rearrange cycle hack table
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5#include "lightrec/plugin.h"
6
7/* It's duplicated from emu_if.c */
8#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9
10/* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11#define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
12
13u32 lightrec_hacks;
14
15static const char * const MemorycardHack_db[] =
16{
17 /* Lifeforce Tenka, also known as Codename Tenka */
18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
20};
21
22static const char * const cdr_read_hack_db[] =
23{
24 /* T'ai Fu - Wrath of the Tiger */
25 "SLUS00787",
26};
27
28static const char * const gpu_slow_llist_db[] =
29{
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
32 /* Crash Bash */
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Spot Goes to Hollywood */
37 "SLES00330", "SLPS00394", "SLUS00014",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
42static const char * const gpu_busy_hack_db[] =
43{
44 /* ToHeart (Japan) */
45 "SLPS01919", "SLPS01920",
46};
47
48static const char * const gpu_centering_hack_db[] =
49{
50 /* Gradius Gaiden */
51 "SLPM86042", "SLPM86103", "SLPM87323",
52 /* Sexy Parodius */
53 "SLPM86009",
54};
55
56#define HACK_ENTRY(var, list) \
57 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
58
59static const struct
60{
61 const char *name;
62 boolean *var;
63 const char * const * id_list;
64 size_t id_list_len;
65}
66hack_db[] =
67{
68 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
69 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
70 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
71 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
72};
73
74static const struct
75{
76 int mult;
77 const char * const id[4];
78}
79cycle_multiplier_overrides[] =
80{
81 /* note: values are = (10000 / gui_option) */
82 /* Internal Section - fussy about timings */
83 { 202, { "SLPS01868" } },
84 /* Super Robot Taisen Alpha - on the edge with 175,
85 * changing memcard settings is enough to break/unbreak it */
86 { 190, { "SLPS02528", "SLPS02636" } },
87 /* Brave Fencer Musashi - cd sectors arrive too fast */
88 { 170, { "SLUS00726", "SLPS01490" } },
89#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
90 /* Parasite Eve II - internal timer checks */
91 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
92#endif
93 /* Discworld Noir - audio skips if CPU runs too fast */
94 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
95 /* Judge Dredd - could also be poor MDEC timing */
96 { 128, { "SLUS00630", "SLES00755" } },
97 /* Digimon World */
98 { 153, { "SLUS01032", "SLES02914" } },
99 /* Syphon Filter - reportedly hangs under unknown conditions */
100 { 169, { "SCUS94240" } },
101};
102
103static const struct
104{
105 const char * const id;
106 u32 hacks;
107}
108lightrec_hacks_db[] =
109{
110 /* Formula One Arcade */
111 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
112
113 /* Formula One '99 */
114 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
115 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
116 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
117 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
118
119 /* Formula One 2000 */
120 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
121 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
122 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
123 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
124
125 /* Formula One 2001 */
126 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
127 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
128 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
129 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
130};
131
132/* Function for automatic patching according to GameID. */
133void Apply_Hacks_Cdrom(void)
134{
135 size_t i, j;
136
137 memset(&Config.hacks, 0, sizeof(Config.hacks));
138
139 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
140 {
141 for (j = 0; j < hack_db[i].id_list_len; j++)
142 {
143 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
144 continue;
145 *hack_db[i].var = 1;
146 SysPrintf("using hack: %s\n", hack_db[i].name);
147 break;
148 }
149 }
150
151 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
152 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
153 {
154 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
155 {
156 /* Disable the second memory card slot for the game */
157 Config.Mcd2[0] = 0;
158 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
159 McdDisable[1] = 1;
160 break;
161 }
162 }
163
164 /* Dynarec game-specific hacks */
165 new_dynarec_hacks_pergame = 0;
166 Config.cycle_multiplier_override = 0;
167
168 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
169 {
170 const char * const * const ids = cycle_multiplier_overrides[i].id;
171 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
172 if (ids[j] && strcmp(ids[j], CdromId) == 0)
173 break;
174 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
175 {
176 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
177 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
178 SysPrintf("using cycle_multiplier_override: %d\n",
179 Config.cycle_multiplier_override);
180 break;
181 }
182 }
183
184 lightrec_hacks = 0;
185
186 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
187 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
188 {
189 lightrec_hacks = lightrec_hacks_db[i].hacks;
190 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
191 break;
192 }
193 }
194}
195
196// from duckstation's gamedb.json
197static const u16 libcrypt_ids[] = {
198 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
199 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
200 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
201 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
202 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
203 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
204 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
205 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
206 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
207 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
208 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
209 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
210 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
211 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
212 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
213 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
214 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
215 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
216 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
217 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
218 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
219 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
220 32967, 32968, 32969
221};
222
223// as documented by nocash
224static const u16 libcrypt_sectors[16] = {
225 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
226 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
227};
228
229int check_unsatisfied_libcrypt(void)
230{
231 const char *p = CdromId + 4;
232 u16 id, key = 0;
233 size_t i;
234
235 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
236 return 0;
237 while (*p == '0')
238 p++;
239 id = (u16)atoi(p);
240 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
241 if (id == libcrypt_ids[i])
242 break;
243 if (i == ARRAY_SIZE(libcrypt_ids))
244 return 0;
245
246 // detected a protected game
247 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
248 SysPrintf("==================================================\n");
249 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
250 SysPrintf("==================================================\n");
251 return 1;
252 }
253
254 if (sbi_sectors) {
255 // calculate key just for fun (we don't really need it)
256 for (i = 0; i < 16; i++)
257 if (CheckSBI(libcrypt_sectors[i] - 2*75))
258 key |= 1u << (15 - i);
259 }
260 if (key)
261 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
262 else
263 SysPrintf("%s\n", "LibCrypt detected");
264 return 0;
265}