defaut dualshock to digital again, unless overriden
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5#include "lightrec/plugin.h"
6
7/* It's duplicated from emu_if.c */
8#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9
10/* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11#define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
12
13u32 lightrec_hacks;
14
15static const char * const MemorycardHack_db[] =
16{
17 /* Lifeforce Tenka, also known as Codename Tenka */
18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
20};
21
22static const char * const cdr_read_hack_db[] =
23{
24 /* T'ai Fu - Wrath of the Tiger */
25 "SLUS00787",
26};
27
28static const char * const gpu_slow_llist_db[] =
29{
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
32 /* Crash Bash */
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Spot Goes to Hollywood */
37 "SLES00330", "SLPS00394", "SLUS00014",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
42static const char * const gpu_busy_hack_db[] =
43{
44 /* ToHeart (Japan) */
45 "SLPS01919", "SLPS01920",
46};
47
48static const char * const gpu_centering_hack_db[] =
49{
50 /* Gradius Gaiden */
51 "SLPM86042", "SLPM86103", "SLPM87323",
52 /* Sexy Parodius */
53 "SLPM86009",
54};
55
56static const char * const dualshock_init_analog_hack_db[] =
57{
58 /* Formula 1 Championship Edition */
59 "SLUS00546",
60};
61
62#define HACK_ENTRY(var, list) \
63 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
64
65static const struct
66{
67 const char *name;
68 boolean *var;
69 const char * const * id_list;
70 size_t id_list_len;
71}
72hack_db[] =
73{
74 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
75 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
76 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
77 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
78 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
79};
80
81static const struct
82{
83 int mult;
84 const char * const id[4];
85}
86cycle_multiplier_overrides[] =
87{
88 /* note: values are = (10000 / gui_option) */
89 /* Internal Section - fussy about timings */
90 { 202, { "SLPS01868" } },
91 /* Super Robot Taisen Alpha - on the edge with 175,
92 * changing memcard settings is enough to break/unbreak it */
93 { 190, { "SLPS02528", "SLPS02636" } },
94 /* Brave Fencer Musashi - cd sectors arrive too fast */
95 { 170, { "SLUS00726", "SLPS01490" } },
96#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
97 /* Parasite Eve II - internal timer checks */
98 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
99#endif
100 /* Discworld Noir - audio skips if CPU runs too fast */
101 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
102 /* Judge Dredd - could also be poor MDEC timing */
103 { 128, { "SLUS00630", "SLES00755" } },
104 /* Digimon World */
105 { 153, { "SLUS01032", "SLES02914" } },
106 /* Syphon Filter - reportedly hangs under unknown conditions */
107 { 169, { "SCUS94240" } },
108 /* Psychic Detective - some weird race condition in the game's cdrom code */
109 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
110 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
111};
112
113static const struct
114{
115 const char * const id;
116 u32 hacks;
117}
118lightrec_hacks_db[] =
119{
120 /* Formula One Arcade */
121 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
122
123 /* Formula One '99 */
124 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
125 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
126 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
127 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
128
129 /* Formula One 2000 */
130 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
131 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
132 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
133 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
134
135 /* Formula One 2001 */
136 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
137 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
138 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
139 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
140};
141
142/* Function for automatic patching according to GameID. */
143void Apply_Hacks_Cdrom(void)
144{
145 size_t i, j;
146
147 memset(&Config.hacks, 0, sizeof(Config.hacks));
148
149 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
150 {
151 for (j = 0; j < hack_db[i].id_list_len; j++)
152 {
153 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
154 continue;
155 *hack_db[i].var = 1;
156 SysPrintf("using hack: %s\n", hack_db[i].name);
157 break;
158 }
159 }
160
161 if (Config.hacks.dualshock_init_analog) {
162 // assume the default is off, see LoadPAD1plugin()
163 for (i = 0; i < 8; i++)
164 padToggleAnalog(i);
165 }
166
167 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
168 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
169 {
170 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
171 {
172 /* Disable the second memory card slot for the game */
173 Config.Mcd2[0] = 0;
174 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
175 McdDisable[1] = 1;
176 break;
177 }
178 }
179
180 /* Dynarec game-specific hacks */
181 new_dynarec_hacks_pergame = 0;
182 Config.cycle_multiplier_override = 0;
183
184 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
185 {
186 const char * const * const ids = cycle_multiplier_overrides[i].id;
187 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
188 if (ids[j] && strcmp(ids[j], CdromId) == 0)
189 break;
190 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
191 {
192 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
193 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
194 SysPrintf("using cycle_multiplier_override: %d\n",
195 Config.cycle_multiplier_override);
196 break;
197 }
198 }
199
200 lightrec_hacks = 0;
201
202 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
203 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
204 {
205 lightrec_hacks = lightrec_hacks_db[i].hacks;
206 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
207 break;
208 }
209 }
210}
211
212// from duckstation's gamedb.json
213static const u16 libcrypt_ids[] = {
214 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
215 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
216 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
217 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
218 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
219 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
220 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
221 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
222 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
223 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
224 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
225 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
226 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
227 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
228 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
229 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
230 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
231 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
232 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
233 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
234 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
235 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
236 32967, 32968, 32969
237};
238
239// as documented by nocash
240static const u16 libcrypt_sectors[16] = {
241 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
242 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
243};
244
245int check_unsatisfied_libcrypt(void)
246{
247 const char *p = CdromId + 4;
248 u16 id, key = 0;
249 size_t i;
250
251 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
252 return 0;
253 while (*p == '0')
254 p++;
255 id = (u16)atoi(p);
256 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
257 if (id == libcrypt_ids[i])
258 break;
259 if (i == ARRAY_SIZE(libcrypt_ids))
260 return 0;
261
262 // detected a protected game
263 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
264 SysPrintf("==================================================\n");
265 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
266 SysPrintf("==================================================\n");
267 return 1;
268 }
269
270 if (sbi_sectors) {
271 // calculate key just for fun (we don't really need it)
272 for (i = 0; i < 16; i++)
273 if (CheckSBI(libcrypt_sectors[i] - 2*75))
274 key |= 1u << (15 - i);
275 }
276 if (key)
277 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
278 else
279 SysPrintf("%s\n", "LibCrypt detected");
280 return 0;
281}