psxmem.h: Fix annoying warning
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
9static const char * const MemorycardHack_db[] =
10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
22static const char * const gpu_slow_llist_db[] =
23{
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Spot Goes to Hollywood */
31 "SLES00330", "SLPS00394", "SLUS00014",
32 /* Vampire Hunter D */
33 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
34};
35
36static const char * const gpu_busy_hack_db[] =
37{
38 /* ToHeart (Japan) */
39 "SLPS01919", "SLPS01920",
40};
41
42#define HACK_ENTRY(var, list) \
43 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
44
45static const struct
46{
47 const char *name;
48 boolean *var;
49 const char * const * id_list;
50 size_t id_list_len;
51}
52hack_db[] =
53{
54 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
55 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
56 HACK_ENTRY(gpu_busy_hack, gpu_busy_hack_db),
57};
58
59static const struct
60{
61 const char * const id;
62 int mult;
63}
64cycle_multiplier_overrides[] =
65{
66 /* note: values are = (10000 / gui_option) */
67 /* Internal Section - fussy about timings */
68 { "SLPS01868", 202 },
69 /* Super Robot Taisen Alpha - on the edge with 175,
70 * changing memcard settings is enough to break/unbreak it */
71 { "SLPS02528", 190 },
72 { "SLPS02636", 190 },
73 /* Brave Fencer Musashi - cd sectors arrive too fast */
74 { "SLUS00726", 170 },
75 { "SLPS01490", 170 },
76#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
77 /* Parasite Eve II - internal timer checks */
78 { "SLUS01042", 125 },
79 { "SLUS01055", 125 },
80 { "SLES02558", 125 },
81 { "SLES12558", 125 },
82#endif
83 /* Discworld Noir - audio skips if CPU runs too fast */
84 { "SLES01549", 222 },
85 { "SLES02063", 222 },
86 { "SLES02064", 222 },
87 /* Judge Dredd - could also be poor MDEC timing */
88 { "SLUS00630", 128 },
89 { "SLES00755", 128 },
90 /* Digimon World */
91 { "SLUS01032", 153 },
92 { "SLES02914", 153 },
93 /* Syphon Filter - reportedly hangs under unknown conditions */
94 { "SCUS94240", 169 },
95};
96
97/* Function for automatic patching according to GameID. */
98void Apply_Hacks_Cdrom(void)
99{
100 size_t i, j;
101
102 memset(&Config.hacks, 0, sizeof(Config.hacks));
103
104 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
105 {
106 for (j = 0; j < hack_db[i].id_list_len; j++)
107 {
108 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
109 continue;
110 *hack_db[i].var = 1;
111 SysPrintf("using hack: %s\n", hack_db[i].name);
112 break;
113 }
114 }
115
116 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
117 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
118 {
119 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
120 {
121 /* Disable the second memory card slot for the game */
122 Config.Mcd2[0] = 0;
123 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
124 McdDisable[1] = 1;
125 break;
126 }
127 }
128
129 /* Dynarec game-specific hacks */
130 new_dynarec_hacks_pergame = 0;
131 Config.cycle_multiplier_override = 0;
132
133 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
134 {
135 if (strcmp(CdromId, cycle_multiplier_overrides[i].id) == 0)
136 {
137 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
138 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
139 SysPrintf("using cycle_multiplier_override: %d\n",
140 Config.cycle_multiplier_override);
141 break;
142 }
143 }
144}
145
146// from duckstation's gamedb.json
147static const u16 libcrypt_ids[] = {
148 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
149 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
150 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
151 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
152 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
153 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
154 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
155 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
156 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
157 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
158 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
159 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
160 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
161 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
162 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
163 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
164 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
165 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
166 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
167 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
168 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
169 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
170 32967, 32968, 32969
171};
172
173// as documented by nocash
174static const u16 libcrypt_sectors[16] = {
175 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
176 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
177};
178
179int check_unsatisfied_libcrypt(void)
180{
181 const char *p = CdromId + 4;
182 u16 id, key = 0;
183 size_t i;
184
185 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
186 return 0;
187 while (*p == '0')
188 p++;
189 id = (u16)atoi(p);
190 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
191 if (id == libcrypt_ids[i])
192 break;
193 if (i == ARRAY_SIZE(libcrypt_ids))
194 return 0;
195
196 // detected a protected game
197 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
198 SysPrintf("==================================================\n");
199 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
200 SysPrintf("==================================================\n");
201 return 1;
202 }
203
204 if (sbi_sectors) {
205 // calculate key just for fun (we don't really need it)
206 for (i = 0; i < 16; i++)
207 if (CheckSBI(libcrypt_sectors[i] - 2*75))
208 key |= 1u << (15 - i);
209 }
210 if (key)
211 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
212 else
213 SysPrintf("%s\n", "LibCrypt detected");
214 return 0;
215}