yet more timing hacks
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5#include "lightrec/plugin.h"
6
7/* It's duplicated from emu_if.c */
8#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9
10/* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11#define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
12
13u32 lightrec_hacks;
14
15static const char * const MemorycardHack_db[] =
16{
17 /* Lifeforce Tenka, also known as Codename Tenka */
18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
20};
21
22static const char * const cdr_read_hack_db[] =
23{
24 /* T'ai Fu - Wrath of the Tiger */
25 "SLUS00787",
26};
27
28static const char * const gpu_slow_llist_db[] =
29{
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
32 /* Crash Bash */
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Spot Goes to Hollywood */
37 "SLES00330", "SLPS00394", "SLUS00014",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
42static const char * const gpu_busy_hack_db[] =
43{
44 /* ToHeart (Japan) */
45 "SLPS01919", "SLPS01920",
46};
47
48static const char * const gpu_centering_hack_db[] =
49{
50 /* Gradius Gaiden */
51 "SLPM86042", "SLPM86103", "SLPM87323",
52 /* Sexy Parodius */
53 "SLPM86009",
54};
55
56#define HACK_ENTRY(var, list) \
57 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
58
59static const struct
60{
61 const char *name;
62 boolean *var;
63 const char * const * id_list;
64 size_t id_list_len;
65}
66hack_db[] =
67{
68 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
69 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
70 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
71 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
72};
73
74static const struct
75{
76 int mult;
77 const char * const id[4];
78}
79cycle_multiplier_overrides[] =
80{
81 /* note: values are = (10000 / gui_option) */
82 /* Internal Section - fussy about timings */
83 { 202, { "SLPS01868" } },
84 /* Super Robot Taisen Alpha - on the edge with 175,
85 * changing memcard settings is enough to break/unbreak it */
86 { 190, { "SLPS02528", "SLPS02636" } },
87 /* Brave Fencer Musashi - cd sectors arrive too fast */
88 { 170, { "SLUS00726", "SLPS01490" } },
89#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
90 /* Parasite Eve II - internal timer checks */
91 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
92#endif
93 /* Discworld Noir - audio skips if CPU runs too fast */
94 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
95 /* Judge Dredd - could also be poor MDEC timing */
96 { 128, { "SLUS00630", "SLES00755" } },
97 /* Digimon World */
98 { 153, { "SLUS01032", "SLES02914" } },
99 /* Syphon Filter - reportedly hangs under unknown conditions */
100 { 169, { "SCUS94240" } },
101 /* Psychic Detective - some weird race condition in the game's cdrom code */
102 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
103 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
104};
105
106static const struct
107{
108 const char * const id;
109 u32 hacks;
110}
111lightrec_hacks_db[] =
112{
113 /* Formula One Arcade */
114 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
115
116 /* Formula One '99 */
117 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
118 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
119 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
120 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
121
122 /* Formula One 2000 */
123 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
124 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
125 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
126 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
127
128 /* Formula One 2001 */
129 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
130 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
131 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
132 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
133};
134
135/* Function for automatic patching according to GameID. */
136void Apply_Hacks_Cdrom(void)
137{
138 size_t i, j;
139
140 memset(&Config.hacks, 0, sizeof(Config.hacks));
141
142 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
143 {
144 for (j = 0; j < hack_db[i].id_list_len; j++)
145 {
146 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
147 continue;
148 *hack_db[i].var = 1;
149 SysPrintf("using hack: %s\n", hack_db[i].name);
150 break;
151 }
152 }
153
154 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
155 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
156 {
157 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
158 {
159 /* Disable the second memory card slot for the game */
160 Config.Mcd2[0] = 0;
161 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
162 McdDisable[1] = 1;
163 break;
164 }
165 }
166
167 /* Dynarec game-specific hacks */
168 new_dynarec_hacks_pergame = 0;
169 Config.cycle_multiplier_override = 0;
170
171 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
172 {
173 const char * const * const ids = cycle_multiplier_overrides[i].id;
174 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
175 if (ids[j] && strcmp(ids[j], CdromId) == 0)
176 break;
177 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
178 {
179 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
180 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
181 SysPrintf("using cycle_multiplier_override: %d\n",
182 Config.cycle_multiplier_override);
183 break;
184 }
185 }
186
187 lightrec_hacks = 0;
188
189 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
190 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
191 {
192 lightrec_hacks = lightrec_hacks_db[i].hacks;
193 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
194 break;
195 }
196 }
197}
198
199// from duckstation's gamedb.json
200static const u16 libcrypt_ids[] = {
201 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
202 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
203 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
204 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
205 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
206 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
207 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
208 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
209 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
210 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
211 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
212 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
213 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
214 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
215 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
216 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
217 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
218 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
219 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
220 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
221 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
222 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
223 32967, 32968, 32969
224};
225
226// as documented by nocash
227static const u16 libcrypt_sectors[16] = {
228 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
229 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
230};
231
232int check_unsatisfied_libcrypt(void)
233{
234 const char *p = CdromId + 4;
235 u16 id, key = 0;
236 size_t i;
237
238 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
239 return 0;
240 while (*p == '0')
241 p++;
242 id = (u16)atoi(p);
243 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
244 if (id == libcrypt_ids[i])
245 break;
246 if (i == ARRAY_SIZE(libcrypt_ids))
247 return 0;
248
249 // detected a protected game
250 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
251 SysPrintf("==================================================\n");
252 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
253 SysPrintf("==================================================\n");
254 return 1;
255 }
256
257 if (sbi_sectors) {
258 // calculate key just for fun (we don't really need it)
259 for (i = 0; i < 16; i++)
260 if (CheckSBI(libcrypt_sectors[i] - 2*75))
261 key |= 1u << (15 - i);
262 }
263 if (key)
264 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
265 else
266 SysPrintf("%s\n", "LibCrypt detected");
267 return 0;
268}