apply cdrom volume in spu
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
9static const char * const MemorycardHack_db[] =
10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
22static const char * const gpu_slow_llist_db[] =
23{
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Spot Goes to Hollywood */
31 "SLES00330", "SLPS00394", "SLUS00014",
32 /* Vampire Hunter D */
33 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
34};
35
36static const char * const gpu_busy_hack_db[] =
37{
38 /* ToHeart (Japan) */
39 "SLPS01919", "SLPS01920",
40};
41
42static const char * const gpu_centering_hack_db[] =
43{
44 /* Gradius Gaiden */
45 "SLPM86042", "SLPM86103", "SLPM87323",
46 /* Sexy Parodius */
47 "SLPM86009",
48};
49
50static const char * const dualshock_init_analog_hack_db[] =
51{
52 /* Formula 1 Championship Edition */
53 "SLUS00546",
54 /* Gran Turismo 2 */
55 "SCUS94455", "SCUS94488", "SCPS10116", "SCPS10117", "SCES02380", "SCES12380",
56};
57
58#define HACK_ENTRY(var, list) \
59 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
60
61static const struct
62{
63 const char *name;
64 boolean *var;
65 const char * const * id_list;
66 size_t id_list_len;
67}
68hack_db[] =
69{
70 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
71 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
72 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
73 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
74 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
75};
76
77static const struct
78{
79 int mult;
80 const char * const id[4];
81}
82cycle_multiplier_overrides[] =
83{
84 /* note: values are = (10000 / gui_option) */
85 /* Internal Section - fussy about timings */
86 { 202, { "SLPS01868" } },
87 /* Super Robot Taisen Alpha - on the edge with 175,
88 * changing memcard settings is enough to break/unbreak it */
89 { 190, { "SLPS02528", "SLPS02636" } },
90 /* Brave Fencer Musashi - cd sectors arrive too fast */
91 { 170, { "SLUS00726", "SLPS01490" } },
92#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
93 /* Parasite Eve II - internal timer checks */
94 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
95#endif
96 /* Discworld Noir - audio skips if CPU runs too fast */
97 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
98 /* Judge Dredd - could also be poor MDEC timing */
99 { 128, { "SLUS00630", "SLES00755" } },
100 /* Digimon World */
101 { 153, { "SLUS01032", "SLES02914" } },
102 /* Syphon Filter - reportedly hangs under unknown conditions */
103 { 169, { "SCUS94240" } },
104 /* Psychic Detective - some weird race condition in the game's cdrom code */
105 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
106 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
107};
108
109/* Function for automatic patching according to GameID. */
110void Apply_Hacks_Cdrom(void)
111{
112 size_t i, j;
113
114 memset(&Config.hacks, 0, sizeof(Config.hacks));
115
116 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
117 {
118 for (j = 0; j < hack_db[i].id_list_len; j++)
119 {
120 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
121 continue;
122 *hack_db[i].var = 1;
123 SysPrintf("using hack: %s\n", hack_db[i].name);
124 break;
125 }
126 }
127
128 if (Config.hacks.dualshock_init_analog) {
129 // assume the default is off, see LoadPAD1plugin()
130 for (i = 0; i < 8; i++)
131 padToggleAnalog(i);
132 }
133
134 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
135 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
136 {
137 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
138 {
139 /* Disable the second memory card slot for the game */
140 Config.Mcd2[0] = 0;
141 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
142 McdDisable[1] = 1;
143 break;
144 }
145 }
146
147 /* Dynarec game-specific hacks */
148 new_dynarec_hacks_pergame = 0;
149 Config.cycle_multiplier_override = 0;
150
151 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
152 {
153 const char * const * const ids = cycle_multiplier_overrides[i].id;
154 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
155 if (ids[j] && strcmp(ids[j], CdromId) == 0)
156 break;
157 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
158 {
159 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
160 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
161 SysPrintf("using cycle_multiplier_override: %d\n",
162 Config.cycle_multiplier_override);
163 break;
164 }
165 }
166}
167
168// from duckstation's gamedb.json
169static const u16 libcrypt_ids[] = {
170 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
171 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
172 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
173 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
174 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
175 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
176 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
177 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
178 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
179 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
180 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
181 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
182 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
183 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
184 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
185 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
186 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
187 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
188 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
189 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
190 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
191 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
192 32967, 32968, 32969
193};
194
195// as documented by nocash
196static const u16 libcrypt_sectors[16] = {
197 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
198 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
199};
200
201int check_unsatisfied_libcrypt(void)
202{
203 const char *p = CdromId + 4;
204 u16 id, key = 0;
205 size_t i;
206
207 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
208 return 0;
209 while (*p == '0')
210 p++;
211 id = (u16)atoi(p);
212 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
213 if (id == libcrypt_ids[i])
214 break;
215 if (i == ARRAY_SIZE(libcrypt_ids))
216 return 0;
217
218 // detected a protected game
219 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
220 SysPrintf("==================================================\n");
221 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
222 SysPrintf("==================================================\n");
223 return 1;
224 }
225
226 if (sbi_sectors) {
227 // calculate key just for fun (we don't really need it)
228 for (i = 0; i < 16; i++)
229 if (CheckSBI(libcrypt_sectors[i] - 2*75))
230 key |= 1u << (15 - i);
231 }
232 if (key)
233 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
234 else
235 SysPrintf("%s\n", "LibCrypt detected");
236 return 0;
237}