Update timing (override) hack for Power Rangers: Lightspeed Rescue (SuperrSonic)...
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
9static const char * const MemorycardHack_db[] =
10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
22static const char * const gpu_slow_llist_db[] =
23{
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Point Blank - calibration cursor */
31 "SCED00287", "SCES00886", "SLUS00481",
32 /* Simple 1500 Series Vol. 57: The Meiro */
33 "SLPM86715",
34 /* Spot Goes to Hollywood */
35 "SLES00330", "SLPS00394", "SLUS00014",
36 /* Tiny Tank */
37 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
42static const char * const gpu_centering_hack_db[] =
43{
44 /* Gradius Gaiden */
45 "SLPM86042", "SLPM86103", "SLPM87323",
46 /* Sexy Parodius */
47 "SLPM86009",
48};
49
50static const char * const dualshock_timing1024_hack_db[] =
51{
52 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
53 "SLUS00630", "SLES00755",
54};
55
56static const char * const dualshock_init_analog_hack_db[] =
57{
58 /* Formula 1 Championship Edition */
59 "SLUS00546",
60};
61
62static const char * const fractional_Framerate_hack_db[] =
63{
64 /* Dance Dance Revolution */
65 "SLPM86503", // 3rd Mix
66 "SLPM86752", // 4th Mix
67 "SLPM86266", // 4thMix: The Beat Goes On
68 "SLPM86831", // Extra Mix
69 "SLUS01446", // Konamix
70 /* Dancing Stage Fever */
71 "SLES04097",
72 /* Dancing Stage Fusion */
73 "SLES04163",
74 /* Spyro 2 */
75 "SCUS94425", "SCES02104",
76};
77
78#define HACK_ENTRY(var, list) \
79 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
80
81static const struct
82{
83 const char *name;
84 boolean *var;
85 const char * const * id_list;
86 size_t id_list_len;
87}
88hack_db[] =
89{
90 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
91 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
92 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
93 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
94 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
95 HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db),
96};
97
98static const struct
99{
100 int mult;
101 const char * const id[4];
102}
103cycle_multiplier_overrides[] =
104{
105 /* note: values are = (10000 / gui_option) */
106 /* Internal Section - fussy about timings */
107 { 202, { "SLPS01868" } },
108 /* Super Robot Taisen Alpha - on the edge with 175,
109 * changing memcard settings is enough to break/unbreak it */
110 { 190, { "SLPS02528", "SLPS02636" } },
111 /* Colin McRae Rally - language selection menu does not work with 175 */
112 { 174, { "SLES00477" } },
113 /* Brave Fencer Musashi - cd sectors arrive too fast */
114 { 170, { "SLUS00726", "SLPS01490" } },
115#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
116 /* Parasite Eve II - internal timer checks */
117 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
118#endif
119 /* Discworld Noir - audio skips if CPU runs too fast */
120 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
121 /* Digimon World */
122 { 153, { "SLUS01032", "SLES02914" } },
123 /* Power Rangers: Lightspeed Rescue - jumping fails if FPS is over 30 */
124 { 310, { "SLUS01114", "SLES03286" } },
125 /* Syphon Filter - reportedly hangs under unknown conditions */
126 { 169, { "SCUS94240" } },
127 /* Psychic Detective - some weird race condition in the game's cdrom code */
128 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
129 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
130 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
131 { 200, { "SCES02873" } },
132 /* Zero Divide - sometimes too fast */
133 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
134};
135
136/* Function for automatic patching according to GameID. */
137void Apply_Hacks_Cdrom(void)
138{
139 size_t i, j;
140
141 memset(&Config.hacks, 0, sizeof(Config.hacks));
142
143 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
144 {
145 for (j = 0; j < hack_db[i].id_list_len; j++)
146 {
147 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
148 continue;
149 *hack_db[i].var = 1;
150 SysPrintf("using hack: %s\n", hack_db[i].name);
151 break;
152 }
153 }
154
155 if (Config.hacks.dualshock_init_analog) {
156 // assume the default is off, see LoadPAD1plugin()
157 for (i = 0; i < 8; i++)
158 padToggleAnalog(i);
159 }
160
161 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
162 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
163 {
164 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
165 {
166 /* Disable the second memory card slot for the game */
167 Config.Mcd2[0] = 0;
168 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
169 McdDisable[1] = 1;
170 break;
171 }
172 }
173
174 /* Dynarec game-specific hacks */
175 new_dynarec_hacks_pergame = 0;
176 Config.cycle_multiplier_override = 0;
177
178 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
179 {
180 const char * const * const ids = cycle_multiplier_overrides[i].id;
181 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
182 if (ids[j] && strcmp(ids[j], CdromId) == 0)
183 break;
184 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
185 {
186 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
187 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
188 SysPrintf("using cycle_multiplier_override: %d\n",
189 Config.cycle_multiplier_override);
190 break;
191 }
192 }
193}
194
195// from duckstation's gamedb.json
196static const u16 libcrypt_ids[] = {
197 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
198 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
199 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
200 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
201 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
202 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
203 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
204 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
205 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
206 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
207 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
208 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
209 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
210 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
211 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
212 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
213 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
214 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
215 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
216 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
217 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
218 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
219 32967, 32968, 32969
220};
221
222// as documented by nocash
223static const u16 libcrypt_sectors[16] = {
224 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
225 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
226};
227
228int check_unsatisfied_libcrypt(void)
229{
230 const char *p = CdromId + 4;
231 u16 id, key = 0;
232 size_t i;
233
234 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
235 return 0;
236 while (*p == '0')
237 p++;
238 id = (u16)atoi(p);
239 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
240 if (id == libcrypt_ids[i])
241 break;
242 if (i == ARRAY_SIZE(libcrypt_ids))
243 return 0;
244
245 // detected a protected game
246 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
247 SysPrintf("==================================================\n");
248 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
249 SysPrintf("==================================================\n");
250 return 1;
251 }
252
253 if (sbi_sectors) {
254 // calculate key just for fun (we don't really need it)
255 for (i = 0; i < 16; i++)
256 if (CheckSBI(libcrypt_sectors[i] - 2*75))
257 key |= 1u << (15 - i);
258 }
259 if (key)
260 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
261 else
262 SysPrintf("%s\n", "LibCrypt detected");
263 return 0;
264}