBuffer();
971 if (buf != NULL)
972 memcpy(cdr.Transfer, buf, 8);
973 }
974
975 /*
976 Duke Nukem: Land of the Babes - seek then delay read for one frame
977 - fixes cutscenes
978 C-12 - Final Resistance - doesn't like seek
979 */
980
981 /*
982 By nicolasnoble from PCSX Redux :
983 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
984 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
985 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
986 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
987 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
988 last status was "seek". But this makes the logic just softlock as it'll never get a notification
989 about the fact the drive is done seeking and the read actually started.
990 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
991 done right away. It's rather when it's done seeking, and the read has actually started. This probably
992 requires a bit more work to make sure seek delays are processed properly.
993 Checked with a few games, this seems to work fine."
994
995 Gameblabla additional notes :
996 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
997 */
998 cdr.StatP |= STATUS_READ;
999 cdr.StatP &= ~STATUS_SEEK;
1000 CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
1001
1002 cdr.Result[0] = cdr.StatP;
1003 start_rotating = 1;
1004 break;
1005
1006 default:
1007 CDR_LOG_I("Invalid command: %02x\n", Irq);
1008 error = ERROR_INVALIDCMD;
1009 // FALLTHROUGH
1010
1011 set_error:
1012 SetResultSize(2);
1013 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1014 cdr.Result[1] = error;
1015 cdr.Stat = DiskError;
1016 break;
1017 }
1018
1019 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1020 cdr.DriveState = DRIVESTATE_STANDBY;
1021 cdr.StatP |= STATUS_ROTATING;
1022 }
1023
1024 if (!no_busy_error) {
1025 switch (cdr.DriveState) {
1026 case DRIVESTATE_LID_OPEN:
1027 case DRIVESTATE_RESCAN_CD:
1028 case DRIVESTATE_PREPARE_CD:
1029 SetResultSize(2);
1030 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1031 cdr.Result[1] = ERROR_NOTREADY;
1032 cdr.Stat = DiskError;
1033 break;
1034 }
1035 }
1036
1037finish:
1038 setIrq();
1039 cdr.ParamC = 0;
1040
1041#ifdef CDR_LOG_CMD_IRQ
1042 {
1043 int i;
1044 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1045 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1046 for (i = 0; i < cdr.ResultC; i++)
1047 SysPrintf("%02x ", cdr.Result[i]);
1048 SysPrintf("\n");
1049 }
1050#endif
1051}
1052
1053#ifdef HAVE_ARMV7
1054 #define ssat32_to_16(v) \
1055 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1056#else
1057 #define ssat32_to_16(v) do { \
1058 if (v < -32768) v = -32768; \
1059 else if (v > 32767) v = 32767; \
1060 } while (0)
1061#endif
1062
1063void cdrAttenuate(s16 *buf, int samples, int stereo)
1064{
1065 int i, l, r;
1066 int ll = cdr.AttenuatorLeftToLeft;
1067 int lr = cdr.AttenuatorLeftToRight;
1068 int rl = cdr.AttenuatorRightToLeft;
1069 int rr = cdr.AttenuatorRightToRight;
1070
1071 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1072 return;
1073
1074 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1075 return;
1076
1077 if (stereo) {
1078 for (i = 0; i < samples; i++) {
1079 l = buf[i * 2];
1080 r = buf[i * 2 + 1];
1081 l = (l * ll + r * rl) >> 7;
1082 r = (r * rr + l * lr) >> 7;
1083 ssat32_to_16(l);
1084 ssat32_to_16(r);
1085 buf[i * 2] = l;
1086 buf[i * 2 + 1] = r;
1087 }
1088 }
1089 else {
1090 for (i = 0; i < samples; i++) {
1091 l = buf[i];
1092 l = l * (ll + rl) >> 7;
1093 //r = r * (rr + lr) >> 7;
1094 ssat32_to_16(l);
1095 //ssat32_to_16(r);
1096 buf[i] = l;
1097 }
1098 }
1099}
1100
1101void cdrReadInterrupt() {
1102 u8 *buf;
1103
1104 if (!cdr.Reading)
1105 return;
1106
1107 if (cdr.Irq || cdr.Stat) {
1108 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
1109 CDREAD_INT(0x1000);
1110 return;
1111 }
1112
1113 cdr.OCUP = 1;
1114 SetResultSize(1);
1115 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1116 cdr.StatP &= ~STATUS_SEEK;
1117 cdr.Result[0] = cdr.StatP;
1118 cdr.Seeked = SEEK_DONE;
1119
1120 ReadTrack(cdr.SetSectorPlay);
1121
1122 buf = CDR_getBuffer();
1123 if (buf == NULL)
1124 cdr.RErr = 0;
1125
1126 if (cdr.RErr == 0) {
1127 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
1128 memset(cdr.Transfer, 0, DATA_SIZE);
1129 cdr.Stat = DiskError;
1130 cdr.Result[0] |= STATUS_ERROR;
1131 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1132 return;
1133 }
1134
1135 memcpy(cdr.Transfer, buf, DATA_SIZE);
1136 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1137
1138
1139 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
1140
1141 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1142 // Firemen 2: Multi-XA files - briefings, cutscenes
1143 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1144 cdr.File = cdr.Transfer[4 + 0];
1145 cdr.Channel = cdr.Transfer[4 + 1];
1146 }
1147
1148 /* Gameblabla
1149 * Skips playing on channel 255.
1150 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1151 * TODO : Check if this is the proper behaviour.
1152 * */
1153 if((cdr.Transfer[4 + 2] & 0x4) &&
1154 (cdr.Transfer[4 + 1] == cdr.Channel) &&
1155 (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
1156 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1157 if (!ret) {
1158 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
1159 SPU_playADPCMchannel(&cdr.Xa);
1160 cdr.FirstSector = 0;
1161 }
1162 else cdr.FirstSector = -1;
1163 }
1164 }
1165
1166 cdr.SetSectorPlay[2]++;
1167 if (cdr.SetSectorPlay[2] == 75) {
1168 cdr.SetSectorPlay[2] = 0;
1169 cdr.SetSectorPlay[1]++;
1170 if (cdr.SetSectorPlay[1] == 60) {
1171 cdr.SetSectorPlay[1] = 0;
1172 cdr.SetSectorPlay[0]++;
1173 }
1174 }
1175
1176 cdr.Readed = 0;
1177
1178 uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1179 if (cdr.m_locationChanged) {
1180 CDREAD_INT(delay * 30);
1181 cdr.m_locationChanged = FALSE;
1182 } else {
1183 CDREAD_INT(delay);
1184 }
1185
1186 /*
1187 Croc 2: $40 - only FORM1 (*)
1188 Judge Dredd: $C8 - only FORM1 (*)
1189 Sim Theme Park - no adpcm at all (zero)
1190 */
1191
1192 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
1193 cdr.Stat = DataReady;
1194 setIrq();
1195 }
1196
1197 // update for CdlGetlocP
1198 ReadTrack(cdr.SetSectorPlay);
1199}
1200
1201/*
1202cdrRead0:
1203 bit 0,1 - mode
1204 bit 2 - unknown
1205 bit 3 - unknown
1206 bit 4 - unknown
1207 bit 5 - 1 result ready
1208 bit 6 - 1 dma ready
1209 bit 7 - 1 command being processed
1210*/
1211
1212unsigned char cdrRead0(void) {
1213 if (cdr.ResultReady)
1214 cdr.Ctrl |= 0x20;
1215 else
1216 cdr.Ctrl &= ~0x20;
1217
1218 if (cdr.OCUP)
1219 cdr.Ctrl |= 0x40;
1220// else
1221// cdr.Ctrl &= ~0x40;
1222
1223 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1224 cdr.Ctrl |= 0x18;
1225
1226 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
1227
1228 return psxHu8(0x1800) = cdr.Ctrl;
1229}
1230
1231void cdrWrite0(unsigned char rt) {
1232 CDR_LOG_IO("cdr w0: %02x\n", rt);
1233
1234 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
1235}
1236
1237unsigned char cdrRead1(void) {
1238 if ((cdr.ResultP & 0xf) < cdr.ResultC)
1239 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
1240 else
1241 psxHu8(0x1801) = 0;
1242 cdr.ResultP++;
1243 if (cdr.ResultP == cdr.ResultC)
1244 cdr.ResultReady = 0;
1245
1246 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1247
1248 return psxHu8(0x1801);
1249}
1250
1251void cdrWrite1(unsigned char rt) {
1252 u8 set_loc[3];
1253 int i;
1254
1255 CDR_LOG_IO("cdr w1: %02x\n", rt);
1256
1257 switch (cdr.Ctrl & 3) {
1258 case 0:
1259 break;
1260 case 3:
1261 cdr.AttenuatorRightToRightT = rt;
1262 return;
1263 default:
1264 return;
1265 }
1266
1267 cdr.Cmd = rt;
1268 cdr.OCUP = 0;
1269
1270#ifdef CDR_LOG_CMD_IRQ
1271 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
1272 if (cdr.ParamC) {
1273 SysPrintf(" Param[%d] = {", cdr.ParamC);
1274 for (i = 0; i < cdr.ParamC; i++)
1275 SysPrintf(" %x,", cdr.Param[i]);
1276 SysPrintf("}\n");
1277 } else {
1278 SysPrintf("\n");
1279 }
1280#endif
1281
1282 cdr.ResultReady = 0;
1283 cdr.Ctrl |= 0x80;
1284 // cdr.Stat = NoIntr;
1285 AddIrqQueue(cdr.Cmd, 0x800);
1286
1287 switch (cdr.Cmd) {
1288 case CdlSetloc:
1289 for (i = 0; i < 3; i++)
1290 set_loc[i] = btoi(cdr.Param[i]);
1291
1292 i = msf2sec(cdr.SetSectorPlay);
1293 i = abs(i - msf2sec(set_loc));
1294 if (i > 16)
1295 cdr.Seeked = SEEK_PENDING;
1296
1297 memcpy(cdr.SetSector, set_loc, 3);
1298 cdr.SetSector[3] = 0;
1299 cdr.SetlocPending = 1;
1300 break;
1301
1302 case CdlReadN:
1303 case CdlReadS:
1304 case CdlPause:
1305 StopCdda();
1306 StopReading();
1307 break;
1308
1309 case CdlInit:
1310 case CdlReset:
1311 cdr.Seeked = SEEK_DONE;
1312 StopCdda();
1313 StopReading();
1314 break;
1315
1316 case CdlSetmode:
1317 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
1318
1319 cdr.Mode = cdr.Param[0];
1320
1321 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1322 // - fixes choppy movie sound
1323 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1324 StopCdda();
1325 break;
1326 }
1327}
1328
1329unsigned char cdrRead2(void) {
1330 unsigned char ret;
1331
1332 if (cdr.Readed == 0) {
1333 ret = 0;
1334 } else {
1335 ret = *pTransfer++;
1336 }
1337
1338 CDR_LOG_IO("cdr r2: %02x\n", ret);
1339 return ret;
1340}
1341
1342void cdrWrite2(unsigned char rt) {
1343 CDR_LOG_IO("cdr w2: %02x\n", rt);
1344
1345 switch (cdr.Ctrl & 3) {
1346 case 0:
1347 if (cdr.ParamC < 8) // FIXME: size and wrapping
1348 cdr.Param[cdr.ParamC++] = rt;
1349 return;
1350 case 1:
1351 cdr.Reg2 = rt;
1352 setIrq();
1353 return;
1354 case 2:
1355 cdr.AttenuatorLeftToLeftT = rt;
1356 return;
1357 case 3:
1358 cdr.AttenuatorRightToLeftT = rt;
1359 return;
1360 }
1361}
1362
1363unsigned char cdrRead3(void) {
1364 if (cdr.Ctrl & 0x1)
1365 psxHu8(0x1803) = cdr.Stat | 0xE0;
1366 else
1367 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
1368
1369 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
1370 return psxHu8(0x1803);
1371}
1372
1373void cdrWrite3(unsigned char rt) {
1374 CDR_LOG_IO("cdr w3: %02x\n", rt);
1375
1376 switch (cdr.Ctrl & 3) {
1377 case 0:
1378 break; // transfer
1379 case 1:
1380 cdr.Stat &= ~rt;
1381
1382 if (rt & 0x40)
1383 cdr.ParamC = 0;
1384 return;
1385 case 2:
1386 cdr.AttenuatorLeftToRightT = rt;
1387 return;
1388 case 3:
1389 if (rt & 0x20) {
1390 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1391 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1392 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1393 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1394 }
1395 return;
1396 }
1397
1398 if ((rt & 0x80) && cdr.Readed == 0) {
1399 cdr.Readed = 1;
1400 pTransfer = cdr.Transfer;
1401
1402 switch (cdr.Mode & 0x30) {
1403 case MODE_SIZE_2328:
1404 case 0x00:
1405 pTransfer += 12;
1406 break;
1407
1408 case MODE_SIZE_2340:
1409 pTransfer += 0;
1410 break;
1411
1412 default:
1413 break;
1414 }
1415 }
1416}
1417
1418void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1419 u32 cdsize;
1420 int size;
1421 u8 *ptr;
1422
1423 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
1424
1425 switch (chcr) {
1426 case 0x11000000:
1427 case 0x11400100:
1428 if (cdr.Readed == 0) {
1429 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
1430 break;
1431 }
1432
1433 cdsize = (bcr & 0xffff) * 4;
1434
1435 // Ape Escape: bcr = 0001 / 0000
1436 // - fix boot
1437 if( cdsize == 0 )
1438 {
1439 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
1440 case MODE_SIZE_2340: cdsize = 2340; break;
1441 case MODE_SIZE_2328: cdsize = 2328; break;
1442 default:
1443 case MODE_SIZE_2048: cdsize = 2048; break;
1444 }
1445 }
1446
1447
1448 ptr = (u8 *)PSXM(madr);
1449 if (ptr == NULL) {
1450 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
1451 break;
1452 }
1453
1454 /*
1455 GS CDX: Enhancement CD crash
1456 - Setloc 0:0:0
1457 - CdlPlay
1458 - Spams DMA3 and gets buffer overrun
1459 */
1460 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
1461 if (size > cdsize)
1462 size = cdsize;
1463 if (size > 0)
1464 {
1465 memcpy(ptr, pTransfer, size);
1466 }
1467
1468 psxCpu->Clear(madr, cdsize / 4);
1469 pTransfer += cdsize;
1470
1471 if( chcr == 0x11400100 ) {
1472 HW_DMA3_MADR = SWAPu32(madr + cdsize);
1473 CDRDMA_INT( (cdsize/4) / 4 );
1474 }
1475 else if( chcr == 0x11000000 ) {
1476 // CDRDMA_INT( (cdsize/4) * 1 );
1477 // halted
1478 psxRegs.cycle += (cdsize/4) * 24/2;
1479 CDRDMA_INT(16);
1480 }
1481 return;
1482
1483 default:
1484 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
1485 break;
1486 }
1487
1488 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1489 DMA_INTERRUPT(3);
1490}
1491
1492void cdrDmaInterrupt()
1493{
1494 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1495 {
1496 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1497 DMA_INTERRUPT(3);
1498 }
1499}
1500
1501static void getCdInfo(void)
1502{
1503 u8 tmp;
1504
1505 CDR_getTN(cdr.ResultTN);
1506 CDR_getTD(0, cdr.SetSectorEnd);
1507 tmp = cdr.SetSectorEnd[0];
1508 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1509 cdr.SetSectorEnd[2] = tmp;
1510}
1511
1512void cdrReset() {
1513 memset(&cdr, 0, sizeof(cdr));
1514 cdr.CurTrack = 1;
1515 cdr.File = 1;
1516 cdr.Channel = 1;
1517 cdr.Reg2 = 0x1f;
1518 cdr.Stat = NoIntr;
1519 cdr.DriveState = DRIVESTATE_STANDBY;
1520 cdr.StatP = STATUS_ROTATING;
1521 pTransfer = cdr.Transfer;
1522 cdr.SetlocPending = 0;
1523 cdr.m_locationChanged = FALSE;
1524
1525 // BIOS player - default values
1526 cdr.AttenuatorLeftToLeft = 0x80;
1527 cdr.AttenuatorLeftToRight = 0x00;
1528 cdr.AttenuatorRightToLeft = 0x00;
1529 cdr.AttenuatorRightToRight = 0x80;
1530
1531 getCdInfo();
1532}
1533
1534int cdrFreeze(void *f, int Mode) {
1535 u32 tmp;
1536 u8 tmpp[3];
1537
1538 if (Mode == 0 && !Config.Cdda)
1539 CDR_stop();
1540
1541 cdr.freeze_ver = 0x63647202;
1542 gzfreeze(&cdr, sizeof(cdr));
1543
1544 if (Mode == 1) {
1545 cdr.ParamP = cdr.ParamC;
1546 tmp = pTransfer - cdr.Transfer;
1547 }
1548
1549 gzfreeze(&tmp, sizeof(tmp));
1550
1551 if (Mode == 0) {
1552 getCdInfo();
1553
1554 pTransfer = cdr.Transfer + tmp;
1555
1556 // read right sub data
1557 tmpp[0] = btoi(cdr.Prev[0]);
1558 tmpp[1] = btoi(cdr.Prev[1]);
1559 tmpp[2] = btoi(cdr.Prev[2]);
1560 cdr.Prev[0]++;
1561 ReadTrack(tmpp);
1562
1563 if (cdr.Play) {
1564 if (cdr.freeze_ver < 0x63647202)
1565 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1566
1567 Find_CurTrack(cdr.SetSectorPlay);
1568 if (!Config.Cdda)
1569 CDR_play(cdr.SetSectorPlay);
1570 }
1571
1572 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1573 // old versions did not latch Reg2, have to fixup..
1574 if (cdr.Reg2 == 0) {
1575 SysPrintf("cdrom: fixing up old savestate\n");
1576 cdr.Reg2 = 7;
1577 }
1578 // also did not save Attenuator..
1579 if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1580 | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1581 {
1582 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1583 }
1584 }
1585 }
1586
1587 return 0;
1588}
1589
1590void LidInterrupt() {
1591 getCdInfo();
1592 StopCdda();
1593 cdrLidSeekInterrupt();
1594}