psxbios: handle direct bios table calls
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
9static const char * const MemorycardHack_db[] =
10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
22static const char * const gpu_slow_llist_db[] =
23{
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Spot Goes to Hollywood */
31 "SLES00330", "SLPS00394", "SLUS00014",
32 /* Vampire Hunter D */
33 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
34};
35
36static const char * const gpu_busy_hack_db[] =
37{
38 /* ToHeart (Japan) */
39 "SLPS01919", "SLPS01920",
40};
41
42static const char * const gpu_centering_hack_db[] =
43{
44 /* Gradius Gaiden */
45 "SLPM86042", "SLPM86103", "SLPM87323",
46 /* Sexy Parodius */
47 "SLPM86009",
48};
49
50#define HACK_ENTRY(var, list) \
51 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
52
53static const struct
54{
55 const char *name;
56 boolean *var;
57 const char * const * id_list;
58 size_t id_list_len;
59}
60hack_db[] =
61{
62 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
63 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
64 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
65 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
66};
67
68static const struct
69{
70 int mult;
71 const char * const id[4];
72}
73cycle_multiplier_overrides[] =
74{
75 /* note: values are = (10000 / gui_option) */
76 /* Internal Section - fussy about timings */
77 { 202, { "SLPS01868" } },
78 /* Super Robot Taisen Alpha - on the edge with 175,
79 * changing memcard settings is enough to break/unbreak it */
80 { 190, { "SLPS02528", "SLPS02636" } },
81 /* Brave Fencer Musashi - cd sectors arrive too fast */
82 { 170, { "SLUS00726", "SLPS01490" } },
83#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
84 /* Parasite Eve II - internal timer checks */
85 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
86#endif
87 /* Discworld Noir - audio skips if CPU runs too fast */
88 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
89 /* Judge Dredd - could also be poor MDEC timing */
90 { 128, { "SLUS00630", "SLES00755" } },
91 /* Digimon World */
92 { 153, { "SLUS01032", "SLES02914" } },
93 /* Syphon Filter - reportedly hangs under unknown conditions */
94 { 169, { "SCUS94240" } },
95 /* Psychic Detective - some weird race condition in the game's cdrom code */
96 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
97 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
98};
99
100/* Function for automatic patching according to GameID. */
101void Apply_Hacks_Cdrom(void)
102{
103 size_t i, j;
104
105 memset(&Config.hacks, 0, sizeof(Config.hacks));
106
107 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
108 {
109 for (j = 0; j < hack_db[i].id_list_len; j++)
110 {
111 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
112 continue;
113 *hack_db[i].var = 1;
114 SysPrintf("using hack: %s\n", hack_db[i].name);
115 break;
116 }
117 }
118
119 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
120 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
121 {
122 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
123 {
124 /* Disable the second memory card slot for the game */
125 Config.Mcd2[0] = 0;
126 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
127 McdDisable[1] = 1;
128 break;
129 }
130 }
131
132 /* Dynarec game-specific hacks */
133 new_dynarec_hacks_pergame = 0;
134 Config.cycle_multiplier_override = 0;
135
136 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
137 {
138 const char * const * const ids = cycle_multiplier_overrides[i].id;
139 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
140 if (ids[j] && strcmp(ids[j], CdromId) == 0)
141 break;
142 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
143 {
144 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
145 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
146 SysPrintf("using cycle_multiplier_override: %d\n",
147 Config.cycle_multiplier_override);
148 break;
149 }
150 }
151}
152
153// from duckstation's gamedb.json
154static const u16 libcrypt_ids[] = {
155 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
156 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
157 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
158 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
159 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
160 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
161 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
162 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
163 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
164 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
165 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
166 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
167 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
168 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
169 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
170 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
171 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
172 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
173 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
174 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
175 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
176 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
177 32967, 32968, 32969
178};
179
180// as documented by nocash
181static const u16 libcrypt_sectors[16] = {
182 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
183 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
184};
185
186int check_unsatisfied_libcrypt(void)
187{
188 const char *p = CdromId + 4;
189 u16 id, key = 0;
190 size_t i;
191
192 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
193 return 0;
194 while (*p == '0')
195 p++;
196 id = (u16)atoi(p);
197 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
198 if (id == libcrypt_ids[i])
199 break;
200 if (i == ARRAY_SIZE(libcrypt_ids))
201 return 0;
202
203 // detected a protected game
204 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
205 SysPrintf("==================================================\n");
206 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
207 SysPrintf("==================================================\n");
208 return 1;
209 }
210
211 if (sbi_sectors) {
212 // calculate key just for fun (we don't really need it)
213 for (i = 0; i < 16; i++)
214 if (CheckSBI(libcrypt_sectors[i] - 2*75))
215 key |= 1u << (15 - i);
216 }
217 if (key)
218 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
219 else
220 SysPrintf("%s\n", "LibCrypt detected");
221 return 0;
222}